From fe3b626ab94ba4239ed168910eff46e50569e1cb Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Mon, 20 Feb 2012 13:57:06 -0800 Subject: disasm of map sprite tile pattern loading code plus misc stuff hg-commit-id: 58a62ff918a5 --- constants.asm | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'constants.asm') diff --git a/constants.asm b/constants.asm index 5598b8a3..cacff383 100644 --- a/constants.asm +++ b/constants.asm @@ -637,6 +637,10 @@ W_MAPCONN2PTR EQU $D37C W_MAPCONN3PTR EQU $D387 W_MAPCONN4PTR EQU $D392 +W_SPRITESET EQU $D39D ; sprite set for the current map (11 sprite picture ID's) +W_SPRITESETID EQU $D3A8 ; sprite set ID for the current map + +W_NUMSPRITES EQU $D4E1 ; number of sprites on the current map W_PEOPLEMOVEPERMISSIONS EQU $D4E4 ; coins are in decimal -- cgit v1.3.1-sl0p