| Commit message (Collapse) | Author | ||
|---|---|---|---|
| 2023-07-13 | Add macros, constants, and labels for map scripts and text (#367) | vulcandth | |
| This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified. | |||
| 2021-08-28 | wcf4b -> wStringBuffer | Rangi | |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | |
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | |
| Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | |
| Polished Map | |||
| 2017-07-30 | Replaced all instances of $52, $53, and $5A with "<PLAYER>", "<RIVAL>", and ↵ | Víctor M. González | |
| "<USER>" respectively. | |||
| 2016-06-08 | Sync somewhat with pokeyellow. | IIMarckus | |
| 2015-12-06 | Improve diffability with pokeyellow; remove address comments and ifs. | IIMarckus | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
| 2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | |
| 2014-01-27 | Get rid of globals.asm. Use ::s to export labels between objects. | yenatch | |
| globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third. | |||
| 2014-01-22 | split out a bunch of map text | yenatch | |
