From bbb0e7e82deb6741f75a12b48f81076d92f5d9dc Mon Sep 17 00:00:00 2001 From: Rangi <35663410+Rangi42@users.noreply.github.com> Date: Thu, 11 Aug 2022 21:23:08 -0400 Subject: Use the same music headers as pokecrystal (#382) --- audio/wave_instruments.asm | 33 --------------------------------- 1 file changed, 33 deletions(-) delete mode 100644 audio/wave_instruments.asm (limited to 'audio/wave_instruments.asm') diff --git a/audio/wave_instruments.asm b/audio/wave_instruments.asm deleted file mode 100644 index 15376004..00000000 --- a/audio/wave_instruments.asm +++ /dev/null @@ -1,33 +0,0 @@ -; This file is INCLUDEd three times, once for each audio engine. - - dw .wave0 - dw .wave1 - dw .wave2 - dw .wave3 - dw .wave4 - dw .wave5 ; used in the Lavender Town and Pokemon Tower themes - dw .wave5 ; unused - dw .wave5 ; unused - dw .wave5 ; unused - -; these are the definitions for the channel 3 instruments -; each instrument definition is made up of 32 points (nibbles) that form -; the graph of the wave -; the current instrument is copied to rWave_0--rWave_f -.wave0 - dn 0, 2, 4, 6, 8, 10, 12, 14, 15, 15, 15, 14, 14, 13, 13, 12, 12, 11, 10, 9, 8, 7, 6, 5, 4, 4, 3, 3, 2, 2, 1, 1 - -.wave1 - dn 0, 2, 4, 6, 8, 10, 12, 14, 14, 15, 15, 15, 15, 14, 14, 14, 13, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 2, 1, 1 - -.wave2 - dn 1, 3, 6, 9, 11, 13, 14, 14, 14, 14, 15, 15, 15, 15, 14, 13, 13, 14, 15, 15, 15, 15, 14, 14, 14, 14, 13, 11, 9, 6, 3, 1 - -.wave3 - dn 0, 2, 4, 6, 8, 10, 12, 13, 14, 15, 15, 14, 13, 14, 15, 15, 14, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 - -.wave4 - dn 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 13, 14, 14, 15, 7, 7, 15, 14, 14, 13, 12, 10, 8, 7, 6, 5, 4, 3, 2, 1, 0 - -; duty 5 reads from sfx data -.wave5 -- cgit v1.3.1-sl0p