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* Organize gfx/Rangi2020-06-271-1/+1
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* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-275-5/+5
| | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
* change input hex to constantsMatt2020-05-051-1/+1
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* document vermilion gymMatt2020-05-051-48/+48
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* label npc conditional textMatt2020-05-031-6/+6
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* clean up vermilion labelsMatt2020-05-031-28/+28
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* label hardcoded HRAM address, start documenting VermilionMatt2020-05-031-3/+3
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* Merge pull request #223 from pret/audio-macrosDaniel Harding2020-02-051-1/+1
|\ | | | | Audio macros
| * Update audio macro namesdannye2019-07-271-1/+1
| | | | | | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
* | Deobfuscate Pewter citydeak311andris2019-10-071-8/+8
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* | Deobfuscate Viridian Citydeak311andris2019-10-071-22/+22
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* | Deobfuscate gyms consistentlydeak311andris2019-10-079-77/+77
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* | OaksLab deobfuscationdeak311andris2019-10-031-23/+23
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* Merge branch 'master' of https://github.com/pret/pokeredRangi2019-07-071-1/+1
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| * Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew2019-04-081-1/+1
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* | Replace some hard-coded values with constantsRangi2019-07-075-10/+10
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* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-01229-914/+915
| | | | Polished Map
* Fix spritestatedata macros to be prefixed with w.luckytyphlosion2018-11-181-2/+2
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* Add space between arguments in assembly instructions and remove redundant a ↵xCrystal2017-12-309-144/+144
| | | | in instructions like add a, x
* Remove duplicate OaksLabText labelsMatthew Glazar2017-04-021-22/+14
| | | | | | | | | | | | For unknown reasons, the text pointer list for Oak's Lab is duplicated. This is currently implemented by treating the two text pointer lists as one large list. This leads to duplicate labels and some confusing logic. Refactor the code to treat the two text pointer lists separately. This lets us remove several labels. It also makes the code which sets the text pointer list self-documenting.
* use more HRAM constantsYamaArashi2016-10-291-4/+4
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* Redo audio header macrodannye2016-07-271-1/+1
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* Clean up redundant labelsdannye2016-07-2069-560/+489
| | | | fix trainer header numbering
* Clean up text commandsdannye2016-07-1845-77/+111
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* Remove the last address commentsdannye2016-06-126-271/+16
| | | | | except for wram.asm and sram.asm also delete unused yellow file
* Remove some leftover address commentsdannye2016-06-123-3/+3
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* remove address commentsYamaArashi2016-06-11184-3622/+3622
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* Implement handy text macros from yellowpikalaxalt2016-06-0914-42/+46
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* Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt2016-06-092-213/+18
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| * Sync somewhat with pokeyellow.IIMarckus2016-06-081-18/+18
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| * Remove the Beach House option.IIMarckus2016-06-071-195/+0
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* | TX_SFX_KEY_ITEM and `mapconst` macropikalaxalt2016-05-302-6/+9
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* Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt2016-05-1339-501/+498
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| * Clean up script labels in marts and Pokémon Centers.IIMarckus2016-04-0827-278/+276
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| * Clean up labels and trainer headers for overworld Pokémon.IIMarckus2016-04-0612-223/+222
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* | Macrofy sprite status data in WRA0PikalaxALT2016-01-291-14/+18
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* Fix game time labelsPikalaxALT2016-01-0339-50/+50
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* Label elite four scripts more completely.Marcus Huderle2015-12-185-100/+108
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* Fewer underscores in constantsdannye2015-12-143-4/+4
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* No more W_dannye2015-08-30101-620/+620
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* use the new battle type constantsYamaArashi2015-08-291-1/+1
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* documented flags and misc. fixesYamaArashi2015-08-291-2/+2
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* item name length constantYamaArashi2015-08-143-3/+3
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* add border constant and clear up misnomerYamaArashi2015-08-141-4/+4
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* named more variablesYamaArashi2015-08-1212-87/+96
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* More joypad constantsdannye2015-08-112-12/+12
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* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-2/+2
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* No more $C8dannye2015-08-107-8/+8
| | | | | Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
* Use constants for elevator floorsdannye2015-08-103-3/+19
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-1014-43/+43
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