| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Use dimension constants in warp data and add map name consisntency | U-Fish-PC\Daniel | 2014-04-05 | 6 | -17/+17 | |
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| * | Get rid of globals.asm. Use ::s to export labels between objects. | yenatch | 2014-01-27 | 212 | -2128/+2128 | |
| | | | | | | | | | | | | globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third. | |||||
| * | Split out move names | yenatch | 2014-01-23 | 1 | -0/+167 | |
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| * | Split out the rest of map text | yenatch | 2014-01-23 | 27 | -0/+844 | |
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| * | Split out route text | yenatch | 2014-01-23 | 27 | -0/+2891 | |
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| * | Even more map text | yenatch | 2014-01-22 | 83 | -0/+4373 | |
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| * | Silph Co 1f text was actually somewhere else | yenatch | 2014-01-22 | 1 | -0/+6 | |
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| * | Move city and town map text into text/maps | yenatch | 2014-01-22 | 9 | -0/+1187 | |
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| * | split out a bunch of map text | yenatch | 2014-01-22 | 61 | -0/+3085 | |
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| * | split viridian and oaks lab text into text/maps/ | yenatch | 2014-01-22 | 7 | -0/+956 | |
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| * | rename existing map text files and put them in text/maps/ | yenatch | 2014-01-22 | 3 | -0/+0 | |
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| * | text macros in pokedex entries | yenatch | 2014-01-22 | 1 | -906/+1209 | |
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| * | rename and add some text macros | yenatch | 2014-01-22 | 4 | -45/+45 | |
| | | | | | | | cont replaces next, and next becomes a generic newline. para replaces page (now used for pokedex entries). dex ends a pokedex entry. | |||||
| * | text macros in text/ | yenatch | 2014-01-21 | 4 | -104/+144 | |
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| * | Split large chunks of text into separate files, and improve Makefile. | IIMarckus | 2011-12-26 | 4 | -0/+152 | |
| | | | | | | hg-commit-id: 59e6e303019d | |||||
| * | Treat apostrophes specially, since they’re combining characters. | IIMarckus | 2011-12-21 | 1 | -11/+11 | |
| | | | | | | | | | | This will need to be changed a bit if there are ever cases in‐game where ’m, et cetera do NOT get combined into one character. Maybe doubling it up to be treated as a single character (’’). hg-commit-id: c90b7888ad5a | |||||
| * | Add Japanese text entry and Pokédex entries. | IIMarckus | 2011-12-21 | 1 | -0/+1207 | |
| hg-commit-id: 8de61c31d46c | ||||||
