| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | menu stuff | YamaArashi | 2015-07-15 |
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| * | more movement stuff | YamaArashi | 2015-07-15 |
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| * | named wram variables | YamaArashi | 2015-07-14 |
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| * | hall of fame / credits | YamaArashi | 2015-07-14 |
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| * | player animations, emotion bubbles, etc. | YamaArashi | 2015-07-14 |
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| * | Use more screen dimension constants | dannye | 2015-07-14 |
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| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-14 |
| |\ | | | | | | | | | Conflicts: engine/town_map.asm | ||
| | * | named party menu/naming screen wram variables | YamaArashi | 2015-07-13 |
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| | * | comment slot machine | YamaArashi | 2015-07-13 |
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| | * | movemon and removepokemon wram variables | YamaArashi | 2015-07-12 |
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| | * | named wram variables | YamaArashi | 2015-07-12 |
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| * | | Use more *Coord | dannye | 2015-07-14 |
| |/ | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | ||
| * | Start using text predef macros | dannye | 2015-07-04 |
| | | | | | also sprite direction constants | ||
| * | More TX_ASM | U-Daniel-PC\Daniel | 2015-07-03 |
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| * | No more ldh | U-Daniel-PC\Daniel | 2015-07-03 |
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| * | TX_ASM | U-Daniel-PC\Daniel | 2015-07-03 |
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| * | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 2015-07-03 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||
| * | Hardcoded audio bank references | U-Daniel-PC\Daniel | 2015-06-12 |
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| * | Name a few unknowns | U-Daniel-PC\Daniel | 2015-06-12 |
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| * | Name the last of unnamed text | U-Daniel-PC\Daniel | 2015-06-12 |
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| * | Remove hard-coded wPokedexOwned/wPokedexSeen array size | U-Daniel-PC\Daniel | 2015-02-20 |
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| * | Merge remote-tracking branch 'origin/master' | yenatch | 2015-02-13 |
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| | * | Named wram symbols | YamaArashi | 2015-02-07 |
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| * | | Pick off some more static map ids. | yenatch | 2015-02-07 |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 |
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| * | Clean up white space, fix label typo | U-Daniel-PC\Daniel | 2015-01-22 |
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| * | Labels for Fuji in Pokémon Tower. | IIMarckus | 2014-10-26 |
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| * | Merge branch 'master' of https://github.com/dannye/pokered | IIMarckus | 2014-10-20 |
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| | * | A few static hide/show ids | U-Daniel-PC\Daniel | 2014-09-26 |
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| | * | Enumerate hide/show constants | U-Daniel-PC\Daniel | 2014-09-26 |
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| | * | Make Hide/Show objects more dynamic | U-Daniel-PC\Daniel | 2014-09-25 |
| | | | | | | | | | | | | | | | be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. | ||
| * | | Improve labels for Yellow Safari Zone entrance. | IIMarckus | 2014-10-18 |
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| * | | Add parts of the Safari Zone entrance script from Yellow. | IIMarckus | 2014-10-17 |
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| * | | Replace hardcoded pointer with label. | IIMarckus | 2014-10-17 |
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| * | | More idioms. | IIMarckus | 2014-10-17 |
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| * | | Add more from the beach house. | IIMarckus | 2014-10-17 |
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| * | | Minor comment/label improvements in Cinnabar Lab. | IIMarckus | 2014-10-16 |
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| * | Rename hVBlank* constants to h*. | yenatch | 2014-09-23 |
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| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | ||
| | * | Commented/labelled misc functions | YamaArashi | 2014-09-14 |
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| | * | Commented more sprite and map code | YamaArashi | 2014-09-13 |
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| | * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 |
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| | * | Labelled many functions/variables | YamaArashi | 2014-08-08 |
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| * | | Use PARTY_LENGTH and related constants in menu and hud code. | yenatch | 2014-08-22 |
| |/ | | | | | This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving. | ||
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 |
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| * | Use macros to define predefs. | yenatch | 2014-06-16 |
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| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 |
| | | | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | ||
| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 |
| | | | | | The destination is obvious when using the predef macro. | ||
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 |
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