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2020-11-14Fix file modesdannye1-0/+0
2020-07-16Reformat map scripts' coordinate and movement dataRangi1-3/+3
'dbmapcoord' has X, Y order like other coordinate-related data macros
2020-07-16Revise some map scripts, mostly for getting itemsRangi1-4/+5
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-2/+2
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-11/+11
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-9/+10
Polished Map
2016-07-18Clean up text commandsdannye1-1/+1
2016-04-08Clean up script labels in marts and Pokémon Centers.IIMarckus1-14/+14
2015-08-30No more W_dannye1-5/+5
2015-08-05Use more lbdannye1-1/+1
and other clean up
2015-07-21named most of the used eventsYamaArashi1-2/+2
2015-07-20enumerate eventsYamaArashi1-4/+2
2015-07-18fix variable namingYamaArashi1-2/+2
2015-07-17More direction constantsdannye1-2/+2
facing directions, npc movement, joypad
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-4/+4
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi1-4/+4
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-5/+5
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+95