From b48bbbb047afc05a1215c2b119957e7b6bb91447 Mon Sep 17 00:00:00 2001 From: Akihiro Otomo <37920078+Akatsuki-py@users.noreply.github.com> Date: Sun, 2 Aug 2020 13:31:10 +0900 Subject: fix OAMFLAG_VFLIPPED (#283) Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP --- constants/oam_constants.asm | 2 -- 1 file changed, 2 deletions(-) (limited to 'constants') diff --git a/constants/oam_constants.asm b/constants/oam_constants.asm index f0f06025..be63dc24 100755 --- a/constants/oam_constants.asm +++ b/constants/oam_constants.asm @@ -1,8 +1,6 @@ ; OAM flags used by this game OAMFLAG_ENDOFDATA EQU %00000001 ; pseudo OAM flag, only used by game logic OAMFLAG_CANBEMASKED EQU %00000010 ; pseudo OAM flag, only used by game logic -OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically. -; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down ; OAM attribute flags OAM_PALETTE EQU %111 -- cgit v1.3.1-sl0p