| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Rename spritestatedata structs. | luckytyphlosion | 2018-11-18 |
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| * | Use emotion bubble constants in map scripts. | IIMarckus | 2016-08-15 |
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| * | Merge branch 'master' of https://github.com/pret/pokeyellow | dannye | 2016-06-11 |
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| | * | Part 1 of syncing with pokered. | IIMarckus | 2016-06-08 |
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| | * | No more standalone WRAM addresses in the Event Flags array | pikalaxalt | 2016-06-08 |
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| | * | More Pikachu function documentation | pikalaxalt | 2016-06-06 |
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| | * | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 2016-06-06 |
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| * | | Sync with pokered | dannye | 2016-06-11 |
| |/ | | | | from August 29, 2015 to April 6, 2016 | ||
| * | Vermilion Fan Club | pikalaxalt | 2016-05-31 |
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| * | Bill's House | pikalaxalt | 2016-05-30 |
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| * | Vermilion City scripts | pikalaxalt | 2016-05-27 |
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| * | Fewer underscores in constants | luckytyphlosion | 2015-12-22 |
| | | | | | dannye | ||
| * | Use more lb | dannye | 2015-08-05 |
| | | | | | and other clean up | ||
| * | more naming variables | YamaArashi | 2015-07-24 |
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| * | named most of the used events | YamaArashi | 2015-07-21 |
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| * | enumerate events | YamaArashi | 2015-07-20 |
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| * | fix variable naming | YamaArashi | 2015-07-18 |
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| * | More direction constants | dannye | 2015-07-17 |
| | | | | | facing directions, npc movement, joypad | ||
| * | Start using text predef macros | dannye | 2015-07-04 |
| | | | | | also sprite direction constants | ||
| * | TX_ASM | U-Daniel-PC\Daniel | 2015-07-03 |
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| * | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 2015-07-03 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||
| * | Make Hide/Show objects more dynamic | U-Daniel-PC\Daniel | 2014-09-25 |
| | | | | | | | | be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. | ||
| * | Commented more sprite and map code | YamaArashi | 2014-09-13 |
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| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 |
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| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||
| * | Rename joypad registers. | yenatch | 2014-05-25 |
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| * | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 2014-05-18 |
