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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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VictoryRoad3F.asm
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2021-04-13
The 'def_trainers' macro checks that trainers' event flag bits are correct (#...
Rangi
1
-1
/
+3
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-07-16
Reformat map scripts' coordinate and movement data
Rangi
1
-3
/
+3
2020-07-14
Use a 'trainer' macro for trainers in scripts/
Rangi
1
-33
/
+5
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
1
-28
/
+28
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-9
/
+9
2016-07-20
Clean up redundant labels
dannye
1
-14
/
+13
2016-04-06
Clean up labels and trainer headers for overworld Pokémon.
IIMarckus
1
-27
/
+27
2016-01-03
Fix game time labels
PikalaxALT
1
-2
/
+2
2015-08-30
No more W_
dannye
1
-2
/
+2
2015-08-05
Use more lb
dannye
1
-1
/
+1
2015-07-24
more naming variables
YamaArashi
1
-2
/
+2
2015-07-24
named animation functions/variables
YamaArashi
1
-1
/
+1
2015-07-21
named most of the used events
YamaArashi
1
-3
/
+3
2015-07-20
enumerate events
YamaArashi
1
-15
/
+11
2015-07-18
misc
YamaArashi
1
-4
/
+4
2015-07-18
fix variable naming
YamaArashi
1
-2
/
+2
2015-07-03
TX_ASM
U-Daniel-PC\Daniel
1
-4
/
+4
2015-07-03
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
1
-20
/
+20
2014-09-25
Make Hide/Show objects more dynamic
U-Daniel-PC\Daniel
1
-2
/
+2
2014-09-14
Commented/labelled misc functions
YamaArashi
1
-2
/
+2
2014-09-13
Commented more sprite and map code
YamaArashi
1
-1
/
+1
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
1
-6
/
+3
2014-06-16
Remove generated "indirect jump" comments.
yenatch
1
-3
/
+3
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-18
/
+18
2014-05-18
Pull map scripts out of main.asm
U-Fish-PC\Daniel
1
-0
/
+205