From f275790aec4a796ed969b099364abfdf25385967 Mon Sep 17 00:00:00 2001 From: Rangi Date: Thu, 2 Jul 2020 23:30:21 -0400 Subject: Add subdirectories to engine/ similar to pokecrystal --- audio/play_battle_music.asm | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 audio/play_battle_music.asm (limited to 'audio/play_battle_music.asm') diff --git a/audio/play_battle_music.asm b/audio/play_battle_music.asm new file mode 100644 index 00000000..35dd19ad --- /dev/null +++ b/audio/play_battle_music.asm @@ -0,0 +1,34 @@ +PlayBattleMusic:: + xor a + ld [wAudioFadeOutControl], a + ld [wLowHealthAlarm], a + dec a + ld [wNewSoundID], a + call PlaySound ; stop music + call DelayFrame + ld c, BANK(Music_GymLeaderBattle) + ld a, [wGymLeaderNo] + and a + jr z, .notGymLeaderBattle + ld a, MUSIC_GYM_LEADER_BATTLE + jr .playSong +.notGymLeaderBattle + ld a, [wCurOpponent] + cp OPP_ID_OFFSET + jr c, .wildBattle + cp OPP_SONY3 + jr z, .finalBattle + cp OPP_LANCE + jr nz, .normalTrainerBattle + ld a, MUSIC_GYM_LEADER_BATTLE ; lance also plays gym leader theme + jr .playSong +.normalTrainerBattle + ld a, MUSIC_TRAINER_BATTLE + jr .playSong +.finalBattle + ld a, MUSIC_FINAL_BATTLE + jr .playSong +.wildBattle + ld a, MUSIC_WILD_BATTLE +.playSong + jp PlayMusic -- cgit v1.3.1-sl0p