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* commented pokeball functionYamaArashi2015-08-291-0/+2
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* added constants for item capacityYamaArashi2015-08-291-2/+2
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* documented flags and misc. fixesYamaArashi2015-08-291-7/+41
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* item name length constantYamaArashi2015-08-141-1/+1
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* add border constant and clear up misnomerYamaArashi2015-08-141-2/+2
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* named battle and learn move variablesYamaArashi2015-08-141-6/+19
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* Named a test battle variableYamaArashi2015-08-131-1/+7
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* Remove irrelevant commentYamaArashi2015-08-131-3/+0
| | | | The comment has nothing to do with the variable.
* named more variablesYamaArashi2015-08-121-6/+38
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* commented SGB palette stuffYamaArashi2015-08-121-9/+37
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* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-13/+13
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* Use better wram labels in sramdannye2015-08-101-1/+18
| | | | this way, sram doesn't have to refer to the actual content of wram
* No more $C8dannye2015-08-101-2/+2
| | | | | Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-101-70/+197
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| * commented audio codeYamaArashi2015-08-081-67/+172
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| * fixed namesYamaArashi2015-08-071-3/+8
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| * named wram variablesYamaArashi2015-08-071-0/+15
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| * named CountSetBits output variableYamaArashi2015-08-071-0/+2
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* | Replace some hardcoded data sizesdannye2015-08-091-2/+8
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* Merge branch 'master' of https://github.com/luckytyphlosion/pokereddannye2015-07-271-1/+1
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| * tmlearn macro.luckytyphlosion2015-07-261-1/+1
| | | | | | | | Also multiple_divide documentation and fix improper wram comment.
* | yet more namingYamaArashi2015-07-251-33/+98
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* | more naming variablesYamaArashi2015-07-241-23/+91
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* | named animation functions/variablesYamaArashi2015-07-241-5/+65
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* | fixed hram aliases and named wram varYamaArashi2015-07-231-2/+5
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* | clean up wram aliasesYamaArashi2015-07-231-6/+31
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* named more constantsYamaArashi2015-07-211-1/+4
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* enumerate eventsYamaArashi2015-07-201-135/+2
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* namingYamaArashi2015-07-191-12/+48
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* replace uses of minus oneYamaArashi2015-07-191-0/+2
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* miscYamaArashi2015-07-181-7/+79
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* fix variable namingYamaArashi2015-07-181-40/+85
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* title / diploma / vending machineYamaArashi2015-07-171-0/+4
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* intro stuffYamaArashi2015-07-171-0/+3
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* More direction constantsdannye2015-07-171-6/+6
| | | | facing directions, npc movement, joypad
* menu stuffYamaArashi2015-07-151-6/+57
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* more movement stuffYamaArashi2015-07-151-2/+7
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* commented movement stuffYamaArashi2015-07-151-3/+12
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* named wram variablesYamaArashi2015-07-141-21/+60
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* hall of fame / creditsYamaArashi2015-07-141-3/+31
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* field movesYamaArashi2015-07-141-3/+13
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* player animations, emotion bubbles, etc.YamaArashi2015-07-141-13/+44
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* Comment naming screendannye2015-07-141-1/+2
| | | | also use more joypad constants
* named town map stuffYamaArashi2015-07-131-0/+11
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* named party menu/naming screen wram variablesYamaArashi2015-07-131-1/+7
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* comment slot machineYamaArashi2015-07-131-11/+98
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* menu wram variable namesYamaArashi2015-07-131-2/+9
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* movemon and removepokemon wram variablesYamaArashi2015-07-121-1/+10
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* named wram variablesYamaArashi2015-07-121-12/+52
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* shake screen functionsYamaArashi2015-07-121-1/+1
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