From c501e663f5f9a504103749b6693b6bbb6fae48a6 Mon Sep 17 00:00:00 2001 From: dannye <33dannye@gmail.com> Date: Sat, 7 Nov 2020 20:53:32 -0600 Subject: Add label for unknown debug byte --- engine/debug/debug_party.asm | 2 +- wram.asm | 4 ++++ 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/engine/debug/debug_party.asm b/engine/debug/debug_party.asm index 2d8a4f1a..637482eb 100644 --- a/engine/debug/debug_party.asm +++ b/engine/debug/debug_party.asm @@ -80,7 +80,7 @@ IF DEF(_DEBUG) ld a, 1 ld [hli], a ld a, NUM_POKEMON - ld [hli], a ; ??? + ld [hli], a ; hl = wUnknownDebugByte ld a, PIKACHU ld [hl], a ; hl = wPlayerStarter diff --git a/wram.asm b/wram.asm index c4038cd5..474b9c30 100755 --- a/wram.asm +++ b/wram.asm @@ -3249,6 +3249,10 @@ wPlayerJumpingYScreenCoordsIndex:: wRivalStarter:: ds 1 +IF DEF(_DEBUG) +; This byte gets set to NUM_POKEMON by DebugStart. +wUnknownDebugByte:: +ENDC ds 1 wPlayerStarter:: -- cgit v1.3.1-sl0p