From 155695cbfe35133bae1e6affae7f0a90457cfe9f Mon Sep 17 00:00:00 2001 From: Rangi Date: Sun, 5 Jul 2020 15:01:29 -0400 Subject: Use constants for damage limits in CalculateDamage Fixes #255 --- constants/battle_constants.asm | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'constants') diff --git a/constants/battle_constants.asm b/constants/battle_constants.asm index e45ad7f1..bdcd2b98 100644 --- a/constants/battle_constants.asm +++ b/constants/battle_constants.asm @@ -13,6 +13,10 @@ BATTLE_TYPE_NORMAL EQU 0 BATTLE_TYPE_OLD_MAN EQU 1 BATTLE_TYPE_SAFARI EQU 2 +; damage limits before type effectiveness +MIN_NEUTRAL_DAMAGE EQU 2 +MAX_NEUTRAL_DAMAGE EQU 999 + ; fixed damage constants SONICBOOM_DAMAGE EQU 20 DRAGON_RAGE_DAMAGE EQU 40 -- cgit v1.3.1-sl0p