From 0a62d48df2d73c11ca13e4c3015d3d3abfa20292 Mon Sep 17 00:00:00 2001 From: Rangi Date: Tue, 23 Jun 2020 17:50:50 -0400 Subject: Move more tables from engine/ to data/ This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. --- data/ledge_tiles.asm | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 data/ledge_tiles.asm (limited to 'data/ledge_tiles.asm') diff --git a/data/ledge_tiles.asm b/data/ledge_tiles.asm new file mode 100644 index 00000000..b742af1a --- /dev/null +++ b/data/ledge_tiles.asm @@ -0,0 +1,11 @@ +LedgeTiles: + ; (player direction) (tile player standing on) (ledge tile) (input required) + db SPRITE_FACING_DOWN, $2C,$37,D_DOWN + db SPRITE_FACING_DOWN, $39,$36,D_DOWN + db SPRITE_FACING_DOWN, $39,$37,D_DOWN + db SPRITE_FACING_LEFT, $2C,$27,D_LEFT + db SPRITE_FACING_LEFT, $39,$27,D_LEFT + db SPRITE_FACING_RIGHT,$2C,$0D,D_RIGHT + db SPRITE_FACING_RIGHT,$2C,$1D,D_RIGHT + db SPRITE_FACING_RIGHT,$39,$0D,D_RIGHT + db $FF -- cgit v1.3.1-sl0p