From aae999f72bd81a3156c7e00da4ebf499f52da5a6 Mon Sep 17 00:00:00 2001 From: Rangi Date: Wed, 4 Nov 2020 15:16:20 -0500 Subject: Start reorganizing pokeyellow --- constants/map_constants.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'constants/map_constants.asm') diff --git a/constants/map_constants.asm b/constants/map_constants.asm index 038c2ab2..366c8619 100644 --- a/constants/map_constants.asm +++ b/constants/map_constants.asm @@ -266,7 +266,7 @@ FIRST_INDOOR_MAP EQU const_value mapconst LORELEIS_ROOM, 6, 5 ; $F5 mapconst BRUNOS_ROOM, 6, 5 ; $F6 mapconst AGATHAS_ROOM, 6, 5 ; $F7 - mapconst BEACH_HOUSE, 4, 7 ; $F8 + mapconst SUMMER_BEACH_HOUSE, 4, 7 ; $F8 ; Indoor maps, such as houses, use this as the Map ID in their exit warps ; This map ID takes the player back to the last outdoor map they were on, stored in wLastMap -- cgit v1.3.1-sl0p