From 6d91075892c8d1ee13954b2c42a3b760ff2b31dd Mon Sep 17 00:00:00 2001 From: stag019 Date: Wed, 21 Mar 2012 22:28:38 -0400 Subject: CalculateDamage routine from smkdan added. hg-commit-id: 8387b4581cce --- constants.asm | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) (limited to 'constants.asm') diff --git a/constants.asm b/constants.asm index 0161c6e9..31dc5a82 100644 --- a/constants.asm +++ b/constants.asm @@ -211,12 +211,14 @@ W_ENEMYMONSTATUS EQU $CFE9 ; active opponent's status condition ; bit 5 frz ; bit 6 par ; unused? (XXX confirm) -W_ENEMYMONTYPES EQU $CFEA -W_ENEMYMONTYPE1 EQU $CFEA -W_ENEMYMONTYPE2 EQU $CFEB -W_ENEMYMONLEVEL EQU $CFF3 -W_ENEMYMONMAXHP EQU $CFF4 ; (16 bits) -W_ENEMYMONPP EQU $CFFE +W_ENEMYMONTYPES EQU $CFEA +W_ENEMYMONTYPE1 EQU $CFEA +W_ENEMYMONTYPE2 EQU $CFEB +W_ENEMYMONLEVEL EQU $CFF3 +W_ENEMYMONMAXHP EQU $CFF4 ; (16 bits) +W_ENEMYMONDEFENSE EQU $CFF8 +W_ENEMYMONSPECIAL EQU $CFFC +W_ENEMYMONPP EQU $CFFE W_PLAYERMONCURHP EQU $D015 ; active opponent's hp (16 bits) W_PLAYERMONSTATUS EQU $D018 ; the status of the player’s current monster -- cgit v1.3.1-sl0p