From bfd9f617c96af851ad4100b752ea967ef8989edc Mon Sep 17 00:00:00 2001 From: Rangi Date: Mon, 31 Aug 2020 10:23:19 -0400 Subject: Use constants to delineate map types, and factor out more data --- engine/battle/battle_transitions.asm | 3 --- 1 file changed, 3 deletions(-) (limited to 'engine/battle/battle_transitions.asm') diff --git a/engine/battle/battle_transitions.asm b/engine/battle/battle_transitions.asm index 98040fa1..3a6db0b5 100644 --- a/engine/battle/battle_transitions.asm +++ b/engine/battle/battle_transitions.asm @@ -118,9 +118,6 @@ GetBattleTransitionID_CompareLevels: ld [wBattleTransitionSpiralDirection], a ret -; fails to recognize VICTORY_ROAD_2F, VICTORY_ROAD_3F, all ROCKET_HIDEOUT maps, -; POKEMON_MANSION_1F, SEAFOAM_ISLANDS_[B1F-B4F], POWER_PLANT, DIGLETTS_CAVE -; and SILPH_CO_[9-11]F as dungeon maps GetBattleTransitionID_IsDungeonMap: ld a, [wCurMap] ld e, a -- cgit v1.3.1-sl0p