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2020-11-04Sync with pokereddannye1-63/+0
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi1-63/+0
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-05-20Sync with pokereddannye1-5/+5
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-63/+0
Polished Map
2017-07-30Replaced all instances of $52, $53, and $5A with "<PLAYER>", "<RIVAL>", and ↵Víctor M. González1-5/+5
"<USER>" respectively.
2016-06-08Sync somewhat with pokeyellow.IIMarckus1-1/+0
2016-06-08Part 1 of syncing with pokered.IIMarckus1-1/+0
2015-12-06Improve diffability with pokeyellow; remove address comments and ifs.IIMarckus1-5/+5
2015-08-01Remove (incorrect) address commentsU-Daniel-PC\Daniel1-5/+5
Conflicts: text.asm
2014-01-27Get rid of globals.asm. Use ::s to export labels between objects.yenatch1-5/+5
globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
2014-01-22split out a bunch of map textyenatch1-0/+64