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2021-04-13The 'def_trainers' macro checks that trainers' event flag bits are correct (#...Rangi1-1/+3
2020-11-14Fix file modesdannye1-0/+0
2020-11-06Sync more with pokeyellowRangi1-2/+0
2020-07-16Reformat map scripts' coordinate and movement dataRangi1-3/+3
2020-07-14Use a 'trainer' macro for trainers in scripts/Rangi1-49/+7
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-38/+38
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-6/+6
2016-07-20Clean up redundant labelsdannye1-18/+17
2016-04-06Clean up labels and trainer headers for overworld Pokémon.IIMarckus1-46/+46
2016-01-03Fix game time labelsPikalaxALT1-3/+3
2015-08-30No more W_dannye1-2/+2
2015-08-05Use more lbdannye1-2/+2
2015-07-24named animation functions/variablesYamaArashi1-1/+1
2015-07-21named most of the used eventsYamaArashi1-7/+7
2015-07-20enumerate eventsYamaArashi1-21/+19
2015-07-18miscYamaArashi1-1/+1
2015-07-18fix variable namingYamaArashi1-4/+4
2015-07-03TX_ASMU-Daniel-PC\Daniel1-7/+7
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-26/+26
2014-09-14Commented/labelled misc functionsYamaArashi1-2/+2
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-2/+1
2014-06-16Remove generated "indirect jump" comments.yenatch1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-14/+14
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+248