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| * Disassemble the BLUEMONS.GB debug ROMRangi2020-07-153-0/+12
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| * Use a 'trainer' macro for trainers in scripts/Rangi2020-07-1469-2644/+391
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| * Factor out spinner tiles from RocketHideoutB2F since they're also used by ↵Rangi2020-07-141-93/+1
| | | | | | | | ViridianGym, and to make their data and code more accessible
| * Clean up some data, using macros for multiline list entriesRangi2020-07-148-18/+18
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| * Use 'tile' and 'tiles' macrosRangi2020-07-071-27/+21
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| * Sync coordinate macros with pokecrystalRangi2020-07-074-16/+16
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| * Use HIGH() and LOW()Rangi2020-07-071-2/+2
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| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-0625-34/+34
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| * Use ASCII quotes in commentsRangi2020-07-061-4/+4
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| * Use labels for HRAM and VRAMRangi2020-07-061-2/+2
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| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-0673-444/+444
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| * text_linkpromptbutton -> text_waitbuttonRangi2020-07-067-16/+16
| | | | | | | | Fixes #260
| * TM/HM constants named after movesRangi2020-07-0523-25/+25
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| * db $f6 == script_cable_club_receptionistRangi2020-07-051-1/+1
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| * Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-0528-38/+38
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| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-04213-4500/+4500
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| * Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-042-2/+2
| | | | | | | | by rgbds 0.4.0)
| * Replace raw hex values with HRAM constantsRangi2020-07-0324-73/+73
| | | | | | | | To do: turn constants into labels and use ldh
| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-0328-96/+96
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| * Move graphics-only object file sources into gfx/Rangi2020-07-033-3/+3
| | | | | | | | | | | | Previously this wasn't working, but now the Makefile uses pokegold's technique for running scan_includes. It also enables and fixes some rgbds warnings ("Non-local labels without a colon are deprecated").
| * Organize macros/ like pokecrystalRangi2020-07-0310-20/+21
| | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
| * Organize gfx/Rangi2020-06-271-1/+1
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| * Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-275-5/+5
| | | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
| * change input hex to constantsMatt2020-05-051-1/+1
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| * document vermilion gymMatt2020-05-051-48/+48
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| * label npc conditional textMatt2020-05-031-6/+6
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| * clean up vermilion labelsMatt2020-05-031-28/+28
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| * label hardcoded HRAM address, start documenting VermilionMatt2020-05-031-3/+3
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| * Merge pull request #223 from pret/audio-macrosDaniel Harding2020-02-051-1/+1
| |\ | | | | | | Audio macros
| | * Update audio macro namesdannye2019-07-271-1/+1
| | | | | | | | | | | | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
| * | Deobfuscate Pewter citydeak311andris2019-10-071-8/+8
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| * | Deobfuscate Viridian Citydeak311andris2019-10-071-22/+22
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| * | Deobfuscate gyms consistentlydeak311andris2019-10-079-77/+77
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| * | OaksLab deobfuscationdeak311andris2019-10-031-23/+23
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| * Merge branch 'master' of https://github.com/pret/pokeredRangi2019-07-071-1/+1
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| | * Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew2019-04-081-1/+1
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| * | Replace some hard-coded values with constantsRangi2019-07-075-10/+10
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| * Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-01229-914/+915
| | | | | | | | Polished Map
| * Fix spritestatedata macros to be prefixed with w.luckytyphlosion2018-11-181-2/+2
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| * Add space between arguments in assembly instructions and remove redundant a ↵xCrystal2017-12-309-144/+144
| | | | | | | | in instructions like add a, x
| * Remove duplicate OaksLabText labelsMatthew Glazar2017-04-021-22/+14
| | | | | | | | | | | | | | | | | | | | | | | | For unknown reasons, the text pointer list for Oak's Lab is duplicated. This is currently implemented by treating the two text pointer lists as one large list. This leads to duplicate labels and some confusing logic. Refactor the code to treat the two text pointer lists separately. This lets us remove several labels. It also makes the code which sets the text pointer list self-documenting.
| * use more HRAM constantsYamaArashi2016-10-291-4/+4
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| * Redo audio header macrodannye2016-07-271-1/+1
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| * Clean up redundant labelsdannye2016-07-2069-560/+489
| | | | | | | | fix trainer header numbering
| * Clean up text commandsdannye2016-07-1845-77/+111
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| * Remove the last address commentsdannye2016-06-126-271/+16
| | | | | | | | | | except for wram.asm and sram.asm also delete unused yellow file
| * Remove some leftover address commentsdannye2016-06-123-3/+3
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| * remove address commentsYamaArashi2016-06-11184-3622/+3622
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| * Implement handy text macros from yellowpikalaxalt2016-06-0914-42/+46
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| * Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt2016-06-092-213/+18
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