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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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ViridianGym.asm
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*
The 'def_trainers' macro checks that trainers' event flag bits are correct ↵
Rangi
2021-04-13
1
-3
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+5
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(#318)
*
Fix file modes
dannye
2020-11-14
1
-0
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+0
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*
Consistent labels for Gym name scripts
Rangi
2020-07-18
1
-4
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+5
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*
Reformat map scripts' coordinate and movement data
Rangi
2020-07-16
1
-53
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+37
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'dbmapcoord' has X, Y order like other coordinate-related data macros
*
Revise some map scripts, mostly for getting items
Rangi
2020-07-16
1
-12
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+24
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*
Use a 'trainer' macro for trainers in scripts/
Rangi
2020-07-14
1
-65
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+9
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*
Clean up some data, using macros for multiline list entries
Rangi
2020-07-14
1
-2
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+2
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*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
1
-1
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+1
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*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-4
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+4
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*
text_linkpromptbutton -> text_waitbutton
Rangi
2020-07-06
1
-1
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+1
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Fixes #260
*
TM/HM constants named after moves
Rangi
2020-07-05
1
-1
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+1
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*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
1
-78
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+78
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*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
1
-1
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+1
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*
Deobfuscate gyms consistently
deak311andris
2019-10-07
1
-9
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+9
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*
Rename map files, labels, and constants to be consistent and work with ↵
Rangi
2019-01-01
1
-0
/
+496
Polished Map