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2014-04-27Comments and labels for saving the last blackout map.yenatch1-2/+12
2014-04-06A little more map name consistencyU-Fish-PC\Daniel1-1/+1
2014-01-27Split wram.asm from poke{red,blue}.o into wram.oyenatch1-10/+7
wram.asm still defines some constants. They're moved into constants/wram_constants.asm.
2014-01-27Get rid of globals.asm. Use ::s to export labels between objects.yenatch1-444/+444
globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
2014-01-05Some OT and name WRAM labels.Marcus Huderle1-2/+23
2013-12-22W_TRAINER_NAME wram constant added, and labeled more hardcoded pointers.Marcus Huderle1-1/+7
2013-12-15incbin killing part 2U-Fish-PC\Daniel1-1/+1
2013-12-08finish off wram labels and fix up mistaken label overloadsyenatch1-35/+88
2013-12-08wram labels and clarify safari zone step counteryenatch1-114/+236
2013-12-08even more wram labelsyenatch1-26/+86
2013-12-08more wram labelsyenatch1-527/+520
2013-12-05split wram/hram out of constants.asm and start using wram sectionsyenatch1-3/+1201
also inadvertently labeling some hard addresses
2013-08-12update section names to comply with rgbds redefinitionsyenatch1-1/+1
recently bentley/rgbds updated the section naming scheme to allow ram banking HOME -> ROM0 DATA, CODE -> ROMX BSS -> WRAM0, WRAMX
2013-05-23Better comments for the Game Freak room.IIMarckus1-0/+4