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* Clean up redundant labelsdannye2016-07-201-2/+1
| | | | fix trainer header numbering
* remove address commentsYamaArashi2016-06-111-51/+51
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* No more W_dannye2015-08-301-7/+7
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* enumerate eventsYamaArashi2015-07-201-2/+2
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* Name sound effectsdannye2015-07-191-1/+1
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* fix variable namingYamaArashi2015-07-181-4/+4
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* More direction constantsdannye2015-07-171-70/+66
| | | | facing directions, npc movement, joypad
* TX_ASMU-Daniel-PC\Daniel2015-07-031-1/+1
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* Rename/organize part 2 of 4U-Daniel-PC\Daniel2015-07-031-8/+8
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* Commented/labelled misc functionsYamaArashi2014-09-141-2/+2
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* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-3/+3
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* Use VRAM constants where applicable.yenatch2014-05-291-79/+33
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-8/+8
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Rename joypad registers.yenatch2014-05-251-2/+2
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* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-0/+501