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2020-05-20Sync with pokereddannye1-176/+0
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-71/+0
Polished Map
2016-07-18Clean up text commandsdannye1-1/+1
2016-06-12Remove some leftover address commentsdannye1-1/+1
2016-06-11remove address commentsYamaArashi1-10/+10
2016-06-08Part 1 of syncing with pokered.IIMarckus1-11/+11
2016-06-07Printer labelspikalaxalt1-1/+1
2016-05-31First four Celadon Mansion mapspikalaxalt1-15/+120
2015-08-07named CountSetBits output variableYamaArashi1-1/+1
2015-07-03TX_ASMU-Daniel-PC\Daniel1-2/+2
2014-09-13Commented more sprite and map codeYamaArashi1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-2/+2
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+73