| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-05-20 | Sync with pokered | dannye | 1 | -37/+0 | |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 1 | -37/+0 | |
| Polished Map | |||||
| 2017-07-30 | Replaced all instances of $52, $53, and $5A with "<PLAYER>", "<RIVAL>", and ↵ | Víctor M. González | 1 | -1/+1 | |
| "<USER>" respectively. | |||||
| 2016-06-08 | Sync somewhat with pokeyellow. | IIMarckus | 1 | -1/+0 | |
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | 1 | -1/+0 | |
| 2016-06-03 | Remaining maps in bank 1D (and the whole ROM) | pikalaxalt | 1 | -1/+1 | |
| 2015-12-06 | Improve diffability with pokeyellow; remove address comments and ifs. | IIMarckus | 1 | -4/+4 | |
| 2015-08-01 | Remove (incorrect) address comments | U-Daniel-PC\Daniel | 1 | -4/+4 | |
| Conflicts: text.asm | |||||
| 2015-06-12 | Name the last of unnamed text | U-Daniel-PC\Daniel | 1 | -1/+1 | |
| 2014-01-27 | Get rid of globals.asm. Use ::s to export labels between objects. | yenatch | 1 | -4/+4 | |
| globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third. | |||||
| 2014-01-22 | split out a bunch of map text | yenatch | 1 | -0/+38 | |
