| Commit message (Collapse) | Author | ||
|---|---|---|---|
| 2016-06-11 | remove address comments | YamaArashi | |
| 2016-06-08 | Pikapic animation function labels | pikalaxalt | |
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | |
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | |
| 2016-05-30 | Daycare | pikalaxalt | |
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | |
| W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||
| 2015-08-30 | No more W_ | dannye | |
| 2015-07-23 | clean up wram aliases | YamaArashi | |
| 2015-07-19 | Name sound effects | dannye | |
| 2015-07-18 | misc | YamaArashi | |
| 2015-07-17 | money / coins hram constants | YamaArashi | |
| 2015-07-15 | menu stuff | YamaArashi | |
| 2015-07-13 | named party menu/naming screen wram variables | YamaArashi | |
| 2015-07-12 | movemon and removepokemon wram variables | YamaArashi | |
| 2015-07-12 | named wram variables | YamaArashi | |
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
| 2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
| 2015-02-07 | serial/trade/misc | YamaArashi | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | |
| 2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | |
| 2014-08-22 | Use PARTY_LENGTH and related constants in menu and hud code. | yenatch | |
| This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving. | |||
| 2014-08-08 | Labelled many functions/variables | YamaArashi | |
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
| 2014-06-16 | Rename predef functions so they aren't excessive in length. | yenatch | |
| This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||
| 2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
| 2014-05-25 | Label BCD math predefs. | yenatch | |
| 2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | |
