From 08b939375ec2eac1512c4dbddd184de6bbca8b98 Mon Sep 17 00:00:00 2001 From: "U-Daniel-PC\\Daniel" Date: Mon, 1 Jun 2015 22:13:46 -0500 Subject: EOL Windows->UNIX --- constants/oam_constants.asm | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'constants/oam_constants.asm') diff --git a/constants/oam_constants.asm b/constants/oam_constants.asm index a707e16d..ddf95648 100755 --- a/constants/oam_constants.asm +++ b/constants/oam_constants.asm @@ -1,9 +1,9 @@ -; OAM flags used by this game -OAMFLAG_ENDOFDATA EQU %00000001 ; pseudo OAM flag, only used by game logic -OAMFLAG_CANBEMASKED EQU %00000010 ; pseudo OAM flag, only used by game logic -OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically. -; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down - -; OAM attribute flags -OAM_HFLIP EQU %00100000 ; horizontal flip -OAM_VFLIP EQU %01000000 ; vertical flip \ No newline at end of file +; OAM flags used by this game +OAMFLAG_ENDOFDATA EQU %00000001 ; pseudo OAM flag, only used by game logic +OAMFLAG_CANBEMASKED EQU %00000010 ; pseudo OAM flag, only used by game logic +OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically. +; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down + +; OAM attribute flags +OAM_HFLIP EQU %00100000 ; horizontal flip +OAM_VFLIP EQU %01000000 ; vertical flip -- cgit v1.3.1-sl0p