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* Make Hide/Show objects more dynamicU-Daniel-PC\Daniel2014-09-251-1/+1
| | | | | | | be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
* Commented/labelled misc functionsYamaArashi2014-09-141-1/+1
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* Labelled many functions/variablesYamaArashi2014-08-081-1/+1
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* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-2/+1
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* Remove generated "indirect jump" comments.yenatch2014-06-161-1/+1
| | | | The destination is obvious when using the predef macro.
* Relabel a few missed map scripts and TheEndTextStringU-Fish-PC\Daniel2014-05-311-2/+2
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-13/+13
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Rename joypad registers.yenatch2014-05-251-1/+1
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* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-0/+263