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* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-01
| | | | Polished Map
* Replaced all instances of $52, $53, and $5A with "<PLAYER>", "<RIVAL>", and ↵Víctor M. González2017-07-30
| | | | "<USER>" respectively.
* Clean up redundant labelsdannye2016-07-20
| | | | fix trainer header numbering
* sync textYamaArashi2016-06-12
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* Sync somewhat with pokeyellow.IIMarckus2016-06-08
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* Remove the Beach House option.IIMarckus2016-06-07
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* Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt2016-05-13
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| * Clean up script labels in marts and Pokémon Centers.IIMarckus2016-04-08
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| * Clean up labels and trainer headers for overworld Pokémon.IIMarckus2016-04-06
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* | Macrofy sprite status data in WRA0PikalaxALT2016-01-29
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* Label elite four scripts more completely.Marcus Huderle2015-12-18
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* Improve diffability with pokeyellow; remove address comments and ifs.IIMarckus2015-12-06
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* No more W_dannye2015-08-30
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* More joypad constantsdannye2015-08-11
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* named CountSetBits output variableYamaArashi2015-08-07
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* more naming variablesYamaArashi2015-07-24
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* clean up wram aliasesYamaArashi2015-07-23
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* miscYamaArashi2015-07-18
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* Name the last of unnamed textU-Daniel-PC\Daniel2015-06-12
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* Fix unclosed quotes.stag0192014-11-04
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* Labels for Fuji in Pokémon Tower.IIMarckus2014-10-26
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* Add more text changes from Yellow.IIMarckus2014-10-24
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* Add parts of the Safari Zone entrance script from Yellow.IIMarckus2014-10-17
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* Add more from the beach house.IIMarckus2014-10-17
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* Fix typo in previous.IIMarckus2014-10-10
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* Add a lot of Yellow text changes.IIMarckus2014-10-10
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* Add macro TX_BCD for printing BCD numbers.yenatch2014-05-27
| | | | This fixes some more static wram addresses.
* Remove most static wram addresses. Use labels instead.yenatch2014-05-26
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Misc relabellingU-Fish-PC\Daniel2014-05-21
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* Merge branch 'master' of https://github.com/huderlem/pokered into pull-dataU-Fish-PC\Daniel2014-05-19
|\ | | | | | | | | | | | | Conflicts: main.asm text.asm text/maps/route_22.asm
| * Documented/Labeled Route 22 scripts.Marcus Huderle2014-05-13
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* | Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-18
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* Add labels and comments to the Fan Club.IIMarckus2014-04-21
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* Improve comments/labels for Silph Co 7F.IIMarckus2014-04-19
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* Label a Route 11 gatehouse script better.IIMarckus2014-04-19
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* Use dimension constants in warp data and add map name consisntencyU-Fish-PC\Daniel2014-04-05
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* Get rid of globals.asm. Use ::s to export labels between objects.yenatch2014-01-27
| | | | | | | | | | | globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
* Split out the rest of map textyenatch2014-01-23
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* Split out route textyenatch2014-01-23
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* Even more map textyenatch2014-01-22
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* Silph Co 1f text was actually somewhere elseyenatch2014-01-22
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* Move city and town map text into text/mapsyenatch2014-01-22
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* split out a bunch of map textyenatch2014-01-22
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* split viridian and oaks lab text into text/maps/yenatch2014-01-22
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* rename existing map text files and put them in text/maps/yenatch2014-01-22