From d98b5e6f022b37ace47e7b59e7d4c7e8839b4ca4 Mon Sep 17 00:00:00 2001 From: Rangi42 Date: Thu, 28 Aug 2025 19:22:16 -0400 Subject: Document where badge and elevator floor "items" are used --- constants/item_constants.asm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/constants/item_constants.asm b/constants/item_constants.asm index 4e09da0c..8f623d55 100644 --- a/constants/item_constants.asm +++ b/constants/item_constants.asm @@ -27,6 +27,7 @@ const HYPER_POTION ; $12 const SUPER_POTION ; $13 const POTION ; $14 +; badges use item IDs (see scripts/CeruleanBadgeHouse.asm) const BOULDERBADGE ; $15 DEF SAFARI_BAIT EQU BOULDERBADGE ; overload const CASCADEBADGE ; $16 @@ -94,7 +95,7 @@ DEF SAFARI_ROCK EQU CASCADEBADGE ; overload const MAX_ELIXER ; $53 DEF NUM_ITEMS EQU const_value - 1 -; elevator floors use item IDs +; elevator floors use item IDs (see scripts/CeladonMartElevator.asm and scripts/SilphCoElevator.asm) const FLOOR_B2F ; $54 const FLOOR_B1F ; $55 const FLOOR_1F ; $56 -- cgit v1.3.1-sl0p