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2020-05-20Sync with pokereddannye1-566/+0
2019-10-17Add deobfuscation from pokered commitsAmber Brault1-6/+6
Remove excess linebreaks from surfing_minigame.asm This commit removes the extra line breaks added accidentally from the last commit. Add deobfuscation from pokered commits
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-472/+0
Polished Map
2016-07-18Clean up text commandsdannye1-3/+3
2016-06-11remove address commentsYamaArashi1-56/+56
2016-06-11Sync with pokereddannye1-11/+11
from August 29, 2015 to April 6, 2016
2016-06-08Part 1 of syncing with pokered.IIMarckus1-54/+54
2016-06-06Split out pikachu engine functions; sprite state data macrospikalaxalt1-1/+1
2016-06-02Cinnabar Gympikalaxalt1-57/+151
2016-05-27Vermilion City scriptspikalaxalt1-1/+1
2016-01-03Fix game time labelsPikalaxALT1-2/+2
2015-10-29overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion1-3/+3
W_, add PIKAHAPPY_TRADE Also make replace.sh take args
2015-10-18Complete documentation of bank3luckytyphlosion1-1/+1
Also: split out bcd predefs from yellow/main.asm, start removing traces of W_
2015-08-30No more W_dannye1-13/+13
2015-08-05Use more lbdannye1-1/+1
and other clean up
2015-07-25yet more namingYamaArashi1-5/+5
2015-07-21named more constantsYamaArashi1-20/+20
2015-07-20gym leader eventsYamaArashi1-5/+5
2015-07-20enumerate eventsYamaArashi1-33/+20
2015-07-19constants for flag actionsYamaArashi1-3/+3
2015-07-19namingYamaArashi1-4/+4
2015-07-19Name sound effectsdannye1-1/+1
2015-07-18fix variable namingYamaArashi1-7/+7
2015-07-17More direction constantsdannye1-2/+5
facing directions, npc movement, joypad
2015-07-03TX_ASMU-Daniel-PC\Daniel1-9/+9
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-33/+33
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2014-09-14Commented/labelled misc functionsYamaArashi1-8/+8
2014-09-13Commented more sprite and map codeYamaArashi1-2/+2
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-2/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-34/+34
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-25Rename joypad registers.yenatch1-4/+4
2014-05-25Clean up some bank 3 functions and rename flag action functions.yenatch1-2/+2
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+483