From b87848642c3ca215c5cd2ea3f28a5c977d7b1af6 Mon Sep 17 00:00:00 2001 From: IIMarckus Date: Tue, 27 Dec 2011 19:33:41 -0700 Subject: Disassemble some name lists logic. From Sawakita, several months ago. hg-commit-id: e2533e235981 --- constants.asm | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'constants.asm') diff --git a/constants.asm b/constants.asm index 598dd888..df508113 100644 --- a/constants.asm +++ b/constants.asm @@ -90,6 +90,16 @@ W_CUROPPONENT EQU $D059 ; in a wild battle, this is the species of pokemon W_LONEATTACKNO EQU $D05C ; which entry in LoneAttacks to use W_TRAINERNO EQU $D05D ; which instance of [youngster, lass, etc] is this? +; List type +; used in $D0B6 +MONSTER_NAME EQU 1 +MOVE_NAME EQU 2 +; ???_NAME EQU 3 +ITEM_NAME EQU 4 +PLAYEROT_NAME EQU 5 +ENEMYOT_NAME EQU 6 +TRAINER_NAME EQU 7 + W_CURENEMYLVL EQU $D127 W_ISLINKBATTLE EQU $D12B -- cgit v1.3.1-sl0p