| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-07-16 | Revise some map scripts, mostly for getting items | Rangi | 1 | -2/+2 | |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 71 | -193/+298 | |
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | 226 | -2620/+0 | |
| Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||||
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 3 | -3/+3 | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| 2020-06-23 | Move more tables from engine/ to data/ | Rangi | 6 | -0/+177 | |
| This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||||
| 2020-05-24 | Misc minor clean up | dannye | 1 | -1/+1 | |
| spotted by comparing against pokeyellow | |||||
| 2020-05-05 | document vermilion gym | Matt | 2 | -5/+5 | |
| 2020-05-03 | label npc conditional text | Matt | 1 | -2/+2 | |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 210 | -30/+51 | |
| Polished Map | |||||
| 2017-07-30 | Replaced all instances of $52, $53, and $5A with "<PLAYER>", "<RIVAL>", and ↵ | Víctor M. González | 51 | -106/+106 | |
| "<USER>" respectively. | |||||
| 2016-09-17 | pull some bank 1 code out of main.asm | YamaArashi | 1 | -0/+20 | |
| 2016-07-20 | Clean up redundant labels | dannye | 1 | -1/+1 | |
| fix trainer header numbering | |||||
| 2016-06-12 | sync text | YamaArashi | 12 | -51/+50 | |
| 2016-06-12 | Remove some leftover address comments | dannye | 1 | -1/+1 | |
| 2016-06-11 | remove address comments | YamaArashi | 6 | -122/+122 | |
| 2016-06-08 | Sync somewhat with pokeyellow. | IIMarckus | 180 | -236/+0 | |
| 2016-06-07 | Remove the Beach House option. | IIMarckus | 1 | -103/+0 | |
| 2016-04-08 | Clean up script labels in marts and Pokémon Centers. | IIMarckus | 26 | -59/+30 | |
| 2016-04-06 | Clean up labels and trainer headers for overworld Pokémon. | IIMarckus | 3 | -3/+3 | |
| 2016-01-29 | Macrofy sprite status data in WRA0 | PikalaxALT | 1 | -1/+2 | |
| 2015-12-18 | Label elite four scripts more completely. | Marcus Huderle | 1 | -3/+3 | |
| 2015-12-06 | Improve diffability with pokeyellow; remove address comments and ifs. | IIMarckus | 208 | -2888/+1923 | |
| 2015-08-30 | No more W_ | dannye | 1 | -1/+1 | |
| 2015-08-11 | More joypad constants | dannye | 1 | -2/+2 | |
| 2015-08-07 | named CountSetBits output variable | YamaArashi | 1 | -2/+2 | |
| 2015-07-24 | more naming variables | YamaArashi | 1 | -1/+1 | |
| 2015-07-23 | clean up wram aliases | YamaArashi | 1 | -1/+1 | |
| 2015-07-18 | misc | YamaArashi | 2 | -18/+16 | |
| 2015-06-12 | Name the last of unnamed text | U-Daniel-PC\Daniel | 6 | -13/+13 | |
| 2014-12-10 | Clean up type names. | yenatch | 1 | -60/+47 | |
| 2014-11-04 | Fix unclosed quotes. | stag019 | 1 | -1/+1 | |
| 2014-10-26 | Labels for Fuji in Pokémon Tower. | IIMarckus | 1 | -1/+1 | |
| 2014-10-24 | Add more text changes from Yellow. | IIMarckus | 17 | -3/+315 | |
| 2014-10-17 | Add parts of the Safari Zone entrance script from Yellow. | IIMarckus | 1 | -0/+46 | |
| 2014-10-17 | Add more from the beach house. | IIMarckus | 1 | -16/+20 | |
| 2014-10-17 | Kill version.asm. | IIMarckus | 1 | -2/+2 | |
| 2014-10-10 | Fix typo in previous. | IIMarckus | 1 | -1/+1 | |
| 2014-10-10 | Add a lot of Yellow text changes. | IIMarckus | 43 | -11/+749 | |
| 2014-05-27 | Add macro TX_BCD for printing BCD numbers. | yenatch | 1 | -1/+1 | |
| This fixes some more static wram addresses. | |||||
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 32 | -49/+49 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-21 | Misc relabelling | U-Fish-PC\Daniel | 1 | -1/+1 | |
| 2014-05-19 | Pull more data out of main.asm | U-Fish-PC\Daniel | 2 | -0/+260 | |
| 2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 85 | -494/+494 | |
| 2014-05-16 | Pull most data out of main.asm | U-Fish-PC\Daniel | 4 | -0/+444 | |
| 2014-05-13 | Documented/Labeled Route 22 scripts. | Marcus Huderle | 1 | -7/+7 | |
| 2014-04-21 | Add labels and comments to the Fan Club. | IIMarckus | 1 | -13/+13 | |
| 2014-04-19 | Improve comments/labels for Silph Co 7F. | IIMarckus | 1 | -10/+10 | |
| 2014-04-19 | Label a Route 11 gatehouse script better. | IIMarckus | 1 | -2/+2 | |
| 2014-04-05 | Use dimension constants in warp data and add map name consisntency | U-Fish-PC\Daniel | 6 | -17/+17 | |
| 2014-01-27 | Get rid of globals.asm. Use ::s to export labels between objects. | yenatch | 212 | -2128/+2128 | |
| globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third. | |||||
