aboutsummaryrefslogtreecommitdiffstats
path: root/scripts/route20.asm (unfollow)
Commit message (Collapse)AuthorFilesLines
2020-05-20Sync with pokereddannye1-354/+0
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-353/+0
Polished Map
2016-07-20Clean up redundant labelsdannye1-37/+36
fix trainer header numbering
2016-06-11remove address commentsYamaArashi1-60/+60
2016-06-11Sync with pokereddannye1-2/+2
from August 29, 2015 to April 6, 2016
2016-06-08Part 1 of syncing with pokered.IIMarckus1-60/+60
2015-08-30No more W_dannye1-2/+2
2015-07-24more naming variablesYamaArashi1-2/+2
2015-07-21named most of the used eventsYamaArashi1-3/+3
2015-07-20enumerate eventsYamaArashi1-29/+23
2015-07-03TX_ASMU-Daniel-PC\Daniel1-10/+10
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-44/+44
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2014-09-26A few static hide/show idsU-Daniel-PC\Daniel1-1/+7
2014-09-25Make Hide/Show objects more dynamicU-Daniel-PC\Daniel1-4/+4
be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
2014-09-14Commented/labelled misc functionsYamaArashi1-1/+1
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-4/+2
2014-06-16Remove generated "indirect jump" comments.yenatch1-2/+2
The destination is obvious when using the predef macro.
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-15/+15
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+356