From 45576fef167039b9a26d48b93c54d77275957874 Mon Sep 17 00:00:00 2001 From: TiKevin83 <38826675+TiKevin83@users.noreply.github.com> Date: Mon, 18 May 2020 12:26:11 -0400 Subject: Update bugs_and_glitches.md Sync with fixed duplicate label --- docs/bugs_and_glitches.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'docs') diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md index e1c0527a..a82a52a8 100644 --- a/docs/bugs_and_glitches.md +++ b/docs/bugs_and_glitches.md @@ -29,7 +29,7 @@ The bug also exists in pokegold and pokecrystal. DisplayOptionMenu_: + + call JoypadLowSensitivity - call InitOptions + call InitOptionsMenu ``` ## Battle Transitions Fail to Account for Scripted Battles @@ -56,4 +56,4 @@ A typical use for this would be to force the in game time to 255:59. Counter simply doubles the value of wDamage which can hold the last value of damage dealt whether it was from you, your opponent, a switched out opponent, or a player in another battle. This is because wDamage is used for both the player's damage and opponent's damage, and is not cleared out between switching or battles. -**Fix:** TBD in [engine/battle/core.asm#L4960](/engine/battle/core.asm#L4960) \ No newline at end of file +**Fix:** TBD in [engine/battle/core.asm#L4960](/engine/battle/core.asm#L4960) -- cgit v1.3.1-sl0p