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* Add a lot of Yellow text changes.IIMarckus2014-10-1043-11/+749
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* Add macro TX_BCD for printing BCD numbers.yenatch2014-05-271-1/+1
| | | | This fixes some more static wram addresses.
* Remove most static wram addresses. Use labels instead.yenatch2014-05-2632-49/+49
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Misc relabellingU-Fish-PC\Daniel2014-05-211-1/+1
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* Merge branch 'master' of https://github.com/huderlem/pokered into pull-dataU-Fish-PC\Daniel2014-05-191-7/+7
|\ | | | | | | | | | | | | Conflicts: main.asm text.asm text/maps/route_22.asm
| * Documented/Labeled Route 22 scripts.Marcus Huderle2014-05-131-7/+7
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* | Pull more data out of main.asmU-Fish-PC\Daniel2014-05-192-0/+260
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* | Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-1885-494/+494
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* | Pull most data out of main.asmU-Fish-PC\Daniel2014-05-164-0/+444
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* Add labels and comments to the Fan Club.IIMarckus2014-04-211-13/+13
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* Improve comments/labels for Silph Co 7F.IIMarckus2014-04-191-10/+10
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* Label a Route 11 gatehouse script better.IIMarckus2014-04-191-2/+2
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* Use dimension constants in warp data and add map name consisntencyU-Fish-PC\Daniel2014-04-056-17/+17
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* Get rid of globals.asm. Use ::s to export labels between objects.yenatch2014-01-27212-2128/+2128
| | | | | | | | | | | globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
* Split out move namesyenatch2014-01-231-0/+167
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* Split out the rest of map textyenatch2014-01-2327-0/+844
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* Split out route textyenatch2014-01-2327-0/+2891
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* Even more map textyenatch2014-01-2283-0/+4373
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* Silph Co 1f text was actually somewhere elseyenatch2014-01-221-0/+6
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* Move city and town map text into text/mapsyenatch2014-01-229-0/+1187
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* split out a bunch of map textyenatch2014-01-2261-0/+3085
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* split viridian and oaks lab text into text/maps/yenatch2014-01-227-0/+956
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* rename existing map text files and put them in text/maps/yenatch2014-01-223-0/+0
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* text macros in pokedex entriesyenatch2014-01-221-906/+1209
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* rename and add some text macrosyenatch2014-01-224-45/+45
| | | | | | cont replaces next, and next becomes a generic newline. para replaces page (now used for pokedex entries). dex ends a pokedex entry.
* text macros in text/yenatch2014-01-214-104/+144
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* Split large chunks of text into separate files, and improve Makefile.IIMarckus2011-12-264-0/+152
| | | | | hg-commit-id: 59e6e303019d
* Treat apostrophes specially, since they’re combining characters.IIMarckus2011-12-211-11/+11
| | | | | | | | | This will need to be changed a bit if there are ever cases in‐game where ’m, et cetera do NOT get combined into one character. Maybe doubling it up to be treated as a single character (’’). hg-commit-id: c90b7888ad5a
* Add Japanese text entry and Pokédex entries.IIMarckus2011-12-211-0/+1207
hg-commit-id: 8de61c31d46c