aboutsummaryrefslogtreecommitdiffstats
path: root/text.asm (follow)
Commit message (Collapse)AuthorAge
* Names for more SECTIONsRangi2020-07-07
|
* Reorganize constants/Rangi2020-07-03
| | | | To do: add comments associating constants with data and code
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-03
| | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-27
| | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
* Change wGrassRate to wLinkEnemyTrainerNameNog-Frog2020-06-02
|
* Change "Set to box" to "Sent to box"Nog-Frog2020-05-26
|
* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-01
| | | | Polished Map
* Clean up pre-linkerscript remnants.luckytyphlosion2018-11-18
|
* Replaced all instances of $52, $53, and $5A with "<PLAYER>", "<RIVAL>", and ↵Víctor M. González2017-07-30
| | | | "<USER>" respectively.
* Revert "Fix floating sections"AntonioND2017-03-21
| | | | | | This reverts commit cec6e6e2fb7886acc85200f921d3913fd2ea8a2b. Signed-off-by: AntonioND <antonio_nd@outlook.com>
* Fix floating sectionsAntonioND2017-03-14
| | | | | | | This is needed to prevent rgblink from moving them around in future releases. Signed-off-by: AntonioND <antonio_nd@outlook.com>
* sync textYamaArashi2016-06-12
|
* sync engine code with pokeyellowYamaArashi2016-06-12
|
* Sync somewhat with pokeyellow.IIMarckus2016-06-08
|
* Remove the Beach House option.IIMarckus2016-06-07
|
* Clean up script labels in marts and Pokémon Centers.IIMarckus2016-04-08
|
* Use rgbasm -D in the makefile.yenatch2016-02-17
|
* fix typoesYamaArashi2016-01-09
|
* Fix a typoPikalaxALT2016-01-05
|
* Define text banks relative to the first one. Clean up address comments.IIMarckus2015-12-06
|
* No more W_dannye2015-08-30
|
* named battle and learn move variablesYamaArashi2015-08-14
|
* named more variablesYamaArashi2015-08-12
|
* named CountSetBits output variableYamaArashi2015-08-07
|
* fix variable namingYamaArashi2015-07-18
|
* money / coins hram constantsYamaArashi2015-07-17
|
* Merge branch 'master' of https://github.com/iimarckus/pokereddannye2015-07-16
|\
| * menu stuffYamaArashi2015-07-15
| |
* | Swap trade center and battle centerdannye2015-07-16
|/ | | | | also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-03
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* money won and trainer pic constantsxCrystal2015-04-09
|
* Label typoU-Daniel-PC\Daniel2015-02-26
| | | | closes https://github.com/iimarckus/pokered/issues/81
* serial/trade/miscYamaArashi2015-02-07
|
* Fix unclosed quotes.stag0192014-11-04
|
* Add more text changes from Yellow.IIMarckus2014-10-24
|
* Modularize the beach house.IIMarckus2014-10-17
|
* Add more from the beach house.IIMarckus2014-10-17
|
* Add a lot of Yellow text changes.IIMarckus2014-10-10
|
* Labelled many functions/variablesYamaArashi2014-08-08
|
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-14
|
* Add macro TX_BCD for printing BCD numbers.yenatch2014-05-27
| | | | This fixes some more static wram addresses.
* Remove most static wram addresses. Use labels instead.yenatch2014-05-26
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Name hidden object routinesU-Fish-PC\Daniel2014-05-21
|
* Misc relabellingU-Fish-PC\Daniel2014-05-21
|
* Merge branch 'master' of https://github.com/huderlem/pokered into pull-dataU-Fish-PC\Daniel2014-05-19
|\ | | | | | | | | | | | | Conflicts: main.asm text.asm text/maps/route_22.asm
| * Finished documenting/labeling functions in the MoveEffectPointerTable.Marcus Huderle2014-05-12
| |
| * Documented/labeled lots of move-effect-related stuff.Marcus Huderle2014-05-12
| |
| * Documented reflect/light screen effect function. Labeled some related text.Marcus Huderle2014-05-12
| |
* | Clean up text labels, use move and type constantsU-Fish-PC\Daniel2014-05-16
| |
* | Label a lot of unnamed textU-Fish-PC\Daniel2014-05-15
| |