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2022-06-17Add a subdirectory for RAM filesRangi1-2614/+0
2022-06-17Add a subdirectory for RAM filesRangi1-2344/+0
2021-12-09Fix incorrect comment about money received after battle (#346)stringflow1-1/+1
* fix incorrect comment about money received after battle * fix incorrect comment in wram.asm
2021-09-08`ASSERT LOW(wSpriteStateData1) == 0 && LOW(wSpriteStateData2) == 0`Rangi1-1/+1
2021-08-28wcf4b -> wStringBufferRangi1-1/+1
2021-06-01Use more UNIONs for overlapping WRAM labelsRangi1-102/+142
2021-05-31Use rgblink -w to have one $2000-byte WRAM0 regionRangi1-40/+6
2021-05-31Clean up Yellow's WRAMRangi1-134/+102
2021-05-31Use a 30-byte UNION for some overlapping WRAM labelsRangi1-180/+205
2021-05-31Use more WRAM sectionsRangi1-1/+16
2021-05-31More WRAM label cleanup (still needs UNIONs and renaming)Rangi1-536/+250
2021-05-31Start reformatting WRAM labelsRangi1-631/+365
wLabel:: ; comment ds N becomes ; comment wLabel:: ds N
2021-05-31Change name wSeaRoutesWildMons to wWaterMons in WRAMYoann Fievez1-1/+1
2021-05-31Improve some RAM formattingRangi1-878/+456
2021-05-31Improve some RAM formattingRangi1-751/+394
2021-05-18Standardize names of wild maps entitiesYoann Fievez1-1/+1
Standardize the name of entities of maps for wild pokemon
2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi1-59/+69
Fixes #319
2021-04-13Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi1-1/+5
2021-03-25Verify data table and name list sizes with assertion macrosRangi1-2/+9
Fixes #312
2020-11-29Update related tile animation constantsSatoMew1-1/+1
2020-11-28Keep wGrassMons and wWaterMons together with a UNIONRangi1-14/+16
2020-11-17Use assert to ensure correct base data sizeRangi1-1/+2
2020-11-14Fix file modesdannye1-0/+0
2020-11-13Add constants for player and rival startersRangi1-4/+0
2020-11-07Add label for unknown debug bytedannye1-0/+4
2020-11-05Sync more with pokeredRangi1-43/+80
2020-11-05Sync more with pokeyellowRangi1-18/+40
2020-11-05Remove trailing whitespaceRangi1-6/+6
2020-11-04Start reorganizing pokeyellowRangi1-19/+4
2020-11-04Sync with pokereddannye1-1216/+1133
2020-08-31Use constants to delineate map types, and factor out more dataRangi1-2/+2
2020-08-16Fix comment about SONYRangi1-1/+1
2020-07-17SONY -> RIVALRangi1-1/+1
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi1-2/+8
2020-07-09Use const_skip and const_next macros for brevityRangi1-1/+1
2020-07-07Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi1-1/+1
2020-07-07Names for more SECTIONsRangi1-1/+1
2020-07-07Remove c1x*/c2x* comments, use struct offset constantsRangi1-33/+35
2020-07-06Use ASCII quotes in commentsRangi1-1/+1
2020-07-06Use labels for HRAM and VRAMRangi1-0/+5
2020-07-05Port _RemovePokemon documentation from pokeyellowRangi1-0/+1
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi1-91/+3
by rgbds 0.4.0)
2020-07-03Replace raw hex values with HRAM constantsRangi1-1/+1
To do: turn constants into labels and use ldh
2020-06-27Remove RAM address commentsRangi1-869/+868
2020-05-29Name UnusedCD40Nog-Frog1-1/+1
Every man deserves a name :)
2020-05-20Sync with pokereddannye1-76/+89
2019-08-25Fixed some wrong wram addresses within comments.Urs-Björn Schmidt1-3/+3
2019-08-17Update labels to match new audio macro namesdannye1-10/+10
and synchronize engine_2 and engine_3 with engine_1
2019-07-07Replace some hard-coded values with constantsRangi1-2/+3
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-57/+52
Polished Map