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* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-011-496/+0
| | | | Polished Map
* Clean up redundant labelsdannye2016-07-201-2/+1
| | | | fix trainer header numbering
* Clean up text commandsdannye2016-07-181-3/+5
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* remove address commentsYamaArashi2016-06-111-75/+75
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* No more W_dannye2015-08-301-12/+12
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* Use more lbdannye2015-08-051-1/+1
| | | | and other clean up
* yet more namingYamaArashi2015-07-251-1/+1
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* more naming variablesYamaArashi2015-07-241-2/+2
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* make route22 rival events more consistentYamaArashi2015-07-231-1/+1
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* named most of the used eventsYamaArashi2015-07-211-1/+1
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* gym leader eventsYamaArashi2015-07-201-5/+5
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* enumerate eventsYamaArashi2015-07-201-34/+23
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* jpab/jpba macrosYamaArashi2015-07-191-3/+1
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* Name sound effectsdannye2015-07-191-1/+1
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* fix variable namingYamaArashi2015-07-181-4/+4
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* More direction constantsdannye2015-07-171-16/+12
| | | | facing directions, npc movement, joypad
* No more ldhU-Daniel-PC\Daniel2015-07-031-1/+1
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* TX_ASMU-Daniel-PC\Daniel2015-07-031-10/+10
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* Rename/organize part 2 of 4U-Daniel-PC\Daniel2015-07-031-49/+49
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* Make Hide/Show objects more dynamicU-Daniel-PC\Daniel2014-09-251-2/+2
| | | | | | | be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
* Commented/labelled misc functionsYamaArashi2014-09-141-3/+3
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* Commented more sprite and map codeYamaArashi2014-09-131-4/+4
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* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-2/+2
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* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-4/+2
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* Remove generated "indirect jump" comments.yenatch2014-06-161-1/+1
| | | | The destination is obvious when using the predef macro.
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-30/+30
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Rename joypad registers.yenatch2014-05-251-4/+4
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* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-0/+514