From 40c17c906b2b3f65b3b04b1933b90238a7ac5566 Mon Sep 17 00:00:00 2001 From: yenatch Date: Mon, 26 May 2014 14:04:56 -0700 Subject: Remove most static wram addresses. Use labels instead. For unknown addresses, use "w
". Label overleads are still an issue. --- constants/wram_constants.asm | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'constants') diff --git a/constants/wram_constants.asm b/constants/wram_constants.asm index 51c5c604..e06ca2ce 100644 --- a/constants/wram_constants.asm +++ b/constants/wram_constants.asm @@ -1,10 +1,14 @@ SPRITEBUFFERSIZE EQU 7*7 * 8 ; 7 * 7 (tiles) * 8 (bytes per tile) +; Overload W_GRASSMONS +wd893 EQU $d893 ; W_GRASSMONS + 11 +wd896 EQU $d896 ; W_GRASSMONS + 14 + ; Overload enemy party data -W_WATERRATE EQU $d8a4 -W_WATERMONS EQU $d8a5 +W_WATERRATE EQU $d8a4 ; wEnemyMon1Species +W_WATERMONS EQU $d8a5 ; wEnemyMon1Species + 1 ; Overload enemy stat modifiers -wTradeMonNick EQU $cd1e +wTradeMonNick EQU $cd1e ; wPlayerMonAccuracyMod -- cgit v1.3.1-sl0p