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2026-04-09Change text label `_SilphCo8FSilphWorkerMSilphIsFinishedText` (#578)PokefanMarcel1-1/+1
2025-01-30Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb4-15/+15
2024-07-24Identify wcd6d as wNameBuffer and others (#455)Sylvie6-15/+15
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-1/+1
2023-11-19Fix Celedon typodannye1-4/+4
2023-11-18Identify more map script labelsRangi421-4/+4
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth209-1874/+1873
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2022-07-10Sync Pokédex rating text with pokeyellowRangi2-118/+117
2022-07-10Identify Pokédex rating textRangi1-16/+16
2021-08-28wcf4b -> wStringBufferRangi27-32/+32
2021-05-31Clean many labels of scripts of all gymsYoann Fievez10-69/+69
2020-11-06Sync more with pokeredRangi1-0/+0
2020-11-04Start reorganizing pokeyellowRangi1-13/+13
2020-11-04Sync with pokereddannye218-2726/+348
2020-07-16Revise some map scripts, mostly for getting itemsRangi1-2/+2
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi71-193/+298
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi226-2620/+0
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi3-3/+3
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-23Move more tables from engine/ to data/Rangi6-0/+177
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-05-24Misc minor clean updannye1-1/+1
spotted by comparing against pokeyellow
2020-05-20Sync with pokereddannye207-143/+176
2020-05-05document vermilion gymMatt2-5/+5
2020-05-03Fix Vermilion City spelling on variableCelestialAmber1-1/+1
2020-05-03Port pull request #236 from pokeredCelestialAmber1-2/+2
2020-05-03label npc conditional textMatt1-2/+2
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi210-30/+51
Polished Map
2017-07-30Replaced all instances of $52, $53, and $5A with "<PLAYER>", "<RIVAL>", and ↵Víctor M. González51-106/+106
"<USER>" respectively.
2016-09-17pull some bank 1 code out of main.asmYamaArashi1-0/+20
2016-07-20Clean up redundant labelsdannye1-1/+1
fix trainer header numbering
2016-06-12sync textYamaArashi8-6/+11
2016-06-12sync textYamaArashi12-51/+50
2016-06-12Remove more address commentsdannye1-1/+1
2016-06-12Remove some leftover address commentsdannye1-1/+1
2016-06-11remove address commentsYamaArashi13-67/+67
2016-06-11remove address commentsYamaArashi6-122/+122
2016-06-11More syncing with pokereddannye15-39/+30
from April 8, 2016 to present
2016-06-11Sync with pokereddannye4-6/+6
from August 29, 2015 to April 6, 2016
2016-06-08Sync somewhat with pokeyellow.IIMarckus180-236/+0
2016-06-08Part 1 of syncing with pokered.IIMarckus192-206/+4
2016-06-07Remove the Beach House option.IIMarckus1-103/+0
2016-06-06Remove unused source filesdannye1-27/+0
2016-06-04Pikachu pics; town map entriespikalaxalt1-1/+1
2016-06-03Remaining maps in bank 1D (and the whole ROM)pikalaxalt2-2/+2
2016-06-01Text macros; Prize Roompikalaxalt1-3/+3
2016-05-31First four Celadon Mansion mapspikalaxalt1-1/+1
2016-05-31Vermilion Fan Clubpikalaxalt1-4/+4
2016-05-30Cerulean Bike Shoppikalaxalt1-1/+1
2016-05-29Museum 1F far text scriptspikalaxalt1-1/+1
2016-05-28Oaks Lab rewrite part 4pikalaxalt1-40/+40
2016-05-27Redo credits constantspikalaxalt1-172/+172