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2020-05-20Sync with pokereddannye1-44/+0
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-44/+0
Polished Map
2017-07-30Replaced all instances of $52, $53, and $5A with "<PLAYER>", "<RIVAL>", and ↵Víctor M. González1-1/+1
"<USER>" respectively.
2016-06-08Sync somewhat with pokeyellow.IIMarckus1-1/+0
2016-06-08Part 1 of syncing with pokered.IIMarckus1-1/+0
2016-06-03Remaining maps in bank 1D (and the whole ROM)pikalaxalt1-1/+1
2015-12-06Improve diffability with pokeyellow; remove address comments and ifs.IIMarckus1-8/+4
2015-08-01Remove (incorrect) address commentsU-Daniel-PC\Daniel1-4/+4
Conflicts: text.asm
2015-08-01Build only YellowU-Daniel-PC\Daniel1-4/+0
Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm
2015-06-12Name the last of unnamed textU-Daniel-PC\Daniel1-1/+1
2014-10-10Fix typo in previous.IIMarckus1-1/+1
2014-10-10Add a lot of Yellow text changes.IIMarckus1-0/+4
2014-01-27Get rid of globals.asm. Use ::s to export labels between objects.yenatch1-4/+4
globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
2014-01-22split out a bunch of map textyenatch1-0/+45