From cd649184f556db777d592671a7274bfa4a8423d7 Mon Sep 17 00:00:00 2001 From: "U-Daniel-PC\\Daniel" Date: Fri, 3 Jul 2015 14:37:53 -0500 Subject: Rename/organize part 1 of 4 rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github --- engine/battle/common_text.asm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engine/battle/common_text.asm') diff --git a/engine/battle/common_text.asm b/engine/battle/common_text.asm index 9a00bd98..6ba978b3 100644 --- a/engine/battle/common_text.asm +++ b/engine/battle/common_text.asm @@ -1,8 +1,8 @@ PrintBeginningBattleText: ; 58d99 (16:4d99) - ld a, [W_ISINBATTLE] ; W_ISINBATTLE + ld a, [W_ISINBATTLE] dec a jr nz, .trainerBattle - ld a, [W_CURMAP] ; W_CURMAP + ld a, [W_CURMAP] cp POKEMONTOWER_3 jr c, .notPokemonTower cp LAVENDER_HOUSE_1 @@ -11,7 +11,7 @@ PrintBeginningBattleText: ; 58d99 (16:4d99) ld a, [wEnemyMonSpecies2] call PlayCry ld hl, WildMonAppearedText - ld a, [W_MOVEMISSED] ; W_MOVEMISSED + ld a, [W_MOVEMISSED] and a jr z, .notFishing ld hl, HookedMonAttackedText @@ -19,7 +19,7 @@ PrintBeginningBattleText: ; 58d99 (16:4d99) jr .wildBattle .trainerBattle call .playSFX - ld c, $14 + ld c, 20 call DelayFrames ld hl, TrainerWantsToFightText .wildBattle -- cgit v1.3.1-sl0p From 8431fa7756dace97413f4c35aaa44cd92cf5b6df Mon Sep 17 00:00:00 2001 From: "U-Daniel-PC\\Daniel" Date: Fri, 3 Jul 2015 14:58:50 -0500 Subject: TX_ASM --- engine/battle/common_text.asm | 16 +++++++-------- engine/battle/core.asm | 16 +++++++-------- engine/battle/experience.asm | 4 ++-- engine/hidden_object_functions14.asm | 2 +- engine/hidden_object_functions17.asm | 12 +++++------ engine/hidden_object_functions18.asm | 2 +- engine/hidden_object_functions3.asm | 6 +++--- engine/hidden_object_functions7.asm | 8 ++++---- engine/learn_move.asm | 2 +- engine/overworld/hidden_items.asm | 2 +- engine/slot_machine.asm | 2 +- home.asm | 4 ++-- macros.asm | 4 ++++ main.asm | 2 +- scripts/agatha.asm | 2 +- scripts/bikeshop.asm | 6 +++--- scripts/billshouse.asm | 6 +++--- scripts/bruno.asm | 2 +- scripts/celadoncity.asm | 4 ++-- scripts/celadondiner.asm | 2 +- scripts/celadongamecorner.asm | 16 +++++++-------- scripts/celadongym.asm | 16 +++++++-------- scripts/celadonmansion1.asm | 6 +++--- scripts/celadonmansion3.asm | 4 ++-- scripts/celadonmansion5.asm | 2 +- scripts/celadonmart3.asm | 2 +- scripts/celadonmartelevator.asm | 2 +- scripts/celadonmartroof.asm | 2 +- scripts/ceruleancity.asm | 8 ++++---- scripts/ceruleangym.asm | 8 ++++---- scripts/ceruleanhouse1.asm | 2 +- scripts/ceruleanhouse2.asm | 2 +- scripts/ceruleanhousetrashed.asm | 2 +- scripts/cinnabargym.asm | 18 ++++++++-------- scripts/copycatshouse1f.asm | 2 +- scripts/copycatshouse2f.asm | 4 ++-- scripts/daycarem.asm | 2 +- scripts/fanclub.asm | 10 ++++----- scripts/fightingdojo.asm | 14 ++++++------- scripts/fuchsiacity.asm | 12 +++++------ scripts/fuchsiagym.asm | 16 +++++++-------- scripts/fuchsiahouse2.asm | 4 ++-- scripts/fuchsiahouse3.asm | 2 +- scripts/gary.asm | 4 ++-- scripts/lab2.asm | 4 ++-- scripts/lab3.asm | 2 +- scripts/lab4.asm | 4 ++-- scripts/lance.asm | 4 ++-- scripts/lavenderhouse1.asm | 10 ++++----- scripts/lavenderhouse2.asm | 4 ++-- scripts/lavendermart.asm | 2 +- scripts/lavendertown.asm | 2 +- scripts/lorelei.asm | 2 +- scripts/mansion1.asm | 4 ++-- scripts/mansion2.asm | 4 ++-- scripts/mansion3.asm | 4 ++-- scripts/mansion4.asm | 4 ++-- scripts/mtmoon1.asm | 14 ++++++------- scripts/mtmoon3.asm | 14 ++++++------- scripts/mtmoonpokecenter.asm | 2 +- scripts/museum1f.asm | 10 ++++----- scripts/namerater.asm | 2 +- scripts/oakslab.asm | 34 +++++++++++++++---------------- scripts/pewtercity.asm | 6 +++--- scripts/pewtergym.asm | 6 +++--- scripts/pewterhouse1.asm | 2 +- scripts/pewtermart.asm | 4 ++-- scripts/pewterpokecenter.asm | 2 +- scripts/pokemontower2.asm | 2 +- scripts/pokemontower3.asm | 6 +++--- scripts/pokemontower4.asm | 6 +++--- scripts/pokemontower5.asm | 8 ++++---- scripts/pokemontower6.asm | 8 ++++---- scripts/pokemontower7.asm | 6 +++--- scripts/powerplant.asm | 20 +++++++++--------- scripts/rockethideout1.asm | 12 +++++------ scripts/rockethideout2.asm | 2 +- scripts/rockethideout3.asm | 4 ++-- scripts/rockethideout4.asm | 10 ++++----- scripts/rockethideoutelevator.asm | 2 +- scripts/rocktunnel1.asm | 14 ++++++------- scripts/rocktunnel2.asm | 16 +++++++-------- scripts/route1.asm | 2 +- scripts/route10.asm | 12 +++++------ scripts/route11.asm | 20 +++++++++--------- scripts/route11gateupstairs.asm | 8 ++++---- scripts/route12.asm | 14 ++++++------- scripts/route12gateupstairs.asm | 6 +++--- scripts/route12house.asm | 2 +- scripts/route13.asm | 20 +++++++++--------- scripts/route14.asm | 20 +++++++++--------- scripts/route15.asm | 20 +++++++++--------- scripts/route15gateupstairs.asm | 4 ++-- scripts/route16.asm | 12 +++++------ scripts/route16gate.asm | 2 +- scripts/route16gateupstairs.asm | 8 ++++---- scripts/route16house.asm | 4 ++-- scripts/route17.asm | 20 +++++++++--------- scripts/route18.asm | 6 +++--- scripts/route18gate.asm | 2 +- scripts/route18gateupstairs.asm | 6 +++--- scripts/route19.asm | 20 +++++++++--------- scripts/route20.asm | 20 +++++++++--------- scripts/route21.asm | 18 ++++++++-------- scripts/route22.asm | 4 ++-- scripts/route22gate.asm | 4 ++-- scripts/route23.asm | 16 +++++++-------- scripts/route24.asm | 14 ++++++------- scripts/route25.asm | 18 ++++++++-------- scripts/route2gate.asm | 2 +- scripts/route2house.asm | 2 +- scripts/route3.asm | 16 +++++++-------- scripts/route4.asm | 2 +- scripts/route5gate.asm | 2 +- scripts/route6.asm | 12 +++++------ scripts/route8.asm | 18 ++++++++-------- scripts/route9.asm | 18 ++++++++-------- scripts/safarizoneentrance.asm | 6 +++--- scripts/safarizonesecrethouse.asm | 2 +- scripts/saffrongym.asm | 18 ++++++++-------- scripts/saffronhouse1.asm | 2 +- scripts/saffronhouse2.asm | 2 +- scripts/seafoamislands5.asm | 4 ++-- scripts/silphco10.asm | 6 +++--- scripts/silphco11.asm | 8 ++++---- scripts/silphco2.asm | 10 ++++----- scripts/silphco3.asm | 6 +++--- scripts/silphco4.asm | 8 ++++---- scripts/silphco5.asm | 10 ++++----- scripts/silphco6.asm | 16 +++++++-------- scripts/silphco7.asm | 18 ++++++++-------- scripts/silphco8.asm | 8 ++++---- scripts/silphco9.asm | 8 ++++---- scripts/silphcoelevator.asm | 2 +- scripts/ssanne10.asm | 14 ++++++------- scripts/ssanne2.asm | 2 +- scripts/ssanne5.asm | 4 ++-- scripts/ssanne6.asm | 2 +- scripts/ssanne7.asm | 4 ++-- scripts/ssanne8.asm | 10 ++++----- scripts/ssanne9.asm | 22 ++++++++++---------- scripts/undergroundpathentranceroute5.asm | 2 +- scripts/unknowndungeon3.asm | 4 ++-- scripts/vermilioncity.asm | 6 +++--- scripts/vermiliongym.asm | 10 ++++----- scripts/vermilionhouse1.asm | 2 +- scripts/vermilionhouse2.asm | 2 +- scripts/vermilionhouse3.asm | 2 +- scripts/victoryroad1.asm | 4 ++-- scripts/victoryroad2.asm | 14 ++++++------- scripts/victoryroad3.asm | 8 ++++---- scripts/viridiancity.asm | 12 +++++------ scripts/viridianforest.asm | 6 +++--- scripts/viridiangym.asm | 20 +++++++++--------- scripts/viridianhouse.asm | 2 +- 155 files changed, 595 insertions(+), 591 deletions(-) (limited to 'engine/battle/common_text.asm') diff --git a/engine/battle/common_text.asm b/engine/battle/common_text.asm index 6ba978b3..11309a86 100644 --- a/engine/battle/common_text.asm +++ b/engine/battle/common_text.asm @@ -139,22 +139,22 @@ PrintSendOutMonMessage: ; 58e59 (16:4e59) GoText: ; 58eae (16:4eae) TX_FAR _GoText - db $08 ; asm + TX_ASM jr PrintPlayerMon1Text DoItText: ; 58eb5 (16:4eb5) TX_FAR _DoItText - db $08 ; asm + TX_ASM jr PrintPlayerMon1Text GetmText: ; 58ebc (16:4ebc) TX_FAR _GetmText - db $08 ; asm + TX_ASM jr PrintPlayerMon1Text EnemysWeakText: ; 58ec3 (16:4ec3) TX_FAR _EnemysWeakText - db $08 ; asm + TX_ASM PrintPlayerMon1Text: ld hl, PlayerMon1Text @@ -170,7 +170,7 @@ RetreatMon: ; 58ed1 (16:4ed1) PlayerMon2Text: ; 58ed7 (16:4ed7) TX_FAR _PlayerMon2Text - db $08 ; asm + TX_ASM push de push bc ld hl, wEnemyMonHP + 1 @@ -216,17 +216,17 @@ PlayerMon2Text: ; 58ed7 (16:4ed7) EnoughText: ; 58f25 (16:4f25) TX_FAR _EnoughText - db $08 ; asm + TX_ASM jr PrintComeBackText OKExclamationText: ; 58f2c (16:4f2c) TX_FAR _OKExclamationText - db $08 ; asm + TX_ASM jr PrintComeBackText GoodText: ; 58f33 (16:4f33) TX_FAR _GoodText - db $08 ; asm + TX_ASM jr PrintComeBackText PrintComeBackText: ; 58f3a (16:4f3a) diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 352a4677..ec67d094 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -3773,7 +3773,7 @@ PrintMonName1Text: ; 3daf5 (f:5af5) ; but the functionality didn't get removed MonName1Text: ; 3dafb (f:5afb) TX_FAR _MonName1Text - db $08 ; asm + TX_ASM ld a, [H_WHOSETURN] and a ld a, [W_PLAYERMOVENUM] @@ -3798,12 +3798,12 @@ MonName1Text: ; 3dafb (f:5afb) Used1Text: ; 3db2d (f:5b2d) TX_FAR _Used1Text - db $08 ; asm + TX_ASM jr PrintInsteadText Used2Text: ; 3db34 (f:5b34) TX_FAR _Used2Text - db $08 ; asm + TX_ASM ; fall through PrintInsteadText: ; 3db39 (f:5b39) @@ -3815,7 +3815,7 @@ PrintInsteadText: ; 3db39 (f:5b39) InsteadText: ; 3db43 (f:5b43) TX_FAR _InsteadText - db $08 ; asm + TX_ASM ; fall through PrintMoveName: ; 3db48 (f:5b48) @@ -3824,7 +3824,7 @@ PrintMoveName: ; 3db48 (f:5b48) _PrintMoveName: ; 3db4c (f:5b4c) TX_FAR _CF4BText - db $08 ; asm + TX_ASM ld hl, ExclamationPointPointerTable ld a, [wd11e] ; exclamation point num add a @@ -7710,7 +7710,7 @@ PrintNothingHappenedText: ; 3f522 (f:7522) MonsStatsRoseText: ; 3f528 (f:7528) TX_FAR _MonsStatsRoseText - db $08 ; asm + TX_ASM ld hl, GreatlyRoseText ld a, [H_WHOSETURN] and a @@ -7912,7 +7912,7 @@ MoveMissed: ; 3f65a (f:765a) MonsStatsFellText: ; 3f661 (f:7661) TX_FAR _MonsStatsFellText - db $08 ; asm + TX_ASM ld hl, FellText ld a, [H_WHOSETURN] and a @@ -8246,7 +8246,7 @@ ChargeEffect: ; 3f88c (f:788c) ChargeMoveEffectText: ; 3f8c8 (f:78c8) TX_FAR _ChargeMoveEffectText - db $08 ; asm + TX_ASM ld a, [wWhichTrade] cp RAZOR_WIND ld hl, MadeWhirlwindText diff --git a/engine/battle/experience.asm b/engine/battle/experience.asm index 9bd67654..4e4d0f3c 100644 --- a/engine/battle/experience.asm +++ b/engine/battle/experience.asm @@ -341,7 +341,7 @@ BoostExp: ; 5549f (15:549f) GainedText: ; 554b2 (15:54b2) TX_FAR _GainedText - db $08 ; asm + TX_ASM ld a, [wBoostExpByExpAll] ld hl, WithExpAllText and a @@ -355,7 +355,7 @@ GainedText: ; 554b2 (15:54b2) WithExpAllText: ; 554cb (15:54cb) TX_FAR _WithExpAllText - db $08 ; asm + TX_ASM ld hl, ExpPointsText ret diff --git a/engine/hidden_object_functions14.asm b/engine/hidden_object_functions14.asm index a162c905..5b97b815 100755 --- a/engine/hidden_object_functions14.asm +++ b/engine/hidden_object_functions14.asm @@ -11,7 +11,7 @@ TMNotebook: ; 529a4 (14:69a4) db "@" ViridianSchoolNotebook: ; 529aa (14:69aa) - db $08 ; asm + TX_ASM ld hl, ViridianSchoolNotebookText1 call PrintText call TurnPageSchoolNotebook diff --git a/engine/hidden_object_functions17.asm b/engine/hidden_object_functions17.asm index 822f59a5..b7b2fa00 100755 --- a/engine/hidden_object_functions17.asm +++ b/engine/hidden_object_functions17.asm @@ -95,7 +95,7 @@ PrintBlackboardLinkCableText: ; 5dc1a (17:5c1a) ret LinkCableHelp: ; 5dc29 (17:5c29) - db $08 ; asm + TX_ASM call SaveScreenTilesToBuffer1 ld hl, LinkCableHelpText1 call PrintText @@ -179,7 +179,7 @@ LinkCableInfoText3: ; 5dce8 (17:5ce8) db "@" ViridianSchoolBlackboard: ; 5dced (17:5ced) - db $08 ; asm + TX_ASM call SaveScreenTilesToBuffer1 ld hl, ViridianSchoolBlackboardText1 call PrintText @@ -428,7 +428,7 @@ GymTrashCans: ; 5de7d (17:5e7d) VermilionGymTrashSuccesText1: ; 5dec8 (17:5ec8) TX_FAR _VermilionGymTrashSuccesText1 - db $08 ; asm + TX_ASM call WaitForSoundToFinish ld a, (SFX_02_49 - SFX_Headers_02) / 3 call PlaySound @@ -442,7 +442,7 @@ VermilionGymTrashSuccesText2: ; 5dedb (17:5edb) ; unused VermilionGymTrashSuccesPlaySfx: ; 5dee0 (17:5ee0) - db $08 ; asm + TX_ASM call WaitForSoundToFinish ld a, (SFX_02_49 - SFX_Headers_02) / 3 call PlaySound @@ -451,7 +451,7 @@ VermilionGymTrashSuccesPlaySfx: ; 5dee0 (17:5ee0) VermilionGymTrashSuccesText3: ; 5deef (17:5eef) TX_FAR _VermilionGymTrashSuccesText3 - db $08 ; asm + TX_ASM call WaitForSoundToFinish ld a, (SFX_02_57 - SFX_Headers_02) / 3 call PlaySound @@ -460,7 +460,7 @@ VermilionGymTrashSuccesText3: ; 5deef (17:5eef) VermilionGymTrashFailText: ; 5df02 (17:5f02) TX_FAR _VermilionGymTrashFailText - db $08 ; asm + TX_ASM call WaitForSoundToFinish ld a, (SFX_02_51 - SFX_Headers_02) / 3 call PlaySound diff --git a/engine/hidden_object_functions18.asm b/engine/hidden_object_functions18.asm index a378adcc..44be4c31 100755 --- a/engine/hidden_object_functions18.asm +++ b/engine/hidden_object_functions18.asm @@ -139,7 +139,7 @@ CinnabarIslandPokecenterBenchGuyText: ; 624df (18:64df) db "@" SaffronCityPokecenterBenchGuyText: ; 624e4 (18:64e4) - db $8 ; asm + TX_ASM ld a, [wd838] bit 7, a ld hl, SaffronCityPokecenterBenchGuyText2 diff --git a/engine/hidden_object_functions3.asm b/engine/hidden_object_functions3.asm index c471c7bb..23254c11 100755 --- a/engine/hidden_object_functions3.asm +++ b/engine/hidden_object_functions3.asm @@ -60,7 +60,7 @@ BookshelfTileIDs: ; fb8b (3:7b8b) db $FF IndigoPlateauStatues: ; fbbf (3:7bbf) - db $08 ; asm + TX_ASM ld hl, IndigoPlateauStatuesText1 call PrintText ld a, [W_XCOORD] @@ -85,7 +85,7 @@ IndigoPlateauStatuesText3: ; fbe3 (3:7be3) db "@" BookOrSculptureText: ; fbe8 (3:7be8) - db $08 ; asm + TX_ASM ld hl, PokemonBooksText ld a, [W_CURMAPTILESET] cp MANSION ; Celadon Mansion tileset @@ -113,7 +113,7 @@ ElevatorText: ; fc0d (3:7c0d) TownMapText: ; fc12 (3:7c12) TX_FAR _TownMapText db $06 - db $08 ; asm + TX_ASM ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, wd730 diff --git a/engine/hidden_object_functions7.asm b/engine/hidden_object_functions7.asm index ce6d901f..b06f11ca 100755 --- a/engine/hidden_object_functions7.asm +++ b/engine/hidden_object_functions7.asm @@ -99,7 +99,7 @@ PrintSafariGameOverText: ; 1e9ed (7:69ed) jp PrintText SafariGameOverText: ; 1e9f7 (7:69f7) - db $08 ; asm + TX_ASM ld a, [W_NUMSAFARIBALLS] and a jr z, .asm_1ea04 @@ -127,7 +127,7 @@ PrintCinnabarQuiz: ; 1ea17 (7:6a17) jp PrintPredefTextID CinnabarGymQuiz: ; 1ea25 (7:6a25) - db $08 ; asm + TX_ASM xor a ld [wda38], a ld a, [wWhichTrade] @@ -375,7 +375,7 @@ BillsHouseMonitorText: ; 1ebdd (7:6bdd) BillsHouseInitiatedText: ; 1ebe2 (7:6be2) TX_FAR _BillsHouseInitiatedText db $06 - db $08 ; asm + TX_ASM ld a, $ff ld [wc0ee], a call PlaySound @@ -389,7 +389,7 @@ BillsHouseInitiatedText: ; 1ebe2 (7:6be2) jp TextScriptEnd BillsHousePokemonList: ; 1ec05 (7:6c05) - db $08 ; asm + TX_ASM call SaveScreenTilesToBuffer1 ld hl, BillsHousePokemonListText1 call PrintText diff --git a/engine/learn_move.asm b/engine/learn_move.asm index 75056edb..3c7663b2 100755 --- a/engine/learn_move.asm +++ b/engine/learn_move.asm @@ -206,7 +206,7 @@ TryingToLearnText: ; 6fc3 (1:6fc3) OneTwoAndText: ; 6fc8 (1:6fc8) TX_FAR _OneTwoAndText db $a - db $8 + TX_ASM ld a, (SFX_02_58 - SFX_Headers_02) / 3 call PlaySoundWaitForCurrent ld hl, PoofText diff --git a/engine/overworld/hidden_items.asm b/engine/overworld/hidden_items.asm index 0b9e316e..afe9e3c3 100755 --- a/engine/overworld/hidden_items.asm +++ b/engine/overworld/hidden_items.asm @@ -23,7 +23,7 @@ INCLUDE "data/hidden_item_coords.asm" FoundHiddenItemText: ; 7675b (1d:675b) TX_FAR _FoundHiddenItemText - db $8 + TX_ASM ld a, [wWhichTrade] ; item ID ld b, a ld c, 1 diff --git a/engine/slot_machine.asm b/engine/slot_machine.asm index 7198f289..0b9f8bc9 100755 --- a/engine/slot_machine.asm +++ b/engine/slot_machine.asm @@ -456,7 +456,7 @@ SlotMachine_37588: ; 37588 (d:7588) jp .loop SlotsMachineText_37665: ; 37665 (d:7665) - db $08 ; asm + TX_ASM push bc call SlotMachine_37728 ld hl, LinedUpText diff --git a/home.asm b/home.asm index 07811175..3b8dab1b 100644 --- a/home.asm +++ b/home.asm @@ -971,7 +971,7 @@ PokeCenterSignText:: ; 24ef (0:24ef) Predef5CText:: ; 24f4 (0:24f4) ; XXX better label (what does predef $5C do?) - db $08 ; asm + TX_ASM predef PickupItem jp TextScriptEnd @@ -2584,7 +2584,7 @@ GetSavedEndBattleTextPointer:: ; 33b7 (0:33b7) TrainerEndBattleText:: ; 33cf (0:33cf) TX_FAR _TrainerNameText - db $08 + TX_ASM call GetSavedEndBattleTextPointer call TextCommandProcessor jp TextScriptEnd diff --git a/macros.asm b/macros.asm index b80f1442..a3ff2815 100644 --- a/macros.asm +++ b/macros.asm @@ -195,6 +195,10 @@ TX_BCD: MACRO db \2 ENDM +TX_ASM: MACRO + db $08 + ENDM + ; Predef macro. add_predef: MACRO \1Predef:: diff --git a/main.asm b/main.asm index bc1c5f15..5ed4dacc 100755 --- a/main.asm +++ b/main.asm @@ -2726,7 +2726,7 @@ PrintStrengthTxt: ; cd99 (3:4d99) UsedStrengthText: ; cdaa (3:4daa) TX_FAR _UsedStrengthText - db $08 ; asm + TX_ASM ld a, [wcf91] call PlayCry call Delay3 diff --git a/scripts/agatha.asm b/scripts/agatha.asm index dd83b22f..cc209553 100755 --- a/scripts/agatha.asm +++ b/scripts/agatha.asm @@ -135,7 +135,7 @@ AgathaTrainerHeader0: ; 76509 (1d:6509) db $ff AgathaText1: ; 76516 (1d:6516) - db $08 ; asm + TX_ASM ld hl, AgathaTrainerHeader0 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/bikeshop.asm b/scripts/bikeshop.asm index 2bf6b7e3..45c030d5 100755 --- a/scripts/bikeshop.asm +++ b/scripts/bikeshop.asm @@ -7,7 +7,7 @@ BikeShopTextPointers: ; 1d73f (7:573f) dw BikeShopText3 BikeShopText1: ; 1d745 (7:5745) - db $08 ; asm + TX_ASM ld a, [wd75f] bit 0, a jr z, .asm_260d4 @@ -120,7 +120,7 @@ BikeShopText_1d834: ; 1d834 (7:5834) db "@" BikeShopText2: ; 1d839 (7:5839) - db $08 ; asm + TX_ASM ld hl, BikeShopText_1d843 call PrintText jp TextScriptEnd @@ -130,7 +130,7 @@ BikeShopText_1d843: ; 1d843 (7:5843) db "@" BikeShopText3: ; 1d848 (7:5848) - db $08 ; asm + TX_ASM ld a, [wd75f] bit 0, a ld hl, BikeShopText_1d861 diff --git a/scripts/billshouse.asm b/scripts/billshouse.asm index 321e8808..df608de3 100755 --- a/scripts/billshouse.asm +++ b/scripts/billshouse.asm @@ -115,7 +115,7 @@ BillsHouseText4: ; 1e83c (7:683c) db $fd BillsHouseText1: ; 1e83d (7:683d) - db $8 + TX_ASM ld hl, BillsHouseText_1e865 call PrintText call YesNoChoice @@ -148,7 +148,7 @@ BillsHouseText_1e86f: ; 1e86f (7:686f) db "@" BillsHouseText2: ; 1e874 (7:6874) - db $08 ; asm + TX_ASM ld a, [wd7f2] bit 4, a jr nz, .asm_1e8a9 @@ -194,7 +194,7 @@ BillsHouseText_1e8cb: ; 1e8cb (7:68cb) db "@" BillsHouseText3: ; 1e8d0 (7:68d0) - db $08 ; asm + TX_ASM ld hl, BillsHouseText_1e8da call PrintText jp TextScriptEnd diff --git a/scripts/bruno.asm b/scripts/bruno.asm index 0e21fe7b..257a830b 100755 --- a/scripts/bruno.asm +++ b/scripts/bruno.asm @@ -132,7 +132,7 @@ BrunoTrainerHeader0: ; 763ac (1d:63ac) db $ff BrunoText1: ; 763b9 (1d:63b9) - db $08 ; asm + TX_ASM ld hl, BrunoTrainerHeader0 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/celadoncity.asm b/scripts/celadoncity.asm index 40834a3e..9107d254 100755 --- a/scripts/celadoncity.asm +++ b/scripts/celadoncity.asm @@ -44,7 +44,7 @@ CeladonCityText4: ; 19999 (6:5999) db "@" CeladonCityText5: ; 1999e (6:599e) - db $08 ; asm + TX_ASM ld a, [wd777] bit 0, a jr nz, .asm_7053f @@ -90,7 +90,7 @@ CeladonCityText6: ; 199e7 (6:59e7) CeladonCityText7: ; 199ec (6:59ec) TX_FAR _CeladonCityText7 - db $08 ; asm + TX_ASM ld a, POLIWRATH call PlayCry jp TextScriptEnd diff --git a/scripts/celadondiner.asm b/scripts/celadondiner.asm index 0c1dd4a0..f6db1606 100755 --- a/scripts/celadondiner.asm +++ b/scripts/celadondiner.asm @@ -26,7 +26,7 @@ CeladonDinerText4: ; 4916e (12:516e) db "@" CeladonDinerText5: ; 49173 (12:5173) - db $08 ; asm + TX_ASM ld a, [wd783] bit 0, a jr nz, .asm_eb14d diff --git a/scripts/celadongamecorner.asm b/scripts/celadongamecorner.asm index d1ee9951..1c80c458 100755 --- a/scripts/celadongamecorner.asm +++ b/scripts/celadongamecorner.asm @@ -124,7 +124,7 @@ CeladonGameCornerText1: ; 48ca4 (12:4ca4) db "@" CeladonGameCornerText2: ; 48ca9 (12:4ca9) - db $08 ; asm + TX_ASM call CeladonGameCornerScript_48f1e ld hl, CeladonGameCornerText_48d22 call PrintText @@ -213,7 +213,7 @@ CeladonGameCornerText4: ; 48d45 (12:4d45) db "@" CeladonGameCornerText5: ; 48d4a (12:4d4a) - db $08 ; asm + TX_ASM ld a, [wd77e] bit 2, a jr nz, .asm_48d89 @@ -272,7 +272,7 @@ CeladonGameCornerText6: ; 48db1 (12:4db1) db "@" CeladonGameCornerText7: ; 48db6 (12:4db6) - db $08 ; asm + TX_ASM ld a, [wd77c] bit 1, a ld hl, CeladonGameCornerText_48dca @@ -295,7 +295,7 @@ CeladonGameCornerText8: ; 48dd4 (12:4dd4) db "@" CeladonGameCornerText9: ; 48dd9 (12:4dd9) - db $08 ; asm + TX_ASM ld a, [wd77e] bit 4, a jr nz, .asm_48e13 @@ -348,7 +348,7 @@ CeladonGameCornerText_48e36: ; 48e36 (12:4e36) db "@" CeladonGameCornerText10: ; 48e3b (12:4e3b) - db $08 ; asm + TX_ASM ld a, [wd77e] bit 3, a jr nz, .asm_48e75 @@ -401,7 +401,7 @@ CeladonGameCornerText_48e98: ; 48e98 (12:4e98) db "@" CeladonGameCornerText11: ; 48e9d (12:4e9d) - db $08 ; asm + TX_ASM ld hl, CeladonGameCornerText_48ece call PrintText ld hl, wd72d @@ -435,7 +435,7 @@ CeladonGameCornerText13: ; 48ed8 (12:4ed8) db "@" CeladonGameCornerText12: ; 48edd (12:4edd) - db $08 ; asm + TX_ASM ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, CeladonGameCornerText_48f09 @@ -454,7 +454,7 @@ CeladonGameCornerText12: ; 48edd (12:4edd) CeladonGameCornerText_48f09: ; 48f09 (12:4f09) TX_FAR _CeladonGameCornerText_48f09 - db $8 + TX_ASM ld a, (SFX_02_49 - SFX_Headers_02) / 3 call PlaySound call WaitForSoundToFinish diff --git a/scripts/celadongym.asm b/scripts/celadongym.asm index fab2063f..99c96110 100755 --- a/scripts/celadongym.asm +++ b/scripts/celadongym.asm @@ -156,7 +156,7 @@ CeladonGymTrainerHeader7: ; 48a04 (12:4a04) db $ff CeladonGymText1: ; 48a11 (12:4a11) - db $08 ; asm + TX_ASM ld a, [wd77c] bit 1, a jr z, .asm_48a2d @@ -217,7 +217,7 @@ TM21NoRoomText: ; 48a7c (12:4a7c) db "@" CeladonGymText2: ; 48a81 (12:4a81) - db $08 ; asm + TX_ASM ld hl, CeladonGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -235,7 +235,7 @@ CeladonGymAfterBattleText2: ; 48a95 (12:4a95) db "@" CeladonGymText3: ; 48a9a (12:4a9a) - db $08 ; asm + TX_ASM ld hl, CeladonGymTrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -253,7 +253,7 @@ CeladonGymAfterBattleText3: ; 48aae (12:4aae) db "@" CeladonGymText4: ; 48ab3 (12:4ab3) - db $08 ; asm + TX_ASM ld hl, CeladonGymTrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -271,7 +271,7 @@ CeladonGymAfterBattleText4: ; 48ac7 (12:4ac7) db "@" CeladonGymText5: ; 48acc (12:4acc) - db $08 ; asm + TX_ASM ld hl, CeladonGymTrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -289,7 +289,7 @@ CeladonGymAfterBattleText5: ; 48ae0 (12:4ae0) db "@" CeladonGymText6: ; 48ae5 (12:4ae5) - db $08 ; asm + TX_ASM ld hl, CeladonGymTrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -307,7 +307,7 @@ CeladonGymAfterBattleText6: ; 48af9 (12:4af9) db "@" CeladonGymText7: ; 48afe (12:4afe) - db $08 ; asm + TX_ASM ld hl, CeladonGymTrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -325,7 +325,7 @@ CeladonGymAfterBattleText7: ; 48b12 (12:4b12) db "@" CeladonGymText8: ; 48b17 (12:4b17) - db $08 ; asm + TX_ASM ld hl, CeladonGymTrainerHeader7 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/celadonmansion1.asm b/scripts/celadonmansion1.asm index 14832dbe..857c2e42 100755 --- a/scripts/celadonmansion1.asm +++ b/scripts/celadonmansion1.asm @@ -14,7 +14,7 @@ CeladonMansion1_486a1: ; 486a1 (12:46a1) CeladonMansion1Text1: ; 486a7 (12:46a7) TX_FAR _CeladonMansion1Text1 - db $08 ; asm + TX_ASM ld a, MEOWTH jp CeladonMansion1_486a1 @@ -24,13 +24,13 @@ CeladonMansion1Text2: ; 486b1 (12:46b1) CeladonMansion1Text3: ; 486b6 (12:46b6) TX_FAR _CeladonMansion1Text3 - db $8 + TX_ASM ld a, CLEFAIRY jp CeladonMansion1_486a1 CeladonMansion1Text4: ; 486c0 (12:46c0) TX_FAR _CeladonMansion1Text4 - db $8 + TX_ASM ld a, NIDORAN_F jp CeladonMansion1_486a1 diff --git a/scripts/celadonmansion3.asm b/scripts/celadonmansion3.asm index 47190c92..0dadd20a 100755 --- a/scripts/celadonmansion3.asm +++ b/scripts/celadonmansion3.asm @@ -24,7 +24,7 @@ WriterText: ; 487ad (12:47ad) db "@" DirectorText: ; 487b2 (12:47b2) - db $08 ; asm + TX_ASM ; check pokédex ld hl, wPokedexOwned @@ -48,7 +48,7 @@ DirectorText: ; 487b2 (12:47b2) .CompletedDexText TX_FAR _CompletedDexText db $6 - db $8 ; asm + TX_ASM callab DisplayDiploma ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a diff --git a/scripts/celadonmansion5.asm b/scripts/celadonmansion5.asm index 7b2bb58d..f847759b 100755 --- a/scripts/celadonmansion5.asm +++ b/scripts/celadonmansion5.asm @@ -10,7 +10,7 @@ CeladonMansion5Text1: ; 1dd41 (7:5d41) db "@" CeladonMansion5Text2: ; 1dd46 (7:5d46) - db $08 ; asm + TX_ASM ld bc,(EEVEE << 8) | 25 call GivePokemon jr nc, .asm_24365 diff --git a/scripts/celadonmart3.asm b/scripts/celadonmart3.asm index 50496c85..46e58d8c 100755 --- a/scripts/celadonmart3.asm +++ b/scripts/celadonmart3.asm @@ -21,7 +21,7 @@ CeladonMart3TextPointers: ; 48228 (12:4228) dw CeladonMart3Text17 CeladonMart3Text1: ; 4824a (12:424a) - db $08 ; asm + TX_ASM ld a, [wd778] bit 7, a jr nz, .asm_a5463 diff --git a/scripts/celadonmartelevator.asm b/scripts/celadonmartelevator.asm index 049931e1..a0aa576d 100755 --- a/scripts/celadonmartelevator.asm +++ b/scripts/celadonmartelevator.asm @@ -63,7 +63,7 @@ CeladonMartElevatorTextPointers: ; 4865c (12:465c) dw CeladonMartElevatorText1 CeladonMartElevatorText1: ; 4865e (12:465e) - db $08 ; asm + TX_ASM call CeladonMartElevatorScript_48631 ld hl, CeldaonMartElevatorWarpMaps predef Func_1c9c6 diff --git a/scripts/celadonmartroof.asm b/scripts/celadonmartroof.asm index c656630c..07b26788 100755 --- a/scripts/celadonmartroof.asm +++ b/scripts/celadonmartroof.asm @@ -224,7 +224,7 @@ CeladonMartRoofText1: ; 48567 (12:4567) db "@" CeladonMartRoofText2: ; 4856c (12:456c) - db $08 ; asm + TX_ASM call CeladonMartRoofScript_483d8 ld a, [wcd37] and a diff --git a/scripts/ceruleancity.asm b/scripts/ceruleancity.asm index 32c4868a..81302a92 100755 --- a/scripts/ceruleancity.asm +++ b/scripts/ceruleancity.asm @@ -234,7 +234,7 @@ CeruleanCityTextPointers: ; 1962d (6:562d) dw CeruleanCityText17 CeruleanCityText1: ; 1964f (6:564f) - db $08 ; asm + TX_ASM ld a, [wd75a] ; rival battle flag bit 0, a ; do pre-battle text @@ -266,7 +266,7 @@ CeruleanCityText_19677: ; 19677 (6:5677) db "@" CeruleanCityText2: ; 1967c (6:567c) - db $8 + TX_ASM ld a, [wd75b] bit 7, a jr nz, .asm_4ca20 @@ -343,7 +343,7 @@ CeruleanCityText6: ; 19707 (6:5707) db "@" CeruleanCityText7: ; 1970c (6:570c) - db $08 ; asm + TX_ASM ldh a, [$d3] cp $b4 jr c, .asm_e9fc9 @@ -375,7 +375,7 @@ CeruleanCityText_1973a: ; 1973a (6:573a) db "@" CeruleanCityText8: ; 1973f (6:573f) - db $08 ; asm + TX_ASM ld a, [hRandomAdd] cp $b4 jr c, .asm_e28da diff --git a/scripts/ceruleangym.asm b/scripts/ceruleangym.asm index ba9d270d..2d158e96 100755 --- a/scripts/ceruleangym.asm +++ b/scripts/ceruleangym.asm @@ -105,7 +105,7 @@ CeruleanGymTrainerHeader1: ; 5c764 (17:4764) db $ff CeruleanGymText1: ; 5c771 (17:4771) - db $08 ; asm + TX_ASM ld a, [wd75e] bit 7, a jr z, .asm_5c78d @@ -166,7 +166,7 @@ CeruleanGymText_5c7d8: ; 5c7d8 (17:47d8) db $11, $6, "@" CeruleanGymText2: ; 5c7df (17:47df) - db $08 ; asm + TX_ASM ld hl, CeruleanGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -184,7 +184,7 @@ CeruleanGymAfterBattleText1: ; 5c7f3 (17:47f3) db "@" CeruleanGymText3: ; 5c7f8 (17:47f8) - db $08 ; asm + TX_ASM ld hl, CeruleanGymTrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -202,7 +202,7 @@ CeruleanGymAfterBattleText2: ; 5c80c (17:480c) db "@" CeruleanGymText4: ; 5c811 (17:4811) - db $08 ; asm + TX_ASM ld a, [wd75e] bit 7, a jr nz, .asm_5c821 diff --git a/scripts/ceruleanhouse1.asm b/scripts/ceruleanhouse1.asm index 4b6a240a..e703d830 100755 --- a/scripts/ceruleanhouse1.asm +++ b/scripts/ceruleanhouse1.asm @@ -10,7 +10,7 @@ CeruleanHouse1Text1: ; 1d6fd (7:56fd) db "@" CeruleanHouse1Text2: ; 1d702 (7:5702) - db $08 ; asm + TX_ASM ld a, $6 ld [wWhichTrade], a predef DoInGameTradeDialogue diff --git a/scripts/ceruleanhouse2.asm b/scripts/ceruleanhouse2.asm index 9f7e4ddd..423c0209 100755 --- a/scripts/ceruleanhouse2.asm +++ b/scripts/ceruleanhouse2.asm @@ -9,7 +9,7 @@ CeruleanHouse2TextPointers: ; 74e13 (1d:4e13) dw CeruleanHouse2Text1 CeruleanHouse2Text1: ; 74e15 (1d:4e15) - db $8 + TX_ASM ld hl, CeruleanHouse2Text_74e77 call PrintText xor a diff --git a/scripts/ceruleanhousetrashed.asm b/scripts/ceruleanhousetrashed.asm index a78b3bb6..e0a194fe 100755 --- a/scripts/ceruleanhousetrashed.asm +++ b/scripts/ceruleanhousetrashed.asm @@ -8,7 +8,7 @@ CeruleanHouseTrashedTextPointers: ; 1d689 (7:5689) dw CeruleanHouseTrashedText3 CeruleanHouseTrashedText1: ; 1d68f (7:568f) - db $08 ; asm + TX_ASM ld b, $e4 predef IsItemInBag_ and b diff --git a/scripts/cinnabargym.asm b/scripts/cinnabargym.asm index b4955786..32043121 100755 --- a/scripts/cinnabargym.asm +++ b/scripts/cinnabargym.asm @@ -206,7 +206,7 @@ CinnabarGymScript_758b7: ; 758b7 (1d:58b7) jp TextScriptEnd CinnabarGymText1: ; 758df (1d:58df) - db $8 + TX_ASM ld a, [wd79a] bit 1, a jr z, .asm_d9332 @@ -258,7 +258,7 @@ TM38NoRoomText: ; 75934 (1d:5934) db "@" CinnabarGymText2: ; 75939 (1d:5939) - db $08 ; asm + TX_ASM call CinnabarGymScript_757a0 ld a, [wd79a] bit 2, a @@ -287,7 +287,7 @@ CinnabarGymText_75969: ; 75969 (1d:5969) db "@" CinnabarGymText3: ; 7596e (1d:596e) - db $08 ; asm + TX_ASM call CinnabarGymScript_757a0 ld a, [wd79a] bit 3, a @@ -316,7 +316,7 @@ CinnabarGymText_7599e: ; 7599e (1d:599e) db "@" CinnabarGymText4: ; 759a3 (1d:59a3) - db $08 ; asm + TX_ASM call CinnabarGymScript_757a0 ld a, [wd79a] bit 4, a @@ -345,7 +345,7 @@ CinnabarGymText_759d3: ; 759d3 (1d:59d3) db "@" CinnabarGymText5: ; 759d8 (1d:59d8) - db $08 ; asm + TX_ASM call CinnabarGymScript_757a0 ld a, [wd79a] bit 5, a @@ -374,7 +374,7 @@ CinnabarGymText_75a08: ; 75a08 (1d:5a08) db "@" CinnabarGymText6: ; 75a0d (1d:5a0d) - db $08 ; asm + TX_ASM call CinnabarGymScript_757a0 ld a, [wd79a] bit 6, a @@ -403,7 +403,7 @@ CinnabarGymText_75a3d: ; 75a3d (1d:5a3d) db "@" CinnabarGymText7: ; 75a42 (1d:5a42) - db $08 ; asm + TX_ASM call CinnabarGymScript_757a0 ld a, [wd79a] bit 7, a @@ -432,7 +432,7 @@ CinnabarGymText_75a72: ; 75a72 (1d:5a72) db "@" CinnabarGymText8: ; 75a77 (1d:5a77) - db $08 ; asm + TX_ASM call CinnabarGymScript_757a0 ld a, [wd79b] bit 0, a @@ -461,7 +461,7 @@ CinnabarGymText_75aa7: ; 75aa7 (1d:5aa7) db "@" CinnabarGymText9: ; 75aac (1d:5aac) - db $08 ; asm + TX_ASM ld a, [wd79a] bit 1, a jr nz, .asm_627d9 diff --git a/scripts/copycatshouse1f.asm b/scripts/copycatshouse1f.asm index 230a3ca3..bc76da1a 100755 --- a/scripts/copycatshouse1f.asm +++ b/scripts/copycatshouse1f.asm @@ -16,7 +16,7 @@ CopycatsHouse1FText2: ; 75ed1 (1d:5ed1) CopycatsHouse1FText3: ; 75ed6 (1d:5ed6) TX_FAR _CopycatsHouse1FText3 - db $8 + TX_ASM ld a, CHANSEY call PlayCry jp TextScriptEnd diff --git a/scripts/copycatshouse2f.asm b/scripts/copycatshouse2f.asm index 5bdb98b2..16b64e64 100755 --- a/scripts/copycatshouse2f.asm +++ b/scripts/copycatshouse2f.asm @@ -11,7 +11,7 @@ CopycatsHouse2FTextPointers: ; 5cc74 (17:4c74) dw CopycatsHouse2FText7 CopycatsHouse2FText1: ; 5cc82 (17:4c82) - db $08 ; asm + TX_ASM ld a, [wd7af] bit 0, a jr nz, .asm_7ccf3 @@ -83,7 +83,7 @@ CopycatsHouse2FText6: ; 5ccfe (17:4cfe) db "@" CopycatsHouse2FText7: ; 5cd03 (17:4d03) - db $08 ; asm + TX_ASM ld a, [wSpriteStateData1 + 9] cp $4 ld hl, CopycatsHouse2FText_5cd1c diff --git a/scripts/daycarem.asm b/scripts/daycarem.asm index fdfca235..3fa2d3b9 100755 --- a/scripts/daycarem.asm +++ b/scripts/daycarem.asm @@ -5,7 +5,7 @@ DayCareMTextPointers: ; 56252 (15:6252) dw DayCareMText1 DayCareMText1: ; 56254 (15:6254) - db $8 + TX_ASM call SaveScreenTilesToBuffer2 ld a, [W_DAYCARE_IN_USE] and a diff --git a/scripts/fanclub.asm b/scripts/fanclub.asm index f9a839fa..79621fce 100755 --- a/scripts/fanclub.asm +++ b/scripts/fanclub.asm @@ -24,7 +24,7 @@ FanClubTextPointers: ; 59b84 (16:5b84) FanClubText1: ; pikachu fan - db $08 ; asm + TX_ASM ld a, [wd771] bit 7, a jr nz, .mineisbetter @@ -51,7 +51,7 @@ FanClubText1: FanClubText2: ; seel fan - db $08 ; asm + TX_ASM ld a, [wd771] bit 6, a jr nz, .mineisbetter @@ -78,7 +78,7 @@ FanClubText2: FanClubText3: ; pikachu - db $8 + TX_ASM ld hl, .text call PrintText ld a, PIKACHU @@ -92,7 +92,7 @@ FanClubText3: FanClubText4: ; seel - db $08 ; asm + TX_ASM ld hl, .text call PrintText ld a, SEEL @@ -106,7 +106,7 @@ FanClubText4: FanClubText5: ; chair - db $08 ; asm + TX_ASM call FanClubBikeInBag jr nz, .nothingleft diff --git a/scripts/fightingdojo.asm b/scripts/fightingdojo.asm index 79647fe3..5ba6b150 100755 --- a/scripts/fightingdojo.asm +++ b/scripts/fightingdojo.asm @@ -134,7 +134,7 @@ FightingDojoTrainerHeader3: ; 5ce37 (17:4e37) db $ff FightingDojoText1: ; 5ce44 (17:4e44) - db $08 ; asm + TX_ASM ld a, [wd7b1] bit 0, a jp nz, .continue1 @@ -183,7 +183,7 @@ FightingDojoText_5ce9d: ; 5ce9d (17:4e9d) db "@" FightingDojoText2: ; 5cea2 (17:4ea2) - db $08 ; asm + TX_ASM ld hl, FightingDojoTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -201,7 +201,7 @@ FightingDojoAfterBattleText1: ; 5ceb6 (17:4eb6) db "@" FightingDojoText3: ; 5cebb (17:4ebb) - db $08 ; asm + TX_ASM ld hl, FightingDojoTrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -219,7 +219,7 @@ FightingDojoAfterBattleText2: ; 5cecf (17:4ecf) db "@" FightingDojoText4: ; 5ced4 (17:4ed4) - db $08 ; asm + TX_ASM ld hl, FightingDojoTrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -237,7 +237,7 @@ FightingDojoAfterBattleText3: ; 5cee8 (17:4ee8) db "@" FightingDojoText5: ; 5ceed (17:4eed) - db $08 ; asm + TX_ASM ld hl, FightingDojoTrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -256,7 +256,7 @@ FightingDojoAfterBattleText4: ; 5cf01 (17:4f01) FightingDojoText6: ; 5cf06 (17:4f06) ; Hitmonlee Poké Ball - db $08 ; asm + TX_ASM ld a, [wd7b1] and %11000000 jr z, .GetMon @@ -294,7 +294,7 @@ WantHitmonleeText: ; 5cf49 (17:4f49) FightingDojoText7: ; 5cf4e (17:4f4e) ; Hitmonchan Poké Ball - db $08 ; asm + TX_ASM ld a, [wd7b1] and %11000000 jr z, .GetMon diff --git a/scripts/fuchsiacity.asm b/scripts/fuchsiacity.asm index 62372c9c..462e6084 100755 --- a/scripts/fuchsiacity.asm +++ b/scripts/fuchsiacity.asm @@ -74,7 +74,7 @@ FuchsiaCityText18: ; 19a8b (6:5a8b) db "@" FuchsiaCityText19: ; 19a90 (6:5a90) - db $08 ; asm + TX_ASM ld hl, FuchsiaCityChanseyText call PrintText ld a, CHANSEY @@ -86,7 +86,7 @@ FuchsiaCityChanseyText: ; 19a9f (6:5a9f) db "@" FuchsiaCityText20: ; 19aa4 (6:5aa4) - db $08 ; asm + TX_ASM ld hl, FuchsiaCityVoltorbText call PrintText ld a, VOLTORB @@ -98,7 +98,7 @@ FuchsiaCityVoltorbText: ; 19ab3 (6:5ab3) db "@" FuchsiaCityText21: ; 19ab8 (6:5ab8) - db $08 ; asm + TX_ASM ld hl, FuchsiaCityKangaskhanText call PrintText ld a, KANGASKHAN @@ -110,7 +110,7 @@ FuchsiaCityKangaskhanText: ; 19ac7 (6:5ac7) db "@" FuchsiaCityText22: ; 19acc (6:5acc) - db $08 ; asm + TX_ASM ld hl, FuchsiaCitySlowpokeText call PrintText ld a, SLOWPOKE @@ -122,7 +122,7 @@ FuchsiaCitySlowpokeText: ; 19adb (6:5adb) db "@" FuchsiaCityText23: ; 19ae0 (6:5ae0) - db $08 ; asm + TX_ASM ld hl, FuchsiaCityLaprasText call PrintText ld a, LAPRAS @@ -134,7 +134,7 @@ FuchsiaCityLaprasText: ; 19aef (6:5aef) db "@" FuchsiaCityText24: ; 19af4 (6:5af4) - db $08 ; asm + TX_ASM ld a, [wd7f6] bit 6, a jr nz, .asm_3b4e8 diff --git a/scripts/fuchsiagym.asm b/scripts/fuchsiagym.asm index 729192c6..e3c51015 100755 --- a/scripts/fuchsiagym.asm +++ b/scripts/fuchsiagym.asm @@ -145,7 +145,7 @@ FuchsiaGymTrainerHeader6: ; 75527 (1d:5527) db $ff FuchsiaGymText1: ; 75534 (1d:5534) - db $08 ; asm + TX_ASM ld a, [wd792] bit 1, a jr z, .asm_181b6 @@ -209,7 +209,7 @@ FuchsiaGymText11: ; 7559f (1d:559f) db "@" FuchsiaGymText2: ; 755a4 (1d:55a4) - db $08 ; asm + TX_ASM ld hl, FuchsiaGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -227,7 +227,7 @@ FuchsiaGymAfterBattleText1: ; 755b8 (1d:55b8) db "@" FuchsiaGymText3: ; 755bd (1d:55bd) - db $08 ; asm + TX_ASM ld hl, FuchsiaGymTrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -245,7 +245,7 @@ FuchsiaGymAfterBattleText2: ; 755d1 (1d:55d1) db "@" FuchsiaGymText4: ; 755d6 (1d:55d6) - db $08 ; asm + TX_ASM ld hl, FuchsiaGymTrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -263,7 +263,7 @@ FuchsiaGymAfterBattleText3: ; 755ea (1d:55ea) db "@" FuchsiaGymText5: ; 755ef (1d:55ef) - db $08 ; asm + TX_ASM ld hl, FuchsiaGymTrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -281,7 +281,7 @@ FuchsiaGymAfterBattleText4: ; 75603 (1d:5603) db "@" FuchsiaGymText6: ; 75608 (1d:5608) - db $08 ; asm + TX_ASM ld hl, FuchsiaGymTrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -299,7 +299,7 @@ FuchsiaGymAfterBattleText5: ; 7561c (1d:561c) db "@" FuchsiaGymText7: ; 75621 (1d:5621) - db $08 ; asm + TX_ASM ld hl, FuchsiaGymTrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -317,7 +317,7 @@ FuchsiaGymAfterBattleText6: ; 75635 (1d:5635) db "@" FuchsiaGymText8: ; 7563a (1d:563a) - db $08 ; asm + TX_ASM ld a, [wd792] bit 1, a ld hl, FuchsiaGymText_75653 diff --git a/scripts/fuchsiahouse2.asm b/scripts/fuchsiahouse2.asm index 73ad188d..0eb0b990 100755 --- a/scripts/fuchsiahouse2.asm +++ b/scripts/fuchsiahouse2.asm @@ -9,7 +9,7 @@ FuchsiaHouse2TextPointers: ; 750b8 (1d:50b8) dw FuchsiaHouse2Text5 FuchsiaHouse2Text1: ; 750c2 (1d:50c2) - db $08 ; asm + TX_ASM ld a, [wd78e] bit 0, a jr nz, .subtract @@ -97,7 +97,7 @@ HM04NoRoomText: ; 7515e (1d:515e) FuchsiaHouse2Text5: ; 75163 (1d:5163) FuchsiaHouse2Text4: ; 75163 (1d:5163) - db $08 ; asm + TX_ASM ldh a, [$8c] cp $4 ld hl, FuchsiaHouse2Text_7517b diff --git a/scripts/fuchsiahouse3.asm b/scripts/fuchsiahouse3.asm index 31e5f76c..8c83b779 100755 --- a/scripts/fuchsiahouse3.asm +++ b/scripts/fuchsiahouse3.asm @@ -5,7 +5,7 @@ FuchsiaHouse3TextPointers: ; 5617f (15:617f) dw FuchsiaHouse3Text1 FuchsiaHouse3Text1: ; 56181 (15:6181) - db $08 ; asm + TX_ASM ld a, [wd728] bit 4, a jr nz, .after diff --git a/scripts/gary.asm b/scripts/gary.asm index f5d30528..c7766d5d 100755 --- a/scripts/gary.asm +++ b/scripts/gary.asm @@ -241,7 +241,7 @@ GaryTextPointers: ; 760d6 (1d:60d6) dw GaryText5 GaryText1: ; 760e0 (1d:60e0) - db $08 ; asm + TX_ASM ld a, [wd867] bit 1, a ld hl, GaryText_760f4 @@ -272,7 +272,7 @@ GaryText2: ; 76108 (1d:6108) db "@" GaryText3: ; 7610d (1d:610d) - db $8 + TX_ASM ld a, [W_PLAYERSTARTER] ld [wd11e], a call GetMonName diff --git a/scripts/lab2.asm b/scripts/lab2.asm index 8e490b14..4c3ab344 100755 --- a/scripts/lab2.asm +++ b/scripts/lab2.asm @@ -11,13 +11,13 @@ Lab2Text1: ; 75c2a (1d:5c2a) db "@" Lab2Text2: ; 75c2f (1d:5c2f) - db $8 + TX_ASM ld a, $7 ld [wWhichTrade], a jr Lab2DoTrade Lab2Text3: ; 75c37 (1d:5c37) - db $8 + TX_ASM ld a, $8 ld [wWhichTrade], a Lab2DoTrade: ; 75c3d (1d:5c3d) diff --git a/scripts/lab3.asm b/scripts/lab3.asm index 80a103ca..e91d36f3 100755 --- a/scripts/lab3.asm +++ b/scripts/lab3.asm @@ -9,7 +9,7 @@ Lab3TextPointers: ; 75c8a (1d:5c8a) dw Lab3Text5 Lab3Text1: ; 75c94 (1d:5c94) - db $08 ; asm + TX_ASM ld a, [wd7a1] bit 7, a jr nz, .asm_e551a diff --git a/scripts/lab4.asm b/scripts/lab4.asm index ee252cc1..6d4bd923 100755 --- a/scripts/lab4.asm +++ b/scripts/lab4.asm @@ -48,7 +48,7 @@ FossilsList: ; 75d68 (1d:5d68) db $00 Lab4Text1: ; 75d6c (1d:5d6c) - db $8 + TX_ASM ld a, [wd7a3] bit 0, a jr nz, .asm_75d96 @@ -105,7 +105,7 @@ Lab4Text_75dd5: ; 75dd5 (1d:5dd5) db "@" Lab4Text2: ; 75dda (1d:5dda) - db $08 ; asm + TX_ASM ld a, $3 ld [wWhichTrade], a predef DoInGameTradeDialogue diff --git a/scripts/lance.asm b/scripts/lance.asm index ce8c6cd7..8d1c790d 100755 --- a/scripts/lance.asm +++ b/scripts/lance.asm @@ -144,7 +144,7 @@ LanceTrainerHeader0: ; 5a397 (16:6397) db $ff LanceText1: ; 5a3a4 (16:63a4) - db $08 ; asm + TX_ASM ld hl, LanceTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -159,7 +159,7 @@ LanceEndBattleText: ; 5a3b3 (16:63b3) LanceAfterBattleText: ; 5a3b8 (16:63b8) TX_FAR _LanceAfterBattleText - db $8 + TX_ASM ld hl, wd866 set 6, [hl] jp TextScriptEnd diff --git a/scripts/lavenderhouse1.asm b/scripts/lavenderhouse1.asm index ab6d13fd..9c812c71 100755 --- a/scripts/lavenderhouse1.asm +++ b/scripts/lavenderhouse1.asm @@ -11,7 +11,7 @@ LavenderHouse1TextPointers: ; 1d8ac (7:58ac) dw LavenderHouse1Text6 LavenderHouse1Text1: ; 1d8b8 (7:58b8) - db $08 ; asm + TX_ASM ld a, [wd7e0] bit 7, a jr nz, .asm_72e5d @@ -33,7 +33,7 @@ LavenderHouse1Text_1d8d6: ; 1d8d6 (7:58d6) db "@" LavenderHouse1Text2: ; 1d8db (7:58db) - db $08 ; asm + TX_ASM ld a, [wd7e0] bit 7, a jr nz, .asm_06470 @@ -56,20 +56,20 @@ LavenderHouse1Text_1d8f9: ; 1d8f9 (7:58f9) LavenderHouse1Text3: ; 1d8fe (7:58fe) TX_FAR _LavenderHouse1Text3 - db $8 + TX_ASM ld a, PSYDUCK call PlayCry jp TextScriptEnd LavenderHouse1Text4: ; 1d90b (7:590b) TX_FAR _LavenderHouse1Text4 - db $8 + TX_ASM ld a, NIDORINO call PlayCry jp TextScriptEnd LavenderHouse1Text5: ; 1d918 (7:5918) - db $08 ; asm + TX_ASM ld a, [wd76c] bit 0, a jr nz, .asm_15ac2 diff --git a/scripts/lavenderhouse2.asm b/scripts/lavenderhouse2.asm index b9de2663..4dc5c7b7 100755 --- a/scripts/lavenderhouse2.asm +++ b/scripts/lavenderhouse2.asm @@ -8,13 +8,13 @@ LavenderHouse2TextPointers: ; 1d9b2 (7:59b2) LavenderHouse2Text1: ; 1d9b6 (7:59b6) TX_FAR _LavenderHouse2Text1 - db $8 + TX_ASM ld a, CUBONE call PlayCry jp TextScriptEnd LavenderHouse2Text2: ; 1d9c3 (7:59c3) - db $08 ; asm + TX_ASM ld a, [wd7e0] bit 7, a jr nz, .asm_65711 diff --git a/scripts/lavendermart.asm b/scripts/lavendermart.asm index 1d60a127..53967cf2 100755 --- a/scripts/lavendermart.asm +++ b/scripts/lavendermart.asm @@ -11,7 +11,7 @@ LavenderMartText2: ; 5c935 (17:4935) db "@" LavenderMartText3: ; 5c93a (17:493a) - db $08 ; asm + TX_ASM ld a, [wd7e0] bit 7, a jr nz, .asm_c88d4 diff --git a/scripts/lavendertown.asm b/scripts/lavendertown.asm index 6ac56ba0..30c6d4e5 100755 --- a/scripts/lavendertown.asm +++ b/scripts/lavendertown.asm @@ -13,7 +13,7 @@ LavenderTownTextPointers: ; 4410e (11:410e) dw LavenderTownText9 LavenderTownText1: ; 44120 (11:4120) - db $08 ; asm + TX_ASM ld hl, LavenderTownText_4413c call PrintText call YesNoChoice diff --git a/scripts/lorelei.asm b/scripts/lorelei.asm index ee50849b..7e800467 100755 --- a/scripts/lorelei.asm +++ b/scripts/lorelei.asm @@ -132,7 +132,7 @@ LoreleiTrainerHeader0: ; 76255 (1d:6255) db $ff LoreleiText1: ; 76262 (1d:6262) - db $08 ; asm + TX_ASM ld hl, LoreleiTrainerHeader0 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/mansion1.asm b/scripts/mansion1.asm index 22a87366..e5c7eb0a 100755 --- a/scripts/mansion1.asm +++ b/scripts/mansion1.asm @@ -80,7 +80,7 @@ Mansion1TrainerHeader0: ; 44334 (11:4334) db $ff Mansion1Text1: ; 44341 (11:4341) - db $08 ; asm + TX_ASM ld hl, Mansion1TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -98,7 +98,7 @@ Mansion1AfterBattleText2: ; 44355 (11:4355) db "@" Mansion1Text4: ; 4435a (11:435a) - db $8 + TX_ASM ld hl, MansionSwitchText call PrintText call YesNoChoice diff --git a/scripts/mansion2.asm b/scripts/mansion2.asm index fdc1ec18..334753df 100755 --- a/scripts/mansion2.asm +++ b/scripts/mansion2.asm @@ -77,7 +77,7 @@ Mansion2TrainerHeader0: ; 52057 (14:6057) db $ff Mansion2Text1: ; 52064 (14:6064) - db $08 ; asm + TX_ASM ld hl, Mansion2TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -104,7 +104,7 @@ Mansion2Text4: ; 52082 (14:6082) Mansion3Text6: ; 52087 (14:6087) Mansion2Text5: ; 52087 (14:6087) - db $8 + TX_ASM ld hl, Mansion2Text_520c2 call PrintText call YesNoChoice diff --git a/scripts/mansion3.asm b/scripts/mansion3.asm index b0f82b88..d7c0d6ef 100755 --- a/scripts/mansion3.asm +++ b/scripts/mansion3.asm @@ -113,13 +113,13 @@ Mansion3TrainerHeader2: ; 522a2 (14:62a2) db $ff Mansion3Text1: ; 522af (14:62af) - db $08 ; asm + TX_ASM ld hl, Mansion3TrainerHeader0 call TalkToTrainer jp TextScriptEnd Mansion3Text2: ; 522b9 (14:62b9) - db $08 ; asm + TX_ASM ld hl, Mansion3TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/mansion4.asm b/scripts/mansion4.asm index 765571d0..4f1bd742 100755 --- a/scripts/mansion4.asm +++ b/scripts/mansion4.asm @@ -92,13 +92,13 @@ Mansion4TrainerHeader2: ; 52454 (14:6454) db $ff Mansion4Text1: ; 52461 (14:6461) - db $08 ; asm + TX_ASM ld hl, Mansion4TrainerHeader0 call TalkToTrainer jp TextScriptEnd Mansion4Text2: ; 5246b (14:646b) - db $08 ; asm + TX_ASM ld hl, Mansion4TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/mtmoon1.asm b/scripts/mtmoon1.asm index be46f624..6c9fcd88 100755 --- a/scripts/mtmoon1.asm +++ b/scripts/mtmoon1.asm @@ -95,43 +95,43 @@ MtMoon1TrainerHeader7: ; 49a45 (12:5a45) db $ff MtMoon1Text1: ; 49a52 (12:5a52) - db $08 ; asm + TX_ASM ld hl, MtMoon1TrainerHeader0 call TalkToTrainer jp TextScriptEnd MtMoon1Text2: ; 49a5c (12:5a5c) - db $08 ; asm + TX_ASM ld hl, MtMoon1TrainerHeader2 call TalkToTrainer jp TextScriptEnd MtMoon1Text3: ; 49a66 (12:5a66) - db $08 ; asm + TX_ASM ld hl, MtMoon1TrainerHeader3 call TalkToTrainer jp TextScriptEnd MtMoon1Text4: ; 49a70 (12:5a70) - db $08 ; asm + TX_ASM ld hl, MtMoon1TrainerHeader4 call TalkToTrainer jp TextScriptEnd MtMoon1Text5: ; 49a7a (12:5a7a) - db $08 ; asm + TX_ASM ld hl, MtMoon1TrainerHeader5 call TalkToTrainer jp TextScriptEnd MtMoon1Text6: ; 49a84 (12:5a84) - db $08 ; asm + TX_ASM ld hl, MtMoon1TrainerHeader6 call TalkToTrainer jp TextScriptEnd MtMoon1Text7: ; 49a8e (12:5a8e) - db $08 ; asm + TX_ASM ld hl, MtMoon1TrainerHeader7 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/mtmoon3.asm b/scripts/mtmoon3.asm index 0d9acb8a..5682a703 100755 --- a/scripts/mtmoon3.asm +++ b/scripts/mtmoon3.asm @@ -211,7 +211,7 @@ MtMoon3TrainerHeader4: ; 49e6c (12:5e6c) db $ff MtMoon3Text1: ; 49e79 (12:5e79) - db $08 ; asm + TX_ASM ld a, [wd7f6] bit 1, a jr z, .asm_49e8d @@ -244,31 +244,31 @@ MtMoon3Text1: ; 49e79 (12:5e79) jp TextScriptEnd MtMoon3Text2: ; 49ec1 (12:5ec1) - db $08 ; asm + TX_ASM ld hl, MtMoon3TrainerHeader0 call TalkToTrainer jp TextScriptEnd MtMoon3Text3: ; 49ecb (12:5ecb) - db $08 ; asm + TX_ASM ld hl, MtMoon3TrainerHeader2 call TalkToTrainer jp TextScriptEnd MtMoon3Text4: ; 49ed5 (12:5ed5) - db $08 ; asm + TX_ASM ld hl, MtMoon3TrainerHeader3 call TalkToTrainer jp TextScriptEnd MtMoon3Text5: ; 49edf (12:5edf) - db $08 ; asm + TX_ASM ld hl, MtMoon3TrainerHeader4 call TalkToTrainer jp TextScriptEnd MtMoon3Text6: ; 49ee9 (12:5ee9) - db $08 ; asm + TX_ASM ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, MtMoon3Text_49f24 @@ -297,7 +297,7 @@ MtMoon3Text_49f24: ; 49f24 (12:5f24) db "@" MtMoon3Text7: ; 49f29 (12:5f29) - db $08 ; asm + TX_ASM ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, MtMoon3Text_49f64 diff --git a/scripts/mtmoonpokecenter.asm b/scripts/mtmoonpokecenter.asm index 23e1b082..0920ecf3 100755 --- a/scripts/mtmoonpokecenter.asm +++ b/scripts/mtmoonpokecenter.asm @@ -22,7 +22,7 @@ MtMoonPokecenterText3: ; 492e7 (12:52e7) db "@" MtMoonPokecenterText4: ; 492ec (12:52ec) - db $08 ; asm + TX_ASM ld a, [wd7c6] add a jp c, .asm_49353 diff --git a/scripts/museum1f.asm b/scripts/museum1f.asm index 3b953c84..2e5835d0 100755 --- a/scripts/museum1f.asm +++ b/scripts/museum1f.asm @@ -39,7 +39,7 @@ Museum1FTextPointers: ; 5c12b (17:412b) dw Museum1FText5 Museum1FText1: ; 5c135 (17:4135) - db $8 + TX_ASM ld a, [W_YCOORD] cp $4 jr nz, .asm_8774b @@ -179,7 +179,7 @@ Museum1FText_5c242: ; 5c242 (17:4242) db "@" Museum1FText2: ; 5c247 (17:4247) - db $08 ; asm + TX_ASM ld hl, Museum1FText_5c251 call PrintText jp TextScriptEnd @@ -189,7 +189,7 @@ Museum1FText_5c251: ; 5c251 (17:4251) db "@" Museum1FText3: ; 5c256 (17:4256) - db $08 ; asm + TX_ASM ld a, [wd754] bit 1, a jr nz, .asm_5c285 @@ -231,7 +231,7 @@ Museum1FText_5c29e: ; 5c29e (17:429e) db "@" Museum1FText4: ; 5c2a3 (17:42a3) - db $08 ; asm + TX_ASM ld hl, Museum1FText_5c2ad call PrintText jp TextScriptEnd @@ -241,7 +241,7 @@ Museum1FText_5c2ad: ; 5c2ad (17:42ad) db "@" Museum1FText5: ; 5c2b2 (17:42b2) - db $08 ; asm + TX_ASM ld hl, Museum1FText_5c2bc call PrintText jp TextScriptEnd diff --git a/scripts/namerater.asm b/scripts/namerater.asm index e71db6ed..010dc0cd 100755 --- a/scripts/namerater.asm +++ b/scripts/namerater.asm @@ -41,7 +41,7 @@ NameRaterTextPointers: ; 1da54 (7:5a54) dw NameRaterText1 NameRaterText1: ; 1da56 (7:5a56) - db $8 + TX_ASM call SaveScreenTilesToBuffer2 ld hl, NameRaterText_1dab3 call NameRaterScript_1da15 diff --git a/scripts/oakslab.asm b/scripts/oakslab.asm index 464cd755..ceb8a761 100755 --- a/scripts/oakslab.asm +++ b/scripts/oakslab.asm @@ -734,7 +734,7 @@ OaksLabTextPointers: ; 1d082 (7:5082) OaksLabText28: ; 1d0ce (7:50ce) OaksLabText1: ; 1d0ce (7:50ce) - db $08 ; asm + TX_ASM ld a, [wd74b] bit 0, a jr nz, .asm_1d0de @@ -767,7 +767,7 @@ OaksLabText41: ; 1d0fd (7:50fd) OaksLabText29: ; 1d102 (7:5102) OaksLabText2: ; 1d102 (7:5102) - db $8 + TX_ASM ld a, STARTER2 ld [wWhichTrade], a ld a, $3 @@ -778,7 +778,7 @@ OaksLabText2: ; 1d102 (7:5102) OaksLabText30: ; 1d113 (7:5113) OaksLabText3: ; 1d113 (7:5113) - db $8 + TX_ASM ld a, STARTER3 ld [wWhichTrade], a ld a, $4 @@ -789,7 +789,7 @@ OaksLabText3: ; 1d113 (7:5113) OaksLabText31: ; 1d124 (7:5124) OaksLabText4: ; 1d124 (7:5124) - db $8 + TX_ASM ld a, STARTER1 ld [wWhichTrade], a ld a, $2 @@ -938,7 +938,7 @@ OaksLabLastMonText: ; 1d243 (7:5243) OaksLabText32: ; 1d248 (7:5248) OaksLabText5: ; 1d248 (7:5248) - db $08 ; asm + TX_ASM ld a, [wd747] bit 6, a jr nz, .asm_1d266 @@ -1054,7 +1054,7 @@ OaksLabText34: ; 1d322 (7:5322) OaksLabText33: ; 1d322 (7:5322) OaksLabText7: ; 1d322 (7:5322) OaksLabText6: ; 1d322 (7:5322) - db $08 ; asm + TX_ASM ld hl, OaksLabText_1d32c call PrintText jp TextScriptEnd @@ -1070,7 +1070,7 @@ OaksLabText8: ; 1d331 (7:5331) OaksLabText36: ; 1d336 (7:5336) OaksLabText9: ; 1d336 (7:5336) - db $08 ; asm + TX_ASM ld hl, OaksLabText_1d340 call PrintText jp TextScriptEnd @@ -1080,7 +1080,7 @@ OaksLabText_1d340: ; 1d340 (7:5340) db "@" OaksLabText17: ; 1d345 (7:5345) - db $8 + TX_ASM ld hl, OaksLabRivalWaitingText call PrintText jp TextScriptEnd @@ -1090,7 +1090,7 @@ OaksLabRivalWaitingText: ; 1d34f (7:534f) db "@" OaksLabText18: ; 1d354 (7:5354) - db $8 + TX_ASM ld hl, OaksLabChooseMonText call PrintText jp TextScriptEnd @@ -1100,7 +1100,7 @@ OaksLabChooseMonText: ; 1d35e (7:535e) db "@" OaksLabText19: ; 1d363 (7:5363) - db $8 + TX_ASM ld hl, OaksLabRivalInterjectionText call PrintText jp TextScriptEnd @@ -1110,7 +1110,7 @@ OaksLabRivalInterjectionText: ; 1d36d (7:536d) db "@" OaksLabText20: ; 1d372 (7:5372) - db $8 + TX_ASM ld hl, OaksLabBePatientText call PrintText jp TextScriptEnd @@ -1120,7 +1120,7 @@ OaksLabBePatientText: ; 1d37c (7:537c) db "@" OaksLabText12: ; 1d381 (7:5381) - db $8 + TX_ASM ld hl, OaksLabLeavingText call PrintText jp TextScriptEnd @@ -1130,7 +1130,7 @@ OaksLabLeavingText: ; 1d38b (7:538b) db "@" OaksLabText13: ; 1d390 (7:5390) - db $8 + TX_ASM ld hl, OaksLabRivalPickingMonText call PrintText jp TextScriptEnd @@ -1140,7 +1140,7 @@ OaksLabRivalPickingMonText: ; 1d39a (7:539a) db "@" OaksLabText14: ; 1d39f (7:539f) - db $8 + TX_ASM ld hl, OaksLabRivalReceivedMonText call PrintText jp TextScriptEnd @@ -1150,7 +1150,7 @@ OaksLabRivalReceivedMonText: ; 1d3a9 (7:53a9) db $11, "@" OaksLabText15: ; 1d3af (7:53af) - db $8 + TX_ASM ld hl, OaksLabRivalChallengeText call PrintText jp TextScriptEnd @@ -1168,7 +1168,7 @@ OaksLabText_1d3c3: ; 1d3c3 (7:53c3) db "@" OaksLabText16: ; 1d3c8 (7:53c8) - db $8 + TX_ASM ld hl, OaksLabRivalToughenUpText call PrintText jp TextScriptEnd @@ -1209,7 +1209,7 @@ OaksLabText38: ; 1d3fb (7:53fb) OaksLabText37: ; 1d3fb (7:53fb) OaksLabText11: ; 1d3fb (7:53fb) OaksLabText10: ; 1d3fb (7:53fb) - db $08 ; asm + TX_ASM ld hl, OaksLabText_1d405 call PrintText jp TextScriptEnd diff --git a/scripts/pewtercity.asm b/scripts/pewtercity.asm index 21d1c643..09447d9e 100755 --- a/scripts/pewtercity.asm +++ b/scripts/pewtercity.asm @@ -194,7 +194,7 @@ PewterCityText2: ; 193ac (6:53ac) db "@" PewterCityText3: ; 193b1 (6:53b1) - db $08 ; asm + TX_ASM ld hl, PewterCityText_193f1 call PrintText call YesNoChoice @@ -240,7 +240,7 @@ PewterCityText13: ; 19400 (6:5400) db "@" PewterCityText4: ; 19405 (6:5405) - db $8 + TX_ASM ld hl, PewterCityText_19427 call PrintText call YesNoChoice @@ -269,7 +269,7 @@ PewterCityText_19431: ; 19431 (6:5431) db "@" PewterCityText5: ; 19436 (6:5436) - db $08 ; asm + TX_ASM ld hl, PewterCityText_1945d call PrintText xor a diff --git a/scripts/pewtergym.asm b/scripts/pewtergym.asm index 39adaa32..aa7f9153 100755 --- a/scripts/pewtergym.asm +++ b/scripts/pewtergym.asm @@ -105,7 +105,7 @@ PewterGymTrainerHeader0: ; 5c441 (17:4441) db $ff PewterGymText1: ; 5c44e (17:444e) - db $08 ; asm + TX_ASM ld a, [wd755] bit 7, a jr z, .asm_5c46a @@ -170,7 +170,7 @@ PewterGymText_5c4bc: ; 5c4bc (17:44bc) db "@" PewterGymText2: ; 5c4c6 (17:44c6) - db $08 ; asm + TX_ASM ld hl, PewterGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -188,7 +188,7 @@ PewterGymAfterBattleText1: ; 5c4da (17:44da) db "@" PewterGymText3: ; 5c4df (17:44df) - db $08 ; asm + TX_ASM ld a, [wd72a] bit 0, a jr nz, .asm_5c50c diff --git a/scripts/pewterhouse1.asm b/scripts/pewterhouse1.asm index 05d27a14..a670f23c 100755 --- a/scripts/pewterhouse1.asm +++ b/scripts/pewterhouse1.asm @@ -8,7 +8,7 @@ PewterHouse1TextPointers: ; 1d5f6 (7:55f6) PewterHouse1Text1: ; 1d5fc (7:55fc) TX_FAR _PewterHouse1Text1 - db $08 ; asm + TX_ASM ld a, NIDORAN_M call PlayCry call WaitForSoundToFinish diff --git a/scripts/pewtermart.asm b/scripts/pewtermart.asm index 8fe99d94..62831d1b 100755 --- a/scripts/pewtermart.asm +++ b/scripts/pewtermart.asm @@ -10,7 +10,7 @@ PewterMartTextPointers: ; 74cb6 (1d:4cb6) dw PewterMartText3 PewterMartText2: ; 74cbc (1d:4cbc) - db $08 ; asm + TX_ASM ld hl, PewterMartText_74cc6 call PrintText jp TextScriptEnd @@ -20,7 +20,7 @@ PewterMartText_74cc6: ; 74cc6 (1d:4cc6) db "@" PewterMartText3: ; 74ccb (1d:4ccb) - db $08 ; asm + TX_ASM ld hl, PewterMartText_74cd5 call PrintText jp TextScriptEnd diff --git a/scripts/pewterpokecenter.asm b/scripts/pewterpokecenter.asm index 8b2ac8f9..42bc3086 100755 --- a/scripts/pewterpokecenter.asm +++ b/scripts/pewterpokecenter.asm @@ -16,7 +16,7 @@ PewterPokecenterText2: ; 5c596 (17:4596) db "@" PewterPokecenterText3: ; 5c59b (17:459b) - db $8 + TX_ASM ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, PewterPokecenterText5 diff --git a/scripts/pokemontower2.asm b/scripts/pokemontower2.asm index 1bde3ba6..cd86a494 100755 --- a/scripts/pokemontower2.asm +++ b/scripts/pokemontower2.asm @@ -115,7 +115,7 @@ PokemonTower2TextPointers: ; 605db (18:45db) dw PokemonTower2Text2 PokemonTower2Text1: ; 605df (18:45df) - db $08 ; asm + TX_ASM ld a, [wd764] bit 7, a jr z, .asm_16f24 diff --git a/scripts/pokemontower3.asm b/scripts/pokemontower3.asm index 78c53c2f..2cf58381 100755 --- a/scripts/pokemontower3.asm +++ b/scripts/pokemontower3.asm @@ -48,19 +48,19 @@ PokemonTower3TrainerHeader2: ; 60705 (18:4705) db $ff PokemonTower3Text1: ; 60712 (18:4712) - db $08 ; asm + TX_ASM ld hl, PokemonTower3TrainerHeader0 call TalkToTrainer jp TextScriptEnd PokemonTower3Text2: ; 6071c (18:471c) - db $08 ; asm + TX_ASM ld hl, PokemonTower3TrainerHeader1 call TalkToTrainer jp TextScriptEnd PokemonTower3Text3: ; 60726 (18:4726) - db $08 ; asm + TX_ASM ld hl, PokemonTower3TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/pokemontower4.asm b/scripts/pokemontower4.asm index 3c48fdca..4f375657 100755 --- a/scripts/pokemontower4.asm +++ b/scripts/pokemontower4.asm @@ -51,19 +51,19 @@ PokemonTower4TrainerHeader2: ; 60833 (18:4833) db $ff PokemonTower4Text1: ; 60840 (18:4840) - db $08 ; asm + TX_ASM ld hl, PokemonTower4TrainerHeader0 call TalkToTrainer jp TextScriptEnd PokemonTower4Text2: ; 6084a (18:484a) - db $08 ; asm + TX_ASM ld hl, PokemonTower4TrainerHeader1 call TalkToTrainer jp TextScriptEnd PokemonTower4Text3: ; 60854 (18:4854) - db $08 ; asm + TX_ASM ld hl, PokemonTower4TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/pokemontower5.asm b/scripts/pokemontower5.asm index 1c5e6c1e..34dd3204 100755 --- a/scripts/pokemontower5.asm +++ b/scripts/pokemontower5.asm @@ -104,7 +104,7 @@ PokemonTower5Text1: ; 609da (18:49da) db "@" PokemonTower5Text2: ; 609df (18:49df) - db $08 ; asm + TX_ASM ld hl, PokemonTower5TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -122,7 +122,7 @@ PokemonTower5AfterBattleText1: ; 609f3 (18:49f3) db "@" PokemonTower5Text3: ; 609f8 (18:49f8) - db $08 ; asm + TX_ASM ld hl, PokemonTower5TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -140,7 +140,7 @@ PokemonTower5AfterBattleText2: ; 60a0c (18:4a0c) db "@" PokemonTower5Text4: ; 60a11 (18:4a11) - db $08 ; asm + TX_ASM ld hl, PokemonTower5TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -158,7 +158,7 @@ PokemonTower5AfterBattleText3: ; 60a25 (18:4a25) db "@" PokemonTower5Text5: ; 60a2a (18:4a2a) - db $08 ; asm + TX_ASM ld hl, PokemonTower5TrainerHeader3 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/pokemontower6.asm b/scripts/pokemontower6.asm index 54171ddc..e0e75cb1 100755 --- a/scripts/pokemontower6.asm +++ b/scripts/pokemontower6.asm @@ -136,25 +136,25 @@ PokemonTower6TrainerHeader2: ; 60bd7 (18:4bd7) db $ff PokemonTower6Text1: ; 60be4 (18:4be4) - db $08 ; asm + TX_ASM ld hl, PokemonTower6TrainerHeader0 call TalkToTrainer jp TextScriptEnd PokemonTower6Text2: ; 60bee (18:4bee) - db $08 ; asm + TX_ASM ld hl, PokemonTower6TrainerHeader1 call TalkToTrainer jp TextScriptEnd PokemonTower6Text3: ; 60bf8 (18:4bf8) - db $08 ; asm + TX_ASM ld hl, PokemonTower6TrainerHeader2 call TalkToTrainer jp TextScriptEnd PokemonTower6Text7: ; 60c02 (18:4c02) - db $8 + TX_ASM ld hl, PokemonTower2Text_60c1f call PrintText ld a, MAROWAK diff --git a/scripts/pokemontower7.asm b/scripts/pokemontower7.asm index 32cd0e83..a5d10ca8 100755 --- a/scripts/pokemontower7.asm +++ b/scripts/pokemontower7.asm @@ -197,19 +197,19 @@ PokemonTower7TrainerHeader2: ; 60e5f (18:4e5f) db $ff PokemonTower7Text1: ; 60e6c (18:4e6c) - db $08 ; asm + TX_ASM ld hl, PokemonTower7TrainerHeader0 call TalkToTrainer jp TextScriptEnd PokemonTower7Text2: ; 60e76 (18:4e76) - db $08 ; asm + TX_ASM ld hl, PokemonTower7TrainerHeader1 call TalkToTrainer jp TextScriptEnd PokemonTower7Text3: ; 60e80 (18:4e80) - db $08 ; asm + TX_ASM ld hl, PokemonTower7TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/powerplant.asm b/scripts/powerplant.asm index 4355c039..25597654 100755 --- a/scripts/powerplant.asm +++ b/scripts/powerplant.asm @@ -119,47 +119,47 @@ InitVoltorbBattle: ; 1e368 (7:6368) jp TextScriptEnd PowerPlantText1: ; 1e374 (7:6374) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader0 jr InitVoltorbBattle PowerPlantText2: ; 1e37a (7:637a) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader1 jr InitVoltorbBattle PowerPlantText3: ; 1e380 (7:6380) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader2 jr InitVoltorbBattle PowerPlantText4: ; 1e386 (7:6386) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader3 jr InitVoltorbBattle PowerPlantText5: ; 1e38c (7:638c) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader4 jr InitVoltorbBattle PowerPlantText6: ; 1e392 (7:6392) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader5 jr InitVoltorbBattle PowerPlantText7: ; 1e398 (7:6398) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader6 jr InitVoltorbBattle PowerPlantText8: ; 1e39e (7:639e) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader7 jr InitVoltorbBattle PowerPlantText9: ; 1e3a4 (7:63a4) - db $8 ; asm + TX_ASM ld hl, PowerPlantTrainerHeader8 jr InitVoltorbBattle @@ -169,7 +169,7 @@ VoltorbBattleText: ; 1e3aa (7:63aa) ZapdosBattleText: ; 1e3af (7:63af) TX_FAR _ZapdosBattleText - db $8 + TX_ASM ld a, ZAPDOS call PlayCry call WaitForSoundToFinish diff --git a/scripts/rockethideout1.asm b/scripts/rockethideout1.asm index f8b911fe..fe5a47e6 100755 --- a/scripts/rockethideout1.asm +++ b/scripts/rockethideout1.asm @@ -95,38 +95,38 @@ RocketHideout1TrainerHeader5: ; 44c52 (11:4c52) db $ff RocketHideout1Text1: ; 44c5f (11:4c5f) - db $08 ; asm + TX_ASM ld hl, RocketHideout1TrainerHeader0 call TalkToTrainer jp TextScriptEnd RocketHideout1Text2: ; 44c69 (11:4c69) - db $08 ; asm + TX_ASM ld hl, RocketHideout1TrainerHeader2 call TalkToTrainer jp TextScriptEnd RocketHideout1Text3: ; 44c73 (11:4c73) - db $08 ; asm + TX_ASM ld hl, RocketHideout1TrainerHeader3 call TalkToTrainer jp TextScriptEnd RocketHideout1Text4: ; 44c7d (11:4c7d) - db $08 ; asm + TX_ASM ld hl, RocketHideout1TrainerHeader4 call TalkToTrainer jp TextScriptEnd RocketHideout1Text5: ; 44c87 (11:4c87) - db $08 ; asm + TX_ASM ld hl, RocketHideout1TrainerHeader5 call TalkToTrainer jp TextScriptEnd RocketHideout1EndBattleText6: ; 44c91 (11:4c91) TX_FAR _RocketHideout1EndBattleText6 - db $8 + TX_ASM ld hl, wd815 set 5, [hl] ld hl, RocketHideout1Text_44c9f diff --git a/scripts/rockethideout2.asm b/scripts/rockethideout2.asm index 05bdc9b6..04e2c5d3 100755 --- a/scripts/rockethideout2.asm +++ b/scripts/rockethideout2.asm @@ -437,7 +437,7 @@ RocketHideout2TrainerHeader0: ; 450d1 (11:50d1) db $ff RocketHideout2Text1: ; 450de (11:50de) - db $08 ; asm + TX_ASM ld hl, RocketHideout2TrainerHeader0 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/rockethideout3.asm b/scripts/rockethideout3.asm index f94438e9..e7a7b63b 100755 --- a/scripts/rockethideout3.asm +++ b/scripts/rockethideout3.asm @@ -175,7 +175,7 @@ RocketHideout3TrainerHeader2: ; 4530e (11:530e) db $ff RocketHideout3Text1: ; 4531b (11:531b) - db $08 ; asm + TX_ASM ld hl, RocketHideout3TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -193,7 +193,7 @@ RocketHideout3AfterBattleTxt2: ; 4532f (11:532f) db "@" RocketHideout3Text2: ; 45334 (11:5334) - db $08 ; asm + TX_ASM ld hl, RocketHideout3TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/rockethideout4.asm b/scripts/rockethideout4.asm index 98132f99..ff35aa5f 100755 --- a/scripts/rockethideout4.asm +++ b/scripts/rockethideout4.asm @@ -119,7 +119,7 @@ RocketHideout4TrainerHeader3: ; 4552d (11:552d) db $ff RocketHideout4Text1: ; 4553a (11:553a) - db $08 ; asm + TX_ASM ld a, [wd81b] bit 7, a jp nz, .asm_545571 @@ -160,7 +160,7 @@ RocketHideout4Text10: ; 45584 (11:5584) db "@" RocketHideout4Text2: ; 45589 (11:5589) - db $08 ; asm + TX_ASM ld hl, RocketHideout4TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -178,7 +178,7 @@ RocketHideout4AfterBattleText2: ; 4559d (11:559d) db "@" RocketHideout4Text3: ; 455a2 (11:55a2) - db $08 ; asm + TX_ASM ld hl, RocketHideout4TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -196,7 +196,7 @@ RocketHideout4AfterBattleText3: ; 455b6 (11:55b6) db "@" RocketHideout4Text4: ; 455bb (11:55bb) - db $08 ; asm + TX_ASM ld hl, RocketHideout4TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -210,7 +210,7 @@ RocketHideout4EndBattleText4: ; 455ca (11:55ca) db "@" RocketHideout4AfterBattleText4: ; 455cf (11:55cf) - db $8 + TX_ASM ld hl, RocketHideout4Text_455ec call PrintText ld hl, wd81b diff --git a/scripts/rockethideoutelevator.asm b/scripts/rockethideoutelevator.asm index 70564e7a..169b536b 100755 --- a/scripts/rockethideoutelevator.asm +++ b/scripts/rockethideoutelevator.asm @@ -62,7 +62,7 @@ RocketHideoutElevatorTextPointers: ; 4576b (11:576b) dw RocketHideoutElevatorText1 RocketHideoutElevatorText1: ; 4576d (11:576d) - db $08 ; asm + TX_ASM ld b, LIFT_KEY call IsItemInBag jr z, .asm_45782 diff --git a/scripts/rocktunnel1.asm b/scripts/rocktunnel1.asm index b5b840bf..72881e65 100755 --- a/scripts/rocktunnel1.asm +++ b/scripts/rocktunnel1.asm @@ -89,37 +89,37 @@ RockTunnel1TrainerHeader7: ; 4454d (11:454d) db $ff RockTunnel1Text1: ; 4455a (11:455a) - db $8 + TX_ASM ld hl, RockTunnel1TrainerHeader1 jr RockTunnel1TalkToTrainer RockTunnel1Text2: ; 44560 (11:4560) - db $8 + TX_ASM ld hl, RockTunnel1TrainerHeader2 jr RockTunnel1TalkToTrainer RockTunnel1Text3: ; 44566 (11:4566) - db $8 + TX_ASM ld hl, RockTunnel1TrainerHeader3 jr RockTunnel1TalkToTrainer RockTunnel1Text4: ; 4456c (11:456c) - db $8 + TX_ASM ld hl, RockTunnel1TrainerHeader4 jr RockTunnel1TalkToTrainer RockTunnel1Text5: ; 44572 (11:4572) - db $8 + TX_ASM ld hl, RockTunnel1TrainerHeader5 jr RockTunnel1TalkToTrainer RockTunnel1Text6: ; 44578 (11:4578) - db $8 + TX_ASM ld hl, RockTunnel1TrainerHeader6 jr RockTunnel1TalkToTrainer RockTunnel1Text7: ; 4457e (11:457e) - db $8 + TX_ASM ld hl, RockTunnel1TrainerHeader7 RockTunnel1TalkToTrainer: ; 44582 (11:4582) call TalkToTrainer diff --git a/scripts/rocktunnel2.asm b/scripts/rocktunnel2.asm index 173ede7c..832a244f 100755 --- a/scripts/rocktunnel2.asm +++ b/scripts/rocktunnel2.asm @@ -98,49 +98,49 @@ RockTunnel2TrainerHeader8: ; 46068 (11:6068) db $ff RockTunnel2Text1: ; 46075 (11:6075) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader0 call TalkToTrainer jp TextScriptEnd RockTunnel2Text2: ; 4607f (11:607f) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader2 call TalkToTrainer jp TextScriptEnd RockTunnel2Text3: ; 46089 (11:6089) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader3 call TalkToTrainer jp TextScriptEnd RockTunnel2Text4: ; 46093 (11:6093) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader4 call TalkToTrainer jp TextScriptEnd RockTunnel2Text5: ; 4609d (11:609d) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader5 call TalkToTrainer jp TextScriptEnd RockTunnel2Text6: ; 460a7 (11:60a7) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader6 call TalkToTrainer jp TextScriptEnd RockTunnel2Text7: ; 460b1 (11:60b1) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader7 call TalkToTrainer jp TextScriptEnd RockTunnel2Text8: ; 460bb (11:60bb) - db $08 ; asm + TX_ASM ld hl, RockTunnel2TrainerHeader8 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route1.asm b/scripts/route1.asm index c5023134..74ac9605 100755 --- a/scripts/route1.asm +++ b/scripts/route1.asm @@ -7,7 +7,7 @@ Route1TextPointers: ; 1cab2 (7:4ab2) dw Route1Text3 Route1Text1: ; 1cab8 (7:4ab8) - db $08 ; asm + TX_ASM ld hl, wd7bf bit 0, [hl] set 0, [hl] diff --git a/scripts/route10.asm b/scripts/route10.asm index 3f7e99a3..fbc3b01a 100755 --- a/scripts/route10.asm +++ b/scripts/route10.asm @@ -82,7 +82,7 @@ Route10TrainerHeader5: ; 5939f (16:539f) db $ff Route10Text1: ; 593ac (16:53ac) - db $08 ; asm + TX_ASM ld hl, Route10TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -100,7 +100,7 @@ Route10AfterBattleText1: ; 593c0 (16:53c0) db "@" Route10Text2: ; 593c5 (16:53c5) - db $08 ; asm + TX_ASM ld hl, Route10TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -118,7 +118,7 @@ Route10AfterBattleText2: ; 593d9 (16:53d9) db "@" Route10Text3: ; 593de (16:53de) - db $08 ; asm + TX_ASM ld hl, Route10TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -136,7 +136,7 @@ Route10AfterBattleText3: ; 593f2 (16:53f2) db "@" Route10Text4: ; 593f7 (16:53f7) - db $08 ; asm + TX_ASM ld hl, Route10TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -154,7 +154,7 @@ Route10AfterBattleText4: ; 5940b (16:540b) db "@" Route10Text5: ; 59410 (16:5410) - db $08 ; asm + TX_ASM ld hl, Route10TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -172,7 +172,7 @@ Route10AfterBattleText5: ; 59424 (16:5424) db "@" Route10Text6: ; 59429 (16:5429) - db $08 ; asm + TX_ASM ld hl, Route10TrainerHeader5 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route11.asm b/scripts/route11.asm index 7607be9c..7a31232b 100755 --- a/scripts/route11.asm +++ b/scripts/route11.asm @@ -119,7 +119,7 @@ Route11TrainerHeader9: ; 594e7 (16:54e7) db $ff Route11Text1: ; 594f4 (16:54f4) - db $8 + TX_ASM ld hl, Route11TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -137,7 +137,7 @@ Route11AfterBattleText1: ; 59508 (16:5508) db "@" Route11Text2: ; 5950d (16:550d) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -155,7 +155,7 @@ Route11AfterBattleText2: ; 59521 (16:5521) db "@" Route11Text3: ; 59526 (16:5526) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -173,7 +173,7 @@ Route11AfterBattleText3: ; 5953a (16:553a) db "@" Route11Text4: ; 5953f (16:553f) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -191,7 +191,7 @@ Route11AfterBattleText4: ; 59553 (16:5553) db "@" Route11Text5: ; 59558 (16:5558) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -209,7 +209,7 @@ Route11AfterBattleText5: ; 5956c (16:556c) db "@" Route11Text6: ; 59571 (16:5571) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -227,7 +227,7 @@ Route11AfterBattleText6: ; 59585 (16:5585) db "@" Route11Text7: ; 5958a (16:558a) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -245,7 +245,7 @@ Route11AfterBattleText7: ; 5959e (16:559e) db "@" Route11Text8: ; 595a3 (16:55a3) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader7 call TalkToTrainer jp TextScriptEnd @@ -263,7 +263,7 @@ Route11AfterBattleText8: ; 595b7 (16:55b7) db "@" Route11Text9: ; 595bc (16:55bc) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader8 call TalkToTrainer jp TextScriptEnd @@ -281,7 +281,7 @@ Route11AfterBattleText9: ; 595d0 (16:55d0) db "@" Route11Text10: ; 595d5 (16:55d5) - db $08 ; asm + TX_ASM ld hl, Route11TrainerHeader9 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route11gateupstairs.asm b/scripts/route11gateupstairs.asm index 4fac2144..abea062c 100755 --- a/scripts/route11gateupstairs.asm +++ b/scripts/route11gateupstairs.asm @@ -8,7 +8,7 @@ Route11GateUpstairsTextPointers: ; 49457 (12:5457) dw Route11GateUpstairsText4 Route11GateUpstairsText1: ; 4945f (12:545f) - db $08 ; asm + TX_ASM xor a ld [wWhichTrade], a predef DoInGameTradeDialogue @@ -16,7 +16,7 @@ Route11GateUpstairsScriptEnd: ; 49469 (12:5469) jp TextScriptEnd Route11GateUpstairsText2: ; 4946c (12:546c) - db $8 + TX_ASM ld a, [wd7d6] add a jr c, .asm_4949b @@ -48,7 +48,7 @@ Route11GateUpstairsText_494a3: ; 494a3 (12:54a3) db "@" Route11GateUpstairsText3: ; 494a8 (12:54a8) - db $08 ; asm + TX_ASM ld a, [wSpriteStateData1 + 9] cp $4 jp nz, Route12GateUpstairsScript_495c9 @@ -70,7 +70,7 @@ BinocularsNoSnorlaxText: db "@" Route11GateUpstairsText4: ; 494ce (12:54ce) - db $8 + TX_ASM ld hl, Route11GateUpstairsText_494d5 jp Route12GateUpstairsScript_495c9 diff --git a/scripts/route12.asm b/scripts/route12.asm index af412d3a..eed676b3 100755 --- a/scripts/route12.asm +++ b/scripts/route12.asm @@ -157,7 +157,7 @@ Route12Text14: ; 596f0 (16:56f0) db "@" Route12Text2: ; 596f5 (16:56f5) - db $08 ; asm + TX_ASM ld hl, Route12TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -175,7 +175,7 @@ Route12AfterBattleText1: ; 59709 (16:5709) db "@" Route12Text3: ; 5970e (16:570e) - db $08 ; asm + TX_ASM ld hl, Route12TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -193,7 +193,7 @@ Route12AfterBattleText2: ; 59722 (16:5722) db "@" Route12Text4: ; 59727 (16:5727) - db $08 ; asm + TX_ASM ld hl, Route12TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -211,7 +211,7 @@ Route12AfterBattleText3: ; 5973b (16:573b) db "@" Route12Text5: ; 59740 (16:5740) - db $08 ; asm + TX_ASM ld hl, Route12TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -229,7 +229,7 @@ Route12AfterBattleText4: ; 59754 (16:5754) db "@" Route12Text6: ; 59759 (16:5759) - db $08 ; asm + TX_ASM ld hl, Route12TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -247,7 +247,7 @@ Route12AfterBattleText5: ; 5976d (16:576d) db "@" Route12Text7: ; 59772 (16:5772) - db $08 ; asm + TX_ASM ld hl, Route12TrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -265,7 +265,7 @@ Route12AfterBattleText6: ; 59786 (16:5786) db "@" Route12Text8: ; 5978b (16:578b) - db $08 ; asm + TX_ASM ld hl, Route12TrainerHeader6 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route12gateupstairs.asm b/scripts/route12gateupstairs.asm index 68f9cc68..6ec8cfe3 100755 --- a/scripts/route12gateupstairs.asm +++ b/scripts/route12gateupstairs.asm @@ -7,7 +7,7 @@ Route12GateUpstairsTextPointers: ; 49563 (12:5563) dw Route12GateUpstairsText3 Route12GateUpstairsText1: ; 49569 (12:5569) - db $08 ; asm + TX_ASM ld a, [wd7d7] rrca jr c, .asm_0ad3c @@ -48,7 +48,7 @@ TM39NoRoomText: ; 495ac (12:55ac) db "@" Route12GateUpstairsText2: ; 495b1 (12:55b1) - db $08 ; asm + TX_ASM ld hl, Route12GateUpstairsText_495b8 jp Route12GateUpstairsScript_495c9 @@ -57,7 +57,7 @@ Route12GateUpstairsText_495b8: ; 495b8 (12:55b8) db "@" Route12GateUpstairsText3: ; 495bd (12:55bd) - db $8 + TX_ASM ld hl, Route12GateUpstairsText_495c4 jp Route12GateUpstairsScript_495c9 diff --git a/scripts/route12house.asm b/scripts/route12house.asm index 733109da..6b3e17fc 100755 --- a/scripts/route12house.asm +++ b/scripts/route12house.asm @@ -5,7 +5,7 @@ Route12HouseTextPointers: ; 56482 (15:6482) dw Route12HouseText1 Route12HouseText1: ; 56484 (15:6484) - db $08 ; asm + TX_ASM ld a, [wd728] bit 5, a jr nz, .asm_b4cad diff --git a/scripts/route13.asm b/scripts/route13.asm index 38d80425..aed4745c 100755 --- a/scripts/route13.asm +++ b/scripts/route13.asm @@ -121,7 +121,7 @@ Route13TrainerHeader10: ; 558bd (15:58bd) db $ff Route13Text1: ; 558ca (15:58ca) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -139,7 +139,7 @@ Route13AfterBattleText2: ; 558de (15:58de) db "@" Route13Text2: ; 558e3 (15:58e3) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -157,7 +157,7 @@ Route13AfterBattleText3: ; 558f7 (15:58f7) db "@" Route13Text3: ; 558fc (15:58fc) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -175,7 +175,7 @@ Route13AfterBattleText4: ; 55910 (15:5910) db "@" Route13Text4: ; 55915 (15:5915) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -193,7 +193,7 @@ Route13AfterBattleText5: ; 55929 (15:5929) db "@" Route13Text5: ; 5592e (15:592e) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -211,7 +211,7 @@ Route13AfterBattleText6: ; 55942 (15:5942) db "@" Route13Text6: ; 55947 (15:5947) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -229,7 +229,7 @@ Route13AfterBattleText7: ; 5595b (15:595b) db "@" Route13Text7: ; 55960 (15:5960) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader7 call TalkToTrainer jp TextScriptEnd @@ -247,7 +247,7 @@ Route13AfterBattleText8: ; 55974 (15:5974) db "@" Route13Text8: ; 55979 (15:5979) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader8 call TalkToTrainer jp TextScriptEnd @@ -265,7 +265,7 @@ Route13AfterBattleText9: ; 5598d (15:598d) db "@" Route13Text9: ; 55992 (15:5992) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader9 call TalkToTrainer jp TextScriptEnd @@ -283,7 +283,7 @@ Route13AfterBattleText10: ; 559a6 (15:59a6) db "@" Route13Text10: ; 559ab (15:59ab) - db $08 ; asm + TX_ASM ld hl, Route13TrainerHeader10 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route14.asm b/scripts/route14.asm index 37b7df19..25a2cd85 100755 --- a/scripts/route14.asm +++ b/scripts/route14.asm @@ -119,7 +119,7 @@ Route14TrainerHeader9: ; 55a6e (15:5a6e) db $ff Route14Text1: ; 55a7b (15:5a7b) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -137,7 +137,7 @@ Route14AfterBattleText1: ; 55a8f (15:5a8f) db "@" Route14Text2: ; 55a94 (15:5a94) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -155,7 +155,7 @@ Route14AfterBattleText2: ; 55aa8 (15:5aa8) db "@" Route14Text3: ; 55aad (15:5aad) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -173,7 +173,7 @@ Route14AfterBattleText3: ; 55ac1 (15:5ac1) db "@" Route14Text4: ; 55ac6 (15:5ac6) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -191,7 +191,7 @@ Route14AfterBattleText4: ; 55ada (15:5ada) db "@" Route14Text5: ; 55adf (15:5adf) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -209,7 +209,7 @@ Route14AfterBattleText5: ; 55af3 (15:5af3) db "@" Route14Text6: ; 55af8 (15:5af8) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -227,7 +227,7 @@ Route14AfterBattleText6: ; 55b0c (15:5b0c) db "@" Route14Text7: ; 55b11 (15:5b11) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -245,7 +245,7 @@ Route14AfterBattleText7: ; 55b25 (15:5b25) db "@" Route14Text8: ; 55b2a (15:5b2a) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader7 call TalkToTrainer jp TextScriptEnd @@ -263,7 +263,7 @@ Route14AfterBattleText8: ; 55b3e (15:5b3e) db "@" Route14Text9: ; 55b43 (15:5b43) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader8 call TalkToTrainer jp TextScriptEnd @@ -281,7 +281,7 @@ Route14AfterBattleText9: ; 55b57 (15:5b57) db "@" Route14Text10: ; 55b5c (15:5b5c) - db $08 ; asm + TX_ASM ld hl, Route14TrainerHeader9 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route15.asm b/scripts/route15.asm index 8b2c38ec..3aa23bbb 100755 --- a/scripts/route15.asm +++ b/scripts/route15.asm @@ -120,52 +120,52 @@ Route15TrainerHeader9: ; 5984b (16:584b) db $ff Route15Text1: ; 59858 (16:5858) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader0 jr Route15TalkToTrainer Route15Text2: ; 5985e (16:585e) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader1 jr Route15TalkToTrainer Route15Text3: ; 59864 (16:5864) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader2 jr Route15TalkToTrainer Route15Text4: ; 5986a (16:586a) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader3 jr Route15TalkToTrainer Route15Text5: ; 59870 (16:5870) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader4 jr Route15TalkToTrainer Route15Text6: ; 59876 (16:5876) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader5 jr Route15TalkToTrainer Route15Text7: ; 5987c (16:587c) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader6 jr Route15TalkToTrainer Route15Text8: ; 59882 (16:5882) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader7 jr Route15TalkToTrainer Route15Text9: ; 59888 (16:5888) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader8 jr Route15TalkToTrainer Route15Text10: ; 5988e (16:588e) - db $8 ; asm + TX_ASM ld hl, Route15TrainerHeader9 Route15TalkToTrainer: ; 59892 (16:5892) call TalkToTrainer diff --git a/scripts/route15gateupstairs.asm b/scripts/route15gateupstairs.asm index 1e581cc3..05bcbeea 100755 --- a/scripts/route15gateupstairs.asm +++ b/scripts/route15gateupstairs.asm @@ -6,7 +6,7 @@ Route15GateUpstairsTextPointers: ; 4964d (12:564d) dw Route15GateUpstairsText2 Route15GateUpstairsText1: ; 49651 (12:5651) - db $8 + TX_ASM ld a, [wd7dd] bit 0, a jr nz, .asm_49683 @@ -37,7 +37,7 @@ Route15GateUpstairsText_4968c: ; 4968c (12:568c) db "@" Route15GateUpstairsText2: ; 49691 (12:5691) - db $8 + TX_ASM ld hl, Route15GateUpstairsText_49698 jp Route12GateUpstairsScript_495c9 diff --git a/scripts/route16.asm b/scripts/route16.asm index 6091e416..b6c49a96 100755 --- a/scripts/route16.asm +++ b/scripts/route16.asm @@ -134,7 +134,7 @@ Route16TrainerHeader5: ; 59a0b (16:5a0b) db $ff Route16Text1: ; 59a18 (16:5a18) - db $08 ; asm + TX_ASM ld hl, Route16TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -152,7 +152,7 @@ Route16AfterBattleText1: ; 59a2c (16:5a2c) db "@" Route16Text2: ; 59a31 (16:5a31) - db $08 ; asm + TX_ASM ld hl, Route16TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -170,7 +170,7 @@ Route16AfterBattleText2: ; 59a45 (16:5a45) db "@" Route16Text3: ; 59a4a (16:5a4a) - db $08 ; asm + TX_ASM ld hl, Route16TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -188,7 +188,7 @@ Route16AfterBattleText3: ; 59a5e (16:5a5e) db "@" Route16Text4: ; 59a63 (16:5a63) - db $08 ; asm + TX_ASM ld hl, Route16TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -206,7 +206,7 @@ Route16AfterBattleText4: ; 59a77 (16:5a77) db "@" Route16Text5: ; 59a7c (16:5a7c) - db $08 ; asm + TX_ASM ld hl, Route16TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -224,7 +224,7 @@ Route16AfterBattleText5: ; 59a90 (16:5a90) db "@" Route16Text6: ; 59a95 (16:5a95) - db $08 ; asm + TX_ASM ld hl, Route16TrainerHeader5 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route16gate.asm b/scripts/route16gate.asm index f631d0ec..d245e249 100755 --- a/scripts/route16gate.asm +++ b/scripts/route16gate.asm @@ -92,7 +92,7 @@ Route16GateTextPointers: ; 4975a (12:575a) dw Route16GateText3 Route16GateText1: ; 49760 (12:5760) - db $08 ; asm + TX_ASM call Route16GateScript_49755 jr z, .asm_0bdf3 ld hl, Route16GateText_4977c diff --git a/scripts/route16gateupstairs.asm b/scripts/route16gateupstairs.asm index 0515e8d9..6027d57b 100755 --- a/scripts/route16gateupstairs.asm +++ b/scripts/route16gateupstairs.asm @@ -8,7 +8,7 @@ Route16GateUpstairsTextPointers: ; 4980e (12:580e) dw Route16GateUpstairsText4 Route16GateUpstairsText1: ; 49816 (12:5816) - db $08 ; asm + TX_ASM ld hl, Route16GateUpstairsText_49820 call PrintText jp TextScriptEnd @@ -18,7 +18,7 @@ Route16GateUpstairsText_49820: ; 49820 (12:5820) db "@" Route16GateUpstairsText2: ; 49825 (12:5825) - db $08 ; asm + TX_ASM ld hl, Route16GateUpstairsText_4982f call PrintText jp TextScriptEnd @@ -28,7 +28,7 @@ Route16GateUpstairsText_4982f: ; 4982f (12:582f) db "@" Route16GateUpstairsText3: ; 49834 (12:5834) - db $8 + TX_ASM ld hl, Route16GateUpstairsText_4983b jp Route12GateUpstairsScript_495c9 @@ -37,7 +37,7 @@ Route16GateUpstairsText_4983b: ; 4983b (12:583b) db "@" Route16GateUpstairsText4: ; 49840 (12:5840) - db $8 + TX_ASM ld hl, Route16GateUpstairsText_49847 jp Route12GateUpstairsScript_495c9 diff --git a/scripts/route16house.asm b/scripts/route16house.asm index a3d61281..5035b190 100755 --- a/scripts/route16house.asm +++ b/scripts/route16house.asm @@ -6,7 +6,7 @@ Route16HouseTextPointers: ; 1e5fb (7:65fb) dw Route16HouseText2 Route16HouseText1: ; 1e5ff (7:65ff) - db $08 ; asm + TX_ASM ld a, [wd7e0] bit 6, a ld hl, HM02ExplanationText @@ -43,7 +43,7 @@ HM02NoRoomText: ; 1e63b (7:663b) db "@" Route16HouseText2: ; 1e640 (7:6640) - db $08 ; asm + TX_ASM ld hl, Route16HouseText_1e652 call PrintText ld a, FEAROW diff --git a/scripts/route17.asm b/scripts/route17.asm index f528f0d6..8de70c3b 100755 --- a/scripts/route17.asm +++ b/scripts/route17.asm @@ -124,7 +124,7 @@ Route17TrainerHeader9: ; 55c1f (15:5c1f) db $ff Route17Text1: ; 55c2c (15:5c2c) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -142,7 +142,7 @@ Route17AfterBattleText1: ; 55c40 (15:5c40) db "@" Route17Text2: ; 55c45 (15:5c45) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -160,7 +160,7 @@ Route17AfterBattleText2: ; 55c59 (15:5c59) db "@" Route17Text3: ; 55c5e (15:5c5e) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -178,7 +178,7 @@ Route17AfterBattleText3: ; 55c72 (15:5c72) db "@" Route17Text4: ; 55c77 (15:5c77) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -196,7 +196,7 @@ Route17AfterBattleText4: ; 55c8b (15:5c8b) db "@" Route17Text5: ; 55c90 (15:5c90) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -214,7 +214,7 @@ Route17AfterBattleText5: ; 55ca4 (15:5ca4) db "@" Route17Text6: ; 55ca9 (15:5ca9) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -232,7 +232,7 @@ Route17AfterBattleText6: ; 55cbd (15:5cbd) db "@" Route17Text7: ; 55cc2 (15:5cc2) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -250,7 +250,7 @@ Route17AfterBattleText7: ; 55cd6 (15:5cd6) db "@" Route17Text8: ; 55cdb (15:5cdb) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader7 call TalkToTrainer jp TextScriptEnd @@ -268,7 +268,7 @@ Route17AfterBattleText8: ; 55cef (15:5cef) db "@" Route17Text9: ; 55cf4 (15:5cf4) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader8 call TalkToTrainer jp TextScriptEnd @@ -286,7 +286,7 @@ Route17AfterBattleText9: ; 55d08 (15:5d08) db "@" Route17Text10: ; 55d0d (15:5d0d) - db $08 ; asm + TX_ASM ld hl, Route17TrainerHeader9 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route18.asm b/scripts/route18.asm index 85c58d4c..80242169 100755 --- a/scripts/route18.asm +++ b/scripts/route18.asm @@ -50,7 +50,7 @@ Route18TrainerHeader2: ; 59b02 (16:5b02) db $ff Route18Text1: ; 59b0f (16:5b0f) - db $08 ; asm + TX_ASM ld hl, Route18TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -68,7 +68,7 @@ Route18AfterBattleText1: ; 59b23 (16:5b23) db "@" Route18Text2: ; 59b28 (16:5b28) - db $08 ; asm + TX_ASM ld hl, Route18TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -86,7 +86,7 @@ Route18AfterBattleText2: ; 59b3c (16:5b3c) db "@" Route18Text3: ; 59b41 (16:5b41) - db $08 ; asm + TX_ASM ld hl, Route18TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route18gate.asm b/scripts/route18gate.asm index fae15e7b..02f7b68c 100755 --- a/scripts/route18gate.asm +++ b/scripts/route18gate.asm @@ -87,7 +87,7 @@ Route18GateTextPointers: ; 4990d (12:590d) dw Route18GateText2 Route18GateText1: ; 49911 (12:5911) - db $08 ; asm + TX_ASM call Route16GateScript_49755 jr z, .asm_3c84d ld hl, Route18GateText_4992d diff --git a/scripts/route18gateupstairs.asm b/scripts/route18gateupstairs.asm index 8d0c3638..7fc76eda 100755 --- a/scripts/route18gateupstairs.asm +++ b/scripts/route18gateupstairs.asm @@ -7,14 +7,14 @@ Route18GateUpstairsTextPointers: ; 49978 (12:5978) dw Route18GateUpstairsText3 Route18GateUpstairsText1: ; 4997e (12:597e) - db $08 ; asm + TX_ASM ld a, $5 ld [wWhichTrade], a predef DoInGameTradeDialogue jp TextScriptEnd Route18GateUpstairsText2: ; 4998c (12:598c) - db $8 + TX_ASM ld hl, Route18GateUpstairsText_49993 jp Route12GateUpstairsScript_495c9 @@ -23,7 +23,7 @@ Route18GateUpstairsText_49993: ; 49993 (12:5993) db "@" Route18GateUpstairsText3: ; 49998 (12:5998) - db $8 + TX_ASM ld hl, Route18GateUpstairsText_4999f jp Route12GateUpstairsScript_495c9 diff --git a/scripts/route19.asm b/scripts/route19.asm index 6f8781b3..0265d2a3 100755 --- a/scripts/route19.asm +++ b/scripts/route19.asm @@ -119,61 +119,61 @@ Route19TrainerHeader9: ; 55ddf (15:5ddf) db $ff Route19Text1: ; 55dec (15:5dec) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route19Text2: ; 55df6 (15:5df6) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader1 call TalkToTrainer jp TextScriptEnd Route19Text3: ; 55e00 (15:5e00) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route19Text4: ; 55e0a (15:5e0a) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route19Text5: ; 55e14 (15:5e14) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route19Text6: ; 55e1e (15:5e1e) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route19Text7: ; 55e28 (15:5e28) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader6 call TalkToTrainer jp TextScriptEnd Route19Text8: ; 55e32 (15:5e32) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader7 call TalkToTrainer jp TextScriptEnd Route19Text9: ; 55e3c (15:5e3c) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader8 call TalkToTrainer jp TextScriptEnd Route19Text10: ; 55e46 (15:5e46) - db $08 ; asm + TX_ASM ld hl, Route19TrainerHeader9 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route20.asm b/scripts/route20.asm index 0f8b9eae..085a6c18 100755 --- a/scripts/route20.asm +++ b/scripts/route20.asm @@ -175,61 +175,61 @@ Route20TrainerHeader10: ; 50da6 (14:4da6) db $ff Route20Text1: ; 50db3 (14:4db3) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route20Text2: ; 50dbd (14:4dbd) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route20Text3: ; 50dc7 (14:4dc7) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route20Text4: ; 50dd1 (14:4dd1) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route20Text5: ; 50ddb (14:4ddb) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route20Text6: ; 50de5 (14:4de5) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader6 call TalkToTrainer jp TextScriptEnd Route20Text7: ; 50def (14:4def) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader7 call TalkToTrainer jp TextScriptEnd Route20Text8: ; 50df9 (14:4df9) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader8 call TalkToTrainer jp TextScriptEnd Route20Text9: ; 50e03 (14:4e03) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader9 call TalkToTrainer jp TextScriptEnd Route20Text10: ; 50e0d (14:4e0d) - db $08 ; asm + TX_ASM ld hl, Route20TrainerHeader10 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route21.asm b/scripts/route21.asm index d98c38c4..cbb5ea7b 100755 --- a/scripts/route21.asm +++ b/scripts/route21.asm @@ -108,55 +108,55 @@ Route21TrainerHeader8: ; 55f76 (15:5f76) db $ff Route21Text1: ; 55f83 (15:5f83) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route21Text2: ; 55f8d (15:5f8d) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader1 call TalkToTrainer jp TextScriptEnd Route21Text3: ; 55f97 (15:5f97) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route21Text4: ; 55fa1 (15:5fa1) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route21Text5: ; 55fab (15:5fab) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route21Text6: ; 55fb5 (15:5fb5) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route21Text7: ; 55fbf (15:5fbf) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader6 call TalkToTrainer jp TextScriptEnd Route21Text8: ; 55fc9 (15:5fc9) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader7 call TalkToTrainer jp TextScriptEnd Route21Text9: ; 55fd3 (15:5fd3) - db $08 ; asm + TX_ASM ld hl, Route21TrainerHeader8 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route22.asm b/scripts/route22.asm index 66df3bb2..88f69bea 100755 --- a/scripts/route22.asm +++ b/scripts/route22.asm @@ -367,7 +367,7 @@ Route22TextPointers: ; 51175 (14:5175) dw Route22FrontGateText Route22Text1: ; 5117b (14:517b) - db $08 ; asm + TX_ASM ld a, [wd7eb] bit 5, a jr z, .asm_5118b @@ -381,7 +381,7 @@ Route22Text1: ; 5117b (14:517b) jp TextScriptEnd Route22Text2: ; 51194 (14:5194) - db $08 ; asm + TX_ASM ld a, [wd7eb] bit 6, a jr z, .asm_511a4 diff --git a/scripts/route22gate.asm b/scripts/route22gate.asm index 0d3c3489..4b099bb2 100755 --- a/scripts/route22gate.asm +++ b/scripts/route22gate.asm @@ -57,7 +57,7 @@ Route22GateTextPointers: ; 1e6df (7:66df) dw Route22GateText1 Route22GateText1: ; 1e6e1 (7:66e1) - db $8 + TX_ASM ld a, [W_OBTAINEDBADGES] bit 0, a jr nz, .asm_1e6f6 @@ -76,7 +76,7 @@ Route22GateText1: ; 1e6e1 (7:66e1) Route22GateText_1e704: ; 1e704 (7:6704) TX_FAR _Route22GateText_1e704 - db $8 + TX_ASM ld a, (SFX_02_51 - SFX_Headers_02) / 3 call PlaySoundWaitForCurrent call WaitForSoundToFinish diff --git a/scripts/route23.asm b/scripts/route23.asm index 937b5a26..aaa85822 100755 --- a/scripts/route23.asm +++ b/scripts/route23.asm @@ -146,43 +146,43 @@ Route23TextPointers: ; 512f7 (14:52f7) dw Route23Text8 Route23Text1: ; 51307 (14:5307) - db $08 ; asm + TX_ASM ld a, $6 call Route23Script_51346 jp TextScriptEnd Route23Text2: ; 51310 (14:5310) - db $08 ; asm + TX_ASM ld a, $5 call Route23Script_51346 jp TextScriptEnd Route23Text3: ; 51319 (14:5319) - db $08 ; asm + TX_ASM ld a, $4 call Route23Script_51346 jp TextScriptEnd Route23Text4: ; 51322 (14:5322) - db $08 ; asm + TX_ASM ld a, $3 call Route23Script_51346 jp TextScriptEnd Route23Text5: ; 5132b (14:532b) - db $08 ; asm + TX_ASM ld a, $2 call Route23Script_51346 jp TextScriptEnd Route23Text6: ; 51334 (14:5334) - db $08 ; asm + TX_ASM ld a, $1 call Route23Script_51346 jp TextScriptEnd Route23Text7: ; 5133d (14:533d) - db $8 + TX_ASM ld a, $0 call Route23Script_51346 jp TextScriptEnd @@ -223,7 +223,7 @@ Route23Script_51388: ; 51388 (14:5388) VictoryRoadGuardText1: ; 5138e (14:538e) TX_FAR _VictoryRoadGuardText1 - db $08 ; asm + TX_ASM ld a, (SFX_02_51 - SFX_Headers_02) / 3 call PlaySoundWaitForCurrent call WaitForSoundToFinish diff --git a/scripts/route24.asm b/scripts/route24.asm index abfea174..24866ed7 100755 --- a/scripts/route24.asm +++ b/scripts/route24.asm @@ -147,7 +147,7 @@ Route24TrainerHeader6: ; 51497 (14:5497) db $ff Route24Text1: ; 514a4 (14:54a4) - db $8 + TX_ASM ld hl, wd7f0 res 1, [hl] ld a, [wd7ef] @@ -218,37 +218,37 @@ Route24Text_51530: ; 51530 (14:5530) db "@" Route24Text2: ; 51535 (14:5535) - db $08 ; asm + TX_ASM ld hl, Route24TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route24Text3: ; 5153f (14:553f) - db $08 ; asm + TX_ASM ld hl, Route24TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route24Text4: ; 51549 (14:5549) - db $08 ; asm + TX_ASM ld hl, Route24TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route24Text5: ; 51553 (14:5553) - db $08 ; asm + TX_ASM ld hl, Route24TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route24Text6: ; 5155d (14:555d) - db $08 ; asm + TX_ASM ld hl, Route24TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route24Text7: ; 51567 (14:5567) - db $08 ; asm + TX_ASM ld hl, Route24TrainerHeader6 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route25.asm b/scripts/route25.asm index 0c827802..383652c8 100755 --- a/scripts/route25.asm +++ b/scripts/route25.asm @@ -139,55 +139,55 @@ Route25TrainerHeader9: ; 5169e (14:569e) db $ff Route25Text1: ; 516ab (14:56ab) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route25Text2: ; 516b5 (14:56b5) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route25Text3: ; 516bf (14:56bf) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route25Text4: ; 516c9 (14:56c9) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route25Text5: ; 516d3 (14:56d3) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route25Text6: ; 516dd (14:56dd) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader6 call TalkToTrainer jp TextScriptEnd Route25Text7: ; 516e7 (14:56e7) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader7 call TalkToTrainer jp TextScriptEnd Route25Text8: ; 516f1 (14:56f1) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader8 call TalkToTrainer jp TextScriptEnd Route25Text9: ; 516fb (14:56fb) - db $08 ; asm + TX_ASM ld hl, Route25TrainerHeader9 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route2gate.asm b/scripts/route2gate.asm index 9d29a311..7850cbc9 100755 --- a/scripts/route2gate.asm +++ b/scripts/route2gate.asm @@ -6,7 +6,7 @@ Route2GateTextPointers: ; 5d5d7 (17:55d7) dw Route2GateText2 Route2GateText1: ; 5d5db (17:55db) - db $08 ; asm + TX_ASM ld a, [wd7c2] bit 0, a jr nz, .asm_5d60d diff --git a/scripts/route2house.asm b/scripts/route2house.asm index ba13605b..d1312c91 100755 --- a/scripts/route2house.asm +++ b/scripts/route2house.asm @@ -10,7 +10,7 @@ Route2HouseText1: ; 1def4 (7:5ef4) db "@" Route2HouseText2: ; 1def9 (7:5ef9) - db $08 ; asm + TX_ASM ld a, $1 ld [wWhichTrade], a predef DoInGameTradeDialogue diff --git a/scripts/route3.asm b/scripts/route3.asm index 6f9d0e2c..c39a5435 100755 --- a/scripts/route3.asm +++ b/scripts/route3.asm @@ -104,7 +104,7 @@ Route3Text1: ; 55586 (15:5586) db "@" Route3Text2: ; 5558b (15:558b) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -122,7 +122,7 @@ Route3AfterBattleText1: ; 5559f (15:559f) db "@" Route3Text3: ; 555a4 (15:55a4) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -140,7 +140,7 @@ Route3AfterBattleText2: ; 555b8 (15:55b8) db "@" Route3Text4: ; 555bd (15:55bd) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -158,7 +158,7 @@ Route3AfterBattleText3: ; 555d1 (15:55d1) db "@" Route3Text5: ; 555d6 (15:55d6) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -176,7 +176,7 @@ Route3AfterBattleText4: ; 555ea (15:55ea) db "@" Route3Text6: ; 555ef (15:55ef) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -194,7 +194,7 @@ Route3AfterBattleText5: ; 55603 (15:5603) db "@" Route3Text7: ; 55608 (15:5608) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -212,7 +212,7 @@ Route3AfterBattleText6: ; 5561c (15:561c) db "@" Route3Text8: ; 55621 (15:5621) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader7 call TalkToTrainer jp TextScriptEnd @@ -230,7 +230,7 @@ Route3AfterBattleText7: ; 55635 (15:5635) db "@" Route3Text9: ; 5563a (15:563a) - db $08 ; asm + TX_ASM ld hl, Route3TrainerHeader8 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route4.asm b/scripts/route4.asm index f9031ad8..c4a1e956 100755 --- a/scripts/route4.asm +++ b/scripts/route4.asm @@ -37,7 +37,7 @@ Route4Text1: ; 5568a (15:568a) db "@" Route4Text2: ; 5568f (15:568f) - db $08 ; asm + TX_ASM ld hl, Route4TrainerHeader0 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route5gate.asm b/scripts/route5gate.asm index 1a1c6b9c..72f226e7 100755 --- a/scripts/route5gate.asm +++ b/scripts/route5gate.asm @@ -69,7 +69,7 @@ Route8GateText1: ; 1dfaa (7:5faa) Route7GateText1: ; 1dfaa (7:5faa) Route6GateText1: ; 1dfaa (7:5faa) Route5GateText1: ; 1dfaa (7:5faa) - db $8 + TX_ASM ld a, [wd728] bit 6, a jr nz, .asm_88856 diff --git a/scripts/route6.asm b/scripts/route6.asm index 733c5eac..51116390 100755 --- a/scripts/route6.asm +++ b/scripts/route6.asm @@ -79,7 +79,7 @@ Route6TrainerHeader5: ; 59113 (16:5113) db $ff Route6Text1: ; 59120 (16:5120) - db $8 + TX_ASM ld hl, Route6TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -97,7 +97,7 @@ Route6AfterBattleText1: ; 59134 (16:5134) db "@" Route6Text2: ; 59139 (16:5139) - db $08 ; asm + TX_ASM ld hl, Route6TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -111,7 +111,7 @@ Route6EndBattleText2: ; 59148 (16:5148) db "@" Route6Text3: ; 5914d (16:514d) - db $08 ; asm + TX_ASM ld hl, Route6TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -129,7 +129,7 @@ Route6AfterBattleText3: ; 59161 (16:5161) db "@" Route6Text4: ; 59166 (16:5166) - db $08 ; asm + TX_ASM ld hl, Route6TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -147,7 +147,7 @@ Route6AfterBattleText4: ; 5917a (16:517a) db "@" Route6Text5: ; 5917f (16:517f) - db $08 ; asm + TX_ASM ld hl, Route6TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -165,7 +165,7 @@ Route6AfterBattleText5: ; 59193 (16:5193) db "@" Route6Text6: ; 59198 (16:5198) - db $08 ; asm + TX_ASM ld hl, Route6TrainerHeader5 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route8.asm b/scripts/route8.asm index 143af7cd..8d589c90 100755 --- a/scripts/route8.asm +++ b/scripts/route8.asm @@ -109,7 +109,7 @@ Route8TrainerHeader8: ; 59243 (16:5243) db $ff Route8Text1: ; 59250 (16:5250) - db $8 + TX_ASM ld hl, Route8TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -127,7 +127,7 @@ Route8AfterBattleText1: ; 59264 (16:5264) db "@" Route8Text2: ; 59269 (16:5269) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -145,7 +145,7 @@ Route8AfterBattleText2: ; 5927d (16:527d) db "@" Route8Text3: ; 59282 (16:5282) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -163,7 +163,7 @@ Route8AfterBattleText3: ; 59296 (16:5296) db "@" Route8Text4: ; 5929b (16:529b) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -181,7 +181,7 @@ Route8AfterBattleText4: ; 592af (16:52af) db "@" Route8Text5: ; 592b4 (16:52b4) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -199,7 +199,7 @@ Route8AfterBattleText5: ; 592c8 (16:52c8) db "@" Route8Text6: ; 592cd (16:52cd) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -217,7 +217,7 @@ Route8AfterBattleText6: ; 592e1 (16:52e1) db "@" Route8Text7: ; 592e6 (16:52e6) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -235,7 +235,7 @@ Route8AfterBattleText7: ; 592fa (16:52fa) db "@" Route8Text8: ; 592ff (16:52ff) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader7 call TalkToTrainer jp TextScriptEnd @@ -253,7 +253,7 @@ Route8AfterBattleText8: ; 59313 (16:5313) db "@" Route8Text9: ; 59318 (16:5318) - db $08 ; asm + TX_ASM ld hl, Route8TrainerHeader8 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route9.asm b/scripts/route9.asm index 67b04e9a..539e1a3f 100755 --- a/scripts/route9.asm +++ b/scripts/route9.asm @@ -110,47 +110,47 @@ Route9TrainerHeader9: ; 5574b (15:574b) db $ff Route9Text1: ; 55758 (15:5758) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader0 jr Route9TalkToTrainer Route9Text2: ; 5575e (15:575e) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader2 jr Route9TalkToTrainer Route9Text3: ; 55764 (15:5764) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader3 jr Route9TalkToTrainer Route9Text4: ; 5576a (15:576a) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader4 jr Route9TalkToTrainer Route9Text5: ; 55770 (15:5770) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader5 jr Route9TalkToTrainer Route9Text6: ; 55776 (15:5776) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader6 jr Route9TalkToTrainer Route9Text7: ; 5577c (15:577c) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader7 jr Route9TalkToTrainer Route9Text8: ; 55782 (15:5782) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader8 jr Route9TalkToTrainer Route9Text9: ; 55788 (15:5788) - db $8 ; asm + TX_ASM ld hl, Route9TrainerHeader9 Route9TalkToTrainer: ; 5578c (15:578c) call TalkToTrainer diff --git a/scripts/safarizoneentrance.asm b/scripts/safarizoneentrance.asm index 5d350abe..6b9029f6 100755 --- a/scripts/safarizoneentrance.asm +++ b/scripts/safarizoneentrance.asm @@ -146,7 +146,7 @@ SafariZoneEntranceTextPointers: ; 752b9 (1d:52b9) .SafariZoneEntranceText4 TX_FAR SafariZoneEntranceText_9e6e4 - db $8 + TX_ASM ld a, $13 ld [wTextBoxID],a call DisplayTextBoxID @@ -226,7 +226,7 @@ SafariZoneEntranceTextPointers: ; 752b9 (1d:52b9) .SafariZoneEntranceText5 TX_FAR SafariZoneEntranceText_9e814 - db $8 + TX_ASM call YesNoChoice ld a,[wCurrentMenuItem] and a @@ -272,7 +272,7 @@ SafariZoneEntranceTextPointers: ; 752b9 (1d:52b9) db "@" .SafariZoneEntranceText2 - db $08 ; asm + TX_ASM ld hl,.FirstTimeQuestionText call PrintText call YesNoChoice diff --git a/scripts/safarizonesecrethouse.asm b/scripts/safarizonesecrethouse.asm index 2a91a1bb..b1dd95d3 100755 --- a/scripts/safarizonesecrethouse.asm +++ b/scripts/safarizonesecrethouse.asm @@ -5,7 +5,7 @@ SafariZoneSecretHouseTextPointers: ; 4a31a (12:631a) dw SafariZoneSecretHouseText1 SafariZoneSecretHouseText1: ; 4a31c (12:631c) - db $08 ; asm + TX_ASM ld a, [wd857] bit 0, a jr nz, .asm_20a9b diff --git a/scripts/saffrongym.asm b/scripts/saffrongym.asm index 4739466e..9c17a63c 100755 --- a/scripts/saffrongym.asm +++ b/scripts/saffrongym.asm @@ -157,7 +157,7 @@ SaffronGymTrainerHeader6: ; 5d10b (17:510b) db $ff SaffronGymText1: ; 5d118 (17:5118) - db $08 ; asm + TX_ASM ld a, [wd7b3] bit 1, a jr z, .asm_5d134 @@ -219,49 +219,49 @@ SaffronGymText12: ; 5d182 (17:5182) db "@" SaffronGymText2: ; 5d187 (17:5187) - db $08 ; asm + TX_ASM ld hl, SaffronGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd SaffronGymText3: ; 5d191 (17:5191) - db $08 ; asm + TX_ASM ld hl, SaffronGymTrainerHeader1 call TalkToTrainer jp TextScriptEnd SaffronGymText4: ; 5d19b (17:519b) - db $08 ; asm + TX_ASM ld hl, SaffronGymTrainerHeader2 call TalkToTrainer jp TextScriptEnd SaffronGymText5: ; 5d1a5 (17:51a5) - db $08 ; asm + TX_ASM ld hl, SaffronGymTrainerHeader3 call TalkToTrainer jp TextScriptEnd SaffronGymText6: ; 5d1af (17:51af) - db $08 ; asm + TX_ASM ld hl, SaffronGymTrainerHeader4 call TalkToTrainer jp TextScriptEnd SaffronGymText7: ; 5d1b9 (17:51b9) - db $08 ; asm + TX_ASM ld hl, SaffronGymTrainerHeader5 call TalkToTrainer jp TextScriptEnd SaffronGymText8: ; 5d1c3 (17:51c3) - db $08 ; asm + TX_ASM ld hl, SaffronGymTrainerHeader6 call TalkToTrainer jp TextScriptEnd SaffronGymText9: ; 5d1cd (17:51cd) - db $08 ; asm + TX_ASM ld a, [wd7b3] bit 1, a jr nz, .asm_5d1dd diff --git a/scripts/saffronhouse1.asm b/scripts/saffronhouse1.asm index 39a70ebf..3aced3c5 100755 --- a/scripts/saffronhouse1.asm +++ b/scripts/saffronhouse1.asm @@ -13,7 +13,7 @@ SaffronHouse1Text1: ; 1dde8 (7:5de8) SaffronHouse1Text2: ; 1dded (7:5ded) TX_FAR _SaffronHouse1Text2 - db $8 + TX_ASM ld a, PIDGEY call PlayCry jp TextScriptEnd diff --git a/scripts/saffronhouse2.asm b/scripts/saffronhouse2.asm index 5c1e0e41..b7d8ed26 100755 --- a/scripts/saffronhouse2.asm +++ b/scripts/saffronhouse2.asm @@ -5,7 +5,7 @@ SaffronHouse2TextPointers: ; 1de3f (7:5e3f) dw SaffronHouse2Text1 SaffronHouse2Text1: ; 1de41 (7:5e41) - db $08 ; asm + TX_ASM ld a, [wd7bd] bit 0, a jr nz, .asm_9e72b diff --git a/scripts/seafoamislands5.asm b/scripts/seafoamislands5.asm index eff92886..cbed0276 100755 --- a/scripts/seafoamislands5.asm +++ b/scripts/seafoamislands5.asm @@ -154,7 +154,7 @@ SeafoamIslands5TrainerHeader0: ; 46886 (11:6886) db $ff SeafoamIslands5Text3: ; 46893 (11:6893) - db $08 ; asm + TX_ASM ld hl, SeafoamIslands5TrainerHeader0 call TalkToTrainer ld a, $4 @@ -163,7 +163,7 @@ SeafoamIslands5Text3: ; 46893 (11:6893) SeafoamIslands5BattleText2: ; 468a2 (11:68a2) TX_FAR _SeafoamIslands5BattleText2 - db $8 + TX_ASM ld a, ARTICUNO call PlayCry call WaitForSoundToFinish diff --git a/scripts/silphco10.asm b/scripts/silphco10.asm index 2a4afe72..46630014 100755 --- a/scripts/silphco10.asm +++ b/scripts/silphco10.asm @@ -70,19 +70,19 @@ SilphCo10TrainerHeader1: ; 5a19e (16:619e) db $ff SilphCo10Text1: ; 5a1ab (16:61ab) - db $08 ; asm + TX_ASM ld hl, SilphCo10TrainerHeader0 call TalkToTrainer jp TextScriptEnd SilphCo10Text2: ; 5a1b5 (16:61b5) - db $08 ; asm + TX_ASM ld hl, SilphCo10TrainerHeader1 call TalkToTrainer jp TextScriptEnd SilphCo10Text3: ; 5a1bf (16:61bf) - db $08 ; asm + TX_ASM ld a, [wd838] bit 7, a ld hl, SilphCo10Text_5a1d8 diff --git a/scripts/silphco11.asm b/scripts/silphco11.asm index f625d419..a0d85483 100755 --- a/scripts/silphco11.asm +++ b/scripts/silphco11.asm @@ -302,7 +302,7 @@ SilphCo11TrainerHeader1: ; 622cf (18:62cf) db $ff SilphCo11Text1: ; 622dc (18:62dc) - db $08 ; asm + TX_ASM ld a, [wd838] bit 5, a jp nz, .asm_62308 @@ -359,7 +359,7 @@ SilphCo11Text6: ; 62335 (18:6335) db "@" SilphCo11Text4: ; 6233a (18:633a) - db $08 ; asm + TX_ASM ld hl, SilphCo11TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -377,7 +377,7 @@ SilphCo11AfterBattleText1: ; 6234e (18:634e) db "@" SilphCo11Text5: ; 62353 (18:6353) - db $08 ; asm + TX_ASM ld hl, SilphCo11TrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -395,7 +395,7 @@ SilphCo11AfterBattleText2: ; 62367 (18:6367) db "@" SilphCo10Text_6236c: ; 6236c (18:636c) - db $8 + TX_ASM ld hl, SilphCo10Text_6237b call PrintText ld a, PORYGON diff --git a/scripts/silphco2.asm b/scripts/silphco2.asm index 906e4d56..ee0bd150 100755 --- a/scripts/silphco2.asm +++ b/scripts/silphco2.asm @@ -137,7 +137,7 @@ SilphCo2TrainerHeader3: ; 59db4 (16:5db4) db $ff SilphCo2Text1: ; 59dc1 (16:5dc1) - db $08 ; asm + TX_ASM ld a, [wd826] bit 7, a jr nz, .asm_59de4 @@ -174,25 +174,25 @@ TM36NoRoomText: ; 59dfd (16:5dfd) db "@" SilphCo2Text2: ; 59e02 (16:5e02) - db $08 ; asm + TX_ASM ld hl, SilphCo2TrainerHeader0 call TalkToTrainer jp TextScriptEnd SilphCo2Text3: ; 59e0c (16:5e0c) - db $08 ; asm + TX_ASM ld hl, SilphCo2TrainerHeader1 call TalkToTrainer jp TextScriptEnd SilphCo2Text4: ; 59e16 (16:5e16) - db $08 ; asm + TX_ASM ld hl, SilphCo2TrainerHeader2 call TalkToTrainer jp TextScriptEnd SilphCo2Text5: ; 59e20 (16:5e20) - db $08 ; asm + TX_ASM ld hl, SilphCo2TrainerHeader3 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/silphco3.asm b/scripts/silphco3.asm index 13eb9e84..bc36ed39 100755 --- a/scripts/silphco3.asm +++ b/scripts/silphco3.asm @@ -82,7 +82,7 @@ SilphCo3TrainerHeader1: ; 59fd8 (16:5fd8) db $ff SilphCo3Text1: ; 59fe5 (16:5fe5) - db $08 ; asm + TX_ASM ld a, [wd838] bit 7, a ld hl, SilphCo3Text_59ffe @@ -101,7 +101,7 @@ SilphCo3Text_59ffe: ; 59ffe (16:5ffe) db "@" SilphCo3Text2: ; 5a003 (16:6003) - db $08 ; asm + TX_ASM ld hl, SilphCo3TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -119,7 +119,7 @@ SilphCo3AfterBattleText1: ; 5a017 (16:6017) db "@" SilphCo3Text3: ; 5a01c (16:601c) - db $08 ; asm + TX_ASM ld hl, SilphCo3TrainerHeader1 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/silphco4.asm b/scripts/silphco4.asm index 18d56587..866afd54 100755 --- a/scripts/silphco4.asm +++ b/scripts/silphco4.asm @@ -130,7 +130,7 @@ SilphCo4TrainerHeader3: ; 19dc6 (6:5dc6) db $ff SilphCo4Text1: ; 19dd3 (6:5dd3) - db $08 ; asm + TX_ASM ld hl, SilphCo4Text_19de0 ld de, SilphCo4Text_19de5 call SilphCo6Script_1a22f @@ -145,7 +145,7 @@ SilphCo4Text_19de5: ; 19de5 (6:5de5) db "@" SilphCo4Text2: ; 19dea (6:5dea) - db $08 ; asm + TX_ASM ld hl, SilphCo4TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -163,7 +163,7 @@ SilphCo4AfterBattleText2: ; 19dfe (6:5dfe) db "@" SilphCo4Text3: ; 19e03 (6:5e03) - db $08 ; asm + TX_ASM ld hl, SilphCo4TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -181,7 +181,7 @@ SilphCo4AfterBattleText3: ; 19e17 (6:5e17) db "@" SilphCo4Text4: ; 19e1c (6:5e1c) - db $08 ; asm + TX_ASM ld hl, SilphCo4TrainerHeader3 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/silphco5.asm b/scripts/silphco5.asm index 4417466d..750072ab 100755 --- a/scripts/silphco5.asm +++ b/scripts/silphco5.asm @@ -121,7 +121,7 @@ Silphco5TrainerHeader4: ; 19ff6 (6:5ff6) db $ff SilphCo5Text1: ; 1a003 (6:6003) - db $08 ; asm + TX_ASM ld hl, SilphCo5Text_1a010 ld de, SilphCo5Text_1a015 call SilphCo6Script_1a22f @@ -136,7 +136,7 @@ SilphCo5Text_1a015: ; 1a015 (6:6015) db "@" SilphCo5Text2: ; 1a01a (6:601a) - db $08 ; asm + TX_ASM ld hl, Silphco5TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -154,7 +154,7 @@ SilphCo5AfterBattleText2: ; 1a02e (6:602e) db "@" SilphCo5Text3: ; 1a033 (6:6033) - db $08 ; asm + TX_ASM ld hl, Silphco5TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -172,7 +172,7 @@ SilphCo5AfterBattleText3: ; 1a047 (6:6047) db "@" SilphCo5Text4: ; 1a04c (6:604c) - db $08 ; asm + TX_ASM ld hl, Silphco5TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -190,7 +190,7 @@ SilphCo5AfterBattleText4: ; 1a060 (6:6060) db "@" SilphCo5Text5: ; 1a065 (6:6065) - db $08 ; asm + TX_ASM ld hl, Silphco5TrainerHeader4 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/silphco6.asm b/scripts/silphco6.asm index 63179fbb..0ff5ee50 100755 --- a/scripts/silphco6.asm +++ b/scripts/silphco6.asm @@ -95,7 +95,7 @@ SilphCo6Script_1a22f: ; 1a22f (6:622f) jp PrintText SilphCo6Text1: ; 1a23d (6:623d) - db $08 ; asm + TX_ASM ld hl, SilphCo6Text_1a24a ld de, SilphCo6Text_1a24f call SilphCo6Script_1a22f @@ -110,7 +110,7 @@ SilphCo6Text_1a24f: ; 1a24f (6:624f) db "@" SilphCo6Text2: ; 1a254 (6:6254) - db $08 ; asm + TX_ASM ld hl, SilphCo6Text_1a261 ld de, SilphCo6Text_1a266 call SilphCo6Script_1a22f @@ -125,7 +125,7 @@ SilphCo6Text_1a266: ; 1a266 (6:6266) db "@" SilphCo6Text3: ; 1a26b (6:626b) - db $08 ; asm + TX_ASM ld hl, SilphCo6Text_1a278 ld de, SilphCo6Text_1a27d call SilphCo6Script_1a22f @@ -140,7 +140,7 @@ SilphCo6Text_1a27d: ; 1a27d (6:627d) db "@" SilphCo6Text4: ; 1a282 (6:6282) - db $08 ; asm + TX_ASM ld hl, SilphCo6Text_1a28f ld de, SilphCo6Text_1a294 call SilphCo6Script_1a22f @@ -155,7 +155,7 @@ SilphCo6Text_1a294: ; 1a294 (6:6294) db "@" SilphCo6Text5: ; 1a299 (6:6299) - db $08 ; asm + TX_ASM ld hl, SilphCo6Text_1a2a6 ld de, SilphCo6Text_1a2ab call SilphCo6Script_1a22f @@ -170,7 +170,7 @@ SilphCo6Text_1a2ab: ; 1a2ab (6:62ab) db "@" SilphCo6Text6: ; 1a2b0 (6:62b0) - db $08 ; asm + TX_ASM ld hl, SilphCo6TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -188,7 +188,7 @@ SilphCo6AfterBattleText2: ; 1a2c4 (6:62c4) db "@" SilphCo6Text7: ; 1a2c9 (6:62c9) - db $08 ; asm + TX_ASM ld hl, SilphCo6TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -206,7 +206,7 @@ SilphCo6AfterBattleText3: ; 1a2dd (6:62dd) db "@" SilphCo6Text8: ; 1a2e2 (6:62e2) - db $08 ; asm + TX_ASM ld hl, SilphCo6TrainerHeader3 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/silphco7.asm b/scripts/silphco7.asm index e6d9bcac..1bb07824 100755 --- a/scripts/silphco7.asm +++ b/scripts/silphco7.asm @@ -307,7 +307,7 @@ SilphCo7TrainerHeader4: ; 51d81 (14:5d81) SilphCo7Text1: ; lapras guy - db $08 ; asm + TX_ASM ld a, [wd72e] bit 0, a ; got lapras? jr z, .givelapras @@ -355,7 +355,7 @@ SilphCo7Text1: db "@" SilphCo7Text2: - db $8 + TX_ASM ld a, [wd838] bit 7, a ; saved silph? jr nz, .savedsilph @@ -377,7 +377,7 @@ SilphCo7Text2: db "@" SilphCo7Text3: - db $08 ; asm + TX_ASM ld a, [wd838] bit 7, a ; saved silph? jr nz, .savedsilph @@ -399,7 +399,7 @@ SilphCo7Text3: db "@" SilphCo7Text4: - db $08 ; asm + TX_ASM ld a, [wd838] bit 7, a ; saved silph? jr nz, .savedsilph @@ -421,7 +421,7 @@ SilphCo7Text4: db "@" SilphCo7Text5: ; 51e50 (14:5e50) - db $08 ; asm + TX_ASM ld hl, SilphCo7TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -439,7 +439,7 @@ SilphCo7AfterBattleText1: ; 51e64 (14:5e64) db "@" SilphCo7Text6: ; 51e69 (14:5e69) - db $08 ; asm + TX_ASM ld hl, SilphCo7TrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -457,7 +457,7 @@ SilphCo7AfterBattleText2: ; 51e7d (14:5e7d) db "@" SilphCo7Text7: ; 51e82 (14:5e82) - db $08 ; asm + TX_ASM ld hl, SilphCo7TrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -475,7 +475,7 @@ SilphCo7AfterBattleText3: ; 51e96 (14:5e96) db "@" SilphCo7Text8: ; 51e9b (14:5e9b) - db $08 ; asm + TX_ASM ld hl, SilphCo7TrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -493,7 +493,7 @@ SilphCo7AfterBattleText4: ; 51eaf (14:5eaf) db "@" SilphCo7Text9: ; 51eb4 (14:5eb4) - db $08 ; asm + TX_ASM ld hl, SilphCo7Text_51ebe call PrintText jp TextScriptEnd diff --git a/scripts/silphco8.asm b/scripts/silphco8.asm index af7369b7..95a1096d 100755 --- a/scripts/silphco8.asm +++ b/scripts/silphco8.asm @@ -113,7 +113,7 @@ SilphCo8TrainerHeader2: ; 5659d (15:659d) db $ff SilphCo8Text1: ; 565aa (15:65aa) - db $08 ; asm + TX_ASM ld a, [wd838] bit 7, a ld hl, SilphCo8Text_565c3 @@ -132,19 +132,19 @@ SilphCo8Text_565c3: ; 565c3 (15:65c3) db "@" SilphCo8Text2: ; 565c8 (15:65c8) - db $08 ; asm + TX_ASM ld hl, SilphCo8TrainerHeader0 call TalkToTrainer jp TextScriptEnd SilphCo8Text3: ; 565d2 (15:65d2) - db $08 ; asm + TX_ASM ld hl, SilphCo8TrainerHeader1 call TalkToTrainer jp TextScriptEnd SilphCo8Text4: ; 565dc (15:65dc) - db $08 ; asm + TX_ASM ld hl, SilphCo8TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/silphco9.asm b/scripts/silphco9.asm index 8f68b390..b19dbde4 100755 --- a/scripts/silphco9.asm +++ b/scripts/silphco9.asm @@ -157,7 +157,7 @@ SilphCo9TrainerHeader2: ; 5d8ab (17:58ab) db $ff SilphCo9Text1: ; 5d8b8 (17:58b8) - db $08 ; asm + TX_ASM ld a, [wd838] bit 7, a jr nz, .asm_5d8dc @@ -189,19 +189,19 @@ SilphCo9Text_5d8ef: ; 5d8ef (17:58ef) db "@" SilphCo9Text2: ; 5d8f4 (17:58f4) - db $08 ; asm + TX_ASM ld hl, SilphCo9TrainerHeader0 call TalkToTrainer jp TextScriptEnd SilphCo9Text3: ; 5d8fe (17:58fe) - db $08 ; asm + TX_ASM ld hl, SilphCo9TrainerHeader1 call TalkToTrainer jp TextScriptEnd SilphCo9Text4: ; 5d908 (17:5908) - db $08 ; asm + TX_ASM ld hl, SilphCo9TrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/silphcoelevator.asm b/scripts/silphcoelevator.asm index 746ad15d..161b5ece 100755 --- a/scripts/silphcoelevator.asm +++ b/scripts/silphcoelevator.asm @@ -70,7 +70,7 @@ SilphCoElevatorTextPointers: ; 45833 (11:5833) dw SilphCoElevatorText1 SilphCoElevatorText1: ; 45835 (11:5835) - db $08 ; asm + TX_ASM call SilphCoElevatorScript_457f1 ld hl, SilphCoElevatorWarpMaps predef Func_1c9c6 diff --git a/scripts/ssanne10.asm b/scripts/ssanne10.asm index 3a14f04d..4dee3bb7 100755 --- a/scripts/ssanne10.asm +++ b/scripts/ssanne10.asm @@ -83,44 +83,44 @@ SSAnne10TrainerHeader5: ; 61dc0 (18:5dc0) db $ff SSAnne10Text1: ; 61dcd (18:5dcd) - db $08 ; asm + TX_ASM ld hl, SSAnne10TrainerHeader0 call TalkToTrainer jp TextScriptEnd SSAnne10Text2: ; 61dd7 (18:5dd7) - db $08 ; asm + TX_ASM ld hl, SSAnne10TrainerHeader1 call TalkToTrainer jp TextScriptEnd SSAnne10Text3: ; 61de1 (18:5de1) - db $08 ; asm + TX_ASM ld hl, SSAnne10TrainerHeader2 call TalkToTrainer jp TextScriptEnd SSAnne10Text4: ; 61deb (18:5deb) - db $08 ; asm + TX_ASM ld hl, SSAnne10TrainerHeader3 call TalkToTrainer jp TextScriptEnd SSAnne10Text5: ; 61df5 (18:5df5) - db $08 ; asm + TX_ASM ld hl, SSAnne10TrainerHeader4 call TalkToTrainer jp TextScriptEnd SSAnne10Text6: ; 61dff (18:5dff) - db $08 ; asm + TX_ASM ld hl, SSAnne10TrainerHeader5 call TalkToTrainer jp TextScriptEnd SSAnne10Text8: ; 61e09 (18:5e09) TX_FAR _SSAnne10Text8 - db $08 ; asm + TX_ASM ld a, MACHOKE call PlayCry jp TextScriptEnd diff --git a/scripts/ssanne2.asm b/scripts/ssanne2.asm index c00c56f7..d540f41b 100755 --- a/scripts/ssanne2.asm +++ b/scripts/ssanne2.asm @@ -178,7 +178,7 @@ SSAnne2Text1: ; 614e1 (18:54e1) db "@" SSAnne2Text2: ; 614e6 (18:54e6) - db $8 + TX_ASM ld hl, SSAnneRivalBeforeBattleText call PrintText ld hl, wd72d diff --git a/scripts/ssanne5.asm b/scripts/ssanne5.asm index 206eadde..063ccbb8 100755 --- a/scripts/ssanne5.asm +++ b/scripts/ssanne5.asm @@ -53,7 +53,7 @@ SSAnne5Text3: ; 616f4 (18:56f4) db "@" SSAnne5Text4: ; 616f9 (18:56f9) - db $08 ; asm + TX_ASM ld hl, SSAnne5TrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -71,7 +71,7 @@ SSAnne5AfterBattleText1: ; 6170d (18:570d) db "@" SSAnne5Text5: ; 61712 (18:5712) - db $08 ; asm + TX_ASM ld hl, SSAnne5TrainerHeader1 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/ssanne6.asm b/scripts/ssanne6.asm index 822e5e38..ee8b6e14 100755 --- a/scripts/ssanne6.asm +++ b/scripts/ssanne6.asm @@ -36,7 +36,7 @@ SSAnne6Text6: ; 617de (18:57de) db "@" SSAnne6Text7: ; 617e3 (18:57e3) - db $08 ; asm + TX_ASM ld hl, SSAnne6Text_61807 call PrintText ldh a, [$d3] diff --git a/scripts/ssanne7.asm b/scripts/ssanne7.asm index 278f8e21..a1fd791a 100755 --- a/scripts/ssanne7.asm +++ b/scripts/ssanne7.asm @@ -16,7 +16,7 @@ SSAnne7TextPointers: ; 618a7 (18:58a7) dw SSAnne7Text3 SSAnne7Text1: ; 618ad (18:58ad) - db $08 ; asm + TX_ASM ld a, [wd803] bit 0, a jr nz, .asm_797c4 @@ -46,7 +46,7 @@ SSAnne7Text1: ; 618ad (18:58ad) SSAnne7RubText: ; 618ec (18:58ec) TX_FAR _SSAnne7RubText - db $8 + TX_ASM ld a, [wc0ef] cp BANK(Music1f_UpdateMusic) ld [wc0f0], a diff --git a/scripts/ssanne8.asm b/scripts/ssanne8.asm index a01c81b4..27c76a2f 100755 --- a/scripts/ssanne8.asm +++ b/scripts/ssanne8.asm @@ -65,32 +65,32 @@ SSAnne8TrainerHeader3: ; 619c9 (18:59c9) db $ff SSAnne8Text1: ; 619d6 (18:59d6) - db $08 ; asm + TX_ASM ld hl, SSAnne8TrainerHeader0 call TalkToTrainer jp TextScriptEnd SSAnne8Text2: ; 619e0 (18:59e0) - db $08 ; asm + TX_ASM ld hl, SSAnne8TrainerHeader1 call TalkToTrainer jp TextScriptEnd SSAnne8Text3: ; 619ea (18:59ea) - db $08 ; asm + TX_ASM ld hl, SSAnne8TrainerHeader2 call TalkToTrainer jp TextScriptEnd SSAnne8Text4: ; 619f4 (18:59f4) - db $08 ; asm + TX_ASM ld hl, SSAnne8TrainerHeader3 call TalkToTrainer jp TextScriptEnd SSAnne8Text8: ; 619fe (18:59fe) TX_FAR _SSAnne8Text8 - db $08 ; asm + TX_ASM ld a, WIGGLYTUFF call PlayCry jp TextScriptEnd diff --git a/scripts/ssanne9.asm b/scripts/ssanne9.asm index 25118b27..6e8b86c6 100755 --- a/scripts/ssanne9.asm +++ b/scripts/ssanne9.asm @@ -70,31 +70,31 @@ SSAnne9TrainerHeader3: ; 61ba8 (18:5ba8) db $ff SSAnne9Text1: ; 61bb5 (18:5bb5) - db $08 ; asm + TX_ASM ld hl, SSAnne9TrainerHeader0 call TalkToTrainer jp TextScriptEnd SSAnne9Text2: ; 61bbf (18:5bbf) - db $08 ; asm + TX_ASM ld hl, SSAnne9TrainerHeader1 call TalkToTrainer jp TextScriptEnd SSAnne9Text3: ; 61bc9 (18:5bc9) - db $08 ; asm + TX_ASM ld hl, SSAnne9TrainerHeader2 call TalkToTrainer jp TextScriptEnd SSAnne9Text4: ; 61bd3 (18:5bd3) - db $08 ; asm + TX_ASM ld hl, SSAnne9TrainerHeader3 call TalkToTrainer jp TextScriptEnd SSAnne9Text5: ; 61bdd (18:5bdd) - db $08 ; asm + TX_ASM call SaveScreenTilesToBuffer1 ld hl, SSAnne9Text_61bf2 call PrintText @@ -108,7 +108,7 @@ SSAnne9Text_61bf2: ; 61bf2 (18:5bf2) db "@" SSAnne9Text7: ; 61bf7 (18:5bf7) - db $08 ; asm + TX_ASM ld hl, SSAnne9Text_61c01 call PrintText jp TextScriptEnd @@ -118,7 +118,7 @@ SSAnne9Text_61c01: ; 61c01 (18:5c01) db "@" SSAnne9Text8: ; 61c06 (18:5c06) - db $08 ; asm + TX_ASM ld hl, SSAnne9Text_61c10 call PrintText jp TextScriptEnd @@ -128,7 +128,7 @@ SSAnne9Text_61c10: ; 61c10 (18:5c10) db "@" SSAnne9Text10: ; 61c15 (18:5c15) - db $08 ; asm + TX_ASM ld hl, SSAnne9Text_61c1f call PrintText jp TextScriptEnd @@ -138,7 +138,7 @@ SSAnne9Text_61c1f: ; 61c1f (18:5c1f) db "@" SSAnne9Text11: ; 61c24 (18:5c24) - db $08 ; asm + TX_ASM ld hl, SSAnne9Text_61c2e call PrintText jp TextScriptEnd @@ -148,7 +148,7 @@ SSAnne9Text_61c2e: ; 61c2e (18:5c2e) db "@" SSAnne9Text12: ; 61c33 (18:5c33) - db $08 ; asm + TX_ASM ld hl, SSAnne9Text_61c3d call PrintText jp TextScriptEnd @@ -158,7 +158,7 @@ SSAnne9Text_61c3d: ; 61c3d (18:5c3d) db "@" SSAnne9Text13: ; 61c42 (18:5c42) - db $08 ; asm + TX_ASM ld hl, SSAnne9Text_61c4c call PrintText jp TextScriptEnd diff --git a/scripts/undergroundpathentranceroute5.asm b/scripts/undergroundpathentranceroute5.asm index 03f1c35d..c93ab7b5 100755 --- a/scripts/undergroundpathentranceroute5.asm +++ b/scripts/undergroundpathentranceroute5.asm @@ -10,7 +10,7 @@ UndergroundPathEntranceRoute5TextPointers: ; 5d6b0 (17:56b0) dw UndergroundPathEntranceRoute5Text1 UndergroundPathEntranceRoute5Text1: ; 5d6b2 (17:56b2) - db $08 ; asm + TX_ASM ld a, $9 ld [wWhichTrade], a predef DoInGameTradeDialogue diff --git a/scripts/unknowndungeon3.asm b/scripts/unknowndungeon3.asm index f21e0c7f..055c9d0f 100755 --- a/scripts/unknowndungeon3.asm +++ b/scripts/unknowndungeon3.asm @@ -30,14 +30,14 @@ UnknownDungeon3TrainerHeader0: ; 45f0f (11:5f0f) db $ff UnknownDungeon3Text1: ; 45f1c (11:5f1c) - db $08 ; asm + TX_ASM ld hl, UnknownDungeon3TrainerHeader0 call TalkToTrainer jp TextScriptEnd UnknownDungeon3MewtwoText: ; 45f26 (11:5f26) TX_FAR _UnknownDungeon3MewtwoText - db $8 + TX_ASM ld a, MEWTWO call PlayCry call WaitForSoundToFinish diff --git a/scripts/vermilioncity.asm b/scripts/vermilioncity.asm index e11a5846..9fd05776 100755 --- a/scripts/vermilioncity.asm +++ b/scripts/vermilioncity.asm @@ -135,7 +135,7 @@ VermilionCityText1: ; 19889 (6:5889) db "@" VermilionCityText2: ; 1988e (6:588e) - db $08 ; asm + TX_ASM ld a, [wd803] bit 2, a jr nz, .asm_1989e @@ -157,7 +157,7 @@ VermilionCityText_198ac: ; 198ac (6:58ac) db "@" VermilionCityText3: ; 198b1 (6:58b1) - db $08 ; asm + TX_ASM ld a, [wd803] bit 2, a jr nz, .asm_198f6 @@ -225,7 +225,7 @@ VermilionCityText4: ; 1991d (6:591d) VermilionCityText5: ; 19922 (6:5922) TX_FAR _VermilionCityText5 - db $08 ; asm + TX_ASM ld a, MACHOP call PlayCry call WaitForSoundToFinish diff --git a/scripts/vermiliongym.asm b/scripts/vermiliongym.asm index 8c136314..81bd1588 100755 --- a/scripts/vermiliongym.asm +++ b/scripts/vermiliongym.asm @@ -135,7 +135,7 @@ VermilionGymTrainerHeader2: ; 5cb10 (17:4b10) db $ff VermilionGymText1: ; 5cb1d (17:4b1d) - db $08 ; asm + TX_ASM ld a, [wd773] bit 7, a jr z, .asm_5cb39 @@ -198,7 +198,7 @@ ReceivedThunderbadgeText: ; 5cb8b (17:4b8b) db "@" VermilionGymText2: ; 5cb90 (17:4b90) - db $08 ; asm + TX_ASM ld hl, VermilionGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -216,7 +216,7 @@ VermilionGymAfterBattleText1: ; 5cba4 (17:4ba4) db "@" VermilionGymText3: ; 5cba9 (17:4ba9) - db $08 ; asm + TX_ASM ld hl, VermilionGymTrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -234,7 +234,7 @@ VermilionGymAfterBattleText2: ; 5cbbd (17:4bbd) db "@" VermilionGymText4: ; 5cbc2 (17:4bc2) - db $08 ; asm + TX_ASM ld hl, VermilionGymTrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -252,7 +252,7 @@ VermilionGymAfterBattleText3: ; 5cbd6 (17:4bd6) db "@" VermilionGymText5: ; 5cbdb (17:4bdb) - db $08 ; asm + TX_ASM ld a, [wd72a] bit 2, a jr nz, .asm_5cbeb diff --git a/scripts/vermilionhouse1.asm b/scripts/vermilionhouse1.asm index 4ead1af7..bfb3da5f 100755 --- a/scripts/vermilionhouse1.asm +++ b/scripts/vermilionhouse1.asm @@ -13,7 +13,7 @@ VermilionHouse1Text1: ; 1db06 (7:5b06) VermilionHouse1Text2: ; 1db0b (7:5b0b) TX_FAR _VermilionHouse1Text2 - db $08 ; asm + TX_ASM ld a, PIDGEY call PlayCry call WaitForSoundToFinish diff --git a/scripts/vermilionhouse2.asm b/scripts/vermilionhouse2.asm index 7fc5fbfc..775c32bb 100755 --- a/scripts/vermilionhouse2.asm +++ b/scripts/vermilionhouse2.asm @@ -5,7 +5,7 @@ VermilionHouse2TextPointers: ; 56073 (15:6073) dw VermilionHouse2Text1 VermilionHouse2Text1: ; 56075 (15:6075) - db $08 ; asm + TX_ASM ld a, [wd728] bit 3, a jr nz, .asm_03ef5 diff --git a/scripts/vermilionhouse3.asm b/scripts/vermilionhouse3.asm index 08e2e395..478979da 100755 --- a/scripts/vermilionhouse3.asm +++ b/scripts/vermilionhouse3.asm @@ -5,7 +5,7 @@ VermilionHouse3TextPointers: ; 19c15 (6:5c15) dw VermilionHouse3Text1 VermilionHouse3Text1: ; 19c17 (6:5c17) - db $08 ; asm + TX_ASM ld a, $4 ld [wWhichTrade], a predef DoInGameTradeDialogue diff --git a/scripts/victoryroad1.asm b/scripts/victoryroad1.asm index fccdf208..68a3502f 100755 --- a/scripts/victoryroad1.asm +++ b/scripts/victoryroad1.asm @@ -71,13 +71,13 @@ VictoryRoad1TrainerHeader1: ; 5da79 (17:5a79) db $ff VictoryRoad1Text1: ; 5da86 (17:5a86) - db $08 ; asm + TX_ASM ld hl, VictoryRoad1TrainerHeader0 call TalkToTrainer jp TextScriptEnd VictoryRoad1Text2: ; 5da90 (17:5a90) - db $08 ; asm + TX_ASM ld hl, VictoryRoad1TrainerHeader1 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/victoryroad2.asm b/scripts/victoryroad2.asm index 45196f74..1fc2af7e 100755 --- a/scripts/victoryroad2.asm +++ b/scripts/victoryroad2.asm @@ -143,44 +143,44 @@ VictoryRoad2TrainerHeader6: ; 51871 (14:5871) db $ff VictoryRoad2Text1: ; 5187e (14:587e) - db $08 ; asm + TX_ASM ld hl, VictoryRoad2TrainerHeader0 call TalkToTrainer jp TextScriptEnd VictoryRoad2Text2: ; 51888 (14:5888) - db $08 ; asm + TX_ASM ld hl, VictoryRoad2TrainerHeader2 call TalkToTrainer jp TextScriptEnd VictoryRoad2Text3: ; 51892 (14:5892) - db $08 ; asm + TX_ASM ld hl, VictoryRoad2TrainerHeader3 call TalkToTrainer jp TextScriptEnd VictoryRoad2Text4: ; 5189c (14:589c) - db $08 ; asm + TX_ASM ld hl, VictoryRoad2TrainerHeader4 call TalkToTrainer jp TextScriptEnd VictoryRoad2Text5: ; 518a6 (14:58a6) - db $08 ; asm + TX_ASM ld hl, VictoryRoad2TrainerHeader5 call TalkToTrainer jp TextScriptEnd VictoryRoad2Text6: ; 518b0 (14:58b0) - db $08 ; asm + TX_ASM ld hl, VictoryRoad2TrainerHeader6 call TalkToTrainer jp TextScriptEnd VictoryRoad2BattleText6: ; 518ba (14:58ba) TX_FAR _VictoryRoad2BattleText6 - db $8 + TX_ASM ld a, MOLTRES call PlayCry call WaitForSoundToFinish diff --git a/scripts/victoryroad3.asm b/scripts/victoryroad3.asm index 43767f48..20b3df85 100755 --- a/scripts/victoryroad3.asm +++ b/scripts/victoryroad3.asm @@ -130,25 +130,25 @@ VictoryRoad3TrainerHeader4: ; 44a5c (11:4a5c) db $ff VictoryRoad3Text1: ; 44a69 (11:4a69) - db $08 ; asm + TX_ASM ld hl, VictoryRoad3TrainerHeader0 call TalkToTrainer jp TextScriptEnd VictoryRoad3Text2: ; 44a73 (11:4a73) - db $08 ; asm + TX_ASM ld hl, VictoryRoad3TrainerHeader2 call TalkToTrainer jp TextScriptEnd VictoryRoad3Text3: ; 44a7d (11:4a7d) - db $08 ; asm + TX_ASM ld hl, VictoryRoad3TrainerHeader3 call TalkToTrainer jp TextScriptEnd VictoryRoad3Text4: ; 44a87 (11:4a87) - db $08 ; asm + TX_ASM ld hl, VictoryRoad3TrainerHeader4 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/viridiancity.asm b/scripts/viridiancity.asm index 90212f4a..ac7afb7c 100755 --- a/scripts/viridiancity.asm +++ b/scripts/viridiancity.asm @@ -149,7 +149,7 @@ ViridianCityText1: ; 19102 (6:5102) db "@" ViridianCityText2: ; 19107 (6:5107) - db $08 ; asm + TX_ASM ld a, [W_OBTAINEDBADGES] cp %01111111 ld hl, ViridianCityText_19127 @@ -171,7 +171,7 @@ ViridianCityText_19127: ; 19127 (6:5127) db "@" ViridianCityText3: ; 1912c (6:512c) - db $08 ; asm + TX_ASM ld hl, ViridianCityText_1914d call PrintText call YesNoChoice @@ -200,7 +200,7 @@ ViridianCityText_19157: ; 19157 (6:5157) db "@" ViridianCityText4: ; 1915c (6:515c) - db $08 ; asm + TX_ASM ld a, [wd74b] bit 5, a jr nz, .asm_83894 @@ -222,7 +222,7 @@ ViridianCityText_1917a: ; 1917a (6:517a) db "@" ViridianCityText5: ; 1917f (6:517f) - db $08 ; asm + TX_ASM ld hl, ViridianCityText_19191 call PrintText call ViridianCityScript_190cf @@ -235,7 +235,7 @@ ViridianCityText_19191: ; 19191 (6:5191) db "@" ViridianCityText6: ; 19196 (6:5196) - db $08 ; asm + TX_ASM ld a, [wd74c] bit 1, a jr nz, .asm_4e5a0 @@ -276,7 +276,7 @@ TM42NoRoomText: ; 191da (6:51da) db "@" ViridianCityText7: ; 191df (6:51df) - db $08 ; asm + TX_ASM ld hl, ViridianCityText_1920a call PrintText ld c, 2 diff --git a/scripts/viridianforest.asm b/scripts/viridianforest.asm index e0feb75f..124d3184 100755 --- a/scripts/viridianforest.asm +++ b/scripts/viridianforest.asm @@ -63,19 +63,19 @@ ViridianForestText1: ; 61167 (18:5167) db "@" ViridianForestText2: ; 6116c (18:516c) - db $08 ; asm + TX_ASM ld hl, ViridianForestTrainerHeader0 call TalkToTrainer jp TextScriptEnd ViridianForestText3: ; 61176 (18:5176) - db $08 ; asm + TX_ASM ld hl, ViridianForestTrainerHeader1 call TalkToTrainer jp TextScriptEnd ViridianForestText4: ; 61180 (18:5180) - db $08 ; asm + TX_ASM ld hl, ViridianForestTrainerHeader2 call TalkToTrainer jp TextScriptEnd diff --git a/scripts/viridiangym.asm b/scripts/viridiangym.asm index a05cff93..da797e87 100755 --- a/scripts/viridiangym.asm +++ b/scripts/viridiangym.asm @@ -275,7 +275,7 @@ ViridianGymTrainerHeader7: ; 74a5c (1d:4a5c) db $ff ViridianGymText1: ; 74a69 (1d:4a69) - db $08 ; asm + TX_ASM ld a, [wd751] bit 1, a jr z, .asm_6de66 @@ -346,7 +346,7 @@ ViridianGymText14: ; 74aee (1d:4aee) db "@" ViridianGymText2: ; 74af3 (1d:4af3) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd @@ -364,7 +364,7 @@ ViridianGymAfterBattleText1: ; 74b07 (1d:4b07) db "@" ViridianGymText3: ; 74b0c (1d:4b0c) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader1 call TalkToTrainer jp TextScriptEnd @@ -382,7 +382,7 @@ ViridianGymAfterBattleText2: ; 74b20 (1d:4b20) db "@" ViridianGymText4: ; 74b25 (1d:4b25) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader2 call TalkToTrainer jp TextScriptEnd @@ -400,7 +400,7 @@ ViridianGymAfterBattleText3: ; 74b39 (1d:4b39) db "@" ViridianGymText5: ; 74b3e (1d:4b3e) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader3 call TalkToTrainer jp TextScriptEnd @@ -418,7 +418,7 @@ ViridianGymAfterBattleText4: ; 74b52 (1d:4b52) db "@" ViridianGymText6: ; 74b57 (1d:4b57) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader4 call TalkToTrainer jp TextScriptEnd @@ -436,7 +436,7 @@ ViridianGymAfterBattleText5: ; 74b6b (1d:4b6b) db "@" ViridianGymText7: ; 74b70 (1d:4b70) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader5 call TalkToTrainer jp TextScriptEnd @@ -454,7 +454,7 @@ ViridianGymAfterBattleText6: ; 74b84 (1d:4b84) db "@" ViridianGymText8: ; 74b89 (1d:4b89) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader6 call TalkToTrainer jp TextScriptEnd @@ -472,7 +472,7 @@ ViridianGymAfterBattleText7: ; 74b9d (1d:4b9d) db "@" ViridianGymText9: ; 74ba2 (1d:4ba2) - db $08 ; asm + TX_ASM ld hl, ViridianGymTrainerHeader7 call TalkToTrainer jp TextScriptEnd @@ -490,7 +490,7 @@ ViridianGymAfterBattleText8: ; 74bb6 (1d:4bb6) db "@" ViridianGymText10: ; 74bbb (1d:4bbb) - db $08 ; asm + TX_ASM ld a, [wd751] bit 1, a jr nz, .asm_1abd1 diff --git a/scripts/viridianhouse.asm b/scripts/viridianhouse.asm index ab8b6786..61920489 100755 --- a/scripts/viridianhouse.asm +++ b/scripts/viridianhouse.asm @@ -16,7 +16,7 @@ ViridianHouseText2: ; 1d59a (7:559a) db "@" ViridianHouseText3: ; 1d59f (7:559f) - db $08 ; asm + TX_ASM ld hl, ViridianHouseText_1d5b1 call PrintText ld a, SPEAROW -- cgit v1.3.1-sl0p From ea9cc86949cecc3508aeac06b807372b6b0134d8 Mon Sep 17 00:00:00 2001 From: dannye Date: Sun, 19 Jul 2015 03:46:12 -0500 Subject: Name sound effects --- audio.asm | 16 +- constants/music_constants.asm | 176 +++++++++++++++++ engine/battle/animations.asm | 350 ++++++++++++++++----------------- engine/battle/common_text.asm | 2 +- engine/battle/core.asm | 10 +- engine/battle/trainer_ai.asm | 2 +- engine/evolution.asm | 2 +- engine/evos_moves.asm | 2 +- engine/gamefreak.asm | 2 +- engine/hidden_object_functions17.asm | 8 +- engine/hidden_object_functions7.asm | 16 +- engine/intro.asm | 20 +- engine/items/items.asm | 24 +-- engine/learn_move.asm | 2 +- engine/menu/main_menu.asm | 2 +- engine/menu/naming_screen.asm | 2 +- engine/menu/pc.asm | 12 +- engine/menu/players_pc.asm | 8 +- engine/menu/start_menu.asm | 2 +- engine/menu/start_sub_menus.asm | 2 +- engine/menu/vending_machine.asm | 2 +- engine/oak_speech.asm | 2 +- engine/overworld/cable_club_npc.asm | 2 +- engine/overworld/card_key.asm | 2 +- engine/overworld/cut.asm | 2 +- engine/overworld/elevator.asm | 4 +- engine/overworld/healing_machine.asm | 2 +- engine/overworld/hidden_items.asm | 2 +- engine/overworld/ledges.asm | 2 +- engine/overworld/player_animations.asm | 12 +- engine/overworld/pokemart.asm | 2 +- engine/save.asm | 4 +- engine/slot_machine.asm | 10 +- engine/titlescreen.asm | 4 +- engine/town_map.asm | 6 +- engine/trade.asm | 4 +- home.asm | 6 +- home/overworld.asm | 12 +- home/text.asm | 14 +- main.asm | 8 +- scripts/celadongamecorner.asm | 4 +- scripts/cinnabargym.asm | 2 +- scripts/daycarem.asm | 2 +- scripts/lance.asm | 2 +- scripts/mansion1.asm | 2 +- scripts/mansion2.asm | 2 +- scripts/museum1f.asm | 2 +- scripts/rockethideout1.asm | 2 +- scripts/rockethideout2.asm | 2 +- scripts/rockethideout3.asm | 2 +- scripts/rockethideout4.asm | 2 +- scripts/route22gate.asm | 2 +- scripts/route23.asm | 2 +- scripts/vermiliondock.asm | 4 +- scripts/vermiliongym.asm | 2 +- scripts/viridiangym.asm | 2 +- 56 files changed, 487 insertions(+), 311 deletions(-) (limited to 'engine/battle/common_text.asm') diff --git a/audio.asm b/audio.asm index aaf4f8ed..27570b93 100644 --- a/audio.asm +++ b/audio.asm @@ -538,7 +538,7 @@ INCLUDE "audio/engine_2.asm" Music_PokeFluteInBattle:: ; 22306 (8:6306) - ld a, (SFX_08_46 - SFX_Headers_08) / 3 ; PokeFlute outside of battle + ld a, SFX_BATTLE_06 ; PokeFlute outside of battle call PlaySoundWaitForCurrent ld hl, wc00e ld de, SFX_08_PokeFlute_Ch1 @@ -583,13 +583,13 @@ PlayPokedexRatingSfx:: ; 7d13b (1f:513b) jp PlayDefaultMusic PokedexRatingSfxPointers: ; 7d162 (1f:5162) - db (SFX_1f_51 - SFX_Headers_1f) / 3, BANK(SFX_1f_51) - db (SFX_02_41 - SFX_Headers_02) / 3, BANK(SFX_02_41) - db (SFX_02_3a - SFX_Headers_02) / 3, BANK(SFX_02_3a) - db (SFX_08_46 - SFX_Headers_08) / 3, BANK(SFX_08_46) - db (SFX_08_3a - SFX_Headers_08) / 3, BANK(SFX_08_3a) - db (SFX_02_42 - SFX_Headers_02) / 3, BANK(SFX_02_42) - db (SFX_02_3b - SFX_Headers_02) / 3, BANK(SFX_02_3b) + db SFX_DENIED, BANK(SFX_1f_51) + db SFX_POKEDEX_RATING, BANK(SFX_02_41) + db SFX_GET_ITEM_1, BANK(SFX_02_3a) + db SFX_BATTLE_06, BANK(SFX_08_46) + db SFX_LEVEL_UP, BANK(SFX_08_3a) + db SFX_GET_KEY_ITEM, BANK(SFX_02_42) + db SFX_GET_ITEM_2, BANK(SFX_02_3b) OwnedMonValues: ; 7d170 (1f:5170) db 10, 40, 60, 90, 120, 150, $ff diff --git a/constants/music_constants.asm b/constants/music_constants.asm index 30d11543..260ccd39 100644 --- a/constants/music_constants.asm +++ b/constants/music_constants.asm @@ -4,6 +4,7 @@ music_const: MACRO \1 EQUS "((\2 - SFX_Headers_02) / 3)" ENDM + ; AUDIO_1 music_const MUSIC_PALLET_TOWN, Music_PalletTown music_const MUSIC_POKECENTER, Music_Pokecenter music_const MUSIC_GYM, Music_Gym @@ -25,6 +26,7 @@ ENDM music_const MUSIC_ROUTES4, Music_Routes4 music_const MUSIC_INDIGO_PLATEAU, Music_IndigoPlateau + ; AUDIO_2 music_const MUSIC_GYM_LEADER_BATTLE, Music_GymLeaderBattle music_const MUSIC_TRAINER_BATTLE, Music_TrainerBattle music_const MUSIC_WILD_BATTLE, Music_WildBattle @@ -33,6 +35,7 @@ ENDM music_const MUSIC_DEFEATED_WILD_MON, Music_DefeatedWildMon music_const MUSIC_DEFEATED_GYM_LEADER, Music_DefeatedGymLeader + ; AUDIO_3 music_const MUSIC_TITLE_SCREEN, Music_TitleScreen music_const MUSIC_CREDITS, Music_Credits music_const MUSIC_HALL_OF_FAME, Music_HallOfFame @@ -52,3 +55,176 @@ ENDM music_const MUSIC_MEET_FEMALE_TRAINER, Music_MeetFemaleTrainer music_const MUSIC_MEET_MALE_TRAINER, Music_MeetMaleTrainer + ; AUDIO_1 AUDIO_2 AUDIO_3 + music_const SFX_SNARE_1, SFX_02_01 + music_const SFX_SNARE_2, SFX_02_02 + music_const SFX_SNARE_3, SFX_02_03 + music_const SFX_SNARE_4, SFX_02_04 + music_const SFX_SNARE_5, SFX_02_05 + music_const SFX_TRIANGLE_1, SFX_02_06 + music_const SFX_TRIANGLE_2, SFX_02_07 + music_const SFX_SNARE_6, SFX_02_08 + music_const SFX_SNARE_7, SFX_02_09 + music_const SFX_SNARE_8, SFX_02_0a + music_const SFX_SNARE_9, SFX_02_0b + music_const SFX_CYMBAL_1, SFX_02_0c + music_const SFX_CYMBAL_2, SFX_02_0d + music_const SFX_CYMBAL_3, SFX_02_0e + music_const SFX_MUTED_SNARE_1, SFX_02_0f + music_const SFX_TRIANGLE_3, SFX_02_10 + music_const SFX_MUTED_SNARE_2, SFX_02_11 + music_const SFX_MUTED_SNARE_3, SFX_02_12 + music_const SFX_MUTED_SNARE_4, SFX_02_13 + music_const SFX_CRY_00, SFX_02_14 + music_const SFX_CRY_01, SFX_02_15 + music_const SFX_CRY_02, SFX_02_16 + music_const SFX_CRY_03, SFX_02_17 + music_const SFX_CRY_04, SFX_02_18 + music_const SFX_CRY_05, SFX_02_19 + music_const SFX_CRY_06, SFX_02_1a + music_const SFX_CRY_07, SFX_02_1b + music_const SFX_CRY_08, SFX_02_1c + music_const SFX_CRY_09, SFX_02_1d + music_const SFX_CRY_0A, SFX_02_1e + music_const SFX_CRY_0B, SFX_02_1f + music_const SFX_CRY_0C, SFX_02_20 + music_const SFX_CRY_0D, SFX_02_21 + music_const SFX_CRY_0E, SFX_02_22 + music_const SFX_CRY_0F, SFX_02_23 + music_const SFX_CRY_10, SFX_02_24 + music_const SFX_CRY_11, SFX_02_25 + music_const SFX_CRY_12, SFX_02_26 + music_const SFX_CRY_13, SFX_02_27 + music_const SFX_CRY_14, SFX_02_28 + music_const SFX_CRY_15, SFX_02_29 + music_const SFX_CRY_16, SFX_02_2a + music_const SFX_CRY_17, SFX_02_2b + music_const SFX_CRY_18, SFX_02_2c + music_const SFX_CRY_19, SFX_02_2d + music_const SFX_CRY_1A, SFX_02_2e + music_const SFX_CRY_1B, SFX_02_2f + music_const SFX_CRY_1C, SFX_02_30 + music_const SFX_CRY_1D, SFX_02_31 + music_const SFX_CRY_1E, SFX_02_32 + music_const SFX_CRY_1F, SFX_02_33 + music_const SFX_CRY_20, SFX_02_34 + music_const SFX_CRY_21, SFX_02_35 + music_const SFX_CRY_22, SFX_02_36 + music_const SFX_CRY_23, SFX_02_37 + music_const SFX_CRY_24, SFX_02_38 + music_const SFX_CRY_25, SFX_02_39 + + music_const SFX_GET_ITEM_2, SFX_02_3b + music_const SFX_TINK, SFX_02_3c + music_const SFX_HEAL_HP, SFX_02_3d + music_const SFX_HEAL_AILMENT, SFX_02_3e + music_const SFX_START_MENU, SFX_02_3f + music_const SFX_PRESS_AB, SFX_02_40 + + ; AUDIO_1 AUDIO_3 + music_const SFX_GET_ITEM_1, SFX_02_3a + + music_const SFX_POKEDEX_RATING, SFX_02_41 + music_const SFX_GET_KEY_ITEM, SFX_02_42 + music_const SFX_POISONED, SFX_02_43 + music_const SFX_TRADE_MACHINE, SFX_02_44 + music_const SFX_TURN_ON_PC, SFX_02_45 + music_const SFX_TURN_OFF_PC, SFX_02_46 + music_const SFX_ENTER_PC, SFX_02_47 + music_const SFX_SHRINK, SFX_02_48 + music_const SFX_SWITCH, SFX_02_49 + music_const SFX_HEALING_MACHINE, SFX_02_4a + music_const SFX_TELEPORT_1, SFX_02_4b + music_const SFX_TELEPORT_2, SFX_02_4c + music_const SFX_TELEPORT_3, SFX_02_4d + music_const SFX_LEDGE, SFX_02_4e + music_const SFX_FLY_1, SFX_02_4f + music_const SFX_FLY_2, SFX_02_50 + music_const SFX_DENIED, SFX_02_51 + music_const SFX_ARROW_TILES, SFX_02_52 + music_const SFX_PUSH_BOULDER, SFX_02_53 + music_const SFX_SS_ANNE_HORN, SFX_02_54 + music_const SFX_WITHDRAW_DEPOSIT, SFX_02_55 + music_const SFX_CUT, SFX_02_56 + music_const SFX_GO_INSIDE, SFX_02_57 + music_const SFX_SWAP, SFX_02_58 + music_const SFX_59, SFX_02_59 ; unused, sounds similar to SFX_SLOTS_STOP_WHEEL + music_const SFX_PURCHASE, SFX_02_5a + music_const SFX_COLLISION, SFX_02_5b + music_const SFX_GO_OUTSIDE, SFX_02_5c + music_const SFX_SAVE, SFX_02_5d + + ; AUDIO_1 + music_const SFX_POKEFLUE, SFX_02_5e + music_const SFX_SAFARI_ZONE_PA, SFX_02_5f + + ; AUDIO_2 + music_const SFX_LEVEL_UP, SFX_08_3a + + music_const SFX_BATTLE_01, SFX_08_41 + music_const SFX_BATTLE_02, SFX_08_42 + music_const SFX_BATTLE_03, SFX_08_43 + music_const SFX_BATTLE_04, SFX_08_44 + music_const SFX_BATTLE_05, SFX_08_45 + music_const SFX_BATTLE_06, SFX_08_46 + music_const SFX_BATTLE_07, SFX_08_47 + music_const SFX_BATTLE_08, SFX_08_48 + music_const SFX_BATTLE_09, SFX_08_49 + music_const SFX_BATTLE_0A, SFX_08_4a + music_const SFX_BATTLE_0B, SFX_08_4b + music_const SFX_BATTLE_0C, SFX_08_4c + music_const SFX_BATTLE_0D, SFX_08_4d + music_const SFX_BATTLE_0E, SFX_08_4e + music_const SFX_BATTLE_0F, SFX_08_4f + music_const SFX_BATTLE_10, SFX_08_50 + music_const SFX_BATTLE_11, SFX_08_51 + music_const SFX_BATTLE_12, SFX_08_52 + music_const SFX_BATTLE_13, SFX_08_53 + music_const SFX_BATTLE_14, SFX_08_54 + music_const SFX_BATTLE_15, SFX_08_55 + music_const SFX_BATTLE_16, SFX_08_56 ; unused? + music_const SFX_BATTLE_17, SFX_08_57 + music_const SFX_BATTLE_18, SFX_08_58 + music_const SFX_BATTLE_19, SFX_08_59 + music_const SFX_BATTLE_1A, SFX_08_5a + music_const SFX_BATTLE_1B, SFX_08_5b + music_const SFX_BATTLE_1C, SFX_08_5c + music_const SFX_BATTLE_1D, SFX_08_5d + music_const SFX_BATTLE_1E, SFX_08_5e + music_const SFX_BATTLE_1F, SFX_08_5f + music_const SFX_BATTLE_20, SFX_08_60 + music_const SFX_BATTLE_21, SFX_08_61 + music_const SFX_BATTLE_22, SFX_08_62 + music_const SFX_BATTLE_23, SFX_08_63 + music_const SFX_BATTLE_24, SFX_08_64 + music_const SFX_BATTLE_25, SFX_08_65 + music_const SFX_BATTLE_26, SFX_08_66 + music_const SFX_BATTLE_27, SFX_08_67 + music_const SFX_BATTLE_28, SFX_08_68 + music_const SFX_BATTLE_29, SFX_08_69 + music_const SFX_BATTLE_2A, SFX_08_6a + music_const SFX_BATTLE_2B, SFX_08_6b + music_const SFX_BATTLE_2C, SFX_08_6c + music_const SFX_BATTLE_2D, SFX_08_6d + music_const SFX_BATTLE_2E, SFX_08_6e + music_const SFX_BATTLE_2F, SFX_08_6f + music_const SFX_BATTLE_30, SFX_08_70 + music_const SFX_BATTLE_31, SFX_08_71 + music_const SFX_BATTLE_32, SFX_08_72 + music_const SFX_BATTLE_33, SFX_08_73 + music_const SFX_BATTLE_34, SFX_08_74 + music_const SFX_BATTLE_35, SFX_08_75 + music_const SFX_BATTLE_36, SFX_08_76 + music_const SFX_BATTLE_37, SFX_08_77 + + ; AUDIO_3 + music_const SFX_INTRO_LUNGE, SFX_1f_5e + music_const SFX_INTRO_HIP, SFX_1f_5f + music_const SFX_INTRO_HOP, SFX_1f_60 + music_const SFX_INTRO_RAISE, SFX_1f_61 + music_const SFX_INTRO_CRASH, SFX_1f_62 + music_const SFX_INTRO_WHOOSH, SFX_1f_63 + music_const SFX_SLOTS_STOP_WHEEL, SFX_1f_64 + music_const SFX_SLOTS_REWARD, SFX_1f_65 + music_const SFX_SLOTS_NEW_SPIN, SFX_1f_66 + music_const SFX_SHOOTING_STAR, SFX_1f_67 diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index 6803c38b..19625b15 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -741,7 +741,7 @@ DoBallTossSpecialEffects: ; 78f3e (1e:4f3e) cp a,11 ; is it the beginning of the subanimation? jr nz,.skipPlayingSound ; if it is the beginning of the subanimation, play a sound - ld a,(SFX_08_41 - SFX_Headers_08) / 3 + ld a,SFX_BATTLE_01 call PlaySound .skipPlayingSound ld a,[W_ISINBATTLE] @@ -787,7 +787,7 @@ DoBallShakeSpecialEffects: ; 78f96 (1e:4f96) cp a,4 ; is it the beginning of a shake? jr nz,.skipPlayingSound ; if it is the beginning of a shake, play a sound and wait 2/3 of a second - ld a,(SFX_08_3c - SFX_Headers_08) / 3 + ld a,SFX_TINK call PlaySound ld c,40 call DelayFrames @@ -820,7 +820,7 @@ DoPoofSpecialEffects: ; 78fce (1e:4fce) ld a,[W_SUBANIMCOUNTER] cp a,5 ret nz - ld a,(SFX_08_42 - SFX_Headers_08) / 3 + ld a,SFX_BATTLE_02 jp PlaySound DoRockSlideSpecialEffects: ; 78fd9 (1e:4fd9) @@ -921,7 +921,7 @@ TradeShakePokeball: ; 7904c (1e:504c) jr .loop .done call AnimationCleanOAM - ld a,(SFX_02_44 - SFX_Headers_02) / 3 + ld a,SFX_TRADE_MACHINE jp PlaySound BallMoveDistances1: ; 79078 (1e:5078) @@ -952,7 +952,7 @@ TradeJumpPokeball: ; 507C cp a,$ff jr nz,.skipPlayingSound .playSound ; play sound if next move distance is 12 or this is the last one - ld a,(SFX_08_58 - SFX_Headers_08) / 3 + ld a,SFX_BATTLE_18 call PlaySound .skipPlayingSound push bc @@ -2329,172 +2329,172 @@ IsCryMove: ; 798ad (1e:58ad) ret MoveSoundTable: ; 798bc (1e:58bc) - db (SFX_08_4a - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_4c - SFX_Headers_08) / 3,$10,$80 - db (SFX_08_5d - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_4b - SFX_Headers_08) / 3,$01,$80 - db (SFX_08_4d - SFX_Headers_08) / 3,$00,$40 - db (SFX_08_77 - SFX_Headers_08) / 3,$00,$ff - db (SFX_08_4d - SFX_Headers_08) / 3,$10,$60 - db (SFX_08_4d - SFX_Headers_08) / 3,$20,$80 - db (SFX_08_4d - SFX_Headers_08) / 3,$00,$a0 - db (SFX_08_50 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_4f - SFX_Headers_08) / 3,$20,$40 - db (SFX_08_4f - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_4e - SFX_Headers_08) / 3,$00,$a0 - db (SFX_08_51 - SFX_Headers_08) / 3,$10,$c0 - db (SFX_08_51 - SFX_Headers_08) / 3,$00,$a0 - db (SFX_08_52 - SFX_Headers_08) / 3,$00,$c0 - db (SFX_08_52 - SFX_Headers_08) / 3,$10,$a0 - db (SFX_08_53 - SFX_Headers_08) / 3,$00,$e0 - db (SFX_08_51 - SFX_Headers_08) / 3,$20,$c0 - db (SFX_08_54 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_62 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_55 - SFX_Headers_08) / 3,$01,$80 - db (SFX_08_60 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_57 - SFX_Headers_08) / 3,$f0,$40 - db (SFX_08_5a - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_57 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_61 - SFX_Headers_08) / 3,$10,$80 - db (SFX_08_5b - SFX_Headers_08) / 3,$01,$a0 - db (SFX_08_58 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_5e - SFX_Headers_08) / 3,$00,$60 - db (SFX_08_5e - SFX_Headers_08) / 3,$01,$40 - db (SFX_08_5f - SFX_Headers_08) / 3,$00,$a0 - db (SFX_08_5a - SFX_Headers_08) / 3,$10,$a0 - db (SFX_08_60 - SFX_Headers_08) / 3,$00,$c0 - db (SFX_08_54 - SFX_Headers_08) / 3,$10,$60 - db (SFX_08_5a - SFX_Headers_08) / 3,$00,$a0 - db (SFX_08_62 - SFX_Headers_08) / 3,$11,$c0 - db (SFX_08_5a - SFX_Headers_08) / 3,$20,$c0 - db (SFX_08_61 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_5b - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_5b - SFX_Headers_08) / 3,$20,$c0 - db (SFX_08_59 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_71 - SFX_Headers_08) / 3,$ff,$40 - db (SFX_08_5e - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_4b - SFX_Headers_08) / 3,$00,$c0 - db (SFX_08_4b - SFX_Headers_08) / 3,$00,$40 - db (SFX_08_75 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_67 - SFX_Headers_08) / 3,$40,$60 - db (SFX_08_67 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_67 - SFX_Headers_08) / 3,$ff,$40 - db (SFX_08_6a - SFX_Headers_08) / 3,$80,$c0 - db (SFX_08_59 - SFX_Headers_08) / 3,$10,$a0 - db (SFX_08_59 - SFX_Headers_08) / 3,$21,$e0 - db (SFX_08_69 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_64 - SFX_Headers_08) / 3,$20,$60 - db (SFX_08_6a - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_6c - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_68 - SFX_Headers_08) / 3,$40,$80 - db (SFX_08_69 - SFX_Headers_08) / 3,$f0,$e0 - db (SFX_08_6d - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_6a - SFX_Headers_08) / 3,$f0,$60 - db (SFX_08_68 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_76 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_47 - SFX_Headers_08) / 3,$01,$a0 - db (SFX_08_53 - SFX_Headers_08) / 3,$f0,$20 - db (SFX_08_63 - SFX_Headers_08) / 3,$01,$c0 - db (SFX_08_63 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_5a - SFX_Headers_08) / 3,$00,$e0 - db (SFX_08_66 - SFX_Headers_08) / 3,$01,$60 - db (SFX_08_66 - SFX_Headers_08) / 3,$20,$40 - db (SFX_08_64 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_64 - SFX_Headers_08) / 3,$40,$c0 - db (SFX_08_5b - SFX_Headers_08) / 3,$03,$60 - db (SFX_08_65 - SFX_Headers_08) / 3,$11,$e0 - db (SFX_08_52 - SFX_Headers_08) / 3,$20,$e0 - db (SFX_08_6e - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_5c - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_5c - SFX_Headers_08) / 3,$11,$a0 - db (SFX_08_5c - SFX_Headers_08) / 3,$01,$c0 - db (SFX_08_53 - SFX_Headers_08) / 3,$14,$c0 - db (SFX_08_5b - SFX_Headers_08) / 3,$02,$a0 - db (SFX_08_69 - SFX_Headers_08) / 3,$f0,$80 - db (SFX_08_69 - SFX_Headers_08) / 3,$20,$c0 - db (SFX_08_6f - SFX_Headers_08) / 3,$00,$20 - db (SFX_08_6f - SFX_Headers_08) / 3,$20,$80 - db (SFX_08_6e - SFX_Headers_08) / 3,$12,$60 - db (SFX_08_66 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_54 - SFX_Headers_08) / 3,$01,$e0 - db (SFX_08_69 - SFX_Headers_08) / 3,$0f,$e0 - db (SFX_08_69 - SFX_Headers_08) / 3,$11,$20 - db (SFX_08_50 - SFX_Headers_08) / 3,$10,$40 - db (SFX_08_4f - SFX_Headers_08) / 3,$10,$c0 - db (SFX_08_54 - SFX_Headers_08) / 3,$00,$20 - db (SFX_08_70 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_75 - SFX_Headers_08) / 3,$11,$18 - db (SFX_08_49 - SFX_Headers_08) / 3,$20,$c0 - db (SFX_08_48 - SFX_Headers_08) / 3,$20,$c0 - db (SFX_08_65 - SFX_Headers_08) / 3,$00,$10 - db (SFX_08_66 - SFX_Headers_08) / 3,$f0,$20 - db (SFX_08_73 - SFX_Headers_08) / 3,$f0,$c0 - db (SFX_08_51 - SFX_Headers_08) / 3,$f0,$e0 - db (SFX_08_49 - SFX_Headers_08) / 3,$f0,$40 - db (SFX_08_71 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_73 - SFX_Headers_08) / 3,$80,$40 - db (SFX_08_73 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_54 - SFX_Headers_08) / 3,$11,$20 - db (SFX_08_54 - SFX_Headers_08) / 3,$22,$10 - db (SFX_08_5b - SFX_Headers_08) / 3,$f1,$ff - db (SFX_08_53 - SFX_Headers_08) / 3,$f1,$ff - db (SFX_08_54 - SFX_Headers_08) / 3,$33,$30 - db (SFX_08_72 - SFX_Headers_08) / 3,$40,$c0 - db (SFX_08_4e - SFX_Headers_08) / 3,$20,$20 - db (SFX_08_4e - SFX_Headers_08) / 3,$f0,$10 - db (SFX_08_4f - SFX_Headers_08) / 3,$f8,$10 - db (SFX_08_51 - SFX_Headers_08) / 3,$f0,$10 - db (SFX_08_65 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_58 - SFX_Headers_08) / 3,$00,$c0 - db (SFX_08_72 - SFX_Headers_08) / 3,$c0,$ff - db (SFX_08_49 - SFX_Headers_08) / 3,$f2,$20 - db (SFX_08_74 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_74 - SFX_Headers_08) / 3,$00,$40 - db (SFX_08_49 - SFX_Headers_08) / 3,$00,$40 - db (SFX_08_51 - SFX_Headers_08) / 3,$10,$ff - db (SFX_08_6a - SFX_Headers_08) / 3,$20,$20 - db (SFX_08_72 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_69 - SFX_Headers_08) / 3,$1f,$20 - db (SFX_08_65 - SFX_Headers_08) / 3,$2f,$80 - db (SFX_08_4f - SFX_Headers_08) / 3,$1f,$ff - db (SFX_08_6b - SFX_Headers_08) / 3,$1f,$60 - db (SFX_08_66 - SFX_Headers_08) / 3,$1e,$20 - db (SFX_08_66 - SFX_Headers_08) / 3,$1f,$18 - db (SFX_08_54 - SFX_Headers_08) / 3,$0f,$80 - db (SFX_08_49 - SFX_Headers_08) / 3,$f8,$10 - db (SFX_08_48 - SFX_Headers_08) / 3,$18,$20 - db (SFX_08_72 - SFX_Headers_08) / 3,$08,$40 - db (SFX_08_57 - SFX_Headers_08) / 3,$01,$e0 - db (SFX_08_51 - SFX_Headers_08) / 3,$09,$ff - db (SFX_08_75 - SFX_Headers_08) / 3,$42,$01 - db (SFX_08_5c - SFX_Headers_08) / 3,$00,$ff - db (SFX_08_72 - SFX_Headers_08) / 3,$08,$e0 - db (SFX_08_64 - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_49 - SFX_Headers_08) / 3,$88,$10 - db (SFX_08_65 - SFX_Headers_08) / 3,$48,$ff - db (SFX_08_48 - SFX_Headers_08) / 3,$ff,$ff - db (SFX_08_64 - SFX_Headers_08) / 3,$ff,$10 - db (SFX_08_48 - SFX_Headers_08) / 3,$ff,$04 - db (SFX_08_5c - SFX_Headers_08) / 3,$01,$ff - db (SFX_08_53 - SFX_Headers_08) / 3,$f8,$ff - db (SFX_08_4c - SFX_Headers_08) / 3,$f0,$f0 - db (SFX_08_4f - SFX_Headers_08) / 3,$08,$10 - db (SFX_08_4d - SFX_Headers_08) / 3,$f0,$ff - db (SFX_08_5a - SFX_Headers_08) / 3,$f0,$ff - db (SFX_08_74 - SFX_Headers_08) / 3,$10,$ff - db (SFX_08_4e - SFX_Headers_08) / 3,$f0,$20 - db (SFX_08_6b - SFX_Headers_08) / 3,$f0,$60 - db (SFX_08_61 - SFX_Headers_08) / 3,$12,$10 - db (SFX_08_76 - SFX_Headers_08) / 3,$f0,$20 - db (SFX_08_5e - SFX_Headers_08) / 3,$12,$ff - db (SFX_08_71 - SFX_Headers_08) / 3,$80,$04 - db (SFX_08_73 - SFX_Headers_08) / 3,$f0,$10 - db (SFX_08_69 - SFX_Headers_08) / 3,$f8,$ff - db (SFX_08_66 - SFX_Headers_08) / 3,$f0,$ff - db (SFX_08_51 - SFX_Headers_08) / 3,$01,$ff - db (SFX_08_6c - SFX_Headers_08) / 3,$d8,$04 - db (SFX_08_4b - SFX_Headers_08) / 3,$00,$80 - db (SFX_08_4b - SFX_Headers_08) / 3,$00,$80 + db SFX_BATTLE_0A,$00,$80 + db SFX_BATTLE_0C,$10,$80 + db SFX_BATTLE_1D,$00,$80 + db SFX_BATTLE_0B,$01,$80 + db SFX_BATTLE_0D,$00,$40 + db SFX_BATTLE_37,$00,$ff + db SFX_BATTLE_0D,$10,$60 + db SFX_BATTLE_0D,$20,$80 + db SFX_BATTLE_0D,$00,$a0 + db SFX_BATTLE_10,$00,$80 + db SFX_BATTLE_0F,$20,$40 + db SFX_BATTLE_0F,$00,$80 + db SFX_BATTLE_0E,$00,$a0 + db SFX_BATTLE_11,$10,$c0 + db SFX_BATTLE_11,$00,$a0 + db SFX_BATTLE_12,$00,$c0 + db SFX_BATTLE_12,$10,$a0 + db SFX_BATTLE_13,$00,$e0 + db SFX_BATTLE_11,$20,$c0 + db SFX_BATTLE_14,$00,$80 + db SFX_BATTLE_22,$00,$80 + db SFX_BATTLE_15,$01,$80 + db SFX_BATTLE_20,$00,$80 + db SFX_BATTLE_17,$f0,$40 + db SFX_BATTLE_1A,$00,$80 + db SFX_BATTLE_17,$00,$80 + db SFX_BATTLE_21,$10,$80 + db SFX_BATTLE_1B,$01,$a0 + db SFX_BATTLE_18,$00,$80 + db SFX_BATTLE_1E,$00,$60 + db SFX_BATTLE_1E,$01,$40 + db SFX_BATTLE_1F,$00,$a0 + db SFX_BATTLE_1A,$10,$a0 + db SFX_BATTLE_20,$00,$c0 + db SFX_BATTLE_14,$10,$60 + db SFX_BATTLE_1A,$00,$a0 + db SFX_BATTLE_22,$11,$c0 + db SFX_BATTLE_1A,$20,$c0 + db SFX_BATTLE_21,$00,$80 + db SFX_BATTLE_1B,$00,$80 + db SFX_BATTLE_1B,$20,$c0 + db SFX_BATTLE_19,$00,$80 + db SFX_BATTLE_31,$ff,$40 + db SFX_BATTLE_1E,$00,$80 + db SFX_BATTLE_0B,$00,$c0 + db SFX_BATTLE_0B,$00,$40 + db SFX_BATTLE_35,$00,$80 + db SFX_BATTLE_27,$40,$60 + db SFX_BATTLE_27,$00,$80 + db SFX_BATTLE_27,$ff,$40 + db SFX_BATTLE_2A,$80,$c0 + db SFX_BATTLE_19,$10,$a0 + db SFX_BATTLE_19,$21,$e0 + db SFX_BATTLE_29,$00,$80 + db SFX_BATTLE_24,$20,$60 + db SFX_BATTLE_2A,$00,$80 + db SFX_BATTLE_2C,$00,$80 + db SFX_BATTLE_28,$40,$80 + db SFX_BATTLE_29,$f0,$e0 + db SFX_BATTLE_2D,$00,$80 + db SFX_BATTLE_2A,$f0,$60 + db SFX_BATTLE_28,$00,$80 + db SFX_BATTLE_36,$00,$80 + db SFX_BATTLE_07,$01,$a0 + db SFX_BATTLE_13,$f0,$20 + db SFX_BATTLE_23,$01,$c0 + db SFX_BATTLE_23,$00,$80 + db SFX_BATTLE_1A,$00,$e0 + db SFX_BATTLE_26,$01,$60 + db SFX_BATTLE_26,$20,$40 + db SFX_BATTLE_24,$00,$80 + db SFX_BATTLE_24,$40,$c0 + db SFX_BATTLE_1B,$03,$60 + db SFX_BATTLE_25,$11,$e0 + db SFX_BATTLE_12,$20,$e0 + db SFX_BATTLE_2E,$00,$80 + db SFX_BATTLE_1C,$00,$80 + db SFX_BATTLE_1C,$11,$a0 + db SFX_BATTLE_1C,$01,$c0 + db SFX_BATTLE_13,$14,$c0 + db SFX_BATTLE_1B,$02,$a0 + db SFX_BATTLE_29,$f0,$80 + db SFX_BATTLE_29,$20,$c0 + db SFX_BATTLE_2F,$00,$20 + db SFX_BATTLE_2F,$20,$80 + db SFX_BATTLE_2E,$12,$60 + db SFX_BATTLE_26,$00,$80 + db SFX_BATTLE_14,$01,$e0 + db SFX_BATTLE_29,$0f,$e0 + db SFX_BATTLE_29,$11,$20 + db SFX_BATTLE_10,$10,$40 + db SFX_BATTLE_0F,$10,$c0 + db SFX_BATTLE_14,$00,$20 + db SFX_BATTLE_30,$00,$80 + db SFX_BATTLE_35,$11,$18 + db SFX_BATTLE_09,$20,$c0 + db SFX_BATTLE_08,$20,$c0 + db SFX_BATTLE_25,$00,$10 + db SFX_BATTLE_26,$f0,$20 + db SFX_BATTLE_33,$f0,$c0 + db SFX_BATTLE_11,$f0,$e0 + db SFX_BATTLE_09,$f0,$40 + db SFX_BATTLE_31,$00,$80 + db SFX_BATTLE_33,$80,$40 + db SFX_BATTLE_33,$00,$80 + db SFX_BATTLE_14,$11,$20 + db SFX_BATTLE_14,$22,$10 + db SFX_BATTLE_1B,$f1,$ff + db SFX_BATTLE_13,$f1,$ff + db SFX_BATTLE_14,$33,$30 + db SFX_BATTLE_32,$40,$c0 + db SFX_BATTLE_0E,$20,$20 + db SFX_BATTLE_0E,$f0,$10 + db SFX_BATTLE_0F,$f8,$10 + db SFX_BATTLE_11,$f0,$10 + db SFX_BATTLE_25,$00,$80 + db SFX_BATTLE_18,$00,$c0 + db SFX_BATTLE_32,$c0,$ff + db SFX_BATTLE_09,$f2,$20 + db SFX_BATTLE_34,$00,$80 + db SFX_BATTLE_34,$00,$40 + db SFX_BATTLE_09,$00,$40 + db SFX_BATTLE_11,$10,$ff + db SFX_BATTLE_2A,$20,$20 + db SFX_BATTLE_32,$00,$80 + db SFX_BATTLE_29,$1f,$20 + db SFX_BATTLE_25,$2f,$80 + db SFX_BATTLE_0F,$1f,$ff + db SFX_BATTLE_2B,$1f,$60 + db SFX_BATTLE_26,$1e,$20 + db SFX_BATTLE_26,$1f,$18 + db SFX_BATTLE_14,$0f,$80 + db SFX_BATTLE_09,$f8,$10 + db SFX_BATTLE_08,$18,$20 + db SFX_BATTLE_32,$08,$40 + db SFX_BATTLE_17,$01,$e0 + db SFX_BATTLE_11,$09,$ff + db SFX_BATTLE_35,$42,$01 + db SFX_BATTLE_1C,$00,$ff + db SFX_BATTLE_32,$08,$e0 + db SFX_BATTLE_24,$00,$80 + db SFX_BATTLE_09,$88,$10 + db SFX_BATTLE_25,$48,$ff + db SFX_BATTLE_08,$ff,$ff + db SFX_BATTLE_24,$ff,$10 + db SFX_BATTLE_08,$ff,$04 + db SFX_BATTLE_1C,$01,$ff + db SFX_BATTLE_13,$f8,$ff + db SFX_BATTLE_0C,$f0,$f0 + db SFX_BATTLE_0F,$08,$10 + db SFX_BATTLE_0D,$f0,$ff + db SFX_BATTLE_1A,$f0,$ff + db SFX_BATTLE_34,$10,$ff + db SFX_BATTLE_0E,$f0,$20 + db SFX_BATTLE_2B,$f0,$60 + db SFX_BATTLE_21,$12,$10 + db SFX_BATTLE_36,$f0,$20 + db SFX_BATTLE_1E,$12,$ff + db SFX_BATTLE_31,$80,$04 + db SFX_BATTLE_33,$f0,$10 + db SFX_BATTLE_29,$f8,$ff + db SFX_BATTLE_26,$f0,$ff + db SFX_BATTLE_11,$01,$ff + db SFX_BATTLE_2C,$d8,$04 + db SFX_BATTLE_0B,$00,$80 + db SFX_BATTLE_0B,$00,$80 CopyPicTiles: ; 79aae (1e:5aae) ld a, [H_WHOSETURN] @@ -2929,7 +2929,7 @@ TossBallAnimation: ; 79e16 (1e:5e16) ld a,TOSS_ANIM ld [W_ANIMATIONID],a call PlayAnimation - ld a,(SFX_08_43 - SFX_Headers_08) / 3 + ld a,SFX_BATTLE_03 call PlaySound ld a,BLOCKBALL_ANIM ld [W_ANIMATIONID],a @@ -2945,15 +2945,15 @@ PlayApplyingAttackSound: ; 79e6a (1e:5e6a) cp $a ld a, $20 ld b, $30 - ld c, (SFX_08_50 - SFX_Headers_08) / 3 + ld c, SFX_BATTLE_10 jr z, .asm_79e8b ld a, $e0 ld b, $ff - ld c, (SFX_08_5a - SFX_Headers_08) / 3 + ld c, SFX_BATTLE_1A jr nc, .asm_79e8b ld a, $50 ld b, $1 - ld c, (SFX_08_51 - SFX_Headers_08) / 3 + ld c, SFX_BATTLE_11 .asm_79e8b ld [wc0f1], a ld a, b diff --git a/engine/battle/common_text.asm b/engine/battle/common_text.asm index 11309a86..41e402f3 100644 --- a/engine/battle/common_text.asm +++ b/engine/battle/common_text.asm @@ -64,7 +64,7 @@ PrintBeginningBattleText: ; 58d99 (16:4d99) ld [wc0f1], a ld a, $80 ld [wc0f2], a - ld a, (SFX_08_77 - SFX_Headers_08) / 3 + ld a, SFX_BATTLE_37 call PlaySound jp WaitForSoundToFinish .done diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 5deeb4dc..30b62dea 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -355,7 +355,7 @@ EnemyRan: ; 3c202 (f:4202) ld hl, EnemyRanText .printText call PrintText - ld a, (SFX_08_44 - SFX_Headers_08) / 3 + ld a, SFX_BATTLE_04 call PlaySoundWaitForCurrent xor a ld [H_WHOSETURN], a @@ -864,13 +864,13 @@ FaintEnemyPokemon: ; 0x3c567 xor a ld [wc0f1], a ld [wc0f2], a - ld a, (SFX_08_48 - SFX_Headers_08) / 3 ; SFX_FALL? + ld a, SFX_BATTLE_08 ; SFX_FALL? call PlaySoundWaitForCurrent .sfxwait ld a, [wc02a] - cp (SFX_08_48 - SFX_Headers_08) / 3 + cp SFX_BATTLE_08 jr z, .sfxwait - ld a, (SFX_08_43 - SFX_Headers_08) / 3 ; SFX_DROP + ld a, SFX_BATTLE_03 ; SFX_DROP call PlaySound call WaitForSoundToFinish jr .sfxplayed @@ -1678,7 +1678,7 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9) dec a .playSound ld [wBattleResult], a - ld a, (SFX_08_44 - SFX_Headers_08) / 3 + ld a, SFX_BATTLE_04 call PlaySoundWaitForCurrent ld hl, GotAwayText call PrintText diff --git a/engine/battle/trainer_ai.asm b/engine/battle/trainer_ai.asm index a53f00f6..c803a870 100644 --- a/engine/battle/trainer_ai.asm +++ b/engine/battle/trainer_ai.asm @@ -553,7 +553,7 @@ DecrementAICount: ; 3a695 (e:6695) ret AIPlayRestoringSFX: ; 3a69b (e:669b) - ld a,(SFX_08_3e - SFX_Headers_08) / 3 + ld a,SFX_HEAL_AILMENT jp PlaySoundWaitForCurrent AIUseFullRestore: ; 3a6a0 (e:66a0) diff --git a/engine/evolution.asm b/engine/evolution.asm index 9ed38c21..0f3a0d00 100755 --- a/engine/evolution.asm +++ b/engine/evolution.asm @@ -14,7 +14,7 @@ EvolveMon: ; 7bde9 (1e:7de9) call PlaySound ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a - ld a, (SFX_08_3c - SFX_Headers_08) / 3 + ld a, SFX_TINK call PlaySound call Delay3 xor a diff --git a/engine/evos_moves.asm b/engine/evos_moves.asm index 4a253c68..9cdc617c 100755 --- a/engine/evos_moves.asm +++ b/engine/evos_moves.asm @@ -146,7 +146,7 @@ Evolution_PartyMonLoop: ; loop over party mons push hl ld hl, IntoText call Func_3c59 - ld a, (SFX_02_3b - SFX_Headers_02) / 3 + ld a, SFX_GET_ITEM_2 call PlaySoundWaitForCurrent call WaitForSoundToFinish ld c, 40 diff --git a/engine/gamefreak.asm b/engine/gamefreak.asm index 38c66793..49c938f7 100755 --- a/engine/gamefreak.asm +++ b/engine/gamefreak.asm @@ -26,7 +26,7 @@ LoadShootingStarGraphics: ; 70000 (1c:4000) AnimateShootingStar: ; 70044 (1c:4044) call LoadShootingStarGraphics - ld a, (SFX_1f_67 - SFX_Headers_1f) / 3 + ld a, SFX_SHOOTING_STAR call PlaySound ; Move the big star down and left across the screen. diff --git a/engine/hidden_object_functions17.asm b/engine/hidden_object_functions17.asm index 841929b8..b65ee2c8 100755 --- a/engine/hidden_object_functions17.asm +++ b/engine/hidden_object_functions17.asm @@ -423,7 +423,7 @@ VermilionGymTrashSuccesText1: ; 5dec8 (17:5ec8) TX_FAR _VermilionGymTrashSuccesText1 TX_ASM call WaitForSoundToFinish - ld a, (SFX_02_49 - SFX_Headers_02) / 3 + ld a, SFX_SWITCH call PlaySound call WaitForSoundToFinish jp TextScriptEnd @@ -437,7 +437,7 @@ VermilionGymTrashSuccesText2: ; 5dedb (17:5edb) VermilionGymTrashSuccesPlaySfx: ; 5dee0 (17:5ee0) TX_ASM call WaitForSoundToFinish - ld a, (SFX_02_49 - SFX_Headers_02) / 3 + ld a, SFX_SWITCH call PlaySound call WaitForSoundToFinish jp TextScriptEnd @@ -446,7 +446,7 @@ VermilionGymTrashSuccesText3: ; 5deef (17:5eef) TX_FAR _VermilionGymTrashSuccesText3 TX_ASM call WaitForSoundToFinish - ld a, (SFX_02_57 - SFX_Headers_02) / 3 + ld a, SFX_GO_INSIDE call PlaySound call WaitForSoundToFinish jp TextScriptEnd @@ -455,7 +455,7 @@ VermilionGymTrashFailText: ; 5df02 (17:5f02) TX_FAR _VermilionGymTrashFailText TX_ASM call WaitForSoundToFinish - ld a, (SFX_02_51 - SFX_Headers_02) / 3 + ld a, SFX_DENIED call PlaySound call WaitForSoundToFinish jp TextScriptEnd diff --git a/engine/hidden_object_functions7.asm b/engine/hidden_object_functions7.asm index 31ae17a4..4c2ea816 100755 --- a/engine/hidden_object_functions7.asm +++ b/engine/hidden_object_functions7.asm @@ -68,7 +68,7 @@ SafariZoneGameOver: ; 1e9b0 (7:69b0) dec a call PlaySound ld c, BANK(SFX_02_5f) - ld a, (SFX_02_5f - SFX_Headers_02) / 3 + ld a, SFX_SAFARI_ZONE_PA call PlayMusic .asm_1e9c2 ld a, [wc02a] @@ -214,7 +214,7 @@ CinnabarGymQuiz_1ea92: ; 1ea92 (7:6a92) jp CinnabarGymQuiz_1eb0a .asm_1eab8 call WaitForSoundToFinish - ld a, (SFX_02_51 - SFX_Headers_02) / 3 + ld a, SFX_DENIED call PlaySound call WaitForSoundToFinish ld hl, CinnabarGymQuizIncorrectText @@ -247,7 +247,7 @@ CinnabarGymQuizCorrectText: ; 1eae3 (7:6ae3) and a jp nz, TextScriptEnd call WaitForSoundToFinish - ld a, (SFX_02_57 - SFX_Headers_02) / 3 + ld a, SFX_GO_INSIDE call PlaySound call WaitForSoundToFinish jp TextScriptEnd @@ -335,22 +335,22 @@ BillsHousePC: ; 1eb6e (7:6b6e) tx_pre BillsHouseInitiatedText ld c, 32 call DelayFrames - ld a, (SFX_02_3c - SFX_Headers_02) / 3 + ld a, SFX_TINK call PlaySound call WaitForSoundToFinish ld c, 80 call DelayFrames - ld a, (SFX_02_48 - SFX_Headers_02) / 3 + ld a, SFX_SHRINK call PlaySound call WaitForSoundToFinish ld c, 48 call DelayFrames - ld a, (SFX_02_3c - SFX_Headers_02) / 3 + ld a, SFX_TINK call PlaySound call WaitForSoundToFinish ld c, 32 call DelayFrames - ld a, (SFX_02_3a - SFX_Headers_02) / 3 + ld a, SFX_GET_ITEM_1 call PlaySound call WaitForSoundToFinish call PlayDefaultMusic @@ -376,7 +376,7 @@ BillsHouseInitiatedText: ; 1ebe2 (7:6be2) call PlaySound ld c, 16 call DelayFrames - ld a, (SFX_02_49 - SFX_Headers_02) / 3 + ld a, SFX_SWITCH call PlaySound call WaitForSoundToFinish ld c, 60 diff --git a/engine/intro.asm b/engine/intro.asm index 79cc2101..6b5c46c9 100755 --- a/engine/intro.asm +++ b/engine/intro.asm @@ -35,14 +35,14 @@ PlayIntroScene: ; 4169d (10:569d) ret c ; hip - ld a, (SFX_1f_5f - SFX_Headers_1f) / 3 + ld a, SFX_INTRO_HIP call PlaySound xor a ld [wd09f], a ld de, IntroNidorinoAnimation1 call AnimateIntroNidorino ; hop - ld a, (SFX_1f_60 - SFX_Headers_1f) / 3 + ld a, SFX_INTRO_HOP call PlaySound ld de, IntroNidorinoAnimation2 call AnimateIntroNidorino @@ -51,12 +51,12 @@ PlayIntroScene: ; 4169d (10:569d) ret c ; hip - ld a, (SFX_1f_5f - SFX_Headers_1f) / 3 + ld a, SFX_INTRO_HIP call PlaySound ld de, IntroNidorinoAnimation1 call AnimateIntroNidorino ; hop - ld a, (SFX_1f_60 - SFX_Headers_1f) / 3 + ld a, SFX_INTRO_HOP call PlaySound ld de, IntroNidorinoAnimation2 call AnimateIntroNidorino @@ -67,7 +67,7 @@ PlayIntroScene: ; 4169d (10:569d) ; raise ld b, $4 call IntroCopyTiles - ld a, (SFX_1f_61 - SFX_Headers_1f) / 3 + ld a, SFX_INTRO_RAISE call PlaySound ld de, $401 ; move Gengar left by 8 pixels call IntroMoveMon @@ -78,12 +78,12 @@ PlayIntroScene: ; 4169d (10:569d) ; slash ld b, $5 call IntroCopyTiles - ld a, (SFX_1f_62 - SFX_Headers_1f) / 3 + ld a, SFX_INTRO_CRASH call PlaySound ld de, $800 ; move Gengar right by 16 pixels call IntroMoveMon ; hip - ld a, (SFX_1f_5f - SFX_Headers_1f) / 3 + ld a, SFX_INTRO_HIP call PlaySound ld a, $24 ld [wd09f], a @@ -102,14 +102,14 @@ PlayIntroScene: ; 4169d (10:569d) ret c ; hip - ld a, (SFX_1f_5f - SFX_Headers_1f) / 3 + ld a, SFX_INTRO_HIP call PlaySound xor a ld [wd09f], a ld de, IntroNidorinoAnimation4 call AnimateIntroNidorino ; hop - ld a, (SFX_1f_60 - SFX_Headers_1f) / 3 + ld a, SFX_INTRO_HOP call PlaySound ld de, IntroNidorinoAnimation5 call AnimateIntroNidorino @@ -126,7 +126,7 @@ PlayIntroScene: ; 4169d (10:569d) ret c ; lunge - ld a, (SFX_1f_5e - SFX_Headers_1f) / 3 + ld a, SFX_INTRO_LUNGE call PlaySound ld a, $48 ld [wd09f], a diff --git a/engine/items/items.asm b/engine/items/items.asm index fe2d71c8..69e8b4bf 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -644,7 +644,7 @@ ItemUseEvoStone: ; da5b (3:5a5b) ld [wcf91],a ld a,$01 ld [wForceEvolution],a - ld a,(SFX_02_3e - SFX_Headers_02) / 3 + ld a,SFX_HEAL_AILMENT call PlaySoundWaitForCurrent call WaitForSoundToFinish callab TryEvolvingMon ; try to evolve pokemon @@ -917,7 +917,7 @@ ItemUseMedicine: ; dabb (3:5abb) ld a,[wWhichPokemon] ld bc,2 * 20 call AddNTimes ; calculate coordinates of HP bar of pokemon that used Softboiled - ld a,(SFX_02_3d - SFX_Headers_02) / 3 + ld a,SFX_HEAL_HP call PlaySoundWaitForCurrent ld a,[hFlags_0xFFF6] set 0,a @@ -1067,7 +1067,7 @@ ItemUseMedicine: ; dabb (3:5abb) jr c,.playStatusAilmentCuringSound cp a,FULL_HEAL jr z,.playStatusAilmentCuringSound - ld a,(SFX_02_3d - SFX_Headers_02) / 3 ; HP healing sound + ld a,SFX_HEAL_HP call PlaySoundWaitForCurrent ld a,[hFlags_0xFFF6] set 0,a @@ -1089,7 +1089,7 @@ ItemUseMedicine: ; dabb (3:5abb) ld [wPartyMenuTypeOrMessageID],a jr .showHealingItemMessage .playStatusAilmentCuringSound - ld a,(SFX_02_3e - SFX_Headers_02) / 3 ; status ailment curing sound + ld a,SFX_HEAL_AILMENT call PlaySoundWaitForCurrent .showHealingItemMessage xor a @@ -1178,7 +1178,7 @@ ItemUseMedicine: ; dabb (3:5abb) ld de,wcf4b ld bc,10 call CopyData ; copy the stat's name to wcf4b - ld a,(SFX_02_3e - SFX_Headers_02) / 3 + ld a,SFX_HEAL_AILMENT call PlaySound ld hl,VitaminStatRoseText call PrintText @@ -1720,7 +1720,7 @@ PlayedFluteHadEffectText: ; e215 (3:6215) ; play out-of-battle pokeflute music ld a,$ff call PlaySound ; turn off music - ld a, (SFX_02_5e - SFX_Headers_02) / 3 + ld a, SFX_POKEFLUE ld c, BANK(SFX_02_5e) call PlayMusic .musicWaitLoop ; wait for music to finish playing @@ -1824,7 +1824,7 @@ FishingInit: ; e2b4 (3:62b4) call ItemUseReloadOverworldData ld hl,ItemUseText00 call PrintText - ld a,(SFX_02_3e - SFX_Headers_02) / 3 + ld a,SFX_HEAL_AILMENT call PlaySound ld c,80 call DelayFrames @@ -1847,9 +1847,9 @@ ItemUseItemfinder: ; e2e1 (3:62e1) jr nc,.printText ; if no hidden items ld c,4 .loop - ld a,(SFX_02_4a - SFX_Headers_02) / 3 + ld a,SFX_HEALING_MACHINE call PlaySoundWaitForCurrent - ld a,(SFX_02_5a - SFX_Headers_02) / 3 + ld a,SFX_PURCHASE call PlaySoundWaitForCurrent dec c jr nz,.loop @@ -1951,7 +1951,7 @@ ItemUsePPRestore: ; e31e (3:631e) ld bc,4 call CopyData ; copy party data to in-battle data .skipUpdatingInBattleData - ld a,(SFX_02_3e - SFX_Headers_02) / 3 + ld a,SFX_HEAL_AILMENT call PlaySound ld hl,PPRestoredText call PrintText @@ -2146,7 +2146,7 @@ ItemUseTMHM: ; e479 (3:6479) and a ; can the pokemon learn the move? jr nz,.checkIfAlreadyLearnedMove ; if the pokemon can't learn the move - ld a,(SFX_02_51 - SFX_Headers_02) / 3 + ld a,SFX_DENIED call PlaySoundWaitForCurrent ld hl,MonCannotLearnMachineMoveText call PrintText @@ -2186,7 +2186,7 @@ MonCannotLearnMachineMoveText: ; e55e (3:655e) PrintItemUseTextAndRemoveItem: ; e563 (3:6563) ld hl,ItemUseText00 call PrintText - ld a,(SFX_02_3e - SFX_Headers_02) / 3 + ld a,SFX_HEAL_AILMENT call PlaySound call WaitForTextScrollButtonPress ; wait for button press diff --git a/engine/learn_move.asm b/engine/learn_move.asm index 1c0e038c..abc3b7d4 100755 --- a/engine/learn_move.asm +++ b/engine/learn_move.asm @@ -207,7 +207,7 @@ OneTwoAndText: ; 6fc8 (1:6fc8) TX_FAR _OneTwoAndText db $a TX_ASM - ld a, (SFX_02_58 - SFX_Headers_02) / 3 + ld a, SFX_SWAP call PlaySoundWaitForCurrent ld hl, PoofText ret diff --git a/engine/menu/main_menu.asm b/engine/menu/main_menu.asm index 9e160f81..dc936c97 100755 --- a/engine/menu/main_menu.asm +++ b/engine/menu/main_menu.asm @@ -481,7 +481,7 @@ DisplayOptionMenu: ; 5e8a (1:5e8a) cp a,16 ; is the cursor on Cancel? jr nz,.loop .exitMenu - ld a,(SFX_02_40 - SFX_Headers_02) / 3 + ld a,SFX_PRESS_AB call PlaySound ret .eraseOldMenuCursor diff --git a/engine/menu/naming_screen.asm b/engine/menu/naming_screen.asm index 20deb834..9a608491 100755 --- a/engine/menu/naming_screen.asm +++ b/engine/menu/naming_screen.asm @@ -262,7 +262,7 @@ DisplayNamingScreen: ; 6596 (1:6596) ld a, [wHPBarNewHP] ld [hli], a ld [hl], $50 - ld a, (SFX_02_40 - SFX_Headers_02) / 3 + ld a, SFX_PRESS_AB call PlaySound ret .pressedB diff --git a/engine/menu/pc.asm b/engine/menu/pc.asm index 8ee40c7c..b5281964 100755 --- a/engine/menu/pc.asm +++ b/engine/menu/pc.asm @@ -1,6 +1,6 @@ ActivatePC: ; 17e2c (5:7e2c) call SaveScreenTilesToBuffer2 - ld a, (SFX_02_45 - SFX_Headers_02) / 3 + ld a, SFX_TURN_ON_PC call PlaySound ld hl, TurnedOnPC1Text call PrintText @@ -51,7 +51,7 @@ PCMainMenu: ; 17e48 (5:7e48) ld hl, wFlags_0xcd60 res 5, [hl] set 3, [hl] - ld a, (SFX_02_47 - SFX_Headers_02) / 3 + ld a, SFX_ENTER_PC call PlaySound call WaitForSoundToFinish ld hl, AccessedMyPCText @@ -59,19 +59,19 @@ PCMainMenu: ; 17e48 (5:7e48) callba PlayerPC jr ReloadMainMenu OaksPC: ; 17ec0 (5:7ec0) - ld a, (SFX_02_47 - SFX_Headers_02) / 3 + ld a, SFX_ENTER_PC call PlaySound call WaitForSoundToFinish callba OpenOaksPC jr ReloadMainMenu PKMNLeague: ; 17ed2 (5:7ed2) - ld a, (SFX_02_47 - SFX_Headers_02) / 3 + ld a, SFX_ENTER_PC call PlaySound call WaitForSoundToFinish callba PKMNLeaguePC jr ReloadMainMenu BillsPC: ; 17ee4 (5:7ee4) - ld a, (SFX_02_47 - SFX_Headers_02) / 3 + ld a, SFX_ENTER_PC call PlaySound call WaitForSoundToFinish ld a, [wd7f1] ;has to do with having met Bill @@ -91,7 +91,7 @@ ReloadMainMenu: ; 17f06 (5:7f06) call UpdateSprites jp PCMainMenu LogOff: ; 17f13 (5:7f13) - ld a, (SFX_02_46 - SFX_Headers_02) / 3 + ld a, SFX_TURN_OFF_PC call PlaySound call WaitForSoundToFinish ld hl, wFlags_0xcd60 diff --git a/engine/menu/players_pc.asm b/engine/menu/players_pc.asm index 89974dd0..00889e93 100755 --- a/engine/menu/players_pc.asm +++ b/engine/menu/players_pc.asm @@ -11,7 +11,7 @@ PlayerPC: ; 78e6 (1:78e6) bit 3, a ; accessing player's PC through another PC? jr nz, PlayerPCMenu ; accessing it directly - ld a, (SFX_02_45 - SFX_Headers_02) / 3 + ld a, SFX_TURN_ON_PC call PlaySound ld hl, TurnedOnPC2Text call PrintText @@ -67,7 +67,7 @@ ExitPlayerPC: ; 796d (1:796d) bit 3, a ; accessing player's PC through another PC? jr nz, .next ; accessing it directly - ld a, (SFX_02_46 - SFX_Headers_02) / 3 + ld a, SFX_TURN_OFF_PC call PlaySound call WaitForSoundToFinish .next @@ -130,7 +130,7 @@ PlayerPCDeposit: ; 7995 (1:7995) ld hl, wNumBagItems call RemoveItemFromInventory call WaitForSoundToFinish - ld a, (SFX_02_55 - SFX_Headers_02) / 3 + ld a, SFX_WITHDRAW_DEPOSIT call PlaySound call WaitForSoundToFinish ld hl, ItemWasStoredText @@ -184,7 +184,7 @@ PlayerPCWithdraw: ; 7a12 (1:7a12) ld hl, wNumBoxItems call RemoveItemFromInventory call WaitForSoundToFinish - ld a, (SFX_02_55 - SFX_Headers_02) / 3 + ld a, SFX_WITHDRAW_DEPOSIT call PlaySound call WaitForSoundToFinish ld hl, WithdrewItemText diff --git a/engine/menu/start_menu.asm b/engine/menu/start_menu.asm index 7aa09df7..bd876f5b 100755 --- a/engine/menu/start_menu.asm +++ b/engine/menu/start_menu.asm @@ -4,7 +4,7 @@ DisplayStartMenu:: ; 2acd (0:2acd) ld [MBC1RomBank],a ld a,[wWalkBikeSurfState] ; walking/biking/surfing ld [wWalkBikeSurfStateCopy],a - ld a, (SFX_02_3f - SFX_Headers_02) / 3 ; Start menu sound + ld a, SFX_START_MENU call PlaySound RedisplayStartMenu:: ; 2adf (0:2adf) diff --git a/engine/menu/start_sub_menus.asm b/engine/menu/start_sub_menus.asm index 0036d66e..481c0fbe 100755 --- a/engine/menu/start_sub_menus.asm +++ b/engine/menu/start_sub_menus.asm @@ -734,7 +734,7 @@ SwitchPartyMon_ClearGfx: ; 13625 (4:7625) dec c jr nz, .clearMonOAMLoop call WaitForSoundToFinish - ld a, (SFX_02_58 - SFX_Headers_02) / 3 + ld a, SFX_SWAP jp PlaySound SwitchPartyMon_InitVarOrSwapData: ; 13653 (4:7653) diff --git a/engine/menu/vending_machine.asm b/engine/menu/vending_machine.asm index 0f6c6a13..8460889f 100755 --- a/engine/menu/vending_machine.asm +++ b/engine/menu/vending_machine.asm @@ -58,7 +58,7 @@ VendingMachineMenu: ; 74ee0 (1d:4ee0) ld c, 2 call DelayFrames push bc - ld a, (SFX_02_53 - SFX_Headers_02) / 3 + ld a, SFX_PUSH_BOULDER call PlaySound pop bc dec b diff --git a/engine/oak_speech.asm b/engine/oak_speech.asm index c7b2f4d6..62b054df 100755 --- a/engine/oak_speech.asm +++ b/engine/oak_speech.asm @@ -106,7 +106,7 @@ OakSpeech: ; 6115 (1:6115) .next ld a,[H_LOADEDROMBANK] push af - ld a,(SFX_02_48 - SFX_Headers_02) / 3 + ld a,SFX_SHRINK call PlaySound pop af ld [H_LOADEDROMBANK],a diff --git a/engine/overworld/cable_club_npc.asm b/engine/overworld/cable_club_npc.asm index 86a7ab7d..b9e3102a 100755 --- a/engine/overworld/cable_club_npc.asm +++ b/engine/overworld/cable_club_npc.asm @@ -57,7 +57,7 @@ CableClubNPC: ; 71c5 (1:71c5) jr nz, .choseNo callab SaveSAVtoSRAM call WaitForSoundToFinish - ld a, (SFX_02_5d - SFX_Headers_02) / 3 + ld a, SFX_SAVE call PlaySoundWaitForCurrent ld hl, CableClubNPCPleaseWaitText call PrintText diff --git a/engine/overworld/card_key.asm b/engine/overworld/card_key.asm index 94c1868c..746ea326 100755 --- a/engine/overworld/card_key.asm +++ b/engine/overworld/card_key.asm @@ -51,7 +51,7 @@ PrintCardKeyText: ; 52673 (14:6673) predef ReplaceTileBlock ld hl, wd126 set 5, [hl] - ld a, (SFX_1f_57 - SFX_Headers_1f) / 3 + ld a, SFX_GO_INSIDE jp PlaySound .noCardKey tx_pre_id CardKeyFailText diff --git a/engine/overworld/cut.asm b/engine/overworld/cut.asm index f7be269c..293daee7 100755 --- a/engine/overworld/cut.asm +++ b/engine/overworld/cut.asm @@ -60,7 +60,7 @@ UsedCut: ; ef54 (3:6f54) callba Func_79e96 ld a, $1 ld [wUpdateSpritesEnabled], a - ld a, (SFX_02_56 - SFX_Headers_02) / 3 + ld a, SFX_CUT call PlaySound ld a, $90 ld [hWY], a diff --git a/engine/overworld/elevator.asm b/engine/overworld/elevator.asm index f5b1d14c..0c30ee59 100755 --- a/engine/overworld/elevator.asm +++ b/engine/overworld/elevator.asm @@ -19,7 +19,7 @@ ShakeElevator: ; 7bf15 (1e:7f15) ld [hSCY], a push bc ld c, BANK(SFX_02_5b) - ld a, (SFX_02_5b - SFX_Headers_02) / 3 + ld a, SFX_COLLISION call PlayMusic pop bc ld c, 2 @@ -31,7 +31,7 @@ ShakeElevator: ; 7bf15 (1e:7f15) ld a, $ff call PlaySound ld c, BANK(SFX_02_5f) - ld a, (SFX_02_5f - SFX_Headers_02) / 3 + ld a, SFX_SAFARI_ZONE_PA call PlayMusic .asm_7bf57 ld a, [wc02a] diff --git a/engine/overworld/healing_machine.asm b/engine/overworld/healing_machine.asm index d00bbc05..fce797d0 100755 --- a/engine/overworld/healing_machine.asm +++ b/engine/overworld/healing_machine.asm @@ -28,7 +28,7 @@ AnimateHealingMachine: ; 70433 (1c:4433) ld b, a .asm_7046e call Func_70503 - ld a, (SFX_02_4a - SFX_Headers_02) / 3 + ld a, SFX_HEALING_MACHINE call PlaySound ld c, 30 call DelayFrames diff --git a/engine/overworld/hidden_items.asm b/engine/overworld/hidden_items.asm index 910fcf04..94f20439 100755 --- a/engine/overworld/hidden_items.asm +++ b/engine/overworld/hidden_items.asm @@ -33,7 +33,7 @@ FoundHiddenItemText: ; 7675b (1d:675b) ld c, a ld b, $1 predef FlagActionPredef - ld a, (SFX_02_3b - SFX_Headers_02) / 3 + ld a, SFX_GET_ITEM_2 call PlaySoundWaitForCurrent call WaitForSoundToFinish jp TextScriptEnd diff --git a/engine/overworld/ledges.asm b/engine/overworld/ledges.asm index 3a183c0f..51819802 100755 --- a/engine/overworld/ledges.asm +++ b/engine/overworld/ledges.asm @@ -50,7 +50,7 @@ HandleLedges: ; 1a672 (6:6672) ld a, $2 ld [wSimulatedJoypadStatesIndex], a call LoadHoppingShadowOAM - ld a, (SFX_02_4e - SFX_Headers_02) / 3 + ld a, SFX_LEDGE call PlaySound ret diff --git a/engine/overworld/player_animations.asm b/engine/overworld/player_animations.asm index 98ea466d..5ce2b2a6 100755 --- a/engine/overworld/player_animations.asm +++ b/engine/overworld/player_animations.asm @@ -9,7 +9,7 @@ EnterMapAnim: ; 70510 (1c:4510) bit 7, [hl] ; used fly out of battle? res 7, [hl] jr nz, .flyAnimation - ld a, (SFX_02_4c - SFX_Headers_02) / 3 + ld a, SFX_TELEPORT_2 call PlaySound ld hl, wd732 bit 4, [hl] ; used dungeon warp? @@ -17,7 +17,7 @@ EnterMapAnim: ; 70510 (1c:4510) pop hl jr nz, .dungeonWarpAnimation call PlayerSpinWhileMovingDown - ld a, (SFX_02_4f - SFX_Headers_02) / 3 + ld a, SFX_FLY_1 call PlaySound call IsPlayerStandingOnWarpPadOrHole ld a, b @@ -50,7 +50,7 @@ EnterMapAnim: ; 70510 (1c:4510) ld bc, (BANK(BirdSprite) << 8) + $0c call CopyVideoData call LoadBirdSpriteGraphics - ld a, (SFX_02_50 - SFX_Headers_02) / 3 + ld a, SFX_FLY_2 call PlaySound ld hl, wFlyAnimUsingCoordList xor a ; is using coord list @@ -99,7 +99,7 @@ _LeaveMapAnim: ; 705ba (1c:45ba) dec a jp nz, LeaveMapThroughHoleAnim .spinWhileMovingUp - ld a, (SFX_02_4b - SFX_Headers_02) / 3 + ld a, SFX_TELEPORT_1 call PlaySound ld hl, wPlayerSpinWhileMovingUpOrDownAnimDeltaY ld a, -$10 @@ -133,7 +133,7 @@ _LeaveMapAnim: ; 705ba (1c:45ba) ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayDelta xor a ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayEndValue - ld [hl], (SFX_02_4d - SFX_Headers_02) / 3 ; wPlayerSpinInPlaceAnimSoundID + ld [hl], SFX_TELEPORT_3 ; wPlayerSpinInPlaceAnimSoundID ld hl, wFacingDirectionList call PlayerSpinInPlace jr .spinWhileMovingUp @@ -146,7 +146,7 @@ _LeaveMapAnim: ; 705ba (1c:45ba) ld [hli], a ; wFlyAnimCounter ld [hl], $c ; wFlyAnimBirdSpriteImageIndex call DoFlyAnimation - ld a, (SFX_02_50 - SFX_Headers_02) / 3 + ld a, SFX_FLY_2 call PlaySound ld hl, wFlyAnimUsingCoordList xor a ; is using coord list diff --git a/engine/overworld/pokemart.asm b/engine/overworld/pokemart.asm index ebc99eed..d59b2dc7 100755 --- a/engine/overworld/pokemart.asm +++ b/engine/overworld/pokemart.asm @@ -190,7 +190,7 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20) ld a,1 ld [wBoughtOrSoldItemInMart],a .skipSettingFlag2 - ld a,(SFX_02_5a - SFX_Headers_02) / 3 + ld a,SFX_PURCHASE call PlaySoundWaitForCurrent call WaitForSoundToFinish ld hl,PokemartBoughtItemText diff --git a/engine/save.asm b/engine/save.asm index 56468595..d13a2aa7 100755 --- a/engine/save.asm +++ b/engine/save.asm @@ -161,7 +161,7 @@ SaveSAV: ; 7370a (1c:770a) call DelayFrames ld hl,GameSavedText call PrintText - ld a, (SFX_02_5d - SFX_Headers_02) / 3 ;sound for saved game + ld a, SFX_SAVE call PlaySoundWaitForCurrent call WaitForSoundToFinish ld c,30 @@ -375,7 +375,7 @@ ChangeBox:: ; 738a1 (1c:78a1) call SaveSAVtoSRAM ld hl, wChangeBoxSavedMapTextPointer call SetMapTextPointer - ld a, (SFX_02_5d - SFX_Headers_02) / 3 + ld a, SFX_SAVE call PlaySoundWaitForCurrent call WaitForSoundToFinish ret diff --git a/engine/slot_machine.asm b/engine/slot_machine.asm index ea1eb315..c7968c10 100755 --- a/engine/slot_machine.asm +++ b/engine/slot_machine.asm @@ -116,7 +116,7 @@ MainSlotMachineLoop: ; 37395 (d:7395) ld [hli], a ld [hl], a call WaitForSoundToFinish - ld a, (SFX_1f_66 - SFX_Headers_1f) / 3 + ld a, SFX_SLOTS_NEW_SPIN call PlaySound ld hl, StartSlotMachineText call PrintText @@ -584,7 +584,7 @@ SlotReward15Func: ; 376e5 (d:76e5) ret SlotReward100Func: ; 376f3 (d:76f3) - ld a, (SFX_1f_42 - SFX_Headers_1f) / 3 + ld a, SFX_GET_KEY_ITEM call PlaySound xor a ld [wSlotMachineFlags], a @@ -595,7 +595,7 @@ SlotReward100Func: ; 376f3 (d:76f3) SlotReward300Func: ; 37702 (d:7702) ld hl, YeahText call PrintText - ld a, (SFX_1f_3b - SFX_Headers_1f) / 3 + ld a, SFX_GET_ITEM_2 call PlaySound call Random cp $80 @@ -689,7 +689,7 @@ SlotMachine_PayCoinsToPlayer: ; 3776b (d:776b) predef AddBCDPredef call SlotMachine_PrintCreditCoins call SlotMachine_PrintPayoutCoins - ld a, (SFX_1f_65 - SFX_Headers_1f) / 3 + ld a, SFX_SLOTS_REWARD call PlaySound ld a, [wAnimCounter] dec a @@ -837,7 +837,7 @@ SlotMachine_HandleInputWhileWheelsSpin: ; 37882 (d:7882) jr z, .skip .loop inc [hl] - ld a, (SFX_1f_64 - SFX_Headers_1f) / 3 + ld a, SFX_SLOTS_STOP_WHEEL jp PlaySound .skip ld a, [de] diff --git a/engine/titlescreen.asm b/engine/titlescreen.asm index 3a4e2e4c..c5f72aee 100755 --- a/engine/titlescreen.asm +++ b/engine/titlescreen.asm @@ -157,7 +157,7 @@ ENDC ld d, a cp -3 jr nz, .skipPlayingSound - ld a, (SFX_1f_62 - SFX_Headers_1f) / 3 + ld a, SFX_INTRO_CRASH call PlaySound .skipPlayingSound ld a, [hli] @@ -191,7 +191,7 @@ ENDC call LoadScreenTilesFromBuffer1 ld c, 36 call DelayFrames - ld a, (SFX_1f_63 - SFX_Headers_1f) / 3 + ld a, SFX_INTRO_WHOOSH call PlaySound ; scroll game version in from the right diff --git a/engine/town_map.asm b/engine/town_map.asm index 302efa0f..a90aa331 100755 --- a/engine/town_map.asm +++ b/engine/town_map.asm @@ -69,7 +69,7 @@ DisplayTownMap: ; 70e3e (1c:4e3e) ld b, a and A_BUTTON | B_BUTTON | D_UP | D_DOWN jr z, .inputLoop - ld a, (SFX_02_3c - SFX_Headers_02) / 3 + ld a, SFX_TINK call PlaySound bit 6, b jr nz, .pressedUp @@ -193,7 +193,7 @@ LoadTownMap_Fly: ; 70f90 (1c:4f90) jr z, .inputLoop bit 0, b jr nz, .pressedA - ld a, (SFX_02_3c - SFX_Headers_02) / 3 + ld a, SFX_TINK call PlaySound bit 6, b jr nz, .pressedUp @@ -201,7 +201,7 @@ LoadTownMap_Fly: ; 70f90 (1c:4f90) jr nz, .pressedDown jr .pressedB .pressedA - ld a, (SFX_02_3e - SFX_Headers_02) / 3 + ld a, SFX_HEAL_AILMENT call PlaySound ld a, [hl] ld [wDestinationMap], a diff --git a/engine/trade.asm b/engine/trade.asm index 531085b9..68baaa16 100755 --- a/engine/trade.asm +++ b/engine/trade.asm @@ -287,7 +287,7 @@ Trade_DrawOpenEndOfLinkCable: ; 41298 (10:5298) ld b, $7 ; open end of link cable tile ID list index call CopyTileIDsFromList_ZeroBaseTileID call Trade_CopyTileMapToVRAM - ld a, (SFX_02_3d - SFX_Headers_02) / 3 + ld a, SFX_HEAL_HP call PlaySound ld c, 20 .loop @@ -332,7 +332,7 @@ Trade_AnimateBallEnteringLinkCable: ; 412d2 (10:52d2) ld c, a cp $a0 jr nc, .ballSpriteReachedEdgeOfScreen - ld a, (SFX_02_3c - SFX_Headers_02) / 3 + ld a, SFX_TINK call PlaySound jr .moveBallInsideLinkCableLoop .ballSpriteReachedEdgeOfScreen diff --git a/home.asm b/home.asm index 1b910054..cb4f7ad2 100644 --- a/home.asm +++ b/home.asm @@ -1330,7 +1330,7 @@ AddAmountSoldToMoney:: ; 2b9e (0:2b9e) ld a,MONEY_BOX ld [wTextBoxID],a call DisplayTextBoxID ; redraw money text box - ld a, (SFX_02_5a - SFX_Headers_02) / 3 + ld a, SFX_PURCHASE call PlaySoundWaitForCurrent jp WaitForSoundToFinish @@ -3490,7 +3490,7 @@ ManualTextScroll:: ; 3898 (0:3898) cp LINK_STATE_BATTLING jr z, .inLinkBattle call WaitForTextScrollButtonPress - ld a, (SFX_02_40 - SFX_Headers_02) / 3 + ld a, SFX_PRESS_AB jp PlaySound .inLinkBattle ld c, 65 @@ -4016,7 +4016,7 @@ HandleMenuInputPokemonSelection:: ; 3ac2 (0:3ac2) bit 5,[hl] pop hl jr nz,.skipPlayingSound - ld a,(SFX_02_40 - SFX_Headers_02) / 3 + ld a,SFX_PRESS_AB call PlaySound .skipPlayingSound pop af diff --git a/home/overworld.asm b/home/overworld.asm index 0485335a..814e8c54 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -674,10 +674,10 @@ PlayMapChangeSound:: ; 08c9 (0:08c9) aCoord 8, 8 ; upper left tile of the 4x4 square the player's sprite is standing on cp a,$0b ; door tile in tileset 0 jr nz,.didNotGoThroughDoor - ld a,(SFX_02_57 - SFX_Headers_02) / 3 + ld a,SFX_GO_INSIDE jr .playSound .didNotGoThroughDoor - ld a,(SFX_02_5c - SFX_Headers_02) / 3 + ld a,SFX_GO_OUTSIDE .playSound call PlaySound ld a,[wMapPalOffset] @@ -1227,9 +1227,9 @@ CollisionCheckOnLand:: ; 0bd1 (0:0bd1) jr nc,.noCollision .collision ld a,[wc02a] - cp a,(SFX_02_5b - SFX_Headers_02) / 3 ; check if collision sound is already playing + cp a,SFX_COLLISION ; check if collision sound is already playing jr z,.setCarry - ld a,(SFX_02_5b - SFX_Headers_02) / 3 + ld a,SFX_COLLISION call PlaySound ; play collision sound (if it's not already playing) .setCarry scf @@ -1930,9 +1930,9 @@ CollisionCheckOnWater:: ; 0fb7 (0:0fb7) jr .loop .collision ld a,[wc02a] - cp a,(SFX_02_5b - SFX_Headers_02) / 3 ; check if collision sound is already playing + cp a,SFX_COLLISION ; check if collision sound is already playing jr z,.setCarry - ld a,(SFX_02_5b - SFX_Headers_02) / 3 + ld a,SFX_COLLISION call PlaySound ; play collision sound (if it's not already playing) .setCarry scf diff --git a/home/text.asm b/home/text.asm index 7eb5148b..89708306 100644 --- a/home/text.asm +++ b/home/text.asm @@ -626,13 +626,13 @@ TextCommand0B:: ; 1c31 (0:1c31) ; format: text command ID, sound ID or cry ID TextCommandSounds:: ; 1c64 (0:1c64) - db $0B,(SFX_02_3a - SFX_Headers_02) / 3 - db $12,(SFX_08_46 - SFX_Headers_08) / 3 - db $0E,(SFX_02_41 - SFX_Headers_02) / 3 - db $0F,(SFX_02_3a - SFX_Headers_02) / 3 - db $10,(SFX_02_3b - SFX_Headers_02) / 3 - db $11,(SFX_02_42 - SFX_Headers_02) / 3 - db $13,(SFX_08_45 - SFX_Headers_08) / 3 + db $0B,SFX_GET_ITEM_1 + db $12,SFX_BATTLE_06 + db $0E,SFX_POKEDEX_RATING + db $0F,SFX_GET_ITEM_1 + db $10,SFX_GET_ITEM_2 + db $11,SFX_GET_KEY_ITEM + db $13,SFX_BATTLE_05 db $14,NIDORINA ; used in OakSpeech db $15,PIDGEOT ; used in SaffronCityText12 db $16,DEWGONG ; unused? diff --git a/main.asm b/main.asm index 08747a5a..a81e7d98 100755 --- a/main.asm +++ b/main.asm @@ -1605,7 +1605,7 @@ DisplayTwoOptionMenu: ; 7559 (1:7559) pop af pop hl ld [wFlags_0xcd60], a - ld a, (SFX_02_40 - SFX_Headers_02) / 3 + ld a, SFX_PRESS_AB call PlaySound jr .pressedAButton .notNoYesMenu @@ -2631,7 +2631,7 @@ ApplyOutOfBattlePoisonDamage: ; c69c (3:469c) jr z, .skipPoisonEffectAndSound ld b, $2 predef ChangeBGPalColor0_4Frames ; change BG white to dark grey for 4 frames - ld a, (SFX_02_43 - SFX_Headers_02) / 3 + ld a, SFX_POISONED call PlaySound .skipPoisonEffectAndSound predef AnyPartyAlive @@ -3512,7 +3512,7 @@ TryPushingBoulder: ; f225 (3:7225) ld de, PushBoulderRightMovementData .done call MoveSprite - ld a, (SFX_02_53 - SFX_Headers_02) / 3 + ld a, SFX_PUSH_BOULDER call PlaySound ld hl, wFlags_0xcd60 set 1, [hl] @@ -3543,7 +3543,7 @@ DoBoulderDustAnimation: ; f2b5 (3:72b5) ld [H_SPRITEINDEX], a call GetSpriteMovementByte2Pointer ld [hl], $10 - ld a, (SFX_02_56 - SFX_Headers_02) / 3 + ld a, SFX_CUT jp PlaySound ResetBoulderPushFlags: ; f2dd (3:72dd) diff --git a/scripts/celadongamecorner.asm b/scripts/celadongamecorner.asm index 519c0c67..53e55872 100755 --- a/scripts/celadongamecorner.asm +++ b/scripts/celadongamecorner.asm @@ -454,7 +454,7 @@ CeladonGameCornerText12: ; 48edd (12:4edd) ld hl, CeladonGameCornerText_48f09 call PrintText call WaitForSoundToFinish - ld a, (SFX_02_57 - SFX_Headers_02) / 3 + ld a, SFX_GO_INSIDE call PlaySound call WaitForSoundToFinish ld hl, wd77e @@ -468,7 +468,7 @@ CeladonGameCornerText12: ; 48edd (12:4edd) CeladonGameCornerText_48f09: ; 48f09 (12:4f09) TX_FAR _CeladonGameCornerText_48f09 TX_ASM - ld a, (SFX_02_49 - SFX_Headers_02) / 3 + ld a, SFX_SWITCH call PlaySound call WaitForSoundToFinish jp TextScriptEnd diff --git a/scripts/cinnabargym.asm b/scripts/cinnabargym.asm index dbede0d3..9b308bd3 100755 --- a/scripts/cinnabargym.asm +++ b/scripts/cinnabargym.asm @@ -106,7 +106,7 @@ CinnabarGymScript2: ; 757f6 (1d:57f6) and a jr nz, .asm_7581b call WaitForSoundToFinish - ld a, (SFX_02_57 - SFX_Headers_02) / 3 + ld a, SFX_GO_INSIDE call PlaySound call WaitForSoundToFinish .asm_7581b diff --git a/scripts/daycarem.asm b/scripts/daycarem.asm index 330f2234..a9798f19 100755 --- a/scripts/daycarem.asm +++ b/scripts/daycarem.asm @@ -156,7 +156,7 @@ DayCareMScript_562e1: ; 562e1 (15:62e1) ld de, wPlayerMoney + 2 ld c, $3 predef SubBCDPredef - ld a, (SFX_02_5a - SFX_Headers_02) / 3 + ld a, SFX_PURCHASE call PlaySoundWaitForCurrent ld a, MONEY_BOX ld [wTextBoxID], a diff --git a/scripts/lance.asm b/scripts/lance.asm index e335914b..f5095a69 100755 --- a/scripts/lance.asm +++ b/scripts/lance.asm @@ -75,7 +75,7 @@ LanceScript0: ; 5a305 (16:6305) ret nz ld hl, wd126 set 5, [hl] - ld a, (SFX_02_57 - SFX_Headers_02) / 3 + ld a, SFX_GO_INSIDE call PlaySound jp LanceScript_5a2c4 diff --git a/scripts/mansion1.asm b/scripts/mansion1.asm index 6673e03b..a9e2616a 100755 --- a/scripts/mansion1.asm +++ b/scripts/mansion1.asm @@ -111,7 +111,7 @@ Mansion1Text4: ; 4435a (11:435a) set 5, [hl] ld hl, MansionSwitchPressedText call PrintText - ld a, (SFX_02_57 - SFX_Headers_02) / 3 + ld a, SFX_GO_INSIDE call PlaySound ld hl, wd796 bit 0, [hl] diff --git a/scripts/mansion2.asm b/scripts/mansion2.asm index 27ccbdfb..1cacae02 100755 --- a/scripts/mansion2.asm +++ b/scripts/mansion2.asm @@ -117,7 +117,7 @@ Mansion2Text5: ; 52087 (14:6087) set 5, [hl] ld hl, Mansion2Text_520c7 call PrintText - ld a, (SFX_02_57 - SFX_Headers_02) / 3 + ld a, SFX_GO_INSIDE call PlaySound ld hl, wd796 bit 0, [hl] diff --git a/scripts/museum1f.asm b/scripts/museum1f.asm index 38c3f717..f41f05ff 100755 --- a/scripts/museum1f.asm +++ b/scripts/museum1f.asm @@ -107,7 +107,7 @@ Museum1FText1: ; 5c135 (17:4135) ld a, MONEY_BOX ld [wTextBoxID], a call DisplayTextBoxID - ld a, (SFX_02_5a - SFX_Headers_02) / 3 + ld a, SFX_PURCHASE call PlaySoundWaitForCurrent call WaitForSoundToFinish jr .asm_0b094 diff --git a/scripts/rockethideout1.asm b/scripts/rockethideout1.asm index 967ab77b..b798744d 100755 --- a/scripts/rockethideout1.asm +++ b/scripts/rockethideout1.asm @@ -21,7 +21,7 @@ RocketHideout1Script_44be0: ; 44be0 (11:4be0) ld a, $54 jr .asm_44c03 .asm_44bf7 - ld a, (SFX_02_57 - SFX_Headers_02) / 3 + ld a, SFX_GO_INSIDE call PlaySound ld hl, wd815 bit 7, [hl] diff --git a/scripts/rockethideout2.asm b/scripts/rockethideout2.asm index c2184bdb..ead69458 100755 --- a/scripts/rockethideout2.asm +++ b/scripts/rockethideout2.asm @@ -25,7 +25,7 @@ RocketHideout2Script0: ; 44e42 (11:4e42) ld hl, wd736 set 7, [hl] call StartSimulatingJoypadStates - ld a, (SFX_02_52 - SFX_Headers_02) / 3 + ld a, SFX_ARROW_TILES call PlaySound ld a, $ff ld [wJoyIgnore], a diff --git a/scripts/rockethideout3.asm b/scripts/rockethideout3.asm index b025acd0..2060c26c 100755 --- a/scripts/rockethideout3.asm +++ b/scripts/rockethideout3.asm @@ -25,7 +25,7 @@ RocketHideout3Script0: ; 45240 (11:5240) ld hl, wd736 set 7, [hl] call StartSimulatingJoypadStates - ld a, (SFX_02_52 - SFX_Headers_02) / 3 + ld a, SFX_ARROW_TILES call PlaySound ld a, $ff ld [wJoyIgnore], a diff --git a/scripts/rockethideout4.asm b/scripts/rockethideout4.asm index 635c6095..44536279 100755 --- a/scripts/rockethideout4.asm +++ b/scripts/rockethideout4.asm @@ -22,7 +22,7 @@ RocketHideout4Script_45473: ; 45473 (11:5473) ld a, $2d jr .asm_45498 .asm_4548c - ld a, (SFX_02_57 - SFX_Headers_02) / 3 + ld a, SFX_GO_INSIDE call PlaySound ld hl, wd81b set 5, [hl] diff --git a/scripts/route22gate.asm b/scripts/route22gate.asm index 8b24c820..95546a99 100755 --- a/scripts/route22gate.asm +++ b/scripts/route22gate.asm @@ -77,7 +77,7 @@ Route22GateText1: ; 1e6e1 (7:66e1) Route22GateText_1e704: ; 1e704 (7:6704) TX_FAR _Route22GateText_1e704 TX_ASM - ld a, (SFX_02_51 - SFX_Headers_02) / 3 + ld a, SFX_DENIED call PlaySoundWaitForCurrent call WaitForSoundToFinish ld hl, Route22GateText_1e715 diff --git a/scripts/route23.asm b/scripts/route23.asm index eeaf2a2b..a258b88a 100755 --- a/scripts/route23.asm +++ b/scripts/route23.asm @@ -224,7 +224,7 @@ Route23Script_51388: ; 51388 (14:5388) VictoryRoadGuardText1: ; 5138e (14:538e) TX_FAR _VictoryRoadGuardText1 TX_ASM - ld a, (SFX_02_51 - SFX_Headers_02) / 3 + ld a, SFX_DENIED call PlaySoundWaitForCurrent call WaitForSoundToFinish jp TextScriptEnd diff --git a/scripts/vermiliondock.asm b/scripts/vermiliondock.asm index a8cf3b8d..c65c7aea 100755 --- a/scripts/vermiliondock.asm +++ b/scripts/vermiliondock.asm @@ -72,7 +72,7 @@ VermilionDock_1db9b: ; 1db9b (7:5b9b) ld b, [hl] push bc push hl - ld a, (SFX_02_54 - SFX_Headers_02) / 3 + ld a, SFX_SS_ANNE_HORN call PlaySoundWaitForCurrent ld a, $ff ld [wUpdateSpritesEnabled], a @@ -193,7 +193,7 @@ VermilionDock_1dc94: ; 1dc94 (7:5c94) ld [hli], a ld [hli], a ld [hl], a - ld a, (SFX_02_54 - SFX_Headers_02) / 3 + ld a, SFX_SS_ANNE_HORN call PlaySound ld c, 120 call DelayFrames diff --git a/scripts/vermiliongym.asm b/scripts/vermiliongym.asm index 193b3a06..614e0b4d 100755 --- a/scripts/vermiliongym.asm +++ b/scripts/vermiliongym.asm @@ -34,7 +34,7 @@ VermilionGymScript_5ca6d: ; 5ca6d (17:4a6d) ld a, $24 jr .asm_5ca7f .asm_5ca78 - ld a, (SFX_02_57 - SFX_Headers_02) / 3 + ld a, SFX_GO_INSIDE call PlaySound ld a, $5 .asm_5ca7f diff --git a/scripts/viridiangym.asm b/scripts/viridiangym.asm index 9a0ce855..7a577095 100755 --- a/scripts/viridiangym.asm +++ b/scripts/viridiangym.asm @@ -41,7 +41,7 @@ ViridianGymScript0: ; 748eb (1d:48eb) call StartSimulatingJoypadStates ld hl, wd736 set 7, [hl] - ld a, (SFX_02_52 - SFX_Headers_02) / 3 + ld a, SFX_ARROW_TILES call PlaySound ld a, $ff ld [wJoyIgnore], a -- cgit v1.3.1-sl0p From 4d88812f40c4165e4b893a0631fa658e72d17874 Mon Sep 17 00:00:00 2001 From: dannye Date: Tue, 21 Jul 2015 20:58:19 -0500 Subject: Name some battle sound effects --- audio.asm | 6 +- constants/music_constants.asm | 324 +++++++++++++++++++-------------------- engine/HoF_room_pc.asm | 4 +- engine/battle/animations.asm | 346 +++++++++++++++++++++--------------------- engine/battle/common_text.asm | 2 +- engine/battle/core.asm | 10 +- engine/evos_moves.asm | 4 +- home.asm | 2 +- home/text.asm | 4 +- macros.asm | 16 +- 10 files changed, 360 insertions(+), 358 deletions(-) (limited to 'engine/battle/common_text.asm') diff --git a/audio.asm b/audio.asm index 27570b93..563aee14 100644 --- a/audio.asm +++ b/audio.asm @@ -538,8 +538,10 @@ INCLUDE "audio/engine_2.asm" Music_PokeFluteInBattle:: ; 22306 (8:6306) - ld a, SFX_BATTLE_06 ; PokeFlute outside of battle + ; begin playing the "caught mon" sound effect + ld a, SFX_CAUGHT_MON call PlaySoundWaitForCurrent + ; then immediately overwrtie the channel pointers ld hl, wc00e ld de, SFX_08_PokeFlute_Ch1 call Music8_OverwriteChannelPointer @@ -586,7 +588,7 @@ PokedexRatingSfxPointers: ; 7d162 (1f:5162) db SFX_DENIED, BANK(SFX_1f_51) db SFX_POKEDEX_RATING, BANK(SFX_02_41) db SFX_GET_ITEM_1, BANK(SFX_02_3a) - db SFX_BATTLE_06, BANK(SFX_08_46) + db SFX_CAUGHT_MON, BANK(SFX_08_46) db SFX_LEVEL_UP, BANK(SFX_08_3a) db SFX_GET_KEY_ITEM, BANK(SFX_02_42) db SFX_GET_ITEM_2, BANK(SFX_02_3b) diff --git a/constants/music_constants.asm b/constants/music_constants.asm index 260ccd39..6812e312 100644 --- a/constants/music_constants.asm +++ b/constants/music_constants.asm @@ -56,175 +56,175 @@ ENDM music_const MUSIC_MEET_MALE_TRAINER, Music_MeetMaleTrainer ; AUDIO_1 AUDIO_2 AUDIO_3 - music_const SFX_SNARE_1, SFX_02_01 - music_const SFX_SNARE_2, SFX_02_02 - music_const SFX_SNARE_3, SFX_02_03 - music_const SFX_SNARE_4, SFX_02_04 - music_const SFX_SNARE_5, SFX_02_05 - music_const SFX_TRIANGLE_1, SFX_02_06 - music_const SFX_TRIANGLE_2, SFX_02_07 - music_const SFX_SNARE_6, SFX_02_08 - music_const SFX_SNARE_7, SFX_02_09 - music_const SFX_SNARE_8, SFX_02_0a - music_const SFX_SNARE_9, SFX_02_0b - music_const SFX_CYMBAL_1, SFX_02_0c - music_const SFX_CYMBAL_2, SFX_02_0d - music_const SFX_CYMBAL_3, SFX_02_0e - music_const SFX_MUTED_SNARE_1, SFX_02_0f - music_const SFX_TRIANGLE_3, SFX_02_10 - music_const SFX_MUTED_SNARE_2, SFX_02_11 - music_const SFX_MUTED_SNARE_3, SFX_02_12 - music_const SFX_MUTED_SNARE_4, SFX_02_13 - music_const SFX_CRY_00, SFX_02_14 - music_const SFX_CRY_01, SFX_02_15 - music_const SFX_CRY_02, SFX_02_16 - music_const SFX_CRY_03, SFX_02_17 - music_const SFX_CRY_04, SFX_02_18 - music_const SFX_CRY_05, SFX_02_19 - music_const SFX_CRY_06, SFX_02_1a - music_const SFX_CRY_07, SFX_02_1b - music_const SFX_CRY_08, SFX_02_1c - music_const SFX_CRY_09, SFX_02_1d - music_const SFX_CRY_0A, SFX_02_1e - music_const SFX_CRY_0B, SFX_02_1f - music_const SFX_CRY_0C, SFX_02_20 - music_const SFX_CRY_0D, SFX_02_21 - music_const SFX_CRY_0E, SFX_02_22 - music_const SFX_CRY_0F, SFX_02_23 - music_const SFX_CRY_10, SFX_02_24 - music_const SFX_CRY_11, SFX_02_25 - music_const SFX_CRY_12, SFX_02_26 - music_const SFX_CRY_13, SFX_02_27 - music_const SFX_CRY_14, SFX_02_28 - music_const SFX_CRY_15, SFX_02_29 - music_const SFX_CRY_16, SFX_02_2a - music_const SFX_CRY_17, SFX_02_2b - music_const SFX_CRY_18, SFX_02_2c - music_const SFX_CRY_19, SFX_02_2d - music_const SFX_CRY_1A, SFX_02_2e - music_const SFX_CRY_1B, SFX_02_2f - music_const SFX_CRY_1C, SFX_02_30 - music_const SFX_CRY_1D, SFX_02_31 - music_const SFX_CRY_1E, SFX_02_32 - music_const SFX_CRY_1F, SFX_02_33 - music_const SFX_CRY_20, SFX_02_34 - music_const SFX_CRY_21, SFX_02_35 - music_const SFX_CRY_22, SFX_02_36 - music_const SFX_CRY_23, SFX_02_37 - music_const SFX_CRY_24, SFX_02_38 - music_const SFX_CRY_25, SFX_02_39 + music_const SFX_SNARE_1, SFX_02_01 + music_const SFX_SNARE_2, SFX_02_02 + music_const SFX_SNARE_3, SFX_02_03 + music_const SFX_SNARE_4, SFX_02_04 + music_const SFX_SNARE_5, SFX_02_05 + music_const SFX_TRIANGLE_1, SFX_02_06 + music_const SFX_TRIANGLE_2, SFX_02_07 + music_const SFX_SNARE_6, SFX_02_08 + music_const SFX_SNARE_7, SFX_02_09 + music_const SFX_SNARE_8, SFX_02_0a + music_const SFX_SNARE_9, SFX_02_0b + music_const SFX_CYMBAL_1, SFX_02_0c + music_const SFX_CYMBAL_2, SFX_02_0d + music_const SFX_CYMBAL_3, SFX_02_0e + music_const SFX_MUTED_SNARE_1, SFX_02_0f + music_const SFX_TRIANGLE_3, SFX_02_10 + music_const SFX_MUTED_SNARE_2, SFX_02_11 + music_const SFX_MUTED_SNARE_3, SFX_02_12 + music_const SFX_MUTED_SNARE_4, SFX_02_13 + music_const SFX_CRY_00, SFX_02_14 + music_const SFX_CRY_01, SFX_02_15 + music_const SFX_CRY_02, SFX_02_16 + music_const SFX_CRY_03, SFX_02_17 + music_const SFX_CRY_04, SFX_02_18 + music_const SFX_CRY_05, SFX_02_19 + music_const SFX_CRY_06, SFX_02_1a + music_const SFX_CRY_07, SFX_02_1b + music_const SFX_CRY_08, SFX_02_1c + music_const SFX_CRY_09, SFX_02_1d + music_const SFX_CRY_0A, SFX_02_1e + music_const SFX_CRY_0B, SFX_02_1f + music_const SFX_CRY_0C, SFX_02_20 + music_const SFX_CRY_0D, SFX_02_21 + music_const SFX_CRY_0E, SFX_02_22 + music_const SFX_CRY_0F, SFX_02_23 + music_const SFX_CRY_10, SFX_02_24 + music_const SFX_CRY_11, SFX_02_25 + music_const SFX_CRY_12, SFX_02_26 + music_const SFX_CRY_13, SFX_02_27 + music_const SFX_CRY_14, SFX_02_28 + music_const SFX_CRY_15, SFX_02_29 + music_const SFX_CRY_16, SFX_02_2a + music_const SFX_CRY_17, SFX_02_2b + music_const SFX_CRY_18, SFX_02_2c + music_const SFX_CRY_19, SFX_02_2d + music_const SFX_CRY_1A, SFX_02_2e + music_const SFX_CRY_1B, SFX_02_2f + music_const SFX_CRY_1C, SFX_02_30 + music_const SFX_CRY_1D, SFX_02_31 + music_const SFX_CRY_1E, SFX_02_32 + music_const SFX_CRY_1F, SFX_02_33 + music_const SFX_CRY_20, SFX_02_34 + music_const SFX_CRY_21, SFX_02_35 + music_const SFX_CRY_22, SFX_02_36 + music_const SFX_CRY_23, SFX_02_37 + music_const SFX_CRY_24, SFX_02_38 + music_const SFX_CRY_25, SFX_02_39 - music_const SFX_GET_ITEM_2, SFX_02_3b - music_const SFX_TINK, SFX_02_3c - music_const SFX_HEAL_HP, SFX_02_3d - music_const SFX_HEAL_AILMENT, SFX_02_3e - music_const SFX_START_MENU, SFX_02_3f - music_const SFX_PRESS_AB, SFX_02_40 + music_const SFX_GET_ITEM_2, SFX_02_3b + music_const SFX_TINK, SFX_02_3c + music_const SFX_HEAL_HP, SFX_02_3d + music_const SFX_HEAL_AILMENT, SFX_02_3e + music_const SFX_START_MENU, SFX_02_3f + music_const SFX_PRESS_AB, SFX_02_40 ; AUDIO_1 AUDIO_3 - music_const SFX_GET_ITEM_1, SFX_02_3a + music_const SFX_GET_ITEM_1, SFX_02_3a - music_const SFX_POKEDEX_RATING, SFX_02_41 - music_const SFX_GET_KEY_ITEM, SFX_02_42 - music_const SFX_POISONED, SFX_02_43 - music_const SFX_TRADE_MACHINE, SFX_02_44 - music_const SFX_TURN_ON_PC, SFX_02_45 - music_const SFX_TURN_OFF_PC, SFX_02_46 - music_const SFX_ENTER_PC, SFX_02_47 - music_const SFX_SHRINK, SFX_02_48 - music_const SFX_SWITCH, SFX_02_49 - music_const SFX_HEALING_MACHINE, SFX_02_4a - music_const SFX_TELEPORT_1, SFX_02_4b - music_const SFX_TELEPORT_2, SFX_02_4c - music_const SFX_TELEPORT_3, SFX_02_4d - music_const SFX_LEDGE, SFX_02_4e - music_const SFX_FLY_1, SFX_02_4f - music_const SFX_FLY_2, SFX_02_50 - music_const SFX_DENIED, SFX_02_51 - music_const SFX_ARROW_TILES, SFX_02_52 - music_const SFX_PUSH_BOULDER, SFX_02_53 - music_const SFX_SS_ANNE_HORN, SFX_02_54 - music_const SFX_WITHDRAW_DEPOSIT, SFX_02_55 - music_const SFX_CUT, SFX_02_56 - music_const SFX_GO_INSIDE, SFX_02_57 - music_const SFX_SWAP, SFX_02_58 - music_const SFX_59, SFX_02_59 ; unused, sounds similar to SFX_SLOTS_STOP_WHEEL - music_const SFX_PURCHASE, SFX_02_5a - music_const SFX_COLLISION, SFX_02_5b - music_const SFX_GO_OUTSIDE, SFX_02_5c - music_const SFX_SAVE, SFX_02_5d + music_const SFX_POKEDEX_RATING, SFX_02_41 + music_const SFX_GET_KEY_ITEM, SFX_02_42 + music_const SFX_POISONED, SFX_02_43 + music_const SFX_TRADE_MACHINE, SFX_02_44 + music_const SFX_TURN_ON_PC, SFX_02_45 + music_const SFX_TURN_OFF_PC, SFX_02_46 + music_const SFX_ENTER_PC, SFX_02_47 + music_const SFX_SHRINK, SFX_02_48 + music_const SFX_SWITCH, SFX_02_49 + music_const SFX_HEALING_MACHINE, SFX_02_4a + music_const SFX_TELEPORT_1, SFX_02_4b + music_const SFX_TELEPORT_2, SFX_02_4c + music_const SFX_TELEPORT_3, SFX_02_4d + music_const SFX_LEDGE, SFX_02_4e + music_const SFX_FLY_1, SFX_02_4f + music_const SFX_FLY_2, SFX_02_50 + music_const SFX_DENIED, SFX_02_51 + music_const SFX_ARROW_TILES, SFX_02_52 + music_const SFX_PUSH_BOULDER, SFX_02_53 + music_const SFX_SS_ANNE_HORN, SFX_02_54 + music_const SFX_WITHDRAW_DEPOSIT, SFX_02_55 + music_const SFX_CUT, SFX_02_56 + music_const SFX_GO_INSIDE, SFX_02_57 + music_const SFX_SWAP, SFX_02_58 + music_const SFX_59, SFX_02_59 ; unused, sounds similar to SFX_SLOTS_STOP_WHEEL + music_const SFX_PURCHASE, SFX_02_5a + music_const SFX_COLLISION, SFX_02_5b + music_const SFX_GO_OUTSIDE, SFX_02_5c + music_const SFX_SAVE, SFX_02_5d ; AUDIO_1 - music_const SFX_POKEFLUE, SFX_02_5e - music_const SFX_SAFARI_ZONE_PA, SFX_02_5f + music_const SFX_POKEFLUE, SFX_02_5e + music_const SFX_SAFARI_ZONE_PA, SFX_02_5f ; AUDIO_2 - music_const SFX_LEVEL_UP, SFX_08_3a - - music_const SFX_BATTLE_01, SFX_08_41 - music_const SFX_BATTLE_02, SFX_08_42 - music_const SFX_BATTLE_03, SFX_08_43 - music_const SFX_BATTLE_04, SFX_08_44 - music_const SFX_BATTLE_05, SFX_08_45 - music_const SFX_BATTLE_06, SFX_08_46 - music_const SFX_BATTLE_07, SFX_08_47 - music_const SFX_BATTLE_08, SFX_08_48 - music_const SFX_BATTLE_09, SFX_08_49 - music_const SFX_BATTLE_0A, SFX_08_4a - music_const SFX_BATTLE_0B, SFX_08_4b - music_const SFX_BATTLE_0C, SFX_08_4c - music_const SFX_BATTLE_0D, SFX_08_4d - music_const SFX_BATTLE_0E, SFX_08_4e - music_const SFX_BATTLE_0F, SFX_08_4f - music_const SFX_BATTLE_10, SFX_08_50 - music_const SFX_BATTLE_11, SFX_08_51 - music_const SFX_BATTLE_12, SFX_08_52 - music_const SFX_BATTLE_13, SFX_08_53 - music_const SFX_BATTLE_14, SFX_08_54 - music_const SFX_BATTLE_15, SFX_08_55 - music_const SFX_BATTLE_16, SFX_08_56 ; unused? - music_const SFX_BATTLE_17, SFX_08_57 - music_const SFX_BATTLE_18, SFX_08_58 - music_const SFX_BATTLE_19, SFX_08_59 - music_const SFX_BATTLE_1A, SFX_08_5a - music_const SFX_BATTLE_1B, SFX_08_5b - music_const SFX_BATTLE_1C, SFX_08_5c - music_const SFX_BATTLE_1D, SFX_08_5d - music_const SFX_BATTLE_1E, SFX_08_5e - music_const SFX_BATTLE_1F, SFX_08_5f - music_const SFX_BATTLE_20, SFX_08_60 - music_const SFX_BATTLE_21, SFX_08_61 - music_const SFX_BATTLE_22, SFX_08_62 - music_const SFX_BATTLE_23, SFX_08_63 - music_const SFX_BATTLE_24, SFX_08_64 - music_const SFX_BATTLE_25, SFX_08_65 - music_const SFX_BATTLE_26, SFX_08_66 - music_const SFX_BATTLE_27, SFX_08_67 - music_const SFX_BATTLE_28, SFX_08_68 - music_const SFX_BATTLE_29, SFX_08_69 - music_const SFX_BATTLE_2A, SFX_08_6a - music_const SFX_BATTLE_2B, SFX_08_6b - music_const SFX_BATTLE_2C, SFX_08_6c - music_const SFX_BATTLE_2D, SFX_08_6d - music_const SFX_BATTLE_2E, SFX_08_6e - music_const SFX_BATTLE_2F, SFX_08_6f - music_const SFX_BATTLE_30, SFX_08_70 - music_const SFX_BATTLE_31, SFX_08_71 - music_const SFX_BATTLE_32, SFX_08_72 - music_const SFX_BATTLE_33, SFX_08_73 - music_const SFX_BATTLE_34, SFX_08_74 - music_const SFX_BATTLE_35, SFX_08_75 - music_const SFX_BATTLE_36, SFX_08_76 - music_const SFX_BATTLE_37, SFX_08_77 + music_const SFX_LEVEL_UP, SFX_08_3a + + music_const SFX_BALL_TOSS, SFX_08_41 + music_const SFX_BALL_POOF, SFX_08_42 + music_const SFX_FAINT_THUD, SFX_08_43 + music_const SFX_RUN, SFX_08_44 + music_const SFX_DEX_PAGE_ADDED, SFX_08_45 + music_const SFX_CAUGHT_MON, SFX_08_46 + music_const SFX_PECK, SFX_08_47 + music_const SFX_FAINT_FALL, SFX_08_48 + music_const SFX_BATTLE_09, SFX_08_49 + music_const SFX_POUND, SFX_08_4a + music_const SFX_BATTLE_0B, SFX_08_4b + music_const SFX_BATTLE_0C, SFX_08_4c + music_const SFX_BATTLE_0D, SFX_08_4d + music_const SFX_BATTLE_0E, SFX_08_4e + music_const SFX_BATTLE_0F, SFX_08_4f + music_const SFX_DAMAGE, SFX_08_50 + music_const SFX_NOT_VERY_EFFECTIVE, SFX_08_51 + music_const SFX_BATTLE_12, SFX_08_52 + music_const SFX_BATTLE_13, SFX_08_53 + music_const SFX_BATTLE_14, SFX_08_54 + music_const SFX_VINE_WHIP, SFX_08_55 + music_const SFX_BATTLE_16, SFX_08_56 ; unused? + music_const SFX_BATTLE_17, SFX_08_57 + music_const SFX_BATTLE_18, SFX_08_58 + music_const SFX_BATTLE_19, SFX_08_59 + music_const SFX_SUPER_EFFECTIVE, SFX_08_5a + music_const SFX_BATTLE_1B, SFX_08_5b + music_const SFX_BATTLE_1C, SFX_08_5c + music_const SFX_DOUBLESLAP, SFX_08_5d + music_const SFX_BATTLE_1E, SFX_08_5e + music_const SFX_HORN_DRILL, SFX_08_5f + music_const SFX_BATTLE_20, SFX_08_60 + music_const SFX_BATTLE_21, SFX_08_61 + music_const SFX_BATTLE_22, SFX_08_62 + music_const SFX_BATTLE_23, SFX_08_63 + music_const SFX_BATTLE_24, SFX_08_64 + music_const SFX_BATTLE_25, SFX_08_65 + music_const SFX_BATTLE_26, SFX_08_66 + music_const SFX_BATTLE_27, SFX_08_67 + music_const SFX_BATTLE_28, SFX_08_68 + music_const SFX_BATTLE_29, SFX_08_69 + music_const SFX_BATTLE_2A, SFX_08_6a + music_const SFX_BATTLE_2B, SFX_08_6b + music_const SFX_BATTLE_2C, SFX_08_6c + music_const SFX_PSYBEAM, SFX_08_6d + music_const SFX_BATTLE_2E, SFX_08_6e + music_const SFX_BATTLE_2F, SFX_08_6f + music_const SFX_PSYCHIC_M, SFX_08_70 + music_const SFX_BATTLE_31, SFX_08_71 + music_const SFX_BATTLE_32, SFX_08_72 + music_const SFX_BATTLE_33, SFX_08_73 + music_const SFX_BATTLE_34, SFX_08_74 + music_const SFX_BATTLE_35, SFX_08_75 + music_const SFX_BATTLE_36, SFX_08_76 + music_const SFX_SILPH_SCOPE, SFX_08_77 ; AUDIO_3 - music_const SFX_INTRO_LUNGE, SFX_1f_5e - music_const SFX_INTRO_HIP, SFX_1f_5f - music_const SFX_INTRO_HOP, SFX_1f_60 - music_const SFX_INTRO_RAISE, SFX_1f_61 - music_const SFX_INTRO_CRASH, SFX_1f_62 - music_const SFX_INTRO_WHOOSH, SFX_1f_63 - music_const SFX_SLOTS_STOP_WHEEL, SFX_1f_64 - music_const SFX_SLOTS_REWARD, SFX_1f_65 - music_const SFX_SLOTS_NEW_SPIN, SFX_1f_66 - music_const SFX_SHOOTING_STAR, SFX_1f_67 + music_const SFX_INTRO_LUNGE, SFX_1f_5e + music_const SFX_INTRO_HIP, SFX_1f_5f + music_const SFX_INTRO_HOP, SFX_1f_60 + music_const SFX_INTRO_RAISE, SFX_1f_61 + music_const SFX_INTRO_CRASH, SFX_1f_62 + music_const SFX_INTRO_WHOOSH, SFX_1f_63 + music_const SFX_SLOTS_STOP_WHEEL, SFX_1f_64 + music_const SFX_SLOTS_REWARD, SFX_1f_65 + music_const SFX_SLOTS_NEW_SPIN, SFX_1f_66 + music_const SFX_SHOOTING_STAR, SFX_1f_67 diff --git a/engine/HoF_room_pc.asm b/engine/HoF_room_pc.asm index 5e3ff37b..104d32ff 100755 --- a/engine/HoF_room_pc.asm +++ b/engine/HoF_room_pc.asm @@ -76,7 +76,7 @@ DisplayCreditsMon: ; 740cb (1d:40cb) ld hl,vBGMap1 call CopyTileMapToVRAM call FillMiddleOfScreenWithWhite - ld a,%11111100 ; make the mon a black silhouette + ld a,%11111100 ; make the mon a black silhouette ld [rBGP],a ; scroll the mon left by one tile 7 times @@ -88,7 +88,7 @@ DisplayCreditsMon: ; 740cb (1d:40cb) ; scroll the mon left by one tile 20 times ; This time, we have to move the window left too in order to hide the text that -; is wrapping around to the right side of the screen. +; is wrapping around to the right side of the screen. ld c,20 .scrollLoop2 call ScrollCreditsMonLeft diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index d9406257..73d152b8 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -741,7 +741,7 @@ DoBallTossSpecialEffects: ; 78f3e (1e:4f3e) cp a,11 ; is it the beginning of the subanimation? jr nz,.skipPlayingSound ; if it is the beginning of the subanimation, play a sound - ld a,SFX_BATTLE_01 + ld a,SFX_BALL_TOSS call PlaySound .skipPlayingSound ld a,[W_ISINBATTLE] @@ -820,7 +820,7 @@ DoPoofSpecialEffects: ; 78fce (1e:4fce) ld a,[W_SUBANIMCOUNTER] cp a,5 ret nz - ld a,SFX_BATTLE_02 + ld a,SFX_BALL_POOF jp PlaySound DoRockSlideSpecialEffects: ; 78fd9 (1e:4fd9) @@ -2274,7 +2274,7 @@ GetMoveSoundB: ; 79869 (1e:5869) ld b, a ret -; get the sound of the move id in a +; get the sound of the (move id - 1) in a GetMoveSound: ; 7986f (1e:586f) ld hl,MoveSoundTable ld e,a @@ -2329,172 +2329,172 @@ IsCryMove: ; 798ad (1e:58ad) ret MoveSoundTable: ; 798bc (1e:58bc) - db SFX_BATTLE_0A,$00,$80 - db SFX_BATTLE_0C,$10,$80 - db SFX_BATTLE_1D,$00,$80 - db SFX_BATTLE_0B,$01,$80 - db SFX_BATTLE_0D,$00,$40 - db SFX_BATTLE_37,$00,$ff - db SFX_BATTLE_0D,$10,$60 - db SFX_BATTLE_0D,$20,$80 - db SFX_BATTLE_0D,$00,$a0 - db SFX_BATTLE_10,$00,$80 - db SFX_BATTLE_0F,$20,$40 - db SFX_BATTLE_0F,$00,$80 - db SFX_BATTLE_0E,$00,$a0 - db SFX_BATTLE_11,$10,$c0 - db SFX_BATTLE_11,$00,$a0 - db SFX_BATTLE_12,$00,$c0 - db SFX_BATTLE_12,$10,$a0 - db SFX_BATTLE_13,$00,$e0 - db SFX_BATTLE_11,$20,$c0 - db SFX_BATTLE_14,$00,$80 - db SFX_BATTLE_22,$00,$80 - db SFX_BATTLE_15,$01,$80 - db SFX_BATTLE_20,$00,$80 - db SFX_BATTLE_17,$f0,$40 - db SFX_BATTLE_1A,$00,$80 - db SFX_BATTLE_17,$00,$80 - db SFX_BATTLE_21,$10,$80 - db SFX_BATTLE_1B,$01,$a0 - db SFX_BATTLE_18,$00,$80 - db SFX_BATTLE_1E,$00,$60 - db SFX_BATTLE_1E,$01,$40 - db SFX_BATTLE_1F,$00,$a0 - db SFX_BATTLE_1A,$10,$a0 - db SFX_BATTLE_20,$00,$c0 - db SFX_BATTLE_14,$10,$60 - db SFX_BATTLE_1A,$00,$a0 - db SFX_BATTLE_22,$11,$c0 - db SFX_BATTLE_1A,$20,$c0 - db SFX_BATTLE_21,$00,$80 - db SFX_BATTLE_1B,$00,$80 - db SFX_BATTLE_1B,$20,$c0 - db SFX_BATTLE_19,$00,$80 - db SFX_BATTLE_31,$ff,$40 - db SFX_BATTLE_1E,$00,$80 - db SFX_BATTLE_0B,$00,$c0 - db SFX_BATTLE_0B,$00,$40 - db SFX_BATTLE_35,$00,$80 - db SFX_BATTLE_27,$40,$60 - db SFX_BATTLE_27,$00,$80 - db SFX_BATTLE_27,$ff,$40 - db SFX_BATTLE_2A,$80,$c0 - db SFX_BATTLE_19,$10,$a0 - db SFX_BATTLE_19,$21,$e0 - db SFX_BATTLE_29,$00,$80 - db SFX_BATTLE_24,$20,$60 - db SFX_BATTLE_2A,$00,$80 - db SFX_BATTLE_2C,$00,$80 - db SFX_BATTLE_28,$40,$80 - db SFX_BATTLE_29,$f0,$e0 - db SFX_BATTLE_2D,$00,$80 - db SFX_BATTLE_2A,$f0,$60 - db SFX_BATTLE_28,$00,$80 - db SFX_BATTLE_36,$00,$80 - db SFX_BATTLE_07,$01,$a0 - db SFX_BATTLE_13,$f0,$20 - db SFX_BATTLE_23,$01,$c0 - db SFX_BATTLE_23,$00,$80 - db SFX_BATTLE_1A,$00,$e0 - db SFX_BATTLE_26,$01,$60 - db SFX_BATTLE_26,$20,$40 - db SFX_BATTLE_24,$00,$80 - db SFX_BATTLE_24,$40,$c0 - db SFX_BATTLE_1B,$03,$60 - db SFX_BATTLE_25,$11,$e0 - db SFX_BATTLE_12,$20,$e0 - db SFX_BATTLE_2E,$00,$80 - db SFX_BATTLE_1C,$00,$80 - db SFX_BATTLE_1C,$11,$a0 - db SFX_BATTLE_1C,$01,$c0 - db SFX_BATTLE_13,$14,$c0 - db SFX_BATTLE_1B,$02,$a0 - db SFX_BATTLE_29,$f0,$80 - db SFX_BATTLE_29,$20,$c0 - db SFX_BATTLE_2F,$00,$20 - db SFX_BATTLE_2F,$20,$80 - db SFX_BATTLE_2E,$12,$60 - db SFX_BATTLE_26,$00,$80 - db SFX_BATTLE_14,$01,$e0 - db SFX_BATTLE_29,$0f,$e0 - db SFX_BATTLE_29,$11,$20 - db SFX_BATTLE_10,$10,$40 - db SFX_BATTLE_0F,$10,$c0 - db SFX_BATTLE_14,$00,$20 - db SFX_BATTLE_30,$00,$80 - db SFX_BATTLE_35,$11,$18 - db SFX_BATTLE_09,$20,$c0 - db SFX_BATTLE_08,$20,$c0 - db SFX_BATTLE_25,$00,$10 - db SFX_BATTLE_26,$f0,$20 - db SFX_BATTLE_33,$f0,$c0 - db SFX_BATTLE_11,$f0,$e0 - db SFX_BATTLE_09,$f0,$40 - db SFX_BATTLE_31,$00,$80 - db SFX_BATTLE_33,$80,$40 - db SFX_BATTLE_33,$00,$80 - db SFX_BATTLE_14,$11,$20 - db SFX_BATTLE_14,$22,$10 - db SFX_BATTLE_1B,$f1,$ff - db SFX_BATTLE_13,$f1,$ff - db SFX_BATTLE_14,$33,$30 - db SFX_BATTLE_32,$40,$c0 - db SFX_BATTLE_0E,$20,$20 - db SFX_BATTLE_0E,$f0,$10 - db SFX_BATTLE_0F,$f8,$10 - db SFX_BATTLE_11,$f0,$10 - db SFX_BATTLE_25,$00,$80 - db SFX_BATTLE_18,$00,$c0 - db SFX_BATTLE_32,$c0,$ff - db SFX_BATTLE_09,$f2,$20 - db SFX_BATTLE_34,$00,$80 - db SFX_BATTLE_34,$00,$40 - db SFX_BATTLE_09,$00,$40 - db SFX_BATTLE_11,$10,$ff - db SFX_BATTLE_2A,$20,$20 - db SFX_BATTLE_32,$00,$80 - db SFX_BATTLE_29,$1f,$20 - db SFX_BATTLE_25,$2f,$80 - db SFX_BATTLE_0F,$1f,$ff - db SFX_BATTLE_2B,$1f,$60 - db SFX_BATTLE_26,$1e,$20 - db SFX_BATTLE_26,$1f,$18 - db SFX_BATTLE_14,$0f,$80 - db SFX_BATTLE_09,$f8,$10 - db SFX_BATTLE_08,$18,$20 - db SFX_BATTLE_32,$08,$40 - db SFX_BATTLE_17,$01,$e0 - db SFX_BATTLE_11,$09,$ff - db SFX_BATTLE_35,$42,$01 - db SFX_BATTLE_1C,$00,$ff - db SFX_BATTLE_32,$08,$e0 - db SFX_BATTLE_24,$00,$80 - db SFX_BATTLE_09,$88,$10 - db SFX_BATTLE_25,$48,$ff - db SFX_BATTLE_08,$ff,$ff - db SFX_BATTLE_24,$ff,$10 - db SFX_BATTLE_08,$ff,$04 - db SFX_BATTLE_1C,$01,$ff - db SFX_BATTLE_13,$f8,$ff - db SFX_BATTLE_0C,$f0,$f0 - db SFX_BATTLE_0F,$08,$10 - db SFX_BATTLE_0D,$f0,$ff - db SFX_BATTLE_1A,$f0,$ff - db SFX_BATTLE_34,$10,$ff - db SFX_BATTLE_0E,$f0,$20 - db SFX_BATTLE_2B,$f0,$60 - db SFX_BATTLE_21,$12,$10 - db SFX_BATTLE_36,$f0,$20 - db SFX_BATTLE_1E,$12,$ff - db SFX_BATTLE_31,$80,$04 - db SFX_BATTLE_33,$f0,$10 - db SFX_BATTLE_29,$f8,$ff - db SFX_BATTLE_26,$f0,$ff - db SFX_BATTLE_11,$01,$ff - db SFX_BATTLE_2C,$d8,$04 - db SFX_BATTLE_0B,$00,$80 - db SFX_BATTLE_0B,$00,$80 + db SFX_POUND, $00,$80 ; POUND + db SFX_BATTLE_0C, $10,$80 ; KARATE_CHOP + db SFX_DOUBLESLAP, $00,$80 ; DOUBLESLAP + db SFX_BATTLE_0B, $01,$80 ; COMET_PUNCH + db SFX_BATTLE_0D, $00,$40 ; MEGA_PUNCH + db SFX_SILPH_SCOPE, $00,$ff ; PAY_DAY + db SFX_BATTLE_0D, $10,$60 ; FIRE_PUNCH + db SFX_BATTLE_0D, $20,$80 ; ICE_PUNCH + db SFX_BATTLE_0D, $00,$a0 ; THUNDERPUNCH + db SFX_DAMAGE, $00,$80 ; SCRATCH + db SFX_BATTLE_0F, $20,$40 ; VICEGRIP + db SFX_BATTLE_0F, $00,$80 ; GUILLOTINE + db SFX_BATTLE_0E, $00,$a0 ; RAZOR_WIND + db SFX_NOT_VERY_EFFECTIVE,$10,$c0 ; SWORDS_DANCE + db SFX_NOT_VERY_EFFECTIVE,$00,$a0 ; CUT + db SFX_BATTLE_12, $00,$c0 ; GUST + db SFX_BATTLE_12, $10,$a0 ; WING_ATTACK + db SFX_BATTLE_13, $00,$e0 ; WHIRLWIND + db SFX_NOT_VERY_EFFECTIVE,$20,$c0 ; FLY + db SFX_BATTLE_14, $00,$80 ; BIND + db SFX_BATTLE_22, $00,$80 ; SLAM + db SFX_VINE_WHIP, $01,$80 ; VINE_WHIP + db SFX_BATTLE_20, $00,$80 ; STOMP + db SFX_BATTLE_17, $f0,$40 ; DOUBLE_KICK + db SFX_SUPER_EFFECTIVE, $00,$80 ; MEGA_KICK + db SFX_BATTLE_17, $00,$80 ; JUMP_KICK + db SFX_BATTLE_21, $10,$80 ; ROLLING_KICK + db SFX_BATTLE_1B, $01,$a0 ; SAND_ATTACK + db SFX_BATTLE_18, $00,$80 ; HEADBUTT + db SFX_BATTLE_1E, $00,$60 ; HORN_ATTACK + db SFX_BATTLE_1E, $01,$40 ; FURY_ATTACK + db SFX_HORN_DRILL, $00,$a0 ; HORN_DRILL + db SFX_SUPER_EFFECTIVE, $10,$a0 ; TACKLE + db SFX_BATTLE_20, $00,$c0 ; BODY_SLAM + db SFX_BATTLE_14, $10,$60 ; WRAP + db SFX_SUPER_EFFECTIVE, $00,$a0 ; TAKE_DOWN + db SFX_BATTLE_22, $11,$c0 ; THRASH + db SFX_SUPER_EFFECTIVE, $20,$c0 ; DOUBLE_EDGE + db SFX_BATTLE_21, $00,$80 ; TAIL_WHIP + db SFX_BATTLE_1B, $00,$80 ; POISON_STING + db SFX_BATTLE_1B, $20,$c0 ; TWINEEDLE + db SFX_BATTLE_19, $00,$80 ; PIN_MISSILE + db SFX_BATTLE_31, $ff,$40 ; LEER + db SFX_BATTLE_1E, $00,$80 ; BITE + db SFX_BATTLE_0B, $00,$c0 ; GROWL + db SFX_BATTLE_0B, $00,$40 ; ROAR + db SFX_BATTLE_35, $00,$80 ; SING + db SFX_BATTLE_27, $40,$60 ; SUPERSONIC + db SFX_BATTLE_27, $00,$80 ; SONICBOOM + db SFX_BATTLE_27, $ff,$40 ; DISABLE + db SFX_BATTLE_2A, $80,$c0 ; ACID + db SFX_BATTLE_19, $10,$a0 ; EMBER + db SFX_BATTLE_19, $21,$e0 ; FLAMETHROWER + db SFX_BATTLE_29, $00,$80 ; MIST + db SFX_BATTLE_24, $20,$60 ; WATER_GUN + db SFX_BATTLE_2A, $00,$80 ; HYDRO_PUMP + db SFX_BATTLE_2C, $00,$80 ; SURF + db SFX_BATTLE_28, $40,$80 ; ICE_BEAM + db SFX_BATTLE_29, $f0,$e0 ; BLIZZARD + db SFX_PSYBEAM, $00,$80 ; PSYBEAM + db SFX_BATTLE_2A, $f0,$60 ; BUBBLEBEAM + db SFX_BATTLE_28, $00,$80 ; AURORA_BEAM + db SFX_BATTLE_36, $00,$80 ; HYPER_BEAM + db SFX_PECK,$01, $a0 ; PECK + db SFX_BATTLE_13, $f0,$20 ; DRILL_PECK + db SFX_BATTLE_23, $01,$c0 ; SUBMISSION + db SFX_BATTLE_23, $00,$80 ; LOW_KICK + db SFX_SUPER_EFFECTIVE, $00,$e0 ; COUNTER + db SFX_BATTLE_26, $01,$60 ; SEISMIC_TOSS + db SFX_BATTLE_26, $20,$40 ; STRENGTH + db SFX_BATTLE_24, $00,$80 ; ABSORB + db SFX_BATTLE_24, $40,$c0 ; MEGA_DRAIN + db SFX_BATTLE_1B, $03,$60 ; LEECH_SEED + db SFX_BATTLE_25, $11,$e0 ; GROWTH + db SFX_BATTLE_12, $20,$e0 ; RAZOR_LEAF + db SFX_BATTLE_2E, $00,$80 ; SOLARBEAM + db SFX_BATTLE_1C, $00,$80 ; POISONPOWDER + db SFX_BATTLE_1C, $11,$a0 ; STUN_SPORE + db SFX_BATTLE_1C, $01,$c0 ; SLEEP_POWDER + db SFX_BATTLE_13, $14,$c0 ; PETAL_DANCE + db SFX_BATTLE_1B, $02,$a0 ; STRING_SHOT + db SFX_BATTLE_29, $f0,$80 ; DRAGON_RAGE + db SFX_BATTLE_29, $20,$c0 ; FIRE_SPIN + db SFX_BATTLE_2F, $00,$20 ; THUNDERSHOCK + db SFX_BATTLE_2F, $20,$80 ; THUNDERBOLT + db SFX_BATTLE_2E, $12,$60 ; THUNDER_WAVE + db SFX_BATTLE_26, $00,$80 ; THUNDER + db SFX_BATTLE_14, $01,$e0 ; ROCK_THROW + db SFX_BATTLE_29, $0f,$e0 ; EARTHQUAKE + db SFX_BATTLE_29, $11,$20 ; FISSURE + db SFX_DAMAGE, $10,$40 ; DIG + db SFX_BATTLE_0F, $10,$c0 ; TOXIC + db SFX_BATTLE_14, $00,$20 ; CONFUSION + db SFX_PSYCHIC_M, $00,$80 ; PSYCHIC_M + db SFX_BATTLE_35, $11,$18 ; HYPNOSIS + db SFX_BATTLE_09, $20,$c0 ; MEDITATE + db SFX_FAINT_FALL, $20,$c0 ; AGILITY + db SFX_BATTLE_25, $00,$10 ; QUICK_ATTACK + db SFX_BATTLE_26, $f0,$20 ; RAGE + db SFX_BATTLE_33, $f0,$c0 ; TELEPORT + db SFX_NOT_VERY_EFFECTIVE,$f0,$e0 ; NIGHT_SHADE + db SFX_BATTLE_09, $f0,$40 ; MIMIC + db SFX_BATTLE_31, $00,$80 ; SCREECH + db SFX_BATTLE_33, $80,$40 ; DOUBLE_TEAM + db SFX_BATTLE_33, $00,$80 ; RECOVER + db SFX_BATTLE_14, $11,$20 ; HARDEN + db SFX_BATTLE_14, $22,$10 ; MINIMIZE + db SFX_BATTLE_1B, $f1,$ff ; SMOKESCREEN + db SFX_BATTLE_13, $f1,$ff ; CONFUSE_RAY + db SFX_BATTLE_14, $33,$30 ; WITHDRAW + db SFX_BATTLE_32, $40,$c0 ; DEFENSE_CURL + db SFX_BATTLE_0E, $20,$20 ; BARRIER + db SFX_BATTLE_0E, $f0,$10 ; LIGHT_SCREEN + db SFX_BATTLE_0F, $f8,$10 ; HAZE + db SFX_NOT_VERY_EFFECTIVE,$f0,$10 ; REFLECT + db SFX_BATTLE_25, $00,$80 ; FOCUS_ENERGY + db SFX_BATTLE_18, $00,$c0 ; BIDE + db SFX_BATTLE_32, $c0,$ff ; METRONOME + db SFX_BATTLE_09, $f2,$20 ; MIRROR_MOVE + db SFX_BATTLE_34, $00,$80 ; SELFDESTRUCT + db SFX_BATTLE_34, $00,$40 ; EGG_BOMB + db SFX_BATTLE_09, $00,$40 ; LICK + db SFX_NOT_VERY_EFFECTIVE,$10,$ff ; SMOG + db SFX_BATTLE_2A, $20,$20 ; SLUDGE + db SFX_BATTLE_32, $00,$80 ; BONE_CLUB + db SFX_BATTLE_29, $1f,$20 ; FIRE_BLAST + db SFX_BATTLE_25, $2f,$80 ; WATERFALL + db SFX_BATTLE_0F, $1f,$ff ; CLAMP + db SFX_BATTLE_2B, $1f,$60 ; SWIFT + db SFX_BATTLE_26, $1e,$20 ; SKULL_BASH + db SFX_BATTLE_26, $1f,$18 ; SPIKE_CANNON + db SFX_BATTLE_14, $0f,$80 ; CONSTRICT + db SFX_BATTLE_09, $f8,$10 ; AMNESIA + db SFX_FAINT_FALL, $18,$20 ; KINESIS + db SFX_BATTLE_32, $08,$40 ; SOFTBOILED + db SFX_BATTLE_17, $01,$e0 ; HI_JUMP_KICK + db SFX_NOT_VERY_EFFECTIVE,$09,$ff ; GLARE + db SFX_BATTLE_35, $42,$01 ; DREAM_EATER + db SFX_BATTLE_1C, $00,$ff ; POISON_GAS + db SFX_BATTLE_32, $08,$e0 ; BARRAGE + db SFX_BATTLE_24, $00,$80 ; LEECH_LIFE + db SFX_BATTLE_09, $88,$10 ; LOVELY_KISS + db SFX_BATTLE_25, $48,$ff ; SKY_ATTACK + db SFX_FAINT_FALL, $ff,$ff ; TRANSFORM + db SFX_BATTLE_24, $ff,$10 ; BUBBLE + db SFX_FAINT_FALL, $ff,$04 ; DIZZY_PUNCH + db SFX_BATTLE_1C, $01,$ff ; SPORE + db SFX_BATTLE_13, $f8,$ff ; FLASH + db SFX_BATTLE_0C, $f0,$f0 ; PSYWAVE + db SFX_BATTLE_0F, $08,$10 ; SPLASH + db SFX_BATTLE_0D, $f0,$ff ; ACID_ARMOR + db SFX_SUPER_EFFECTIVE, $f0,$ff ; CRABHAMMER + db SFX_BATTLE_34, $10,$ff ; EXPLOSION + db SFX_BATTLE_0E, $f0,$20 ; FURY_SWIPES + db SFX_BATTLE_2B, $f0,$60 ; BONEMERANG + db SFX_BATTLE_21, $12,$10 ; REST + db SFX_BATTLE_36, $f0,$20 ; ROCK_SLIDE + db SFX_BATTLE_1E, $12,$ff ; HYPER_FANG + db SFX_BATTLE_31, $80,$04 ; SHARPEN + db SFX_BATTLE_33, $f0,$10 ; CONVERSION + db SFX_BATTLE_29, $f8,$ff ; TRI_ATTACK + db SFX_BATTLE_26, $f0,$ff ; SUPER_FANG + db SFX_NOT_VERY_EFFECTIVE,$01,$ff ; SLASH + db SFX_BATTLE_2C, $d8,$04 ; SUBSTITUTE + db SFX_BATTLE_0B, $00,$80 ; STRUGGLE + db SFX_BATTLE_0B, $00,$80 CopyPicTiles: ; 79aae (1e:5aae) ld a, [H_WHOSETURN] @@ -2929,7 +2929,7 @@ TossBallAnimation: ; 79e16 (1e:5e16) ld a,TOSS_ANIM ld [W_ANIMATIONID],a call PlayAnimation - ld a,SFX_BATTLE_03 + ld a,SFX_FAINT_THUD call PlaySound ld a,BLOCKBALL_ANIM ld [W_ANIMATIONID],a @@ -2945,15 +2945,15 @@ PlayApplyingAttackSound: ; 79e6a (1e:5e6a) cp $a ld a, $20 ld b, $30 - ld c, SFX_BATTLE_10 + ld c, SFX_DAMAGE jr z, .asm_79e8b ld a, $e0 ld b, $ff - ld c, SFX_BATTLE_1A + ld c, SFX_SUPER_EFFECTIVE jr nc, .asm_79e8b ld a, $50 ld b, $1 - ld c, SFX_BATTLE_11 + ld c, SFX_NOT_VERY_EFFECTIVE .asm_79e8b ld [wc0f1], a ld a, b diff --git a/engine/battle/common_text.asm b/engine/battle/common_text.asm index 41e402f3..1acef280 100644 --- a/engine/battle/common_text.asm +++ b/engine/battle/common_text.asm @@ -64,7 +64,7 @@ PrintBeginningBattleText: ; 58d99 (16:4d99) ld [wc0f1], a ld a, $80 ld [wc0f2], a - ld a, SFX_BATTLE_37 + ld a, SFX_SILPH_SCOPE call PlaySound jp WaitForSoundToFinish .done diff --git a/engine/battle/core.asm b/engine/battle/core.asm index a74e0a27..4c29e003 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -353,7 +353,7 @@ EnemyRan: ; 3c202 (f:4202) ld hl, EnemyRanText .printText call PrintText - ld a, SFX_BATTLE_04 + ld a, SFX_RUN call PlaySoundWaitForCurrent xor a ld [H_WHOSETURN], a @@ -860,13 +860,13 @@ FaintEnemyPokemon: ; 0x3c567 xor a ld [wc0f1], a ld [wc0f2], a - ld a, SFX_BATTLE_08 ; SFX_FALL? + ld a, SFX_FAINT_FALL call PlaySoundWaitForCurrent .sfxwait ld a, [wc02a] - cp SFX_BATTLE_08 + cp SFX_FAINT_FALL jr z, .sfxwait - ld a, SFX_BATTLE_03 ; SFX_DROP + ld a, SFX_FAINT_THUD call PlaySound call WaitForSoundToFinish jr .sfxplayed @@ -1672,7 +1672,7 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9) dec a .playSound ld [wBattleResult], a - ld a, SFX_BATTLE_04 + ld a, SFX_RUN call PlaySoundWaitForCurrent ld hl, GotAwayText call PrintText diff --git a/engine/evos_moves.asm b/engine/evos_moves.asm index 2c668d63..b9b4bb0f 100755 --- a/engine/evos_moves.asm +++ b/engine/evos_moves.asm @@ -443,7 +443,7 @@ WriteMonMoves: ; 3afb8 (e:6fb8) jr nz, .findEmptySlotLoop ; no empty move slots found - pop de + pop de push de push hl ld h, d @@ -472,7 +472,7 @@ WriteMonMoves: ; 3afb8 (e:6fb8) jr z, .nextMove ; write move PP value if learning moves from day care - push hl + push hl ld a, [hl] ld hl, wPartyMon1PP - wPartyMon1Moves add hl, de diff --git a/home.asm b/home.asm index 6bb54df2..a9fc70e6 100644 --- a/home.asm +++ b/home.asm @@ -1463,7 +1463,7 @@ DisplayListMenuIDLoop:: ; 2c53 (0:2c53) ; pointless because both values are overwritten before they are read ld a,$01 ld [wMenuExitMethod],a - ld [wChosenMenuItem],a + ld [wChosenMenuItem],a xor a ld [wMenuWatchMovingOutOfBounds],a diff --git a/home/text.asm b/home/text.asm index 89708306..d57fc03f 100644 --- a/home/text.asm +++ b/home/text.asm @@ -627,12 +627,12 @@ TextCommand0B:: ; 1c31 (0:1c31) ; format: text command ID, sound ID or cry ID TextCommandSounds:: ; 1c64 (0:1c64) db $0B,SFX_GET_ITEM_1 - db $12,SFX_BATTLE_06 + db $12,SFX_CAUGHT_MON db $0E,SFX_POKEDEX_RATING db $0F,SFX_GET_ITEM_1 db $10,SFX_GET_ITEM_2 db $11,SFX_GET_KEY_ITEM - db $13,SFX_BATTLE_05 + db $13,SFX_DEX_PAGE_ADDED db $14,NIDORINA ; used in OakSpeech db $15,PIDGEOT ; used in SaffronCityText12 db $16,DEWGONG ; unused? diff --git a/macros.asm b/macros.asm index 659b0722..5223b9d8 100644 --- a/macros.asm +++ b/macros.asm @@ -66,15 +66,15 @@ jpab: MACRO ENDM bcd2: MACRO - dn ((\1) / 1000) % 10, ((\1) / 100) % 10 - dn ((\1) / 10) % 10, (\1) % 10 - ENDM + dn ((\1) / 1000) % 10, ((\1) / 100) % 10 + dn ((\1) / 10) % 10, (\1) % 10 + ENDM bcd3: MACRO - dn ((\1) / 100000) % 10, ((\1) / 10000) % 10 - dn ((\1) / 1000) % 10, ((\1) / 100) % 10 - dn ((\1) / 10) % 10, (\1) % 10 - ENDM + dn ((\1) / 100000) % 10, ((\1) / 10000) % 10 + dn ((\1) / 1000) % 10, ((\1) / 100) % 10 + dn ((\1) / 10) % 10, (\1) % 10 + ENDM coins equs "bcd2" money equs "bcd3" @@ -263,7 +263,7 @@ NONE EQU $FF ;\7 trainers only: trainer class/pokemon id ;\8 trainers only: trainer number/pokemon level object: MACRO - db \1 + db \1 db \3 + 4 db \2 + 4 db \4 -- cgit v1.3.1-sl0p From 323895af6dada7e1949ff79855970f75ad4b65b2 Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Thu, 23 Jul 2015 20:48:35 -0700 Subject: fixed hram aliases and named wram var --- constants/misc_constants.asm | 6 +++ engine/battle/common_text.asm | 39 +++++++++------- engine/battle/core.asm | 86 ++++++++++++++++++------------------ engine/battle/wild_encounters.asm | 10 ++--- engine/hidden_object_functions17.asm | 2 +- engine/hidden_object_functions7.asm | 8 ++-- engine/oak_speech.asm | 2 +- engine/overworld/card_key.asm | 4 +- home.asm | 18 ++++---- hram.asm | 6 +++ wram.asm | 7 ++- 11 files changed, 104 insertions(+), 84 deletions(-) (limited to 'engine/battle/common_text.asm') diff --git a/constants/misc_constants.asm b/constants/misc_constants.asm index 68090c78..4f2eb275 100644 --- a/constants/misc_constants.asm +++ b/constants/misc_constants.asm @@ -139,6 +139,12 @@ FLAG_RESET EQU 0 FLAG_SET EQU 1 FLAG_TEST EQU 2 +; special text IDs +TEXT_MON_FAINTED EQU $d0 +TEXT_BLACKED_OUT EQU $d1 +TEXT_REPEL_WORE_OFF EQU $d2 +TEXT_SAFARI_GAME_OVER EQU $d3 + ; serial ESTABLISH_CONNECTION_WITH_INTERNAL_CLOCK EQU $01 diff --git a/engine/battle/common_text.asm b/engine/battle/common_text.asm index 1acef280..a00e9d59 100644 --- a/engine/battle/common_text.asm +++ b/engine/battle/common_text.asm @@ -104,10 +104,10 @@ PrintSendOutMonMessage: ; 58e59 (16:4e59) ld [H_MULTIPLICAND], a ld hl, wEnemyMonHP ld a, [hli] - ld [wcce3], a + ld [wLastSwitchInEnemyMonHP], a ld [H_MULTIPLICAND + 1], a ld a, [hl] - ld [wcce4], a + ld [wLastSwitchInEnemyMonHP + 1], a ld [H_MULTIPLICAND + 2], a ld a, 25 ld [H_MULTIPLIER], a @@ -120,7 +120,7 @@ PrintSendOutMonMessage: ; 58e59 (16:4e59) srl a rr b ld a, b - ld b, $4 + ld b, 4 ld [H_DIVISOR], a ; enemy mon max HP divided by 4 call Divide ld a, [H_QUOTIENT + 3] ; a = (enemy mon current HP * 25) / (enemy max HP / 4); this approximates the current percentage of max HP @@ -174,19 +174,19 @@ PlayerMon2Text: ; 58ed7 (16:4ed7) push de push bc ld hl, wEnemyMonHP + 1 - ld de, wcce4 + ld de, wLastSwitchInEnemyMonHP + 1 ld b, [hl] dec hl ld a, [de] sub b - ld [$ff98], a + ld [H_MULTIPLICAND + 2], a dec de ld b, [hl] ld a, [de] sbc b - ld [$ff97], a - ld a, $19 - ld [H_POWEROFTEN], a + ld [H_MULTIPLICAND + 1], a + ld a, 25 + ld [H_MULTIPLIER], a call Multiply ld hl, wEnemyMonMaxHP ld a, [hli] @@ -196,22 +196,27 @@ PlayerMon2Text: ; 58ed7 (16:4ed7) srl a rr b ld a, b - ld b, $4 - ld [H_POWEROFTEN], a + ld b, 4 + ld [H_DIVISOR], a call Divide pop bc pop de - ld a, [$ff98] - ld hl, EnoughText + ld a, [H_QUOTIENT + 3] ; a = ((LastSwitchInEnemyMonHP - CurrentEnemyMonHP) / 25) / (EnemyMonMaxHP / 4) +; Assuming that the enemy mon hasn't gained HP since the last switch in, +; a approximates the percentage that the enemy mon's total HP has decreased +; since the last switch in. +; If the enemy mon has gained HP, then a is garbage due to wrap-around and +; can fall in any of the ranges below. + ld hl, EnoughText ; HP stayed the same and a ret z - ld hl, ComeBackText - cp $1e + ld hl, ComeBackText ; HP went down 1% - 29% + cp 30 ret c - ld hl, OKExclamationText - cp $46 + ld hl, OKExclamationText ; HP went down 30% - 69% + cp 70 ret c - ld hl, GoodText + ld hl, GoodText ; HP went down 70% or more ret EnoughText: ; 58f25 (16:4f25) diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 4c29e003..2be2f78a 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -175,7 +175,7 @@ SlidePlayerAndEnemySilhouettesOnScreen: ; 3c04c (f:404c) ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a ld a, $31 - ld [$ffe1], a + ld [hStartTileID], a coord hl, 1, 5 predef CopyUncompressedPicToTilemap xor a @@ -1429,9 +1429,9 @@ EnemySendOutFirstMon: ; 3c92a (f:492a) call LoadEnemyMonData ld hl,wEnemyMonHP ld a,[hli] - ld [wcce3],a + ld [wLastSwitchInEnemyMonHP],a ld a,[hl] - ld [wcce4],a + ld [wLastSwitchInEnemyMonHP + 1],a ld a,1 ld [wCurrentMenuItem],a ld a,[wd11d] @@ -1497,8 +1497,8 @@ EnemySendOutFirstMon: ; 3c92a (f:492a) call GetMonHeader ld de,vFrontPic call LoadMonFrontSprite - ld a,$CF - ld [$FFE1],a + ld a,-$31 + ld [hStartTileID],a coord hl, 15, 6 predef AnimateSendingOutMon ld a,[wEnemyMonSpecies2] @@ -1802,7 +1802,7 @@ SendOutMon: ; 3cc91 (f:4c91) call DrawPlayerHUDAndHPBar predef LoadMonBackPic xor a - ld [$ffe1], a + ld [hStartTileID], a ld hl, wBattleAndStartSavedMenuItem ld [hli], a ld [hl], a @@ -1839,23 +1839,23 @@ SendOutMon: ; 3cc91 (f:4c91) ; show 2 stages of the player mon getting smaller before disappearing AnimateRetreatingPlayerMon: ; 3ccfa (f:4cfa) coord hl, 1, 5 - ld bc, $707 + lb bc, 7, 7 call ClearScreenArea coord hl, 3, 7 - ld bc, $505 + lb bc, 5, 5 xor a ld [wDownscaledMonSize], a - ld [H_DOWNARROWBLINKCNT1], a + ld [hBaseTileID], a predef CopyDownscaledMonTiles ld c, 4 call DelayFrames call .clearScreenArea coord hl, 4, 9 - ld bc, $303 - ld a, $1 + lb bc, 3, 3 + ld a, 1 ld [wDownscaledMonSize], a xor a - ld [H_DOWNARROWBLINKCNT1], a + ld [hBaseTileID], a predef CopyDownscaledMonTiles call Delay3 call .clearScreenArea @@ -1863,7 +1863,7 @@ AnimateRetreatingPlayerMon: ; 3ccfa (f:4cfa) Coorda 5, 11 .clearScreenArea coord hl, 1, 5 - ld bc, $707 + lb bc, 7, 7 jp ClearScreenArea ; reads player's current mon's HP into wBattleMonHP @@ -6449,7 +6449,7 @@ LoadPlayerBackPic: ; 3ec92 (f:6c92) xor a ld [$0], a ld a, $31 - ld [$ffe1], a + ld [hStartTileID], a coord hl, 1, 5 predef_jump CopyUncompressedPicToTilemap @@ -6862,7 +6862,7 @@ InitBattleCommon: ; 3ef3d (f:6f3d) call _LoadTrainerPic xor a ld [wEnemyMonSpecies2], a - ld [$ffe1], a + ld [hStartTileID], a dec a ld [wAICount], a coord hl, 12, 0 @@ -6918,7 +6918,7 @@ InitWildBattle: ; 3ef8b (f:6f8b) .spriteLoaded xor a ld [W_TRAINERCLASS], a - ld [$ffe1], a + ld [hStartTileID], a coord hl, 12, 0 predef CopyUncompressedPicToTilemap @@ -6995,38 +6995,38 @@ AnimateSendingOutMon: ; 3f073 (f:7073) ld h, a ld a, [wPredefRegisters + 1] ld l, a - ld a, [$ffe1] - ld [H_DOWNARROWBLINKCNT1], a + ld a, [hStartTileID] + ld [hBaseTileID], a ld b, $4c ld a, [W_ISINBATTLE] and a - jr z, .asm_3f0bc + jr z, .notInBattle add b ld [hl], a call Delay3 - ld bc, -41 + ld bc, -(SCREEN_WIDTH * 2 + 1) add hl, bc - ld a, $1 + ld a, 1 ld [wDownscaledMonSize], a - ld bc, $303 + lb bc, 3, 3 predef CopyDownscaledMonTiles ld c, 4 call DelayFrames - ld bc, -41 + ld bc, -(SCREEN_WIDTH * 2 + 1) add hl, bc xor a ld [wDownscaledMonSize], a - ld bc, $505 + lb bc, 5, 5 predef CopyDownscaledMonTiles ld c, 5 call DelayFrames - ld bc, -41 - jr .asm_3f0bf -.asm_3f0bc - ld bc, -123 -.asm_3f0bf + ld bc, -(SCREEN_WIDTH * 2 + 1) + jr .next +.notInBattle + ld bc, -(SCREEN_WIDTH * 6 + 3) +.next add hl, bc - ld a, [H_DOWNARROWBLINKCNT1] + ld a, [hBaseTileID] add $31 jr CopyUncompressedPicToHL @@ -7035,52 +7035,52 @@ CopyUncompressedPicToTilemap: ; 3f0c6 (f:70c6) ld h, a ld a, [wPredefRegisters + 1] ld l, a - ld a, [$ffe1] + ld a, [hStartTileID] CopyUncompressedPicToHL: ; 3f0d0 (f:70d0) - ld bc, $707 + lb bc, 7, 7 ld de, SCREEN_WIDTH push af ld a, [W_SPRITEFLIPPED] and a - jr nz, .asm_3f0ed + jr nz, .flipped pop af -.asm_3f0de +.loop push bc push hl -.asm_3f0e0 +.innerLoop ld [hl], a add hl, de inc a dec c - jr nz, .asm_3f0e0 + jr nz, .innerLoop pop hl inc hl pop bc dec b - jr nz, .asm_3f0de + jr nz, .loop ret -.asm_3f0ed +.flipped push bc - ld b, $0 + ld b, 0 dec c add hl, bc pop bc pop af -.asm_3f0f4 +.flippedLoop push bc push hl -.asm_3f0f6 +.flippedInnerLoop ld [hl], a add hl, de inc a dec c - jr nz, .asm_3f0f6 + jr nz, .flippedInnerLoop pop hl dec hl pop bc dec b - jr nz, .asm_3f0f4 + jr nz, .flippedLoop ret LoadMonBackPic: ; 3f103 (f:7103) diff --git a/engine/battle/wild_encounters.asm b/engine/battle/wild_encounters.asm index 5964f996..144234bb 100644 --- a/engine/battle/wild_encounters.asm +++ b/engine/battle/wild_encounters.asm @@ -18,11 +18,11 @@ TryDoWildEncounter: ; 13870 (4:7870) jr z, .CantEncounter ld a, [wRepelRemainingSteps] and a - jr z, .asm_1389e + jr z, .next dec a jr z, .lastRepelStep ld [wRepelRemainingSteps], a -.asm_1389e +.next ; determine if wild pokemon can appear in the half-block we're standing in ; is the bottom right tile (9,9) of the half-block we're standing in a grass/water tile? coord hl, 9, 9 @@ -71,7 +71,7 @@ TryDoWildEncounter: ; 13870 (4:7870) ; since the bottom right tile of a "left shore" half-block is $14 but the bottom left tile is not, ; "left shore" half-blocks (such as the one in the east coast of Cinnabar) load grass encounters. .gotWildEncounterType - ld b, $0 + ld b, 0 add hl, bc ld a, [hli] ld [W_CURENEMYLVL], a @@ -89,8 +89,8 @@ TryDoWildEncounter: ; 13870 (4:7870) jr .willEncounter .lastRepelStep ld [wRepelRemainingSteps], a - ld a, 210 - ld [H_DOWNARROWBLINKCNT2], a + ld a, TEXT_REPEL_WORE_OFF + ld [hSpriteIndexOrTextID], a call EnableAutoTextBoxDrawing call DisplayTextID .CantEncounter2 diff --git a/engine/hidden_object_functions17.asm b/engine/hidden_object_functions17.asm index 01787e3e..97681b79 100755 --- a/engine/hidden_object_functions17.asm +++ b/engine/hidden_object_functions17.asm @@ -71,7 +71,7 @@ DisplayMonFrontSpriteInBox: ; 5dbd9 (17:5bd9) ld de, vChars1 + $310 call LoadMonFrontSprite ld a, $80 - ld [$ffe1], a + ld [hStartTileID], a coord hl, 10, 11 predef AnimateSendingOutMon call WaitForTextScrollButtonPress diff --git a/engine/hidden_object_functions7.asm b/engine/hidden_object_functions7.asm index 6f1eef61..283bf32f 100755 --- a/engine/hidden_object_functions7.asm +++ b/engine/hidden_object_functions7.asm @@ -73,19 +73,19 @@ SafariZoneGameOver: ; 1e9b0 (7:69b0) ld a, [wc02a] cp $b9 jr nz, .asm_1e9c2 - ld a, $d3 - ld [H_DOWNARROWBLINKCNT2], a + ld a, TEXT_SAFARI_GAME_OVER + ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [wPlayerMovingDirection], a ld a, SAFARI_ZONE_ENTRANCE - ld [H_DOWNARROWBLINKCNT1], a + ld [hWarpDestinationMap], a ld a, $3 ld [wDestinationWarpID], a ld a, $5 ld [W_SAFARIZONEENTRANCECURSCRIPT], a SetEvent EVENT_SAFARI_GAME_OVER - ld a, $1 + ld a, 1 ld [wSafariZoneGameOver], a ret diff --git a/engine/oak_speech.asm b/engine/oak_speech.asm index be84b99d..5b6c29e1 100755 --- a/engine/oak_speech.asm +++ b/engine/oak_speech.asm @@ -229,5 +229,5 @@ IntroDisplayPicCenteredOrUpperRight: ; 62a4 (1:62a4) coord hl, 6, 4 .next xor a - ld [$FFE1],a + ld [hStartTileID],a predef_jump CopyUncompressedPicToTilemap diff --git a/engine/overworld/card_key.asm b/engine/overworld/card_key.asm index 746ea326..0bb2e1b4 100755 --- a/engine/overworld/card_key.asm +++ b/engine/overworld/card_key.asm @@ -28,7 +28,7 @@ PrintCardKeyText: ; 52673 (14:6673) call GetCoordsInFrontOfPlayer push de tx_pre_id CardKeySuccessText - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a call PrintPredefTextID pop de srl d @@ -55,7 +55,7 @@ PrintCardKeyText: ; 52673 (14:6673) jp PlaySound .noCardKey tx_pre_id CardKeyFailText - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a jp PrintPredefTextID SilphCoMapList: ; 526e3 (14:66e3) diff --git a/home.asm b/home.asm index ddb3e190..d5961082 100644 --- a/home.asm +++ b/home.asm @@ -301,7 +301,7 @@ LoadFrontSpriteByMonIndex:: ; 1389 (0:1389) ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a xor a - ld [$ffe1], a + ld [hStartTileID], a call CopyUncompressedPicToHL xor a ld [W_SPRITEFLIPPED], a @@ -1071,13 +1071,13 @@ DisplayTextID:: ; 2920 (0:2920) ld [wSpriteIndex],a and a jp z,DisplayStartMenu - cp a,$d3 + cp a,TEXT_SAFARI_GAME_OVER jp z,DisplaySafariGameOverText - cp a,$d0 + cp a,TEXT_MON_FAINTED jp z,DisplayPokemonFaintedText - cp a,$d1 + cp a,TEXT_BLACKED_OUT jp z,DisplayPlayerBlackedOutText - cp a,$d2 + cp a,TEXT_REPEL_WORE_OFF jp z,DisplayRepelWoreOffText ld a,[W_NUMSPRITES] ld e,a @@ -2825,7 +2825,7 @@ DecodeRLEList:: ; 350c (0:350c) ld a, [de] cp $ff jr z, .endOfList - ld [H_DOWNARROWBLINKCNT1], a ; store byte value to be written + ld [hRLEByteValue], a ; store byte value to be written inc de ld a, [de] ld b, $0 @@ -2833,7 +2833,7 @@ DecodeRLEList:: ; 350c (0:350c) ld a, [wRLEByteCount] add c ld [wRLEByteCount], a ; update total number of written bytes - ld a, [H_DOWNARROWBLINKCNT1] + ld a, [hRLEByteValue] call FillMemory ; write a c-times to output inc de jr .listLoop @@ -3906,7 +3906,7 @@ HandleMenuInputPokemonSelection:: ; 3ac2 (0:3ac2) push af ; save existing values on stack xor a ld [H_DOWNARROWBLINKCNT1],a ; blinking down arrow timing value 1 - ld a,$06 + ld a,6 ld [H_DOWNARROWBLINKCNT2],a ; blinking down arrow timing value 2 .loop1 xor a @@ -4631,7 +4631,7 @@ CheckForHiddenObjectOrBookshelfOrCardKeyDoor:: ; 3eb5 (0:3eb5) ret PrintPredefTextID:: ; 3ef5 (0:3ef5) - ld [H_DOWNARROWBLINKCNT2], a + ld [hSpriteIndexOrTextID], a ld hl, TextPredefs call SetMapTextPointer ld hl, wTextPredefFlag diff --git a/hram.asm b/hram.asm index 0b7274ad..27da5c22 100644 --- a/hram.asm +++ b/hram.asm @@ -4,6 +4,7 @@ hSoftReset EQU $FF8A ; presses the reset sequence (A+B+SEL+START). ; Soft reset when 0 is reached. +; base tile ID to which offsets are added hBaseTileID EQU $FF8B ; 3-byte BCD number @@ -23,6 +24,8 @@ hEastWestConnectedMapWidth EQU $FF8B hSlideAmount EQU $FF8B +hRLEByteValue EQU $FF8B + H_SPRITEWIDTH EQU $FF8B ; in tiles H_SPRITEINTERLACECOUNTER EQU $FF8B H_SPRITEHEIGHT EQU $FF8C ; in tiles @@ -261,6 +264,9 @@ H_CURRENTSPRITEOFFSET EQU $FFDA ; multiple of $10 hVendingMachineItem EQU $FFDB hVendingMachinePrice EQU $FFDC ; 3-byte BCD number +; the first tile ID in a sequence of tile IDs that increase by 1 each step +hStartTileID EQU $FFE1 + hNewPartyLength EQU $FFE4 hDividend2 EQU $FFE5 diff --git a/wram.asm b/wram.asm index ed14cdf5..da981d22 100755 --- a/wram.asm +++ b/wram.asm @@ -479,8 +479,11 @@ wAICount:: ; ccdf wEnemyMoveListIndex:: ; cce2 ds 1 -wcce3:: ds 1 ; used in battle-related text functions -wcce4:: ds 1 ; used in battle-related text functions +wLastSwitchInEnemyMonHP:: ; cce3 +; The enemy mon's HP when it was switched in or when the current player mon +; was switched in, which was more recent. +; It's used to determine the message to print when switching out the player mon. + ds 2 wTotalPayDayMoney:: ; cce5 ; total amount of money made using Pay Day during the current battle -- cgit v1.3.1-sl0p From 2b018159997e3b580efd114ff4e3548a0de3cbc5 Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Sat, 8 Aug 2015 22:32:44 -0700 Subject: commented audio code --- audio.asm | 32 +- audio/engine_1.asm | 1277 ++++++++++++++++++---------------- audio/engine_2.asm | 540 +++++++------- audio/engine_3.asm | 532 +++++++------- constants/hardware_constants.asm | 1 - constants/music_constants.asm | 39 ++ engine/battle/animations.asm | 18 +- engine/battle/common_text.asm | 4 +- engine/battle/core.asm | 16 +- engine/battle/end_of_battle.asm | 2 +- engine/cable_club.asm | 16 +- engine/evolution.asm | 6 +- engine/hall_of_fame.asm | 8 +- engine/hidden_object_functions7.asm | 6 +- engine/intro.asm | 6 +- engine/items/items.asm | 8 +- engine/menu/pokedex.asm | 4 +- engine/menu/status_screen.asm | 4 +- engine/oak_speech.asm | 10 +- engine/overworld/elevator.asm | 2 +- engine/overworld/healing_machine.asm | 40 +- engine/overworld/npc_movement.asm | 12 +- engine/overworld/pokecenter.asm | 12 +- engine/slot_machine.asm | 4 +- engine/titlescreen.asm | 6 +- home.asm | 52 +- home/audio.asm | 233 ++++--- home/init.asm | 14 +- home/overworld.asm | 22 +- home/vblank.asm | 12 +- hram.asm | 4 +- scripts/ceruleancity.asm | 4 +- scripts/oakslab.asm | 4 +- scripts/pewterpokecenter.asm | 4 +- scripts/pokemontower2.asm | 4 +- scripts/redshouse1f.asm | 8 +- scripts/route22.asm | 10 +- scripts/silphco7.asm | 4 +- scripts/ssanne2.asm | 4 +- scripts/ssanne7.asm | 12 +- scripts/vermiliondock.asm | 2 +- wram.asm | 239 +++++-- 42 files changed, 1731 insertions(+), 1506 deletions(-) (limited to 'engine/battle/common_text.asm') diff --git a/audio.asm b/audio.asm index 286dc7ed..037145d8 100644 --- a/audio.asm +++ b/audio.asm @@ -364,10 +364,10 @@ SECTION "Audio Engine 1", ROMX, BANK[AUDIO_1] PlayBattleMusic:: ; 0x90c6 xor a - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a ld [wLowHealthAlarm], a dec a - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ; stop music call DelayFrame ld c, BANK(Music_GymLeaderBattle) @@ -406,7 +406,7 @@ Music_RivalAlternateStart:: ; 0x9b47 ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL call PlayMusic - ld hl, wc006 + ld hl, wChannelCommandPointers ld de, Music_MeetRival_branch_b1a2 call Audio1_OverwriteChannelPointer ld de, Music_MeetRival_branch_b21d @@ -425,30 +425,30 @@ Music_RivalAlternateTempo:: ; 0x9b65 ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL call PlayMusic - ld hl, wc006 + ld hl, wChannelCommandPointers ld de, Music_MeetRival_branch_b119 jp Audio1_OverwriteChannelPointer ; applies both the alternate start and alternate tempo Music_RivalAlternateStartAndTempo:: ; 0x9b75 call Music_RivalAlternateStart - ld hl, wc006 + ld hl, wChannelCommandPointers ld de, Music_MeetRival_branch_b19b jp Audio1_OverwriteChannelPointer ; an alternate tempo for Cities1 which is used for the Hall of Fame room Music_Cities1AlternateTempo:: ; 0x9b81 - ld a, $a - ld [wcfc8], a - ld [wcfc9], a - ld a, $ff - ld [wMusicHeaderPointer], a + ld a, 10 + ld [wAudioFadeOutCounterReloadValue], a + ld [wAudioFadeOutCounter], a + ld a, $ff ; stop playing music after the fade-out is finished + ld [wAudioFadeOutControl], a ld c, 100 - call DelayFrames + call DelayFrames ; wait for the fade-out to finish ld c, BANK(Music_Cities1) ld a, MUSIC_CITIES1 call PlayMusic - ld hl, wc006 + ld hl, wChannelCommandPointers ld de, Music_Cities1_branch_aa6f jp Audio1_OverwriteChannelPointer @@ -477,7 +477,7 @@ Music_DoLowHealthAlarm:: ; 2136e (8:536e) .asm_2138a ld a, $86 - ld [wc02a], a ;disable sound channel? + ld [wChannelSoundIDs + CH4], a ;disable sound channel? ld a, [wLowHealthAlarm] and $7f ;decrement alarm timer. dec a @@ -491,7 +491,7 @@ Music_DoLowHealthAlarm:: ; 2136e (8:536e) .disableAlarm xor a ld [wLowHealthAlarm], a ;disable alarm - ld [wc02a], a ;re-enable sound channel? + ld [wChannelSoundIDs + CH4], a ;re-enable sound channel? ld de, .toneDataSilence jr .playTone @@ -542,7 +542,7 @@ Music_PokeFluteInBattle:: ; 22306 (8:6306) ld a, SFX_CAUGHT_MON call PlaySoundWaitForCurrent ; then immediately overwrtie the channel pointers - ld hl, wc00e + ld hl, wChannelCommandPointers + CH4 * 2 ld de, SFX_08_PokeFlute_Ch1 call Audio2_OverwriteChannelPointer ld de, SFX_08_PokeFlute_Ch2 @@ -572,7 +572,7 @@ PlayPokedexRatingSfx:: ; 7d13b (1f:513b) .gotSfxPointer push bc ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySoundWaitForCurrent pop bc ld b, $0 diff --git a/audio/engine_1.asm b/audio/engine_1.asm index 9a302ef3..c729fa7e 100644 --- a/audio/engine_1.asm +++ b/audio/engine_1.asm @@ -3,29 +3,29 @@ Audio1_UpdateMusic:: ; 0x9103 ld c, CH0 .loop - ld b, $0 - ld hl, wc026 + ld b, 0 + ld hl, wChannelSoundIDs add hl, bc ld a, [hl] and a jr z, .nextChannel ld a, c cp CH4 - jr nc, .asm_912e ; if sfx channel - ld a, [wc002] + jr nc, .applyAffects ; if sfx channel + ld a, [wMuteAudioAndPauseMusic] and a - jr z, .asm_912e + jr z, .applyAffects bit 7, a jr nz, .nextChannel set 7, a - ld [wc002], a - xor a - ld [$ff25], a - ld [$ff1a], a + ld [wMuteAudioAndPauseMusic], a + xor a ; disable all channels' output + ld [rNR51], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a jr .nextChannel -.asm_912e +.applyAffects call Audio1_ApplyMusicAffects .nextChannel ld a, c @@ -36,15 +36,9 @@ Audio1_UpdateMusic:: ; 0x9103 ; this routine checks flags for music effects currently applied ; to the channel and calls certain functions based on flags. -; known flags for wc02e: -; 0: toggleperfectpitch has been used -; 1: call has been used -; 3: a toggle used only by this routine for vibrato -; 4: pitchbend flag -; 6: dutycycle flag Audio1_ApplyMusicAffects: ; 0x9138 ld b, $0 - ld hl, wc0b6 ; delay until next note + ld hl, wChannelNoteDelayCounters ; delay until next note add hl, bc ld a, [hl] cp $1 ; if the delay is 1, play next note @@ -54,45 +48,45 @@ Audio1_ApplyMusicAffects: ; 0x9138 ld a, c cp CH4 jr nc, .startChecks ; if a sfx channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr z, .startChecks ret .startChecks - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 6, [hl] ; dutycycle + bit BIT_ROTATE_DUTY, [hl] jr z, .checkForExecuteMusic call Audio1_ApplyDutyCycle .checkForExecuteMusic - ld b, $0 - ld hl, wc036 + ld b, 0 + ld hl, wChannelFlags2 add hl, bc - bit 0, [hl] + bit BIT_EXECUTE_MUSIC, [hl] jr nz, .checkForPitchBend - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 2, [hl] - jr nz, .disablePitchBendVibrato + bit BIT_NOISE_OR_SFX, [hl] + jr nz, .skipPitchBendVibrato .checkForPitchBend - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 4, [hl] ; pitchbend + bit BIT_PITCH_BEND_ON, [hl] jr z, .checkVibratoDelay jp Audio1_ApplyPitchBend .checkVibratoDelay - ld hl, wc04e ; vibrato delay + ld hl, wChannelVibratoDelayCounters add hl, bc ld a, [hl] and a ; check if delay is over jr z, .checkForVibrato dec [hl] ; otherwise, dec delay -.disablePitchBendVibrato +.skipPitchBendVibrato ret .checkForVibrato - ld hl, wc056 ; vibrato rate + ld hl, wChannelVibratoExtents add hl, bc ld a, [hl] and a @@ -100,38 +94,40 @@ Audio1_ApplyMusicAffects: ; 0x9138 ret ; no vibrato .vibrato ld d, a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, bc ld a, [hl] and $f and a - jr z, .vibratoAlreadyDone - dec [hl] ; apply vibrato pitch change + jr z, .applyVibrato + dec [hl] ; decrement counter ret -.vibratoAlreadyDone +.applyVibrato ld a, [hl] swap [hl] or [hl] - ld [hl], a ; reset the vibrato value and start again - ld hl, wc066 + ld [hl], a ; reload the counter + ld hl, wChannelFrequencyLowBytes add hl, bc ld e, [hl] ; get note pitch - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 3, [hl] ; this is the only code that sets/resets bit three so - jr z, .unset ; it continuously alternates which path it takes - res 3, [hl] +; This is the only code that sets/resets the vibrato direction bit, so it +; continuously alternates which path it takes. + bit BIT_VIBRATO_DIRECTION, [hl] + jr z, .unset + res BIT_VIBRATO_DIRECTION, [hl] ld a, d and $f ld d, a ld a, e sub d jr nc, .noCarry - ld a, $0 + ld a, 0 .noCarry jr .done .unset - set 3, [hl] + set BIT_VIBRATO_DIRECTION, [hl] ld a, d and $f0 swap a @@ -140,8 +136,8 @@ Audio1_ApplyMusicAffects: ; 0x9138 ld a, $ff .done ld d, a - ld b, $3 - call Audio1_9838 + ld b, REG_FREQUENCY_LO + call Audio1_GetRegisterPointer ld [hl], d ret @@ -149,16 +145,18 @@ Audio1_ApplyMusicAffects: ; 0x9138 ; like tempo changes, duty changes etc. and doesn't return ; until the first note is reached Audio1_PlayNextNote: ; 0x91d0 - ld hl, wc06e +; reload the vibrato delay counter + ld hl, wChannelVibratoDelayCounterReloadValues add hl, bc ld a, [hl] - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, bc ld [hl], a - ld hl, wc02e + + ld hl, wChannelFlags1 add hl, bc - res 4, [hl] - res 5, [hl] + res BIT_PITCH_BEND_ON, [hl] + res BIT_PITCH_BEND_DECREASING, [hl] call Audio1_endchannel ret @@ -167,34 +165,35 @@ Audio1_endchannel: ; 0x91e6 ld d, a cp $ff ; is this command an endchannel? jp nz, Audio1_callchannel ; no - ld b, $0 ; yes - ld hl, wc02e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc - bit 1, [hl] + bit BIT_CHANNEL_CALL, [hl] jr nz, .returnFromCall ld a, c cp CH3 jr nc, .noiseOrSfxChannel - jr .asm_923f + jr .disableChannelOutput .noiseOrSfxChannel - res 2, [hl] - ld hl, wc036 + res BIT_NOISE_OR_SFX, [hl] + ld hl, wChannelFlags2 add hl, bc - res 0, [hl] + res BIT_EXECUTE_MUSIC, [hl] cp CH6 - jr nz, .notSfxChannel3 + jr nz, .skipSfxChannel3 +; restart hardware channel 3 (wave channel) output ld a, $0 - ld [$ff1a], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a -.notSfxChannel3 + ld [rNR30], a +.skipSfxChannel3 jr nz, .asm_9222 - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr z, .asm_9222 xor a - ld [wc003], a - jr .asm_923f + ld [wDisableChannelOutputWhenSfxEnds], a + jr .disableChannelOutput .asm_9222 jr .asm_9248 .returnFromCall @@ -203,10 +202,10 @@ Audio1_endchannel: ; 0x91e6 ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de push hl ; store current channel address - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld e, l ld d, h @@ -217,36 +216,36 @@ Audio1_endchannel: ; 0x91e6 ld a, [de] ld [hl], a ; loads channel address to return to jp Audio1_endchannel -.asm_923f - ld hl, Unknown_9b1f +.disableChannelOutput + ld hl, Audio1_HWChannelDisableMasks add hl, bc - ld a, [$ff25] + ld a, [rNR51] and [hl] - ld [$ff25], a + ld [rNR51], a .asm_9248 - ld a, [wc02a] - cp $14 + ld a, [wChannelSoundIDs + CH4] + cp CRY_SFX_START jr nc, .asm_9251 - jr .asm_926e + jr .skipCry .asm_9251 - ld a, [wc02a] - cp $86 - jr z, .asm_926e - jr c, .asm_925c - jr .asm_926e -.asm_925c + ld a, [wChannelSoundIDs + CH4] + cp CRY_SFX_END + jr z, .skipCry + jr c, .cry + jr .skipCry +.cry ld a, c cp CH4 jr z, .asm_9265 - call Audio1_96c7 + call Audio1_GoBackOneCommandIfCry ret c .asm_9265 - ld a, [wc005] - ld [$ff24], a + ld a, [wSavedVolume] + ld [rNR50], a xor a - ld [wc005], a -.asm_926e - ld hl, wc026 + ld [wSavedVolume], a +.skipCry + ld hl, wChannelSoundIDs add hl, bc ld [hl], b ret @@ -254,7 +253,7 @@ Audio1_endchannel: ; 0x91e6 Audio1_callchannel: ; 0x9274 cp $fd ; is this command a callchannel? jp nz, Audio1_loopchannel ; no - call Audio1_GetNextMusicByte ; yes + call Audio1_GetNextMusicByte push af call Audio1_GetNextMusicByte ld d, a @@ -265,10 +264,10 @@ Audio1_callchannel: ; 0x9274 ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de push hl - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld e, l ld d, h @@ -283,20 +282,20 @@ Audio1_callchannel: ; 0x9274 inc hl ld [hl], d ; overwrite current address with pointer ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - set 1, [hl] ; set the call flag + set BIT_CHANNEL_CALL, [hl] ; set the call flag jp Audio1_endchannel Audio1_loopchannel: ; 0x92a9 cp $fe ; is this command a loopchannel? jp nz, Audio1_notetype ; no - call Audio1_GetNextMusicByte ; yes + call Audio1_GetNextMusicByte ld e, a and a jr z, .infiniteLoop - ld b, $0 - ld hl, wc0be + ld b, 0 + ld hl, wChannelLoopCounters add hl, bc ld a, [hl] cp e @@ -319,7 +318,7 @@ Audio1_loopchannel: ; 0x92a9 ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de pop af ld [hli], a @@ -330,10 +329,10 @@ Audio1_notetype: ; 0x92e4 and $f0 cp $d0 ; is this command a notetype? jp nz, Audio1_toggleperfectpitch ; no - ld a, d ; yes + ld a, d and $f ld b, $0 - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, bc ld [hl], a ; store low nibble as speed ld a, c @@ -345,15 +344,15 @@ Audio1_notetype: ; 0x92e4 cp CH2 jr z, .musicChannel3 cp CH6 - jr nz, .notChannel3 - ld hl, wc0e7 - jr .sfxChannel3 + jr nz, .skipChannel3 + ld hl, wSfxWaveInstrument + jr .channel3 .musicChannel3 - ld hl, wc0e6 -.sfxChannel3 + ld hl, wMusicWaveInstrument +.channel3 ld a, d and $f - ld [hl], a ; store low nibble of param as duty + ld [hl], a ; store low nibble of param as wave instrument ld a, d and $30 sla a @@ -362,9 +361,9 @@ Audio1_notetype: ; 0x92e4 ; if channel 3, store high nibble as volume ; else, store volume (high nibble) and fade (low nibble) -.notChannel3 - ld b, $0 - ld hl, wc0de +.skipChannel3 + ld b, 0 + ld hl, wChannelVolumes add hl, bc ld [hl], d .noiseChannel @@ -374,56 +373,70 @@ Audio1_toggleperfectpitch: ; 0x9323 ld a, d cp $e8 ; is this command a toggleperfectpitch? jr nz, Audio1_vibrato ; no - ld b, $0 ; yes - ld hl, wc02e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc ld a, [hl] xor $1 - ld [hl], a ; flip bit 0 of wc02e + ld [hl], a ; flip bit 0 of wChannelFlags1 jp Audio1_endchannel Audio1_vibrato: ; 0x9335 cp $ea ; is this command a vibrato? jr nz, Audio1_pitchbend ; no - call Audio1_GetNextMusicByte ; yes - ld b, $0 - ld hl, wc04e + call Audio1_GetNextMusicByte + ld b, 0 + ld hl, wChannelVibratoDelayCounters add hl, bc ld [hl], a ; store delay - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, bc ld [hl], a ; store delay call Audio1_GetNextMusicByte ld d, a + +; The high nybble of the command byte is the extent of the vibrato. +; Let n be the extent. +; The upper nybble of the channel's byte in the wChannelVibratoExtents +; array will store the extent above the note: (n / 2) + (n % 2). +; The lower nybble will store the extent below the note: (n / 2). +; These two values add to the total extent, n. and $f0 swap a - ld b, $0 - ld hl, wc056 + ld b, 0 + ld hl, wChannelVibratoExtents add hl, bc srl a ld e, a adc b swap a or e - ld [hl], a ; store rate as both high and low nibbles + ld [hl], a + +; The low nybble of the command byte is the rate of the vibrato. +; The high and low nybbles of the channel's byte in the wChannelVibratoRates +; array are both initialised to this value because the high nybble is the +; counter reload value and the low nybble is the counter itself, which should +; start at its value upon reload. ld a, d and $f ld d, a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, bc swap a or d - ld [hl], a ; store depth as both high and low nibbles + ld [hl], a + jp Audio1_endchannel Audio1_pitchbend: ; 0x936d cp $eb ; is this command a pitchbend? jr nz, Audio1_duty ; no - call Audio1_GetNextMusicByte ; yes - ld b, $0 - ld hl, wc076 + call Audio1_GetNextMusicByte + ld b, 0 + ld hl, wChannelPitchBendLengthModifiers add hl, bc - ld [hl], a ; store first param + ld [hl], a call Audio1_GetNextMusicByte ld d, a and $f0 @@ -431,18 +444,18 @@ Audio1_pitchbend: ; 0x936d ld b, a ld a, d and $f - call Audio1_9858 - ld b, $0 - ld hl, wc0a6 + call Audio1_CalculateFrequency + ld b, 0 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc - ld [hl], d ; store unknown part of second param - ld hl, wc0ae + ld [hl], d + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc - ld [hl], e ; store unknown part of second param - ld b, $0 - ld hl, wc02e + ld [hl], e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc - set 4, [hl] ; set pitchbend flag + set BIT_PITCH_BEND_ON, [hl] call Audio1_GetNextMusicByte ld d, a jp Audio1_notelength @@ -450,12 +463,12 @@ Audio1_pitchbend: ; 0x936d Audio1_duty: ; 0x93a5 cp $ec ; is this command a duty? jr nz, Audio1_tempo ; no - call Audio1_GetNextMusicByte ; yes + call Audio1_GetNextMusicByte rrca rrca and $c0 - ld b, $0 - ld hl, wc03e + ld b, 0 + ld hl, wChannelDuties add hl, bc ld [hl], a ; store duty jp Audio1_endchannel @@ -463,96 +476,96 @@ Audio1_duty: ; 0x93a5 Audio1_tempo: ; 0x93ba cp $ed ; is this command a tempo? jr nz, Audio1_stereopanning ; no - ld a, c ; yes + ld a, c cp CH4 jr nc, .sfxChannel call Audio1_GetNextMusicByte - ld [wc0e8], a ; store first param + ld [wMusicTempo], a ; store first param call Audio1_GetNextMusicByte - ld [wc0e9], a ; store second param + ld [wMusicTempo + 1], a ; store second param xor a - ld [wc0ce], a ; clear RAM - ld [wc0cf], a - ld [wc0d0], a - ld [wc0d1], a + ld [wChannelNoteDelayCountersFractionalPart], a ; clear RAM + ld [wChannelNoteDelayCountersFractionalPart + 1], a + ld [wChannelNoteDelayCountersFractionalPart + 2], a + ld [wChannelNoteDelayCountersFractionalPart + 3], a jr .musicChannelDone .sfxChannel call Audio1_GetNextMusicByte - ld [wc0ea], a ; store first param + ld [wSfxTempo], a ; store first param call Audio1_GetNextMusicByte - ld [wc0eb], a ; store second param + ld [wSfxTempo + 1], a ; store second param xor a - ld [wc0d2], a ; clear RAM - ld [wc0d3], a - ld [wc0d4], a - ld [wc0d5], a + ld [wChannelNoteDelayCountersFractionalPart + 4], a ; clear RAM + ld [wChannelNoteDelayCountersFractionalPart + 5], a + ld [wChannelNoteDelayCountersFractionalPart + 6], a + ld [wChannelNoteDelayCountersFractionalPart + 7], a .musicChannelDone jp Audio1_endchannel Audio1_stereopanning: ; 0x93fa cp $ee ; is this command a stereopanning? jr nz, Audio1_unknownmusic0xef ; no - call Audio1_GetNextMusicByte ; yes - ld [wc004], a ; store panning + call Audio1_GetNextMusicByte + ld [wStereoPanning], a ; store panning jp Audio1_endchannel ; this appears to never be used Audio1_unknownmusic0xef: ; 0x9407 cp $ef ; is this command an unknownmusic0xef? jr nz, Audio1_dutycycle ; no - call Audio1_GetNextMusicByte ; yes + call Audio1_GetNextMusicByte push bc - call Audio1_9876 + call Audio1_PlaySound pop bc - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr nz, .skip - ld a, [wc02d] - ld [wc003], a + ld a, [wChannelSoundIDs + CH7] + ld [wDisableChannelOutputWhenSfxEnds], a xor a - ld [wc02d], a + ld [wChannelSoundIDs + CH7], a .skip jp Audio1_endchannel Audio1_dutycycle: ; 0x9426 cp $fc ; is this command a dutycycle? jr nz, Audio1_volume ; no - call Audio1_GetNextMusicByte ; yes - ld b, $0 - ld hl, wc046 + call Audio1_GetNextMusicByte + ld b, 0 + ld hl, wChannelDutyCycles add hl, bc ld [hl], a ; store full cycle and $c0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld [hl], a ; store first duty - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - set 6, [hl] ; set dutycycle flag + set BIT_ROTATE_DUTY, [hl] jp Audio1_endchannel Audio1_volume: ; 0x9444 cp $f0 ; is this command a volume? jr nz, Audio1_executemusic ; no - call Audio1_GetNextMusicByte ; yes - ld [$ff24], a ; store volume + call Audio1_GetNextMusicByte + ld [rNR50], a ; store volume jp Audio1_endchannel Audio1_executemusic: ; 0x9450 cp $f8 ; is this command an executemusic? jr nz, Audio1_octave ; no - ld b, $0 ; yes - ld hl, wc036 + ld b, $0 + ld hl, wChannelFlags2 add hl, bc - set 0, [hl] + set BIT_EXECUTE_MUSIC, [hl] jp Audio1_endchannel Audio1_octave: ; 0x945f and $f0 cp $e0 ; is this command an octave? jr nz, Audio1_unknownsfx0x20 ; no - ld hl, wc0d6 ; yes - ld b, $0 + ld hl, wChannelOctaves + ld b, 0 add hl, bc ld a, d and $f @@ -561,47 +574,54 @@ Audio1_octave: ; 0x945f Audio1_unknownsfx0x20: ; 0x9472 cp $20 ; is this command an unknownsfx0x20? - jr nz, Audio1_unknownsfx0x10 ; no + jr nz, Audio1_unknownsfx0x10 ld a, c cp CH3 ; is this a noise or sfx channel? jr c, Audio1_unknownsfx0x10 ; no - ld b, $0 - ld hl, wc036 + ld b, 0 + ld hl, wChannelFlags2 add hl, bc - bit 0, [hl] - jr nz, Audio1_unknownsfx0x10 ; no - call Audio1_notelength ; yes + bit BIT_EXECUTE_MUSIC, [hl] ; is executemusic being used? + jr nz, Audio1_unknownsfx0x10 ; yes + call Audio1_notelength + +; This code seems to do the same thing as what Audio1_ApplyDutyAndSoundLength +; does below. ld d, a - ld b, $0 - ld hl, wc03e + ld b, 0 + ld hl, wChannelDuties add hl, bc ld a, [hl] or d ld d, a - ld b, $1 - call Audio1_9838 + ld b, REG_DUTY_SOUND_LEN + call Audio1_GetRegisterPointer ld [hl], d + call Audio1_GetNextMusicByte ld d, a - ld b, $2 - call Audio1_9838 + ld b, REG_VOLUME_ENVELOPE + call Audio1_GetRegisterPointer ld [hl], d call Audio1_GetNextMusicByte ld e, a ld a, c cp CH7 - ld a, $0 - jr z, .sfxNoiseChannel ; only two params for noise channel + ld a, 0 + jr z, .skip +; Channels 1 through 3 have 2 registers that control frequency, but the noise +; channel a single register (the polynomial counter) that controls frequency, +; so this command has one less byte on the noise channel. push de call Audio1_GetNextMusicByte pop de -.sfxNoiseChannel +.skip ld d, a push de - call Audio1_9629 - call Audio1_95f8 + call Audio1_ApplyDutyAndSoundLength + call Audio1_EnableChannelOutput pop de - call Audio1_964b + call Audio1_ApplyWavePatternAndFrequency ret Audio1_unknownsfx0x10: @@ -612,12 +632,12 @@ Audio1_unknownsfx0x10: cp $10 ; is this command a unknownsfx0x10? jr nz, Audio1_note ; no ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc - bit 0, [hl] + bit BIT_EXECUTE_MUSIC, [hl] jr nz, Audio1_note ; no - call Audio1_GetNextMusicByte ; yes - ld [$ff10], a + call Audio1_GetNextMusicByte + ld [rNR10], a jp Audio1_endchannel Audio1_note: @@ -627,7 +647,7 @@ Audio1_note: ld a, d and $f0 cp $b0 ; is this command a dnote? - jr z, Audio1_dnote ; yes + jr z, Audio1_dnote jr nc, Audio1_notelength ; no swap a ld b, a @@ -647,11 +667,11 @@ Audio1_dnote: call Audio1_GetNextMusicByte ; get dnote instrument asm_94fd ld d, a - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr nz, .asm_9508 ld a, d - call Audio1_9876 + call Audio1_PlaySound .asm_9508 pop bc pop de @@ -661,20 +681,20 @@ Audio1_notelength: ; 0x950a push af and $f inc a - ld b, $0 + ld b, 0 ld e, a ; store note length (in 16ths) ld d, b - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, bc ld a, [hl] ld l, b - call Audio1_9847 + call Audio1_MultiplyAdd ld a, c cp CH4 jr nc, .sfxChannel - ld a, [wc0e8] + ld a, [wMusicTempo] ld d, a - ld a, [wc0e9] + ld a, [wMusicTempo + 1] ld e, a jr .skip .sfxChannel @@ -682,34 +702,34 @@ Audio1_notelength: ; 0x950a ld e, $0 cp CH7 jr z, .skip ; if noise channel - call Audio1_9693 - ld a, [wc0ea] + call Audio1_SetSfxTempo + ld a, [wSfxTempo] ld d, a - ld a, [wc0eb] + ld a, [wSfxTempo + 1] ld e, a .skip - ld a, l - ld b, $0 - ld hl, wc0ce + ld a, l ; a = note_length * note_speed + ld b, 0 + ld hl, wChannelNoteDelayCountersFractionalPart add hl, bc ld l, [hl] - call Audio1_9847 + call Audio1_MultiplyAdd ld e, l - ld d, h - ld hl, wc0ce + ld d, h ; de = note_delay_frac_part + (note_length * note_speed * tempo) + ld hl, wChannelNoteDelayCountersFractionalPart add hl, bc ld [hl], e ld a, d - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld [hl], a - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc - bit 0, [hl] + bit BIT_EXECUTE_MUSIC, [hl] jr nz, Audio1_notepitch - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 2, [hl] + bit BIT_NOISE_OR_SFX, [hl] jr z, Audio1_notepitch pop hl ret @@ -721,177 +741,183 @@ Audio1_notepitch: ; 0x9568 jr nz, .notRest ld a, c cp CH4 - jr nc, .sfxChannel - ld hl, wc02a + jr nc, .next +; If this isn't an SFX channel, try the corresponding SFX channel. + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr nz, .done ; fall through -.sfxChannel +.next ld a, c cp CH2 - jr z, .musicChannel3 + jr z, .channel3 cp CH6 - jr nz, .notSfxChannel3 -.musicChannel3 - ld b, $0 - ld hl, Unknown_9b1f + jr nz, .notChannel3 +.channel3 + ld b, 0 + ld hl, Audio1_HWChannelDisableMasks add hl, bc - ld a, [$ff25] + ld a, [rNR51] and [hl] - ld [$ff25], a + ld [rNR51], a ; disable hardware channel 3's output jr .done -.notSfxChannel3 - ld b, $2 - call Audio1_9838 - ld a, $8 +.notChannel3 + ld b, REG_VOLUME_ENVELOPE + call Audio1_GetRegisterPointer + ld a, $8 ; fade in sound ld [hli], a inc hl - ld a, $80 + ld a, $80 ; restart sound ld [hl], a .done ret .notRest swap a - ld b, $0 - ld hl, wc0d6 + ld b, 0 + ld hl, wChannelOctaves add hl, bc ld b, [hl] - call Audio1_9858 - ld b, $0 - ld hl, wc02e - add hl, bc - bit 4, [hl] - jr z, .asm_95b8 - call Audio1_978f -.asm_95b8 + call Audio1_CalculateFrequency + ld b, 0 + ld hl, wChannelFlags1 + add hl, bc + bit BIT_PITCH_BEND_ON, [hl] + jr z, .skipPitchBend + call Audio1_InitPitchBendVars +.skipPitchBend push de ld a, c cp CH4 - jr nc, .skip ; if sfx channel - ld hl, wc02a - ld d, $0 + jr nc, .sfxChannel ; if sfx channel +; If this isn't an SFX channel, try the corresponding SFX channel. + ld hl, wChannelSoundIDs + CH4 + ld d, 0 ld e, a add hl, de ld a, [hl] and a - jr nz, .asm_95cb - jr .skip -.asm_95cb + jr nz, .noSfx + jr .sfxChannel +.noSfx pop de ret -.skip - ld b, $0 - ld hl, wc0de +.sfxChannel + ld b, 0 + ld hl, wChannelVolumes add hl, bc ld d, [hl] - ld b, $2 - call Audio1_9838 + ld b, REG_VOLUME_ENVELOPE + call Audio1_GetRegisterPointer ld [hl], d - call Audio1_9629 - call Audio1_95f8 + call Audio1_ApplyDutyAndSoundLength + call Audio1_EnableChannelOutput pop de ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 0, [hl] ; has toggleperfectpitch been used? - jr z, .skip2 - inc e ; if yes, increment the pitch by 1 - jr nc, .skip2 + bit BIT_PERFECT_PITCH, [hl] ; has toggleperfectpitch been used? + jr z, .skipFrequencyInc + inc e ; if yes, increment the frequency by 1 + jr nc, .skipFrequencyInc inc d -.skip2 - ld hl, wc066 +.skipFrequencyInc + ld hl, wChannelFrequencyLowBytes add hl, bc ld [hl], e - call Audio1_964b + call Audio1_ApplyWavePatternAndFrequency ret -Audio1_95f8: ; 0x95f8 - ld b, $0 - ld hl, Unknown_9b27 +Audio1_EnableChannelOutput: ; 0x95f8 + ld b, 0 + ld hl, Audio1_HWChannelEnableMasks add hl, bc - ld a, [$ff25] - or [hl] + ld a, [rNR51] + or [hl] ; set this channel's bits ld d, a ld a, c cp CH7 - jr z, .sfxNoiseChannel + jr z, .noiseChannelOrNoSfx cp CH4 jr nc, .skip ; if sfx channel - ld hl, wc02a +; If this isn't an SFX channel, try the corresponding SFX channel. + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr nz, .skip -.sfxNoiseChannel - ld a, [wc004] - ld hl, Unknown_9b27 +.noiseChannelOrNoSfx +; If this is the SFX noise channel or a music channel whose corresponding +; SFX channel is off, apply stereo panning. + ld a, [wStereoPanning] + ld hl, Audio1_HWChannelEnableMasks add hl, bc and [hl] ld d, a - ld a, [$ff25] - ld hl, Unknown_9b1f + ld a, [rNR51] + ld hl, Audio1_HWChannelDisableMasks add hl, bc - and [hl] - or d + and [hl] ; reset this channel's output bits + or d ; set this channel's output bits that enabled in [wStereoPanning] ld d, a .skip ld a, d - ld [$ff25], a + ld [rNR51], a ret -Audio1_9629: ; 0x9629 - ld b, $0 - ld hl, wc0b6 +Audio1_ApplyDutyAndSoundLength: ; 0x9629 + ld b, 0 + ld hl, wChannelNoteDelayCounters ; use the note delay as sound length add hl, bc ld d, [hl] ld a, c cp CH2 - jr z, .channel3 ; if music channel 3 + jr z, .skipDuty ; if music channel 3 cp CH6 - jr z, .channel3 ; if sfx channel 3 + jr z, .skipDuty ; if sfx channel 3 +; include duty (except on channel 3 which doesn't have it) ld a, d and $3f ld d, a - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld a, [hl] or d ld d, a -.channel3 - ld b, $1 - call Audio1_9838 +.skipDuty + ld b, REG_DUTY_SOUND_LEN + call Audio1_GetRegisterPointer ld [hl], d ret -Audio1_964b: ; 0x964b +Audio1_ApplyWavePatternAndFrequency: ; 0x964b ld a, c cp CH2 jr z, .channel3 cp CH6 - jr nz, .notSfxChannel3 + jr nz, .notChannel3 ; fall through .channel3 push de - ld de, wc0e6 + ld de, wMusicWaveInstrument cp CH2 - jr z, .musicChannel3 - ld de, wc0e7 -.musicChannel3 + jr z, .next + ld de, wSfxWaveInstrument +.next ld a, [de] add a - ld d, $0 + ld d, 0 ld e, a ld hl, Audio1_WavePointers add hl, de ld e, [hl] inc hl ld d, [hl] - ld hl, $ff30 + ld hl, $ff30 ; wave pattern RAM ld b, $f - ld a, $0 - ld [$ff1a], a + ld a, $0 ; stop hardware channel 3 + ld [rNR30], a .loop ld a, [de] inc de @@ -900,152 +926,155 @@ Audio1_964b: ; 0x964b dec b and a jr nz, .loop - ld a, $80 - ld [$ff1a], a + ld a, $80 ; start hardware channel 3 + ld [rNR30], a pop de -.notSfxChannel3 +.notChannel3 ld a, d - or $80 - and $c7 + or $80 ; use counter mode (i.e. disable output when the counter reaches 0) + and $c7 ; zero the unused bits in the register ld d, a - ld b, $3 - call Audio1_9838 - ld [hl], e + ld b, REG_FREQUENCY_LO + call Audio1_GetRegisterPointer + ld [hl], e ; store frequency low byte inc hl - ld [hl], d - call Audio1_96b5 + ld [hl], d ; store frequency high byte + call Audio1_ApplyFrequencyModifier ret -Audio1_9693: ; 0x9693 - call Audio1_96e5 - jr nc, .asm_96ab - ld d, $0 - ld a, [wc0f2] +Audio1_SetSfxTempo: ; 0x9693 + call Audio1_IsCry + jr nc, .notCry + ld d, 0 + ld a, [wTempoModifier] add $80 - jr nc, .asm_96a2 + jr nc, .next inc d -.asm_96a2 - ld [wc0eb], a +.next + ld [wSfxTempo + 1], a ld a, d - ld [wc0ea], a - jr .asm_96b4 -.asm_96ab + ld [wSfxTempo], a + jr .done +.notCry xor a - ld [wc0eb], a + ld [wSfxTempo + 1], a ld a, $1 - ld [wc0ea], a -.asm_96b4 + ld [wSfxTempo], a +.done ret -Audio1_96b5: ; 0x96b5 - call Audio1_96e5 - jr nc, .asm_96c6 - ld a, [wc0f1] +Audio1_ApplyFrequencyModifier: ; 0x96b5 + call Audio1_IsCry + jr nc, .done +; if playing a cry, add the cry's frequency modifier + ld a, [wFrequencyModifier] add e - jr nc, .asm_96c1 + jr nc, .noCarry inc d -.asm_96c1 +.noCarry dec hl ld e, a ld [hl], e inc hl ld [hl], d -.asm_96c6 +.done ret -Audio1_96c7: ; 0x96c7 - call Audio1_96e5 - jr nc, .asm_96e2 - ld hl, wc006 +Audio1_GoBackOneCommandIfCry: ; 0x96c7 + call Audio1_IsCry + jr nc, .done + ld hl, wChannelCommandPointers ld e, c - ld d, $0 + ld d, 0 sla e rl d add hl, de ld a, [hl] - sub $1 + sub 1 ld [hl], a inc hl ld a, [hl] - sbc $0 + sbc 0 ld [hl], a scf ret -.asm_96e2 +.done scf ccf ret -Audio1_96e5: ; 0x96e5 - ld a, [wc02a] - cp $14 - jr nc, .asm_96ee - jr .asm_96f4 -.asm_96ee - cp $86 - jr z, .asm_96f4 - jr c, .asm_96f7 -.asm_96f4 +Audio1_IsCry: ; 0x96e5 +; Returns whether the currently playing audio is a cry in carry. + ld a, [wChannelSoundIDs + CH4] + cp CRY_SFX_START + jr nc, .next + jr .no +.next + cp CRY_SFX_END + jr z, .no + jr c, .yes +.no scf ccf ret -.asm_96f7 +.yes scf ret Audio1_ApplyPitchBend: ; 0x96f9 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 5, [hl] - jp nz, .asm_9740 - ld hl, wc09e + bit BIT_PITCH_BEND_DECREASING, [hl] + jp nz, .frequencyDecreasing +; frequency increasing + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld e, [hl] - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld l, [hl] ld h, b add hl, de ld d, h ld e, l - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, bc push hl - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld a, [hl] pop hl add [hl] ld [hl], a - ld a, $0 + ld a, 0 adc e ld e, a - ld a, $0 + ld a, 0 adc d ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, [hl] cp d - jp c, .asm_9786 - jr nz, .asm_9773 - ld hl, wc0ae + jp c, .reachedTargetFrequency + jr nz, .applyUpdatedFrequency + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, [hl] cp e - jp c, .asm_9786 - jr .asm_9773 -.asm_9740 - ld hl, wc09e + jp c, .reachedTargetFrequency + jr .applyUpdatedFrequency +.frequencyDecreasing + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld a, [hl] - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld e, [hl] sub e @@ -1053,7 +1082,7 @@ Audio1_ApplyPitchBend: ; 0x96f9 ld a, d sbc b ld d, a - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld a, [hl] add a @@ -1064,129 +1093,140 @@ Audio1_ApplyPitchBend: ; 0x96f9 ld a, d sbc b ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, d cp [hl] - jr c, .asm_9786 - jr nz, .asm_9773 - ld hl, wc0ae + jr c, .reachedTargetFrequency + jr nz, .applyUpdatedFrequency + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, e cp [hl] - jr c, .asm_9786 -.asm_9773 - ld hl, wc09e + jr c, .reachedTargetFrequency +.applyUpdatedFrequency + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld [hl], e - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld [hl], d - ld b, $3 - call Audio1_9838 + ld b, REG_FREQUENCY_LO + call Audio1_GetRegisterPointer ld a, e ld [hli], a ld [hl], d ret -.asm_9786 - ld hl, wc02e +.reachedTargetFrequency +; Turn off pitch bend when the target frequency has been reached. + ld hl, wChannelFlags1 add hl, bc - res 4, [hl] - res 5, [hl] + res BIT_PITCH_BEND_ON, [hl] + res BIT_PITCH_BEND_DECREASING, [hl] ret -Audio1_978f: ; 0x978f - ld hl, wc096 +Audio1_InitPitchBendVars: ; 0x978f + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld [hl], d - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld [hl], e - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld a, [hl] - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc sub [hl] - jr nc, .asm_97a7 - ld a, $1 -.asm_97a7 + jr nc, .next + ld a, 1 +.next ld [hl], a - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, e sub [hl] ld e, a ld a, d sbc b - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc sub [hl] - jr c, .asm_97c3 + jr c, .targetFrequencyGreater ld d, a - ld b, $0 - ld hl, wc02e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc - set 5, [hl] - jr .asm_97e6 -.asm_97c3 - ld hl, wc096 + set BIT_PITCH_BEND_DECREASING, [hl] + jr .next2 +.targetFrequencyGreater +; If the target frequency is greater, subtract the current frequency from +; the target frequency to get the absolute difference. + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld e, [hl] - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, [hl] sub e ld e, a + +; Bug. Instead of borrowing from the high byte of the target frequency as it +; should, it borrows from the high byte of the current frequency instead. +; This means that the result will be 0x200 greater than it should be if the +; low byte of the current frequency is greater than the low byte of the +; target frequency. ld a, d sbc b ld d, a - ld hl, wc0a6 + + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, [hl] sub d ld d, a - ld b, $0 - ld hl, wc02e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc - res 5, [hl] -.asm_97e6 - ld hl, wc076 + res BIT_PITCH_BEND_DECREASING, [hl] + +.next2 + ld hl, wChannelPitchBendLengthModifiers add hl, bc -.asm_97ea +.divideLoop inc b ld a, e sub [hl] ld e, a - jr nc, .asm_97ea + jr nc, .divideLoop ld a, d and a - jr z, .asm_97f8 + jr z, .doneDividing dec a ld d, a - jr .asm_97ea -.asm_97f8 - ld a, e + jr .divideLoop +.doneDividing + ld a, e ; a = remainder - dividend add [hl] - ld d, b - ld b, $0 - ld hl, wc07e + ld d, b ; d = quotient + 1 + ld b, 0 + ld hl, wChannelPitchBendFrequencySteps add hl, bc - ld [hl], d - ld hl, wc086 + ld [hl], d ; store quotient + 1 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc - ld [hl], a - ld hl, wc08e + ld [hl], a ; store remainder - dividend + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, bc - ld [hl], a + ld [hl], a ; store remainder - dividend ret Audio1_ApplyDutyCycle: ; 0x980d - ld b, $0 - ld hl, wc046 + ld b, 0 + ld hl, wChannelDutyCycles add hl, bc ld a, [hl] rlca @@ -1194,8 +1234,8 @@ Audio1_ApplyDutyCycle: ; 0x980d ld [hl], a and $c0 ld d, a - ld b, $1 - call Audio1_9838 + ld b, REG_DUTY_SOUND_LEN + call Audio1_GetRegisterPointer ld a, [hl] and $3f or d @@ -1203,11 +1243,11 @@ Audio1_ApplyDutyCycle: ; 0x980d ret Audio1_GetNextMusicByte: ; 0x9825 - ld d, $0 + ld d, 0 ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de ld a, [hli] ld e, a @@ -1220,9 +1260,10 @@ Audio1_GetNextMusicByte: ; 0x9825 ld [hl], d ret -Audio1_9838: ; 0x9838 +Audio1_GetRegisterPointer: ; 0x9838 +; hl = address of hardware sound register b for software channel c ld a, c - ld hl, Unknown_9b17 + ld hl, Audio1_HWChannelBaseAddresses add l jr nc, .noCarry inc h @@ -1234,13 +1275,14 @@ Audio1_9838: ; 0x9838 ld h, $ff ret -Audio1_9847: ; 0x9847 - ld h, $0 +Audio1_MultiplyAdd: ; 0x9847 +; hl = l + (a * de) + ld h, 0 .loop srl a - jr nc, .noCarry + jr nc, .skipAdd add hl, de -.noCarry +.skipAdd sla e rl d and a @@ -1249,8 +1291,9 @@ Audio1_9847: ; 0x9847 .done ret -Audio1_9858: ; 0x9858 - ld h, $0 +Audio1_CalculateFrequency: ; 0x9858 +; return the frequency for note a, octave b in de + ld h, 0 ld l, a add hl, hl ld d, h @@ -1262,137 +1305,138 @@ Audio1_9858: ; 0x9858 ld d, [hl] ld a, b .loop - cp $7 + cp 7 jr z, .done sra d rr e inc a jr .loop .done - ld a, $8 + ld a, 8 add d ld d, a ret -Audio1_9876:: ; 0x9876 - ld [wc001], a +Audio1_PlaySound:: ; 0x9876 + ld [wSoundID], a cp $ff - jp z, Audio1_9a34 - cp $b9 - jp z, Audio1_994e - jp c, Audio1_994e + jp z, .stopAllAudio + cp MAX_SFX_ID + jp z, .playSfx + jp c, .playSfx cp $fe - jr z, .asm_988d - jp nc, Audio1_994e -.asm_988d + jr z, .playMusic + jp nc, .playSfx + +.playMusic xor a - ld [wc000], a - ld [wc003], a - ld [wc0e9], a - ld [wc0e6], a - ld [wc0e7], a + ld [wUnusedC000], a + ld [wDisableChannelOutputWhenSfxEnds], a + ld [wMusicTempo + 1], a + ld [wMusicWaveInstrument], a + ld [wSfxWaveInstrument], a ld d, $8 - ld hl, wc016 - call FillAudioRAM1 - ld hl, wc006 - call FillAudioRAM1 + ld hl, wChannelReturnAddresses + call .FillMem + ld hl, wChannelCommandPointers + call .FillMem ld d, $4 - ld hl, wc026 - call FillAudioRAM1 - ld hl, wc02e - call FillAudioRAM1 - ld hl, wc03e - call FillAudioRAM1 - ld hl, wc046 - call FillAudioRAM1 - ld hl, wc04e - call FillAudioRAM1 - ld hl, wc056 - call FillAudioRAM1 - ld hl, wc05e - call FillAudioRAM1 - ld hl, wc066 - call FillAudioRAM1 - ld hl, wc06e - call FillAudioRAM1 - ld hl, wc036 - call FillAudioRAM1 - ld hl, wc076 - call FillAudioRAM1 - ld hl, wc07e - call FillAudioRAM1 - ld hl, wc086 - call FillAudioRAM1 - ld hl, wc08e - call FillAudioRAM1 - ld hl, wc096 - call FillAudioRAM1 - ld hl, wc09e - call FillAudioRAM1 - ld hl, wc0a6 - call FillAudioRAM1 - ld hl, wc0ae - call FillAudioRAM1 + ld hl, wChannelSoundIDs + call .FillMem + ld hl, wChannelFlags1 + call .FillMem + ld hl, wChannelDuties + call .FillMem + ld hl, wChannelDutyCycles + call .FillMem + ld hl, wChannelVibratoDelayCounters + call .FillMem + ld hl, wChannelVibratoExtents + call .FillMem + ld hl, wChannelVibratoRates + call .FillMem + ld hl, wChannelFrequencyLowBytes + call .FillMem + ld hl, wChannelVibratoDelayCounterReloadValues + call .FillMem + ld hl, wChannelFlags2 + call .FillMem + ld hl, wChannelPitchBendLengthModifiers + call .FillMem + ld hl, wChannelPitchBendFrequencySteps + call .FillMem + ld hl, wChannelPitchBendFrequencyStepsFractionalPart + call .FillMem + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart + call .FillMem + ld hl, wChannelPitchBendCurrentFrequencyHighBytes + call .FillMem + ld hl, wChannelPitchBendCurrentFrequencyLowBytes + call .FillMem + ld hl, wChannelPitchBendTargetFrequencyHighBytes + call .FillMem + ld hl, wChannelPitchBendTargetFrequencyLowBytes + call .FillMem ld a, $1 - ld hl, wc0be - call FillAudioRAM1 - ld hl, wc0b6 - call FillAudioRAM1 - ld hl, wc0c6 - call FillAudioRAM1 - ld [wc0e8], a + ld hl, wChannelLoopCounters + call .FillMem + ld hl, wChannelNoteDelayCounters + call .FillMem + ld hl, wChannelNoteSpeeds + call .FillMem + ld [wMusicTempo], a ld a, $ff - ld [wc004], a + ld [wStereoPanning], a xor a - ld [$ff24], a + ld [rNR50], a ld a, $8 - ld [$ff10], a - ld a, $0 - ld [$ff25], a + ld [rNR10], a + ld a, 0 + ld [rNR51], a xor a - ld [$ff1a], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a ld a, $77 - ld [$ff24], a - jp Audio1_9a8f + ld [rNR50], a + jp .playSoundCommon -Audio1_994e: ; 0x994e +.playSfx ld l, a ld e, a - ld h, $0 + ld h, 0 ld d, h add hl, hl add hl, de ld de, SFX_Headers_1 add hl, de ld a, h - ld [wc0ec], a + ld [wSfxHeaderPointer], a ld a, l - ld [wc0ed], a + ld [wSfxHeaderPointer + 1], a ld a, [hl] and $c0 rlca rlca ld c, a -.asm_9967 +.sfxChannelLoop ld d, c ld a, c add a add c ld c, a - ld b, $0 - ld a, [wc0ec] + ld b, 0 + ld a, [wSfxHeaderPointer] ld h, a - ld a, [wc0ed] + ld a, [wSfxHeaderPointer + 1] ld l, a add hl, bc ld c, d ld a, [hl] and $f - ld e, a - ld d, $0 - ld hl, wc026 + ld e, a ; software channel ID + ld d, 0 + ld hl, wChannelSoundIDs add hl, de ld a, [hl] and a @@ -1400,7 +1444,7 @@ Audio1_994e: ; 0x994e ld a, e cp $7 jr nz, .asm_999a - ld a, [wc001] + ld a, [wSoundID] cp $14 jr nc, .asm_9993 ret @@ -1410,7 +1454,7 @@ Audio1_994e: ; 0x994e jr z, .asm_99a3 jr c, .asm_99a3 .asm_999a - ld a, [wc001] + ld a, [wSoundID] cp [hl] jr z, .asm_99a3 jr c, .asm_99a3 @@ -1423,132 +1467,132 @@ Audio1_994e: ; 0x994e add hl, hl ld d, h ld e, l - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld [hli], a ld [hl], a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de ld [hli], a ld [hl], a pop de - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, de ld [hl], a - ld hl, wc02e + ld hl, wChannelFlags1 add hl, de ld [hl], a - ld hl, wc03e + ld hl, wChannelDuties add hl, de ld [hl], a - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, de ld [hl], a - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, de ld [hl], a - ld hl, wc056 + ld hl, wChannelVibratoExtents add hl, de ld [hl], a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, de ld [hl], a - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, de ld [hl], a - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, de ld [hl], a - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, de ld [hl], a - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, de ld [hl], a - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, de ld [hl], a - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, de ld [hl], a - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, de ld [hl], a - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc036 + ld hl, wChannelFlags2 add hl, de ld [hl], a ld a, $1 - ld hl, wc0be + ld hl, wChannelLoopCounters add hl, de ld [hl], a - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, de ld [hl], a - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, de ld [hl], a ld a, e - cp $4 + cp CH4 jr nz, .asm_9a2b ld a, $8 - ld [$ff10], a + ld [rNR10], a ; sweep off .asm_9a2b ld a, c and a - jp z, Audio1_9a8f + jp z, .playSoundCommon dec c - jp .asm_9967 + jp .sfxChannelLoop -Audio1_9a34: ; 0x9a34 +.stopAllAudio ld a, $80 - ld [$ff26], a - ld [$ff1a], a + ld [rNR52], a ; sound hardware on + ld [rNR30], a ; wave playback on xor a - ld [$ff25], a - ld [$ff1c], a + ld [rNR51], a ; no sound output + ld [rNR32], a ; mute channel 3 (wave channel) ld a, $8 - ld [$ff10], a - ld [$ff12], a - ld [$ff17], a - ld [$ff21], a + ld [rNR10], a ; sweep off + ld [rNR12], a ; mute channel 1 (pulse channel 1) + ld [rNR22], a ; mute channel 2 (pulse channel 2) + ld [rNR42], a ; mute channel 4 (noise channel) ld a, $40 - ld [$ff14], a - ld [$ff19], a - ld [$ff23], a + ld [rNR14], a ; counter mode + ld [rNR24], a + ld [rNR44], a ld a, $77 - ld [$ff24], a + ld [rNR50], a ; full volume xor a - ld [wc000], a - ld [wc003], a - ld [wc002], a - ld [wc0e9], a - ld [wc0eb], a - ld [wc0e6], a - ld [wc0e7], a + ld [wUnusedC000], a + ld [wDisableChannelOutputWhenSfxEnds], a + ld [wMuteAudioAndPauseMusic], a + ld [wMusicTempo + 1], a + ld [wSfxTempo + 1], a + ld [wMusicWaveInstrument], a + ld [wSfxWaveInstrument], a ld d, $a0 - ld hl, wc006 - call FillAudioRAM1 + ld hl, wChannelCommandPointers + call .FillMem ld a, $1 ld d, $18 - ld hl, wc0b6 - call FillAudioRAM1 - ld [wc0e8], a - ld [wc0ea], a + ld hl, wChannelNoteDelayCounters + call .FillMem + ld [wMusicTempo], a + ld [wSfxTempo], a ld a, $ff - ld [wc004], a + ld [wStereoPanning], a ret ; fills d bytes at hl with a -FillAudioRAM1: ; 0x9a89 +.FillMem ld b, d .loop ld [hli], a @@ -1556,11 +1600,11 @@ FillAudioRAM1: ; 0x9a89 jr nz, .loop ret -Audio1_9a8f: ; 0x9a8f - ld a, [wc001] +.playSoundCommon + ld a, [wSoundID] ld l, a ld e, a - ld h, $0 + ld h, 0 ld d, h add hl, hl add hl, de @@ -1568,7 +1612,7 @@ Audio1_9a8f: ; 0x9a8f add hl, de ld e, l ld d, h - ld hl, wc006 + ld hl, wChannelCommandPointers ld a, [de] ; get channel number ld b, a rlca @@ -1580,31 +1624,31 @@ Audio1_9a8f: ; 0x9a8f ld b, c inc b inc de - ld c, $0 -.asm_9ab1 + ld c, 0 +.commandPointerLoop cp c - jr z, .asm_9ab9 + jr z, .next inc c inc hl inc hl - jr .asm_9ab1 -.asm_9ab9 + jr .commandPointerLoop +.next push hl push bc push af - ld b, $0 + ld b, 0 ld c, a - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc - ld a, [wc001] + ld a, [wSoundID] ld [hl], a pop af - cp $3 - jr c, .asm_9ad2 - ld hl, wc02e + cp CH3 + jr c, .skipSettingFlag + ld hl, wChannelFlags1 add hl, bc - set 2, [hl] -.asm_9ad2 + set BIT_NOISE_OR_SFX, [hl] +.skipSettingFlag pop bc pop hl ld a, [de] ; get channel pointer @@ -1619,52 +1663,53 @@ Audio1_9a8f: ; 0x9a8f and a ld a, [de] inc de - jr nz, .asm_9ab1 - ld a, [wc001] - cp $14 + jr nz, .commandPointerLoop + ld a, [wSoundID] + cp CRY_SFX_START jr nc, .asm_9aeb - jr .asm_9b15 + jr .done .asm_9aeb - ld a, [wc001] - cp $86 - jr z, .asm_9b15 - jr c, .asm_9af6 - jr .asm_9b15 -.asm_9af6 - ld hl, wc02a + ld a, [wSoundID] + cp CRY_SFX_END + jr z, .done + jr c, .cry + jr .done +.cry + ld hl, wChannelSoundIDs + CH4 ld [hli], a ld [hli], a ld [hli], a ld [hl], a - ld hl, wc012 ; sfx noise channel pointer - ld de, Noise1_endchannel + ld hl, wChannelCommandPointers + CH6 * 2 ; sfx wave channel pointer + ld de, Audio1_CryEndchannel ld [hl], e inc hl ld [hl], d ; overwrite pointer to point to endchannel - ld a, [wc005] + ld a, [wSavedVolume] and a - jr nz, .asm_9b15 - ld a, [$ff24] - ld [wc005], a + jr nz, .done + ld a, [rNR50] + ld [wSavedVolume], a ld a, $77 - ld [$ff24], a -.asm_9b15 + ld [rNR50], a ; full volume +.done ret -Noise1_endchannel: ; 0x9b16 +Audio1_CryEndchannel: ; 0x9b16 endchannel -Unknown_9b17: ; 0x9b17 - db $10, $15, $1A, $1F ; channels 0-3 - db $10, $15, $1A, $1F ; channels 4-7 +Audio1_HWChannelBaseAddresses: ; 0x9b17 +; the low bytes of each HW channel's base address + db HW_CH1_BASE, HW_CH2_BASE, HW_CH3_BASE, HW_CH4_BASE ; channels 0-3 + db HW_CH1_BASE, HW_CH2_BASE, HW_CH3_BASE, HW_CH4_BASE ; channels 4-7 -Unknown_9b1f: ; 0x9b1f - db $EE, $DD, $BB, $77 ; channels 0-3 - db $EE, $DD, $BB, $77 ; channels 4-7 +Audio1_HWChannelDisableMasks: ; 0x9b1f + db HW_CH1_DISABLE_MASK, HW_CH2_DISABLE_MASK, HW_CH3_DISABLE_MASK, HW_CH4_DISABLE_MASK ; channels 0-3 + db HW_CH1_DISABLE_MASK, HW_CH2_DISABLE_MASK, HW_CH3_DISABLE_MASK, HW_CH4_DISABLE_MASK ; channels 4-7 -Unknown_9b27: ; 0x9b27 - db $11, $22, $44, $88 ; channels 0-3 - db $11, $22, $44, $88 ; channels 4-7 +Audio1_HWChannelEnableMasks: ; 0x9b27 + db HW_CH1_ENABLE_MASK, HW_CH2_ENABLE_MASK, HW_CH3_ENABLE_MASK, HW_CH4_ENABLE_MASK ; channels 0-3 + db HW_CH1_ENABLE_MASK, HW_CH2_ENABLE_MASK, HW_CH3_ENABLE_MASK, HW_CH4_ENABLE_MASK ; channels 4-7 Audio1_Pitches: ; 0x9b2f dw $F82C ; C_ diff --git a/audio/engine_2.asm b/audio/engine_2.asm index 62b82cec..e70a305f 100644 --- a/audio/engine_2.asm +++ b/audio/engine_2.asm @@ -4,7 +4,7 @@ Audio2_UpdateMusic:: ; 21879 (8:5879) ld c, CH0 .loop ld b, $0 - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc ld a, [hl] and a @@ -12,18 +12,18 @@ Audio2_UpdateMusic:: ; 21879 (8:5879) ld a, c cp CH4 jr nc, .applyAffects ; if sfx channel - ld a, [wc002] + ld a, [wMuteAudioAndPauseMusic] and a jr z, .applyAffects bit 7, a jr nz, .nextChannel set 7, a - ld [wc002], a + ld [wMuteAudioAndPauseMusic], a xor a - ld [$ff25], a - ld [$ff1a], a + ld [rNR51], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a jr .nextChannel .applyAffects call Audio2_ApplyMusicAffects @@ -36,7 +36,7 @@ Audio2_UpdateMusic:: ; 21879 (8:5879) ; this routine checks flags for music effects currently applied ; to the channel and calls certain functions based on flags. -; known flags for wc02e: +; known flags for wChannelFlags1: ; 0: toggleperfectpitch has been used ; 1: call has been used ; 3: a toggle used only by this routine for vibrato @@ -44,7 +44,7 @@ Audio2_UpdateMusic:: ; 21879 (8:5879) ; 6: dutycycle flag Audio2_ApplyMusicAffects: ; 218ae (8:58ae) ld b, $0 - ld hl, wc0b6 ; delay until next note + ld hl, wChannelNoteDelayCounters ; delay until next note add hl, bc ld a, [hl] cp $1 ; if the delay is 1, play next note @@ -54,36 +54,36 @@ Audio2_ApplyMusicAffects: ; 218ae (8:58ae) ld a, c cp CH4 jr nc, .startChecks ; if a sfx channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr z, .startChecks ret .startChecks - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 6, [hl] ; dutycycle jr z, .checkForExecuteMusic call Audio2_ApplyDutyCycle .checkForExecuteMusic ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, .checkForPitchBend - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 2, [hl] jr nz, .disablePitchBendVibrato .checkForPitchBend - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 4, [hl] ; pitchbend jr z, .checkVibratoDelay jp Audio2_ApplyPitchBend .checkVibratoDelay - ld hl, wc04e ; vibrato delay + ld hl, wChannelVibratoDelayCounters ; vibrato delay add hl, bc ld a, [hl] and a ; check if delay is over @@ -92,7 +92,7 @@ Audio2_ApplyMusicAffects: ; 218ae (8:58ae) .disablePitchBendVibrato ret .checkForVibrato - ld hl, wc056 ; vibrato rate + ld hl, wChannelVibratoExtents ; vibrato rate add hl, bc ld a, [hl] and a @@ -100,7 +100,7 @@ Audio2_ApplyMusicAffects: ; 218ae (8:58ae) ret ; no vibrato .vibrato ld d, a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, bc ld a, [hl] and $f @@ -113,10 +113,10 @@ Audio2_ApplyMusicAffects: ; 218ae (8:58ae) swap [hl] or [hl] ld [hl], a ; reset the vibrato value and start again - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, bc ld e, [hl] ; get note pitch - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 3, [hl] ; this is the only code that sets/resets bit three so jr z, .unset ; it continuously alternates which path it takes @@ -149,13 +149,13 @@ Audio2_ApplyMusicAffects: ; 218ae (8:58ae) ; like tempo changes, duty changes etc. and doesn't return ; until the first note is reached Audio2_PlayNextNote: ; 21946 (8:5946) - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, bc ld a, [hl] - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, bc ld [hl], a - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc res 4, [hl] res 5, [hl] @@ -175,7 +175,7 @@ Audio2_endchannel: ; 21967 (8:5967) cp $ff ; is this command an endchannel? jp nz, Audio2_callchannel ; no ld b, $0 ; yes - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 1, [hl] jr nz, .returnFromCall @@ -185,22 +185,22 @@ Audio2_endchannel: ; 21967 (8:5967) jr .asm_219c0 .noiseOrSfxChannel res 2, [hl] - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc res 0, [hl] cp CH6 jr nz, .notSfxChannel3 ld a, $0 - ld [$ff1a], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a .notSfxChannel3 jr nz, .asm_219a3 - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr z, .asm_219a3 xor a - ld [wc003], a + ld [wDisableChannelOutputWhenSfxEnds], a jr .asm_219c0 .asm_219a3 jr .asm_219c9 @@ -210,10 +210,10 @@ Audio2_endchannel: ; 21967 (8:5967) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de push hl ; store current channel address - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld e, l ld d, h @@ -227,16 +227,16 @@ Audio2_endchannel: ; 21967 (8:5967) .asm_219c0 ld hl, Unknown_222de add hl, bc - ld a, [$ff25] + ld a, [rNR51] and [hl] - ld [$ff25], a + ld [rNR51], a .asm_219c9 - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $14 jr nc, .asm_219d2 jr .asm_219ef .asm_219d2 - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $86 jr z, .asm_219ef jr c, .asm_219dd @@ -248,12 +248,12 @@ Audio2_endchannel: ; 21967 (8:5967) call Audio2_21e6d ret c .asm_219e6 - ld a, [wc005] - ld [$ff24], a + ld a, [wSavedVolume] + ld [rNR50], a xor a - ld [wc005], a + ld [wSavedVolume], a .asm_219ef - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc ld [hl], b ret @@ -272,10 +272,10 @@ Audio2_callchannel: ; 219f5 (8:59f5) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de push hl - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld e, l ld d, h @@ -290,7 +290,7 @@ Audio2_callchannel: ; 219f5 (8:59f5) inc hl ld [hl], d ; overwrite current address with pointer ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 1, [hl] ; set the call flag jp Audio2_endchannel @@ -303,7 +303,7 @@ Audio2_loopchannel: ; 21a2a (8:5a2a) and a jr z, .infiniteLoop ld b, $0 - ld hl, wc0be + ld hl, wChannelLoopCounters add hl, bc ld a, [hl] cp e @@ -326,7 +326,7 @@ Audio2_loopchannel: ; 21a2a (8:5a2a) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de pop af ld [hli], a @@ -340,7 +340,7 @@ Audio2_notetype: ; 21a65 (8:5a65) ld a, d ; yes and $f ld b, $0 - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, bc ld [hl], a ; store low nibble as speed ld a, c @@ -353,10 +353,10 @@ Audio2_notetype: ; 21a65 (8:5a65) jr z, .musicChannel3 cp CH6 jr nz, .notChannel3 - ld hl, wc0e7 + ld hl, wSfxWaveInstrument jr .sfxChannel3 .musicChannel3 - ld hl, wc0e6 + ld hl, wMusicWaveInstrument .sfxChannel3 ld a, d and $f @@ -371,7 +371,7 @@ Audio2_notetype: ; 21a65 (8:5a65) ; else, store volume (high nibble) and fade (low nibble) .notChannel3 ld b, $0 - ld hl, wc0de + ld hl, wChannelVolumes add hl, bc ld [hl], d .noiseChannel @@ -382,11 +382,11 @@ Audio2_toggleperfectpitch: ; 21aa4 (8:5aa4) cp $e8 ; is this command a toggleperfectpitch? jr nz, Audio2_vibrato ; no ld b, $0 ; yes - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc ld a, [hl] xor $1 - ld [hl], a ; flip bit 0 of wc02e + ld [hl], a ; flip bit 0 of wChannelFlags1 jp Audio2_endchannel Audio2_vibrato: ; 21ab6 (8:5ab6) @@ -394,10 +394,10 @@ Audio2_vibrato: ; 21ab6 (8:5ab6) jr nz, Audio2_pitchbend ; no call Audio2_GetNextMusicByte ; yes ld b, $0 - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, bc ld [hl], a ; store delay - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, bc ld [hl], a ; store delay call Audio2_GetNextMusicByte @@ -405,7 +405,7 @@ Audio2_vibrato: ; 21ab6 (8:5ab6) and $f0 swap a ld b, $0 - ld hl, wc056 + ld hl, wChannelVibratoExtents add hl, bc srl a ld e, a @@ -416,7 +416,7 @@ Audio2_vibrato: ; 21ab6 (8:5ab6) ld a, d and $f ld d, a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, bc swap a or d @@ -428,7 +428,7 @@ Audio2_pitchbend: ; 21aee (8:5aee) jr nz, Audio2_duty ; no call Audio2_GetNextMusicByte ; yes ld b, $0 - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc ld [hl], a ; store first param call Audio2_GetNextMusicByte @@ -440,14 +440,14 @@ Audio2_pitchbend: ; 21aee (8:5aee) and $f call Audio2_22017 ld b, $0 - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld [hl], d ; store unknown part of second param - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld [hl], e ; store unknown part of second param ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 4, [hl] ; set pitchbend flag call Audio2_GetNextMusicByte @@ -462,7 +462,7 @@ Audio2_duty: ; 21b26 (8:5b26) rrca and $c0 ld b, $0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld [hl], a ; store duty jp Audio2_endchannel @@ -474,25 +474,25 @@ Audio2_tempo: ; 21b3b (8:5b3b) cp CH4 jr nc, .sfxChannel call Audio2_GetNextMusicByte - ld [wc0e8], a ; store first param + ld [wMusicTempo], a ; store first param call Audio2_GetNextMusicByte - ld [wc0e9], a ; store second param + ld [wMusicTempo + 1], a ; store second param xor a - ld [wc0ce], a ; clear RAM - ld [wc0cf], a - ld [wc0d0], a - ld [wc0d1], a + ld [wChannelNoteDelayCountersFractionalPart], a ; clear RAM + ld [wChannelNoteDelayCountersFractionalPart + 1], a + ld [wChannelNoteDelayCountersFractionalPart + 2], a + ld [wChannelNoteDelayCountersFractionalPart + 3], a jr .musicChannelDone .sfxChannel call Audio2_GetNextMusicByte - ld [wc0ea], a ; store first param + ld [wSfxTempo], a ; store first param call Audio2_GetNextMusicByte - ld [wc0eb], a ; store second param + ld [wSfxTempo + 1], a ; store second param xor a - ld [wc0d2], a ; clear RAM - ld [wc0d3], a - ld [wc0d4], a - ld [wc0d5], a + ld [wChannelNoteDelayCountersFractionalPart + 4], a ; clear RAM + ld [wChannelNoteDelayCountersFractionalPart + 5], a + ld [wChannelNoteDelayCountersFractionalPart + 6], a + ld [wChannelNoteDelayCountersFractionalPart + 7], a .musicChannelDone jp Audio2_endchannel @@ -500,7 +500,7 @@ Audio2_stereopanning: ; 21b7b (8:5b7b) cp $ee ; is this command a stereopanning? jr nz, Audio2_unknownmusic0xef ; no call Audio2_GetNextMusicByte ; yes - ld [wc004], a ; store panning + ld [wStereoPanning], a ; store panning jp Audio2_endchannel ; this appears to never be used @@ -509,15 +509,15 @@ Audio2_unknownmusic0xef: ; 21b88 (8:5b88) jr nz, Audio2_dutycycle ; no call Audio2_GetNextMusicByte ; yes push bc - call Audio2_22035 + call Audio2_PlaySound pop bc - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr nz, .skip - ld a, [wc02d] - ld [wc003], a + ld a, [wChannelSoundIDs + CH7] + ld [wDisableChannelOutputWhenSfxEnds], a xor a - ld [wc02d], a + ld [wChannelSoundIDs + CH7], a .skip jp Audio2_endchannel @@ -526,14 +526,14 @@ Audio2_dutycycle: ; 21ba7 (8:5ba7) jr nz, Audio2_volume ; no call Audio2_GetNextMusicByte ; yes ld b, $0 - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, bc ld [hl], a ; store full cycle and $c0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld [hl], a ; store first duty - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 6, [hl] ; set dutycycle flag jp Audio2_endchannel @@ -542,14 +542,14 @@ Audio2_volume: ; 21bc5 (8:5bc5) cp $f0 ; is this command a volume? jr nz, Audio2_executemusic ; no call Audio2_GetNextMusicByte ; yes - ld [$ff24], a ; store volume + ld [rNR50], a ; store volume jp Audio2_endchannel Audio2_executemusic: ; 21bd1 (8:5bd1) cp $f8 ; is this command an executemusic? jr nz, Audio2_octave ; no ld b, $0 ; yes - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc set 0, [hl] jp Audio2_endchannel @@ -558,7 +558,7 @@ Audio2_octave: ; 21be0 (8:5be0) and $f0 cp $e0 ; is this command an octave? jr nz, Audio2_unknownsfx0x20 ; no - ld hl, wc0d6 ; yes + ld hl, wChannelOctaves ; yes ld b, $0 add hl, bc ld a, d @@ -573,14 +573,14 @@ Audio2_unknownsfx0x20: ; 21bf3 cp CH3 ; is this a noise or sfx channel? jr c, Audio2_unknownsfx0x10 ; no ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, Audio2_unknownsfx0x10 ; no call Audio2_notelength ld d, a ld b, $0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld a, [hl] or d @@ -619,12 +619,12 @@ Audio2_unknownsfx0x10: ; 21c40 (8:5c40) cp $10 ; is this command a unknownsfx0x10? jr nz, Audio2_note ; no ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, Audio2_note ; no call Audio2_GetNextMusicByte ; yes - ld [$ff10], a + ld [rNR10], a jp Audio2_endchannel Audio2_note: ; 21c5c (8:5c5c) @@ -654,11 +654,11 @@ Audio2_dnote: ; 21c76 (8:5c76) call Audio2_GetNextMusicByte ; get dnote instrument asm_21c7e ld d, a - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr nz, .asm_21c89 ld a, d - call Audio2_22035 + call Audio2_PlaySound .asm_21c89 pop bc pop de @@ -671,7 +671,7 @@ Audio2_notelength: ; 21c8b (8:5c8b) ld b, $0 ld e, a ; store note length (in 16ths) ld d, b - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, bc ld a, [hl] ld l, b @@ -679,9 +679,9 @@ Audio2_notelength: ; 21c8b (8:5c8b) ld a, c cp CH4 jr nc, .sfxChannel - ld a, [wc0e8] + ld a, [wMusicTempo] ld d, a - ld a, [wc0e9] + ld a, [wMusicTempo + 1] ld e, a jr .skip .sfxChannel @@ -690,31 +690,31 @@ Audio2_notelength: ; 21c8b (8:5c8b) cp CH7 jr z, .skip ; if noise channel call Audio2_21e2f - ld a, [wc0ea] + ld a, [wSfxTempo] ld d, a - ld a, [wc0eb] + ld a, [wSfxTempo + 1] ld e, a .skip ld a, l ld b, $0 - ld hl, wc0ce + ld hl, wChannelNoteDelayCountersFractionalPart add hl, bc ld l, [hl] call Audio2_22006 ld e, l ld d, h - ld hl, wc0ce + ld hl, wChannelNoteDelayCountersFractionalPart add hl, bc ld [hl], e ld a, d - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld [hl], a - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, Audio2_notepitch - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 2, [hl] jr z, Audio2_notepitch @@ -729,7 +729,7 @@ Audio2_notepitch: ; 21ce9 (8:5ce9) ld a, c cp CH4 jr nc, .sfxChannel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a @@ -745,9 +745,9 @@ Audio2_notepitch: ; 21ce9 (8:5ce9) ld b, $0 ld hl, Unknown_222de add hl, bc - ld a, [$ff25] + ld a, [rNR51] and [hl] - ld [$ff25], a + ld [rNR51], a jr .done .notSfxChannel3 ld b, $2 @@ -762,12 +762,12 @@ Audio2_notepitch: ; 21ce9 (8:5ce9) .notRest swap a ld b, $0 - ld hl, wc0d6 + ld hl, wChannelOctaves add hl, bc ld b, [hl] call Audio2_22017 ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 4, [hl] jr z, .asm_21d39 @@ -777,7 +777,7 @@ Audio2_notepitch: ; 21ce9 (8:5ce9) ld a, c cp CH4 jr nc, .skip ; if sfx channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 ld d, $0 ld e, a add hl, de @@ -790,7 +790,7 @@ Audio2_notepitch: ; 21ce9 (8:5ce9) ret .skip ld b, $0 - ld hl, wc0de + ld hl, wChannelVolumes add hl, bc ld d, [hl] ld b, $2 @@ -800,7 +800,7 @@ Audio2_notepitch: ; 21ce9 (8:5ce9) call Audio2_21d79 pop de ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 0, [hl] ; has toggleperfectpitch been used? jr z, .skip2 @@ -808,7 +808,7 @@ Audio2_notepitch: ; 21ce9 (8:5ce9) jr nc, .skip2 inc d .skip2 - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, bc ld [hl], e call Audio2_21dcc @@ -818,7 +818,7 @@ Audio2_21d79: ; 21d79 (8:5d79) ld b, $0 ld hl, Unknown_222e6 add hl, bc - ld a, [$ff25] + ld a, [rNR51] or [hl] ld d, a ld a, c @@ -826,18 +826,18 @@ Audio2_21d79: ; 21d79 (8:5d79) jr z, .sfxNoiseChannel cp CH4 jr nc, .skip ; if sfx channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr nz, .skip .sfxNoiseChannel - ld a, [wc004] + ld a, [wStereoPanning] ld hl, Unknown_222e6 add hl, bc and [hl] ld d, a - ld a, [$ff25] + ld a, [rNR51] ld hl, Unknown_222de add hl, bc and [hl] @@ -845,12 +845,12 @@ Audio2_21d79: ; 21d79 (8:5d79) ld d, a .skip ld a, d - ld [$ff25], a + ld [rNR51], a ret Audio2_21daa: ; 21daa (8:5daa) ld b, $0 - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld d, [hl] ld a, c @@ -861,7 +861,7 @@ Audio2_21daa: ; 21daa (8:5daa) ld a, d and $3f ld d, a - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld a, [hl] or d @@ -881,10 +881,10 @@ Audio2_21dcc: ; 21dcc (8:5dcc) ; fall through .channel3 push de - ld de, wc0e6 + ld de, wMusicWaveInstrument cp CH2 jr z, .musicChannel3 - ld de, wc0e7 + ld de, wSfxWaveInstrument .musicChannel3 ld a, [de] add a @@ -898,7 +898,7 @@ Audio2_21dcc: ; 21dcc (8:5dcc) ld hl, $ff30 ld b, $f ld a, $0 - ld [$ff1a], a + ld [rNR30], a .loop ld a, [de] inc de @@ -908,7 +908,7 @@ Audio2_21dcc: ; 21dcc (8:5dcc) and a jr nz, .loop ld a, $80 - ld [$ff1a], a + ld [rNR30], a pop de .notSfxChannel3 ld a, d @@ -935,9 +935,9 @@ Audio2_21e19: ; 21e19 (8:5e19) bit 7, a jr z, .asm_21e2e xor a - ld [wc0f1], a + ld [wFrequencyModifier], a ld a, $80 - ld [wc0f2], a + ld [wTempoModifier], a .asm_21e2e ret @@ -948,20 +948,20 @@ Audio2_21e2f: ; 21e2f (8:5e2f) jr nc, .asm_21e4c .asm_21e39 ld d, $0 - ld a, [wc0f2] + ld a, [wTempoModifier] add $80 jr nc, .asm_21e43 inc d .asm_21e43 - ld [wc0eb], a + ld [wSfxTempo + 1], a ld a, d - ld [wc0ea], a + ld [wSfxTempo], a jr .asm_21e55 .asm_21e4c xor a - ld [wc0eb], a + ld [wSfxTempo + 1], a ld a, $1 - ld [wc0ea], a + ld [wSfxTempo], a .asm_21e55 ret @@ -971,7 +971,7 @@ Audio2_21e56: ; 21e56 (8:5e56) call Audio2_21e9f jr nc, .asm_21e6c .asm_21e60 - ld a, [wc0f1] + ld a, [wFrequencyModifier] add e jr nc, .asm_21e67 inc d @@ -987,7 +987,7 @@ Audio2_21e56: ; 21e56 (8:5e56) Audio2_21e6d: ; 21e6d (8:5e6d) call Audio2_21e8b jr nc, .asm_21e88 - ld hl, wc006 + ld hl, wChannelCommandPointers ld e, c ld d, $0 sla e @@ -1008,7 +1008,7 @@ Audio2_21e6d: ; 21e6d (8:5e6d) ret Audio2_21e8b: ; 21e8b (8:5e8b) - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $14 jr nc, .asm_21e94 jr .asm_21e9a @@ -1025,9 +1025,9 @@ Audio2_21e8b: ; 21e8b (8:5e8b) ret Audio2_21e9f: ; 21e9f (8:5e9f) - ld a, [wc02d] + ld a, [wChannelSoundIDs + CH7] ld b, a - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] or b cp $9d jr nc, .asm_21ead @@ -1045,27 +1045,27 @@ Audio2_21e9f: ; 21e9f (8:5e9f) ret Audio2_ApplyPitchBend: ; 21eb8 (8:5eb8) - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 5, [hl] jp nz, .asm_21eff - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld e, [hl] - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld l, [hl] ld h, b add hl, de ld d, h ld e, l - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, bc push hl - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld a, [hl] pop hl @@ -1077,26 +1077,26 @@ Audio2_ApplyPitchBend: ; 21eb8 (8:5eb8) ld a, $0 adc d ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, [hl] cp d jp c, .asm_21f45 jr nz, .asm_21f32 - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, [hl] cp e jp c, .asm_21f45 jr .asm_21f32 .asm_21eff - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld a, [hl] - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld e, [hl] sub e @@ -1104,7 +1104,7 @@ Audio2_ApplyPitchBend: ; 21eb8 (8:5eb8) ld a, d sbc b ld d, a - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld a, [hl] add a @@ -1115,22 +1115,22 @@ Audio2_ApplyPitchBend: ; 21eb8 (8:5eb8) ld a, d sbc b ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, d cp [hl] jr c, .asm_21f45 jr nz, .asm_21f32 - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, e cp [hl] jr c, .asm_21f45 .asm_21f32 - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld [hl], e - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld [hl], d ld b, $3 @@ -1140,54 +1140,54 @@ Audio2_ApplyPitchBend: ; 21eb8 (8:5eb8) ld [hl], d ret .asm_21f45 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc res 4, [hl] res 5, [hl] ret Audio2_21f4e: ; 21f4e (8:5f4e) - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld [hl], d - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld [hl], e - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld a, [hl] - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc sub [hl] jr nc, .asm_21f66 ld a, $1 .asm_21f66 ld [hl], a - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, e sub [hl] ld e, a ld a, d sbc b - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc sub [hl] jr c, .asm_21f82 ld d, a ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 5, [hl] jr .asm_21fa5 .asm_21f82 - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld e, [hl] - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, [hl] sub e @@ -1195,17 +1195,17 @@ Audio2_21f4e: ; 21f4e (8:5f4e) ld a, d sbc b ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, [hl] sub d ld d, a ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc res 5, [hl] .asm_21fa5 - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc .asm_21fa9 inc b @@ -1224,20 +1224,20 @@ Audio2_21f4e: ; 21f4e (8:5f4e) add [hl] ld d, b ld b, $0 - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld [hl], d - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld [hl], a - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, bc ld [hl], a ret Audio2_ApplyDutyCycle: ; 21fcc (8:5fcc) ld b, $0 - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, bc ld a, [hl] rlca @@ -1258,7 +1258,7 @@ Audio2_GetNextMusicByte: ; 21fe4 (8:5fe4) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de ld a, [hli] ld e, a @@ -1325,8 +1325,8 @@ Audio2_22017: ; 22017 (8:6017) ld d, a ret -Audio2_22035:: ; 22035 (8:6035) - ld [wc001], a +Audio2_PlaySound:: ; 22035 (8:6035) + ld [wSoundID], a cp $ff jp z, Audio2_221f3 cp $e9 @@ -1337,75 +1337,75 @@ Audio2_22035:: ; 22035 (8:6035) jp nc, Audio2_2210d .asm_2204c xor a - ld [wc000], a - ld [wc003], a - ld [wc0e9], a - ld [wc0e6], a - ld [wc0e7], a + ld [wUnusedC000], a + ld [wDisableChannelOutputWhenSfxEnds], a + ld [wMusicTempo + 1], a + ld [wMusicWaveInstrument], a + ld [wSfxWaveInstrument], a ld d, $8 - ld hl, wc016 + ld hl, wChannelReturnAddresses call FillAudioRAM2 - ld hl, wc006 + ld hl, wChannelCommandPointers call FillAudioRAM2 ld d, $4 - ld hl, wc026 + ld hl, wChannelSoundIDs call FillAudioRAM2 - ld hl, wc02e + ld hl, wChannelFlags1 call FillAudioRAM2 - ld hl, wc03e + ld hl, wChannelDuties call FillAudioRAM2 - ld hl, wc046 + ld hl, wChannelDutyCycles call FillAudioRAM2 - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters call FillAudioRAM2 - ld hl, wc056 + ld hl, wChannelVibratoExtents call FillAudioRAM2 - ld hl, wc05e + ld hl, wChannelVibratoRates call FillAudioRAM2 - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes call FillAudioRAM2 - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues call FillAudioRAM2 - ld hl, wc036 + ld hl, wChannelFlags2 call FillAudioRAM2 - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers call FillAudioRAM2 - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps call FillAudioRAM2 - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart call FillAudioRAM2 - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart call FillAudioRAM2 - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes call FillAudioRAM2 - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes call FillAudioRAM2 - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes call FillAudioRAM2 - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes call FillAudioRAM2 ld a, $1 - ld hl, wc0be + ld hl, wChannelLoopCounters call FillAudioRAM2 - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters call FillAudioRAM2 - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds call FillAudioRAM2 - ld [wc0e8], a + ld [wMusicTempo], a ld a, $ff - ld [wc004], a + ld [wStereoPanning], a xor a - ld [$ff24], a + ld [rNR50], a ld a, $8 - ld [$ff10], a + ld [rNR10], a ld a, $0 - ld [$ff25], a + ld [rNR51], a xor a - ld [$ff1a], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a ld a, $77 - ld [$ff24], a + ld [rNR50], a jp Audio2_2224e Audio2_2210d: ; 2210d (8:610d) @@ -1418,9 +1418,9 @@ Audio2_2210d: ; 2210d (8:610d) ld de, SFX_Headers_2 add hl, de ld a, h - ld [wc0ec], a + ld [wSfxHeaderPointer], a ld a, l - ld [wc0ed], a + ld [wSfxHeaderPointer + 1], a ld a, [hl] and $c0 rlca @@ -1433,9 +1433,9 @@ Audio2_2210d: ; 2210d (8:610d) add c ld c, a ld b, $0 - ld a, [wc0ec] + ld a, [wSfxHeaderPointer] ld h, a - ld a, [wc0ed] + ld a, [wSfxHeaderPointer + 1] ld l, a add hl, bc ld c, d @@ -1443,7 +1443,7 @@ Audio2_2210d: ; 2210d (8:610d) and $f ld e, a ld d, $0 - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, de ld a, [hl] and a @@ -1451,7 +1451,7 @@ Audio2_2210d: ; 2210d (8:610d) ld a, e cp $7 jr nz, .asm_22159 - ld a, [wc001] + ld a, [wSoundID] cp $14 jr nc, .asm_22152 ret @@ -1461,7 +1461,7 @@ Audio2_2210d: ; 2210d (8:610d) jr z, .asm_22162 jr c, .asm_22162 .asm_22159 - ld a, [wc001] + ld a, [wSoundID] cp [hl] jr z, .asm_22162 jr c, .asm_22162 @@ -1474,84 +1474,84 @@ Audio2_2210d: ; 2210d (8:610d) add hl, hl ld d, h ld e, l - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld [hli], a ld [hl], a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de ld [hli], a ld [hl], a pop de - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, de ld [hl], a - ld hl, wc02e + ld hl, wChannelFlags1 add hl, de ld [hl], a - ld hl, wc03e + ld hl, wChannelDuties add hl, de ld [hl], a - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, de ld [hl], a - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, de ld [hl], a - ld hl, wc056 + ld hl, wChannelVibratoExtents add hl, de ld [hl], a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, de ld [hl], a - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, de ld [hl], a - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, de ld [hl], a - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, de ld [hl], a - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, de ld [hl], a - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, de ld [hl], a - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, de ld [hl], a - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, de ld [hl], a - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc036 + ld hl, wChannelFlags2 add hl, de ld [hl], a ld a, $1 - ld hl, wc0be + ld hl, wChannelLoopCounters add hl, de ld [hl], a - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, de ld [hl], a - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, de ld [hl], a ld a, e cp $4 jr nz, .asm_221ea ld a, $8 - ld [$ff10], a + ld [rNR10], a .asm_221ea ld a, c and a @@ -1561,41 +1561,41 @@ Audio2_2210d: ; 2210d (8:610d) Audio2_221f3: ; 221f3 (8:61f3) ld a, $80 - ld [$ff26], a - ld [$ff1a], a + ld [rNR52], a + ld [rNR30], a xor a - ld [$ff25], a - ld [$ff1c], a + ld [rNR51], a + ld [rNR32], a ld a, $8 - ld [$ff10], a - ld [$ff12], a - ld [$ff17], a - ld [$ff21], a + ld [rNR10], a + ld [rNR12], a + ld [rNR22], a + ld [rNR42], a ld a, $40 - ld [$ff14], a - ld [$ff19], a - ld [$ff23], a + ld [rNR14], a + ld [rNR24], a + ld [rNR44], a ld a, $77 - ld [$ff24], a + ld [rNR50], a xor a - ld [wc000], a - ld [wc003], a - ld [wc002], a - ld [wc0e9], a - ld [wc0eb], a - ld [wc0e6], a - ld [wc0e7], a + ld [wUnusedC000], a + ld [wDisableChannelOutputWhenSfxEnds], a + ld [wMuteAudioAndPauseMusic], a + ld [wMusicTempo + 1], a + ld [wSfxTempo + 1], a + ld [wMusicWaveInstrument], a + ld [wSfxWaveInstrument], a ld d, $a0 - ld hl, wc006 + ld hl, wChannelCommandPointers call FillAudioRAM2 ld a, $1 ld d, $18 - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters call FillAudioRAM2 - ld [wc0e8], a - ld [wc0ea], a + ld [wMusicTempo], a + ld [wSfxTempo], a ld a, $ff - ld [wc004], a + ld [wStereoPanning], a ret ; fills d bytes at hl with a @@ -1608,7 +1608,7 @@ FillAudioRAM2: ; 22248 (8:6248) ret Audio2_2224e: ; 2224e (8:624e) - ld a, [wc001] + ld a, [wSoundID] ld l, a ld e, a ld h, $0 @@ -1619,7 +1619,7 @@ Audio2_2224e: ; 2224e (8:624e) add hl, de ld e, l ld d, h - ld hl, wc006 + ld hl, wChannelCommandPointers ld a, [de] ; get channel number ld b, a rlca @@ -1645,14 +1645,14 @@ Audio2_2224e: ; 2224e (8:624e) push af ld b, $0 ld c, a - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc - ld a, [wc001] + ld a, [wSoundID] ld [hl], a pop af cp $3 jr c, .asm_22291 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 2, [hl] .asm_22291 @@ -1671,34 +1671,34 @@ Audio2_2224e: ; 2224e (8:624e) ld a, [de] inc de jr nz, .asm_22270 - ld a, [wc001] + ld a, [wSoundID] cp $14 jr nc, .asm_222aa jr .asm_222d4 .asm_222aa - ld a, [wc001] + ld a, [wSoundID] cp $86 jr z, .asm_222d4 jr c, .asm_222b5 jr .asm_222d4 .asm_222b5 - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 ld [hli], a ld [hli], a ld [hli], a ld [hl], a - ld hl, wc012 ; sfx noise channel pointer + ld hl, wChannelCommandPointers + CH6 * 2 ; sfx noise channel pointer ld de, Noise2_endchannel ld [hl], e inc hl ld [hl], d ; overwrite pointer to point to endchannel - ld a, [wc005] + ld a, [wSavedVolume] and a jr nz, .asm_222d4 - ld a, [$ff24] - ld [wc005], a + ld a, [rNR50] + ld [wSavedVolume], a ld a, $77 - ld [$ff24], a + ld [rNR50], a .asm_222d4 ret diff --git a/audio/engine_3.asm b/audio/engine_3.asm index 93fa62aa..c7254405 100644 --- a/audio/engine_3.asm +++ b/audio/engine_3.asm @@ -4,7 +4,7 @@ Audio3_UpdateMusic:: ; 7d177 (1f:5177) ld c, CH0 .loop ld b, $0 - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc ld a, [hl] and a @@ -12,18 +12,18 @@ Audio3_UpdateMusic:: ; 7d177 (1f:5177) ld a, c cp CH4 jr nc, .applyAffects ; if sfx channel - ld a, [wc002] + ld a, [wMuteAudioAndPauseMusic] and a jr z, .applyAffects bit 7, a jr nz, .nextChannel set 7, a - ld [wc002], a + ld [wMuteAudioAndPauseMusic], a xor a - ld [$ff25], a - ld [$ff1a], a + ld [rNR51], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a jr .nextChannel .applyAffects call Audio3_ApplyMusicAffects @@ -36,7 +36,7 @@ Audio3_UpdateMusic:: ; 7d177 (1f:5177) ; this routine checks flags for music effects currently applied ; to the channel and calls certain functions based on flags. -; known flags for wc02e: +; known flags for wChannelFlags1: ; 0: toggleperfectpitch has been used ; 1: call has been used ; 3: a toggle used only by this routine for vibrato @@ -44,7 +44,7 @@ Audio3_UpdateMusic:: ; 7d177 (1f:5177) ; 6: dutycycle flag Audio3_ApplyMusicAffects: ; 7d1ac (1f:51ac) ld b, $0 - ld hl, wc0b6 ; delay until next note + ld hl, wChannelNoteDelayCounters ; delay until next note add hl, bc ld a, [hl] cp $1 ; if delay is 1, play next note @@ -54,36 +54,36 @@ Audio3_ApplyMusicAffects: ; 7d1ac (1f:51ac) ld a, c cp CH4 jr nc, .startChecks ; if a sfx channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr z, .startChecks ret .startChecks - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 6, [hl] ; dutycycle jr z, .checkForExecuteMusic call Audio3_ApplyDutyCycle .checkForExecuteMusic ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, .checkForPitchBend - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 2, [hl] jr nz, .disablePitchBendVibrato .checkForPitchBend - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 4, [hl] ; pitchbend jr z, .checkVibratoDelay jp Audio3_ApplyPitchBend .checkVibratoDelay - ld hl, wc04e ; vibrato delay + ld hl, wChannelVibratoDelayCounters ; vibrato delay add hl, bc ld a, [hl] and a ; check if delay is over @@ -92,7 +92,7 @@ Audio3_ApplyMusicAffects: ; 7d1ac (1f:51ac) .disablePitchBendVibrato ret .checkForVibrato - ld hl, wc056 ; vibrato rate + ld hl, wChannelVibratoExtents ; vibrato rate add hl, bc ld a, [hl] and a @@ -100,7 +100,7 @@ Audio3_ApplyMusicAffects: ; 7d1ac (1f:51ac) ret ; no vibrato .vibrato ld d, a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, bc ld a, [hl] and $f @@ -113,10 +113,10 @@ Audio3_ApplyMusicAffects: ; 7d1ac (1f:51ac) swap [hl] or [hl] ld [hl], a ; reset the vibrato value and start again - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, bc ld e, [hl] ; get note pitch - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 3, [hl] ; this is the only code that sets/resets bit three so jr z, .unset ; it continuously alternates which path it takes @@ -149,13 +149,13 @@ Audio3_ApplyMusicAffects: ; 7d1ac (1f:51ac) ; like tempo changes, duty changes etc. and doesn't return ; until the first note is reached Audio3_PlayNextNote: ; 7d244 (1f:5244) - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, bc ld a, [hl] - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, bc ld [hl], a - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc res 4, [hl] res 5, [hl] @@ -168,7 +168,7 @@ Audio3_endchannel: ; 7d25a (1f:525a) cp $ff ; is this command an endchannel? jp nz, Audio3_callchannel ; no ld b, $0 ; yes - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 1, [hl] jr nz, .returnFromCall @@ -178,22 +178,22 @@ Audio3_endchannel: ; 7d25a (1f:525a) jr .asm_7d2b3 .noiseOrSfxChannel res 2, [hl] - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc res 0, [hl] cp CH6 jr nz, .notSfxChannel3 ld a, $0 - ld [$ff1a], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a .notSfxChannel3 jr nz, .asm_7d296 - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr z, .asm_7d296 xor a - ld [wc003], a + ld [wDisableChannelOutputWhenSfxEnds], a jr .asm_7d2b3 .asm_7d296 jr .asm_7d2bc @@ -203,10 +203,10 @@ Audio3_endchannel: ; 7d25a (1f:525a) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de push hl ; store current channel address - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld e, l ld d, h @@ -220,16 +220,16 @@ Audio3_endchannel: ; 7d25a (1f:525a) .asm_7d2b3 ld hl, Unknown_7db93 add hl, bc - ld a, [$ff25] + ld a, [rNR51] and [hl] - ld [$ff25], a + ld [rNR51], a .asm_7d2bc - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $14 jr nc, .asm_7d2c5 jr .asm_7d2e2 .asm_7d2c5 - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $86 jr z, .asm_7d2e2 jr c, .asm_7d2d0 @@ -241,12 +241,12 @@ Audio3_endchannel: ; 7d25a (1f:525a) call Audio3_7d73b ret c .asm_7d2d9 - ld a, [wc005] - ld [$ff24], a + ld a, [wSavedVolume] + ld [rNR50], a xor a - ld [wc005], a + ld [wSavedVolume], a .asm_7d2e2 - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc ld [hl], b ret @@ -265,10 +265,10 @@ Audio3_callchannel: ; 7d2e8 (1f:52e8) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de push hl - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld e, l ld d, h @@ -283,7 +283,7 @@ Audio3_callchannel: ; 7d2e8 (1f:52e8) inc hl ld [hl], d ; overwrite current address with pointer ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 1, [hl] ; set the call flag jp Audio3_endchannel @@ -296,7 +296,7 @@ Audio3_loopchannel: ; 7d31d (1f:531d) and a jr z, .infiniteLoop ld b, $0 - ld hl, wc0be + ld hl, wChannelLoopCounters add hl, bc ld a, [hl] cp e @@ -319,7 +319,7 @@ Audio3_loopchannel: ; 7d31d (1f:531d) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de pop af ld [hli], a @@ -333,7 +333,7 @@ Audio3_notetype: ; 7d358 (1f:5358) ld a, d ; yes and $f ld b, $0 - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, bc ld [hl], a ; store low nibble as speed ld a, c @@ -346,10 +346,10 @@ Audio3_notetype: ; 7d358 (1f:5358) jr z, .musicChannel3 cp CH6 jr nz, .notChannel3 - ld hl, wc0e7 + ld hl, wSfxWaveInstrument jr .sfxChannel3 .musicChannel3 - ld hl, wc0e6 + ld hl, wMusicWaveInstrument .sfxChannel3 ld a, d and $f @@ -364,7 +364,7 @@ Audio3_notetype: ; 7d358 (1f:5358) ; else, store volume (high nibble) and fade (low nibble) .notChannel3 ld b, $0 - ld hl, wc0de + ld hl, wChannelVolumes add hl, bc ld [hl], d .noiseChannel @@ -375,11 +375,11 @@ Audio3_toggleperfectpitch: ; 7d397 (1f:5397) cp $e8 ; is this command a toggleperfectpitch? jr nz, Audio3_vibrato ; no ld b, $0 ; yes - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc ld a, [hl] xor $1 - ld [hl], a ; flip bit 0 of wc02e + ld [hl], a ; flip bit 0 of wChannelFlags1 jp Audio3_endchannel Audio3_vibrato: ; 7d3a9 (1f:53a9) @@ -387,10 +387,10 @@ Audio3_vibrato: ; 7d3a9 (1f:53a9) jr nz, Audio3_pitchbend ; no call Audio3_GetNextMusicByte ; yes ld b, $0 - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, bc ld [hl], a ; store delay - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, bc ld [hl], a ; store delay call Audio3_GetNextMusicByte @@ -398,7 +398,7 @@ Audio3_vibrato: ; 7d3a9 (1f:53a9) and $f0 swap a ld b, $0 - ld hl, wc056 + ld hl, wChannelVibratoExtents add hl, bc srl a ld e, a @@ -409,7 +409,7 @@ Audio3_vibrato: ; 7d3a9 (1f:53a9) ld a, d and $f ld d, a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, bc swap a or d @@ -421,7 +421,7 @@ Audio3_pitchbend: ; 7d3e1 (1f:53e1) jr nz, Audio3_duty ; no call Audio3_GetNextMusicByte ; yes ld b, $0 - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc ld [hl], a ; store first param call Audio3_GetNextMusicByte @@ -433,14 +433,14 @@ Audio3_pitchbend: ; 7d3e1 (1f:53e1) and $f call Audio3_7d8cc ld b, $0 - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld [hl], d ; store unknown part of second param - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld [hl], e ; store unknown part of second param ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 4, [hl] ; set pitchbend flag call Audio3_GetNextMusicByte @@ -455,7 +455,7 @@ Audio3_duty: ; 7d419 (1f:5419) rrca and $c0 ld b, $0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld [hl], a ; store duty jp Audio3_endchannel @@ -467,25 +467,25 @@ Audio3_tempo: ; 7d42e (1f:542e) cp CH4 jr nc, .sfxChannel call Audio3_GetNextMusicByte - ld [wc0e8], a ; store first param + ld [wMusicTempo], a ; store first param call Audio3_GetNextMusicByte - ld [wc0e9], a ; store second param + ld [wMusicTempo + 1], a ; store second param xor a - ld [wc0ce], a ; clear RAM - ld [wc0cf], a - ld [wc0d0], a - ld [wc0d1], a + ld [wChannelNoteDelayCountersFractionalPart], a ; clear RAM + ld [wChannelNoteDelayCountersFractionalPart + 1], a + ld [wChannelNoteDelayCountersFractionalPart + 2], a + ld [wChannelNoteDelayCountersFractionalPart + 3], a jr .musicChannelDone .sfxChannel call Audio3_GetNextMusicByte - ld [wc0ea], a ; store first param + ld [wSfxTempo], a ; store first param call Audio3_GetNextMusicByte - ld [wc0eb], a ; store second param + ld [wSfxTempo + 1], a ; store second param xor a - ld [wc0d2], a ; clear RAM - ld [wc0d3], a - ld [wc0d4], a - ld [wc0d5], a + ld [wChannelNoteDelayCountersFractionalPart + 4], a ; clear RAM + ld [wChannelNoteDelayCountersFractionalPart + 5], a + ld [wChannelNoteDelayCountersFractionalPart + 6], a + ld [wChannelNoteDelayCountersFractionalPart + 7], a .musicChannelDone jp Audio3_endchannel @@ -493,7 +493,7 @@ Audio3_stereopanning: ; 7d46e (1f:546e) cp $ee ; is this command a stereopanning? jr nz, Audio3_unknownmusic0xef ; no call Audio3_GetNextMusicByte ; yes - ld [wc004], a ; store panning + ld [wStereoPanning], a ; store panning jp Audio3_endchannel ; this appears to never be used @@ -502,15 +502,15 @@ Audio3_unknownmusic0xef: ; 7d47b (1f:547b) jr nz, Audio3_dutycycle ; no call Audio3_GetNextMusicByte ; yes push bc - call Audio3_7d8ea + call Audio3_PlaySound pop bc - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr nz, .skip - ld a, [wc02d] - ld [wc003], a + ld a, [wChannelSoundIDs + CH7] + ld [wDisableChannelOutputWhenSfxEnds], a xor a - ld [wc02d], a + ld [wChannelSoundIDs + CH7], a .skip jp Audio3_endchannel @@ -519,14 +519,14 @@ Audio3_dutycycle: ; 7d49a (1f:549a) jr nz, Audio3_volume ; no call Audio3_GetNextMusicByte ; yes ld b, $0 - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, bc ld [hl], a ; store full cycle and $c0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld [hl], a ; store first duty - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 6, [hl] ; set duty flag jp Audio3_endchannel @@ -535,14 +535,14 @@ Audio3_volume: ; 7d4b8 (1f:54b8) cp $f0 ; is this command a volume? jr nz, Audio3_executemusic ; no call Audio3_GetNextMusicByte ; yes - ld [$ff24], a ; store volume + ld [rNR50], a ; store volume jp Audio3_endchannel Audio3_executemusic: ; 7d4c4 (1f:54c4) cp $f8 ; is this command an executemusic? jr nz, Audio3_octave ; no ld b, $0 ; yes - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc set 0, [hl] jp Audio3_endchannel @@ -551,7 +551,7 @@ Audio3_octave: ; 7d4d3 (1f:54d3) and $f0 cp $e0 ; is this command an octave? jr nz, Audio3_unknownsfx0x20 ; no - ld hl, wc0d6 ; yes + ld hl, wChannelOctaves ; yes ld b, $0 add hl, bc ld a, d @@ -566,14 +566,14 @@ Audio3_unknownsfx0x20: ; 7d4e6 (1f:54e6) cp CH3 ; is this a noise or sfx channel? jr c, Audio3_unknownsfx0x10 ; no ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, Audio3_unknownsfx0x10 ; no call Audio3_notelength ; yes ld d, a ld b, $0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld a, [hl] or d @@ -612,12 +612,12 @@ Audio3_unknownsfx0x10: ; 7d533 (1f:5533) cp $10 ; is this command an unknownsfx0x10? jr nz, Audio3_note ; no ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, Audio3_note ; no call Audio3_GetNextMusicByte ; yes - ld [$ff10], a + ld [rNR10], a jp Audio3_endchannel Audio3_note: ; 7d54f (1f:554f) @@ -647,11 +647,11 @@ Audio3_dnote: ; 7d569 (1f:5569) call Audio3_GetNextMusicByte ; get dnote instrument asm_7d571 ld d, a - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr nz, .asm_7d57c ld a, d - call Audio3_7d8ea + call Audio3_PlaySound .asm_7d57c pop bc pop de @@ -664,7 +664,7 @@ Audio3_notelength: ; 7d57e (1f:557e) ld b, $0 ld e, a ; store note length (in 16ths) ld d, b - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, bc ld a, [hl] ld l, b @@ -672,9 +672,9 @@ Audio3_notelength: ; 7d57e (1f:557e) ld a, c cp CH4 jr nc, .sfxChannel - ld a, [wc0e8] + ld a, [wMusicTempo] ld d, a - ld a, [wc0e9] + ld a, [wMusicTempo + 1] ld e, a jr .skip .sfxChannel @@ -683,31 +683,31 @@ Audio3_notelength: ; 7d57e (1f:557e) cp CH7 jr z, .skip ; if noise channel call Audio3_7d707 - ld a, [wc0ea] + ld a, [wSfxTempo] ld d, a - ld a, [wc0eb] + ld a, [wSfxTempo + 1] ld e, a .skip ld a, l ld b, $0 - ld hl, wc0ce + ld hl, wChannelNoteDelayCountersFractionalPart add hl, bc ld l, [hl] call Audio3_7d8bb ld e, l ld d, h - ld hl, wc0ce + ld hl, wChannelNoteDelayCountersFractionalPart add hl, bc ld [hl], e ld a, d - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld [hl], a - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc bit 0, [hl] jr nz, Audio3_notepitch - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 2, [hl] jr z, Audio3_notepitch @@ -722,7 +722,7 @@ Audio3_notepitch: ; 7d5dc (1f:55dc) ld a, c cp CH4 jr nc, .sfxChannel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a @@ -738,9 +738,9 @@ Audio3_notepitch: ; 7d5dc (1f:55dc) ld b, $0 ld hl, Unknown_7db93 add hl, bc - ld a, [$ff25] + ld a, [rNR51] and [hl] - ld [$ff25], a + ld [rNR51], a jr .quit .notSfxChannel3 ld b, $2 @@ -755,12 +755,12 @@ Audio3_notepitch: ; 7d5dc (1f:55dc) .notRest swap a ld b, $0 - ld hl, wc0d6 + ld hl, wChannelOctaves add hl, bc ld b, [hl] call Audio3_7d8cc ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 4, [hl] jr z, .asm_7d62c @@ -770,7 +770,7 @@ Audio3_notepitch: ; 7d5dc (1f:55dc) ld a, c cp CH4 jr nc, .skip ; if sfx Channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 ld d, $0 ld e, a add hl, de @@ -783,7 +783,7 @@ Audio3_notepitch: ; 7d5dc (1f:55dc) ret .skip ld b, $0 - ld hl, wc0de + ld hl, wChannelVolumes add hl, bc ld d, [hl] ld b, $2 @@ -793,7 +793,7 @@ Audio3_notepitch: ; 7d5dc (1f:55dc) call Audio3_7d66c pop de ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 0, [hl] ; has toggleperfectpitch been used? jr z, .skip2 @@ -801,7 +801,7 @@ Audio3_notepitch: ; 7d5dc (1f:55dc) jr nc, .skip2 inc d .skip2 - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, bc ld [hl], e call Audio3_7d6bf @@ -811,7 +811,7 @@ Audio3_7d66c: ; 7d66c (1f:566c) ld b, $0 ld hl, Unknown_7db9b add hl, bc - ld a, [$ff25] + ld a, [rNR51] or [hl] ld d, a ld a, c @@ -819,18 +819,18 @@ Audio3_7d66c: ; 7d66c (1f:566c) jr z, .sfxNoiseChannel cp CH4 jr nc, .skip ; if sfx channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr nz, .skip .sfxNoiseChannel - ld a, [wc004] + ld a, [wStereoPanning] ld hl, Unknown_7db9b add hl, bc and [hl] ld d, a - ld a, [$ff25] + ld a, [rNR51] ld hl, Unknown_7db93 add hl, bc and [hl] @@ -838,12 +838,12 @@ Audio3_7d66c: ; 7d66c (1f:566c) ld d, a .skip ld a, d - ld [$ff25], a + ld [rNR51], a ret Audio3_7d69d: ; 7d69d (1f:569d) ld b, $0 - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld d, [hl] ld a, c @@ -854,7 +854,7 @@ Audio3_7d69d: ; 7d69d (1f:569d) ld a, d and $3f ld d, a - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld a, [hl] or d @@ -874,10 +874,10 @@ Audio3_7d6bf: ; 7d6bf (1f:56bf) ; fall through .channel3 push de - ld de, wc0e6 + ld de, wMusicWaveInstrument cp CH2 jr z, .musicChannel3 - ld de, wc0e7 + ld de, wSfxWaveInstrument .musicChannel3 ld a, [de] add a @@ -891,7 +891,7 @@ Audio3_7d6bf: ; 7d6bf (1f:56bf) ld hl, $ff30 ld b, $f ld a, $0 - ld [$ff1a], a + ld [rNR30], a .loop ld a, [de] inc de @@ -901,7 +901,7 @@ Audio3_7d6bf: ; 7d6bf (1f:56bf) and a jr nz, .loop ld a, $80 - ld [$ff1a], a + ld [rNR30], a pop de .notSfxChannel3 ld a, d @@ -920,27 +920,27 @@ Audio3_7d707: ; 7d707 (1f:5707) call Audio3_7d759 jr nc, .asm_7d71f ld d, $0 - ld a, [wc0f2] + ld a, [wTempoModifier] add $80 jr nc, .asm_7d716 inc d .asm_7d716 - ld [wc0eb], a + ld [wSfxTempo + 1], a ld a, d - ld [wc0ea], a + ld [wSfxTempo], a jr .asm_7d728 .asm_7d71f xor a - ld [wc0eb], a + ld [wSfxTempo + 1], a ld a, $1 - ld [wc0ea], a + ld [wSfxTempo], a .asm_7d728 ret Audio3_7d729: ; 7d729 (1f:5729) call Audio3_7d759 jr nc, .asm_7d73a - ld a, [wc0f1] + ld a, [wFrequencyModifier] add e jr nc, .asm_7d735 inc d @@ -956,7 +956,7 @@ Audio3_7d729: ; 7d729 (1f:5729) Audio3_7d73b: ; 7d73b (1f:573b) call Audio3_7d759 jr nc, .asm_7d756 - ld hl, wc006 + ld hl, wChannelCommandPointers ld e, c ld d, $0 sla e @@ -977,7 +977,7 @@ Audio3_7d73b: ; 7d73b (1f:573b) ret Audio3_7d759: ; 7d759 (1f:5759) - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $14 jr nc, .asm_7d762 jr .asm_7d768 @@ -994,27 +994,27 @@ Audio3_7d759: ; 7d759 (1f:5759) ret Audio3_ApplyPitchBend: ; 7d76d (1f:576d) - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc bit 5, [hl] jp nz, .asm_7d7b4 - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld e, [hl] - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld l, [hl] ld h, b add hl, de ld d, h ld e, l - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, bc push hl - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld a, [hl] pop hl @@ -1026,26 +1026,26 @@ Audio3_ApplyPitchBend: ; 7d76d (1f:576d) ld a, $0 adc d ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, [hl] cp d jp c, .asm_7d7fa jr nz, .asm_7d7e7 - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, [hl] cp e jp c, .asm_7d7fa jr .asm_7d7e7 .asm_7d7b4 - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld a, [hl] - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld e, [hl] sub e @@ -1053,7 +1053,7 @@ Audio3_ApplyPitchBend: ; 7d76d (1f:576d) ld a, d sbc b ld d, a - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld a, [hl] add a @@ -1064,22 +1064,22 @@ Audio3_ApplyPitchBend: ; 7d76d (1f:576d) ld a, d sbc b ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, d cp [hl] jr c, .asm_7d7fa jr nz, .asm_7d7e7 - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, e cp [hl] jr c, .asm_7d7fa .asm_7d7e7 - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld [hl], e - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld [hl], d ld b, $3 @@ -1089,54 +1089,54 @@ Audio3_ApplyPitchBend: ; 7d76d (1f:576d) ld [hl], d ret .asm_7d7fa - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc res 4, [hl] res 5, [hl] ret Audio3_7d803: ; 7d803 (1f:5803) - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld [hl], d - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld [hl], e - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld a, [hl] - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc sub [hl] jr nc, .asm_7d81b ld a, $1 .asm_7d81b ld [hl], a - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, e sub [hl] ld e, a ld a, d sbc b - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc sub [hl] jr c, .asm_7d837 ld d, a ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 5, [hl] jr .asm_7d85a .asm_7d837 - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld e, [hl] - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, [hl] sub e @@ -1144,17 +1144,17 @@ Audio3_7d803: ; 7d803 (1f:5803) ld a, d sbc b ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, [hl] sub d ld d, a ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc res 5, [hl] .asm_7d85a - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc .asm_7d85e inc b @@ -1173,20 +1173,20 @@ Audio3_7d803: ; 7d803 (1f:5803) add [hl] ld d, b ld b, $0 - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld [hl], d - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld [hl], a - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, bc ld [hl], a ret Audio3_ApplyDutyCycle: ; 7d881 (1f:5881) ld b, $0 - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, bc ld a, [hl] rlca @@ -1207,7 +1207,7 @@ Audio3_GetNextMusicByte: ; 7d899 (1f:5899) ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de ld a, [hli] ld e, a @@ -1274,8 +1274,8 @@ Audio3_7d8cc: ; 7d8cc (1f:58cc) ld d, a ret -Audio3_7d8ea:: ; 7d8ea (1f:58ea) - ld [wc001], a +Audio3_PlaySound:: ; 7d8ea (1f:58ea) + ld [wSoundID], a cp $ff jp z, Audio3_7daa8 cp $c2 @@ -1286,75 +1286,75 @@ Audio3_7d8ea:: ; 7d8ea (1f:58ea) jp nc, Audio3_7d9c2 .asm_7d901 xor a - ld [wc000], a - ld [wc003], a - ld [wc0e9], a - ld [wc0e6], a - ld [wc0e7], a + ld [wUnusedC000], a + ld [wDisableChannelOutputWhenSfxEnds], a + ld [wMusicTempo + 1], a + ld [wMusicWaveInstrument], a + ld [wSfxWaveInstrument], a ld d, $8 - ld hl, wc016 + ld hl, wChannelReturnAddresses call FillAudioRAM3 - ld hl, wc006 + ld hl, wChannelCommandPointers call FillAudioRAM3 ld d, $4 - ld hl, wc026 + ld hl, wChannelSoundIDs call FillAudioRAM3 - ld hl, wc02e + ld hl, wChannelFlags1 call FillAudioRAM3 - ld hl, wc03e + ld hl, wChannelDuties call FillAudioRAM3 - ld hl, wc046 + ld hl, wChannelDutyCycles call FillAudioRAM3 - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters call FillAudioRAM3 - ld hl, wc056 + ld hl, wChannelVibratoExtents call FillAudioRAM3 - ld hl, wc05e + ld hl, wChannelVibratoRates call FillAudioRAM3 - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes call FillAudioRAM3 - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues call FillAudioRAM3 - ld hl, wc036 + ld hl, wChannelFlags2 call FillAudioRAM3 - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers call FillAudioRAM3 - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps call FillAudioRAM3 - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart call FillAudioRAM3 - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart call FillAudioRAM3 - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes call FillAudioRAM3 - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes call FillAudioRAM3 - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes call FillAudioRAM3 - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes call FillAudioRAM3 ld a, $1 - ld hl, wc0be + ld hl, wChannelLoopCounters call FillAudioRAM3 - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters call FillAudioRAM3 - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds call FillAudioRAM3 - ld [wc0e8], a + ld [wMusicTempo], a ld a, $ff - ld [wc004], a + ld [wStereoPanning], a xor a - ld [$ff24], a + ld [rNR50], a ld a, $8 - ld [$ff10], a + ld [rNR10], a ld a, $0 - ld [$ff25], a + ld [rNR51], a xor a - ld [$ff1a], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a ld a, $77 - ld [$ff24], a + ld [rNR50], a jp Audio3_7db03 Audio3_7d9c2: ; 7d9c2 (1f:59c2) @@ -1367,9 +1367,9 @@ Audio3_7d9c2: ; 7d9c2 (1f:59c2) ld de, SFX_Headers_3 add hl, de ld a, h - ld [wc0ec], a + ld [wSfxHeaderPointer], a ld a, l - ld [wc0ed], a + ld [wSfxHeaderPointer + 1], a ld a, [hl] and $c0 rlca @@ -1382,9 +1382,9 @@ Audio3_7d9c2: ; 7d9c2 (1f:59c2) add c ld c, a ld b, $0 - ld a, [wc0ec] + ld a, [wSfxHeaderPointer] ld h, a - ld a, [wc0ed] + ld a, [wSfxHeaderPointer + 1] ld l, a add hl, bc ld c, d @@ -1392,7 +1392,7 @@ Audio3_7d9c2: ; 7d9c2 (1f:59c2) and $f ld e, a ld d, $0 - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, de ld a, [hl] and a @@ -1400,7 +1400,7 @@ Audio3_7d9c2: ; 7d9c2 (1f:59c2) ld a, e cp $7 jr nz, .asm_7da0e - ld a, [wc001] + ld a, [wSoundID] cp $14 jr nc, .asm_7da07 ret @@ -1410,7 +1410,7 @@ Audio3_7d9c2: ; 7d9c2 (1f:59c2) jr z, .asm_7da17 jr c, .asm_7da17 .asm_7da0e - ld a, [wc001] + ld a, [wSoundID] cp [hl] jr z, .asm_7da17 jr c, .asm_7da17 @@ -1423,84 +1423,84 @@ Audio3_7d9c2: ; 7d9c2 (1f:59c2) add hl, hl ld d, h ld e, l - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld [hli], a ld [hl], a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de ld [hli], a ld [hl], a pop de - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, de ld [hl], a - ld hl, wc02e + ld hl, wChannelFlags1 add hl, de ld [hl], a - ld hl, wc03e + ld hl, wChannelDuties add hl, de ld [hl], a - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, de ld [hl], a - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, de ld [hl], a - ld hl, wc056 + ld hl, wChannelVibratoExtents add hl, de ld [hl], a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, de ld [hl], a - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, de ld [hl], a - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, de ld [hl], a - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, de ld [hl], a - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, de ld [hl], a - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, de ld [hl], a - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, de ld [hl], a - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, de ld [hl], a - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc036 + ld hl, wChannelFlags2 add hl, de ld [hl], a ld a, $1 - ld hl, wc0be + ld hl, wChannelLoopCounters add hl, de ld [hl], a - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, de ld [hl], a - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, de ld [hl], a ld a, e cp $4 jr nz, .asm_7da9f ld a, $8 - ld [$ff10], a + ld [rNR10], a .asm_7da9f ld a, c and a @@ -1510,41 +1510,41 @@ Audio3_7d9c2: ; 7d9c2 (1f:59c2) Audio3_7daa8: ; 7daa8 (1f:5aa8) ld a, $80 - ld [$ff26], a - ld [$ff1a], a + ld [rNR52], a + ld [rNR30], a xor a - ld [$ff25], a - ld [$ff1c], a + ld [rNR51], a + ld [rNR32], a ld a, $8 - ld [$ff10], a - ld [$ff12], a - ld [$ff17], a - ld [$ff21], a + ld [rNR10], a + ld [rNR12], a + ld [rNR22], a + ld [rNR42], a ld a, $40 - ld [$ff14], a - ld [$ff19], a - ld [$ff23], a + ld [rNR14], a + ld [rNR24], a + ld [rNR44], a ld a, $77 - ld [$ff24], a + ld [rNR50], a xor a - ld [wc000], a - ld [wc003], a - ld [wc002], a - ld [wc0e9], a - ld [wc0eb], a - ld [wc0e6], a - ld [wc0e7], a + ld [wUnusedC000], a + ld [wDisableChannelOutputWhenSfxEnds], a + ld [wMuteAudioAndPauseMusic], a + ld [wMusicTempo + 1], a + ld [wSfxTempo + 1], a + ld [wMusicWaveInstrument], a + ld [wSfxWaveInstrument], a ld d, $a0 - ld hl, wc006 + ld hl, wChannelCommandPointers call FillAudioRAM3 ld a, $1 ld d, $18 - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters call FillAudioRAM3 - ld [wc0e8], a - ld [wc0ea], a + ld [wMusicTempo], a + ld [wSfxTempo], a ld a, $ff - ld [wc004], a + ld [wStereoPanning], a ret ; fills d bytes at hl with a @@ -1557,7 +1557,7 @@ FillAudioRAM3: ; 7dafd (1f:5afd) ret Audio3_7db03: ; 7db03 (1f:5b03) - ld a, [wc001] + ld a, [wSoundID] ld l, a ld e, a ld h, $0 @@ -1568,7 +1568,7 @@ Audio3_7db03: ; 7db03 (1f:5b03) add hl, de ld e, l ld d, h - ld hl, wc006 + ld hl, wChannelCommandPointers ld a, [de] ; get channel number ld b, a rlca @@ -1594,14 +1594,14 @@ Audio3_7db03: ; 7db03 (1f:5b03) push af ld b, $0 ld c, a - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc - ld a, [wc001] + ld a, [wSoundID] ld [hl], a pop af cp $3 jr c, .asm_7db46 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc set 2, [hl] .asm_7db46 @@ -1620,34 +1620,34 @@ Audio3_7db03: ; 7db03 (1f:5b03) ld a, [de] inc de jr nz, .asm_7db25 - ld a, [wc001] + ld a, [wSoundID] cp $14 jr nc, .asm_7db5f jr .asm_7db89 .asm_7db5f - ld a, [wc001] + ld a, [wSoundID] cp $86 jr z, .asm_7db89 jr c, .asm_7db6a jr .asm_7db89 .asm_7db6a - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 ld [hli], a ld [hli], a ld [hli], a ld [hl], a - ld hl, wc012 ; sfx noise channel pointer + ld hl, wChannelCommandPointers + CH6 * 2 ; sfx noise channel pointer ld de, Noise3_endchannel ld [hl], e inc hl ld [hl], d ; overwrite pointer to point to endchannel - ld a, [wc005] + ld a, [wSavedVolume] and a jr nz, .asm_7db89 - ld a, [$ff24] - ld [wc005], a + ld a, [rNR50] + ld [wSavedVolume], a ld a, $77 - ld [$ff24], a + ld [rNR50], a .asm_7db89 ret diff --git a/constants/hardware_constants.asm b/constants/hardware_constants.asm index f9e3fe19..21a3ad93 100644 --- a/constants/hardware_constants.asm +++ b/constants/hardware_constants.asm @@ -107,4 +107,3 @@ rUNKNOWN5 EQU $ff75 ; (8Fh) - Bit 4-6 (Read/Write) rUNKNOWN6 EQU $ff76 ; (00h) - Always 00h (Read Only) rUNKNOWN7 EQU $ff77 ; (00h) - Always 00h (Read Only) rIE EQU $ffff ; Interrupt Enable (R/W) - diff --git a/constants/music_constants.asm b/constants/music_constants.asm index f239acea..57ad230d 100644 --- a/constants/music_constants.asm +++ b/constants/music_constants.asm @@ -1,3 +1,42 @@ +; HW sound channel register base addresses +HW_CH1_BASE EQU (rNR10 % $100) +HW_CH2_BASE EQU ((rNR21 % $100) - 1) +HW_CH3_BASE EQU (rNR30 % $100) +HW_CH4_BASE EQU ((rNR41 % $100) - 1) + +; HW sound channel enable bit masks +HW_CH1_ENABLE_MASK EQU %00010001 +HW_CH2_ENABLE_MASK EQU %00100010 +HW_CH3_ENABLE_MASK EQU %01000100 +HW_CH4_ENABLE_MASK EQU %10001000 + +; HW sound channel disable bit masks +HW_CH1_DISABLE_MASK EQU (~HW_CH1_ENABLE_MASK & $ff) +HW_CH2_DISABLE_MASK EQU (~HW_CH2_ENABLE_MASK & $ff) +HW_CH3_DISABLE_MASK EQU (~HW_CH3_ENABLE_MASK & $ff) +HW_CH4_DISABLE_MASK EQU (~HW_CH4_ENABLE_MASK & $ff) + +REG_DUTY_SOUND_LEN EQU 1 +REG_VOLUME_ENVELOPE EQU 2 +REG_FREQUENCY_LO EQU 3 + +MAX_SFX_ID EQU $B9 + +CRY_SFX_START EQU $14 +CRY_SFX_END EQU $86 + +; wChannelFlags1 constants +BIT_PERFECT_PITCH EQU 0 ; controlled by toggleperfectpitch command +BIT_CHANNEL_CALL EQU 1 ; if in channel call +BIT_NOISE_OR_SFX EQU 2 ; if channel is the music noise channel or an SFX channel +BIT_VIBRATO_DIRECTION EQU 3 ; if the pitch is above or below normal (cycles) +BIT_PITCH_BEND_ON EQU 4 ; if pitch bend is active +BIT_PITCH_BEND_DECREASING EQU 5 ; if the pitch bend frequency is decreasing (instead of increasing) +BIT_ROTATE_DUTY EQU 6 ; if rotating duty + +; wChannelFlags2 constant (only has one flag) +BIT_EXECUTE_MUSIC EQU 0 ; if in execute music + ; Song ids are calculated by address to save space. music_const: MACRO diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index b46842ec..1bd48988 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -772,7 +772,7 @@ DoBallTossSpecialEffects: ; 78f3e (1e:4f3e) dec b jr nz,.loop ld a,%00001000 - ld [$ff10],a ; Channel 1 sweep register + ld [rNR10],a ; Channel 1 sweep register ret .isTrainerBattle ; if it's a trainer battle, shorten the animation by one frame ld a,[W_SUBANIMCOUNTER] @@ -2335,19 +2335,19 @@ GetMoveSound: ; 7986f (1e:586f) call GetCryData ld b,a pop hl - ld a,[wc0f1] + ld a,[wFrequencyModifier] add [hl] - ld [wc0f1],a + ld [wFrequencyModifier],a inc hl - ld a,[wc0f2] + ld a,[wTempoModifier] add [hl] - ld [wc0f2],a + ld [wTempoModifier],a jr .done .NotCryMove ld a,[hli] - ld [wc0f1],a + ld [wFrequencyModifier],a ld a,[hli] - ld [wc0f2],a + ld [wTempoModifier],a .done ld a,b ret @@ -3029,8 +3029,8 @@ PlayApplyingAttackSound: ; 79e6a (1e:5e6a) ld b, $1 ld c, SFX_NOT_VERY_EFFECTIVE .playSound - ld [wc0f1], a + ld [wFrequencyModifier], a ld a, b - ld [wc0f2], a + ld [wTempoModifier], a ld a, c jp PlaySound diff --git a/engine/battle/common_text.asm b/engine/battle/common_text.asm index a00e9d59..a1afcb75 100644 --- a/engine/battle/common_text.asm +++ b/engine/battle/common_text.asm @@ -61,9 +61,9 @@ PrintBeginningBattleText: ; 58d99 (16:4d99) .playSFX xor a - ld [wc0f1], a + ld [wFrequencyModifier], a ld a, $80 - ld [wc0f2], a + ld [wTempoModifier], a ld a, SFX_SILPH_SCOPE call PlaySound jp WaitForSoundToFinish diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 004859da..22a47908 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -867,12 +867,12 @@ FaintEnemyPokemon: ; 0x3c567 dec a jr z, .wild_win xor a - ld [wc0f1], a - ld [wc0f2], a + ld [wFrequencyModifier], a + ld [wTempoModifier], a ld a, SFX_FAINT_FALL call PlaySoundWaitForCurrent .sfxwait - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp SFX_FAINT_FALL jr z, .sfxwait ld a, SFX_FAINT_THUD @@ -952,7 +952,7 @@ EnemyMonFaintedText: ; 0x3c63e EndLowHealthAlarm: ; 3c643 (f:4643) xor a ld [wLowHealthAlarm], a ;disable low health alarm - ld [wc02a], a + ld [wChannelSoundIDs + CH4], a inc a ld [wccf6], a ret @@ -1045,7 +1045,7 @@ TrainerDefeatedText: ; 3c6e9 (f:46e9) PlayBattleVictoryMusic: ; 3c6ee (f:46ee) push af ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySoundWaitForCurrent ld c, BANK(Music_DefeatedTrainer) pop af @@ -1944,7 +1944,7 @@ DrawPlayerHUDAndHPBar: ; 3cd60 (f:4d60) ld [hl], $0 ret z xor a - ld [wc02a], a + ld [wChannelSoundIDs + CH4], a ret .asm_3cde6 ld hl, wLowHealthAlarm @@ -6993,8 +6993,8 @@ _LoadTrainerPic: ; 3f04b (f:704b) ; unreferenced ResetCryModifiers: ; 3f069 (f:7069) xor a - ld [wc0f1], a - ld [wc0f2], a + ld [wFrequencyModifier], a + ld [wTempoModifier], a jp PlaySound ; animates the mon "growing" out of the pokeball diff --git a/engine/battle/end_of_battle.asm b/engine/battle/end_of_battle.asm index c642d206..f1de313c 100755 --- a/engine/battle/end_of_battle.asm +++ b/engine/battle/end_of_battle.asm @@ -46,7 +46,7 @@ EndOfBattle: ; 137aa (4:77aa) .resetVariables xor a ld [wLowHealthAlarm], a ;disable low health alarm - ld [wc02a], a + ld [wChannelSoundIDs + CH4], a ld [W_ISINBATTLE], a ld [W_BATTLETYPE], a ld [W_MOVEMISSED], a diff --git a/engine/cable_club.asm b/engine/cable_club.asm index 078ae5c2..dec18fe3 100755 --- a/engine/cable_club.asm +++ b/engine/cable_club.asm @@ -824,12 +824,12 @@ TradeCenter_Trade: add hl, bc ld a, [hl] ld [wTradedEnemyMonSpecies], a - ld a, $a - ld [wMusicHeaderPointer], a + ld a, 10 + ld [wAudioFadeOutControl], a ld a, $2 - ld [wc0f0], a + ld [wAudioSavedROMBank], a ld a, MUSIC_SAFARI_ZONE - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld c, 100 call DelayFrames @@ -915,12 +915,12 @@ CableClub_Run: ; 5a5f (1:5a5f) inc a ; LINK_STATE_IN_CABLE_CLUB ld [wLinkState], a ld [$ffb5], a - ld a, $a - ld [wMusicHeaderPointer], a + ld a, 10 + ld [wAudioFadeOutControl], a ld a, BANK(Music_Celadon) - ld [wc0f0], a + ld [wAudioSavedROMBank], a ld a, MUSIC_CELADON - ld [wc0ee], a + ld [wNewSoundID], a jp PlaySound EmptyFunc3: ; 5aaf (1:5aaf) diff --git a/engine/evolution.asm b/engine/evolution.asm index 720e77cd..8fbf568a 100755 --- a/engine/evolution.asm +++ b/engine/evolution.asm @@ -8,9 +8,9 @@ EvolveMon: ; 7bde9 (1e:7de9) push af xor a ld [wLowHealthAlarm], a - ld [wc02a], a + ld [wChannelSoundIDs + CH4], a dec a - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a @@ -68,7 +68,7 @@ EvolveMon: ; 7bde9 (1e:7de9) .done ld [wcf1d], a ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld a, [wcf1d] call PlayCry diff --git a/engine/hall_of_fame.asm b/engine/hall_of_fame.asm index ce1430e3..293c756f 100755 --- a/engine/hall_of_fame.asm +++ b/engine/hall_of_fame.asm @@ -280,9 +280,9 @@ HoFRecordMonInfo: ; 70404 (1c:4404) jp CopyData HoFFadeOutScreenAndMusic: ; 70423 (1c:4423) - ld a, $a - ld [wcfc8], a - ld [wcfc9], a + ld a, 10 + ld [wAudioFadeOutCounterReloadValue], a + ld [wAudioFadeOutCounter], a ld a, $ff - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a jp GBFadeOutToWhite diff --git a/engine/hidden_object_functions7.asm b/engine/hidden_object_functions7.asm index 0753531e..67e75301 100755 --- a/engine/hidden_object_functions7.asm +++ b/engine/hidden_object_functions7.asm @@ -63,14 +63,14 @@ SafariZoneGameStillGoing: ; 1e9ab (7:69ab) SafariZoneGameOver: ; 1e9b0 (7:69b0) call EnableAutoTextBoxDrawing xor a - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a dec a call PlaySound ld c, BANK(SFX_Safari_Zone_PA) ld a, SFX_SAFARI_ZONE_PA call PlayMusic .asm_1e9c2 - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $b9 jr nz, .asm_1e9c2 ld a, TEXT_SAFARI_GAME_OVER @@ -374,7 +374,7 @@ BillsHouseInitiatedText: ; 1ebe2 (7:6be2) db $06 TX_ASM ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld c, 16 call DelayFrames diff --git a/engine/intro.asm b/engine/intro.asm index 154c41fd..572d51fa 100755 --- a/engine/intro.asm +++ b/engine/intro.asm @@ -325,10 +325,10 @@ PlayShootingStar: ; 4188a (10:588a) call DelayFrames .next ld a, BANK(Music_IntroBattle) - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a ld a, MUSIC_INTRO_BATTLE - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound call IntroClearMiddleOfScreen call ClearSprites diff --git a/engine/items/items.asm b/engine/items/items.asm index a45b9185..84490521 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -856,7 +856,7 @@ ItemUseMedicine: ; dabb (3:5abb) .notFullHP ; if the pokemon's current HP doesn't equal its max HP xor a ld [wLowHealthAlarm],a ;disable low health alarm - ld [wc02a],a + ld [wChannelSoundIDs + CH4],a push hl push de ld bc,32 @@ -1643,7 +1643,7 @@ ItemUsePokeflute: ; e140 (3:6140) call WaitForSoundToFinish ; wait for sound to end callba Music_PokeFluteInBattle ; play in-battle pokeflute music .musicWaitLoop ; wait for music to finish playing - ld a,[wc02c] + ld a,[wChannelSoundIDs + CH6] and a ; music off? jr nz,.musicWaitLoop .skipMusic @@ -1716,8 +1716,8 @@ PlayedFluteHadEffectText: ; e215 (3:6215) ld c, BANK(SFX_Pokeflute) call PlayMusic .musicWaitLoop ; wait for music to finish playing - ld a,[wc028] - cp a,$b8 + ld a,[wChannelSoundIDs + CH2] + cp a, SFX_POKEFLUE jr z,.musicWaitLoop call PlayDefaultMusic ; start playing normal music again .done diff --git a/engine/menu/pokedex.asm b/engine/menu/pokedex.asm index b5ebd83e..fd8a928d 100755 --- a/engine/menu/pokedex.asm +++ b/engine/menu/pokedex.asm @@ -397,7 +397,7 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2) ld hl,wd72c set 1,[hl] ld a,$33 ; 3/7 volume - ld [$ff24],a + ld [rNR50],a call GBPalWhiteOut ; zero all palettes call ClearScreen ld a,[wd11e] ; pokemon ID @@ -566,7 +566,7 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2) ld hl,wd72c res 1,[hl] ld a,$77 ; max volume - ld [$ff24],a + ld [rNR50],a ret HeightWeightText: ; 40448 (10:4448) diff --git a/engine/menu/status_screen.asm b/engine/menu/status_screen.asm index c13d7c85..bc58ba21 100755 --- a/engine/menu/status_screen.asm +++ b/engine/menu/status_screen.asm @@ -80,7 +80,7 @@ StatusScreen: ; 12953 (4:6953) ld hl, wd72c set 1, [hl] ld a, $33 - ld [$ff24], a ; Reduce the volume + ld [rNR50], a ; Reduce the volume call GBPalWhiteOutWithDelay3 call ClearScreen call UpdateSprites @@ -430,7 +430,7 @@ StatusScreen2: ; 12b57 (4:6b57) ld hl, wd72c res 1, [hl] ld a, $77 - ld [$ff24], a + ld [rNR50], a call GBPalWhiteOut jp ClearScreen diff --git a/engine/oak_speech.asm b/engine/oak_speech.asm index 98499d7f..566bd880 100755 --- a/engine/oak_speech.asm +++ b/engine/oak_speech.asm @@ -129,12 +129,12 @@ OakSpeech: ; 6115 (1:6115) ld a,[H_LOADEDROMBANK] push af ld a, BANK(Music_PalletTown) - ld [wc0ef],a - ld [wc0f0],a - ld a,$A - ld [wMusicHeaderPointer],a + ld [wAudioROMBank],a + ld [wAudioSavedROMBank],a + ld a, 10 + ld [wAudioFadeOutControl],a ld a,$FF - ld [wc0ee],a + ld [wNewSoundID],a call PlaySound ; stop music pop af ld [H_LOADEDROMBANK],a diff --git a/engine/overworld/elevator.asm b/engine/overworld/elevator.asm index eb62fee7..05a9cc4e 100755 --- a/engine/overworld/elevator.asm +++ b/engine/overworld/elevator.asm @@ -33,7 +33,7 @@ ShakeElevator: ; 7bf15 (1e:7f15) ld a, SFX_SAFARI_ZONE_PA call PlayMusic .musicLoop - ld a, [wc02a] + ld a, [wChannelSoundIDs + CH4] cp $b9 jr z, .musicLoop call UpdateSprites diff --git a/engine/overworld/healing_machine.asm b/engine/overworld/healing_machine.asm index d3513b0d..0c04ff0e 100755 --- a/engine/overworld/healing_machine.asm +++ b/engine/overworld/healing_machine.asm @@ -15,44 +15,44 @@ AnimateHealingMachine: ; 70433 (1c:4433) ld hl, wOAMBuffer + $84 ld de, PokeCenterOAMData call CopyHealingMachineOAM - ld a, $4 - ld [wMusicHeaderPointer], a + ld a, 4 + ld [wAudioFadeOutControl], a ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound -.asm_70464 - ld a, [wMusicHeaderPointer] - and a - jr nz, .asm_70464 +.waitLoop + ld a, [wAudioFadeOutControl] + and a ; is fade-out finished? + jr nz, .waitLoop ; if not, check again ld a, [wPartyCount] ld b, a -.asm_7046e +.partyLoop call CopyHealingMachineOAM ld a, SFX_HEALING_MACHINE call PlaySound ld c, 30 call DelayFrames dec b - jr nz, .asm_7046e - ld a, [wc0ef] + jr nz, .partyLoop + ld a, [wAudioROMBank] cp BANK(Audio3_UpdateMusic) - ld [wc0f0], a - jr nz, .asm_70495 + ld [wAudioSavedROMBank], a + jr nz, .next ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld a, BANK(Music_PkmnHealed) - ld [wc0ef], a -.asm_70495 + ld [wAudioROMBank], a +.next ld a, MUSIC_PKMN_HEALED - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld d, $28 call FlashSprite8Times -.asm_704a2 - ld a, [wc026] - cp MUSIC_PKMN_HEALED - jr z, .asm_704a2 +.waitLoop2 + ld a, [wChannelSoundIDs] + cp MUSIC_PKMN_HEALED ; is the healed music still playing? + jr z, .waitLoop2 ; if so, check gain ld c, 32 call DelayFrames pop af diff --git a/engine/overworld/npc_movement.asm b/engine/overworld/npc_movement.asm index 0c01e38c..fa5ac222 100755 --- a/engine/overworld/npc_movement.asm +++ b/engine/overworld/npc_movement.asm @@ -163,10 +163,10 @@ PewterMuseumGuyMovementScriptPointerTable: ; 1a510 (6:6510) PewterMovementScript_WalkToMuseum: ; 1a514 (6:6514) ld a, BANK(Music_MuseumGuy) - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a ld a, MUSIC_MUSEUM_GUY - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld a, [wSpriteIndex] swap a @@ -219,10 +219,10 @@ PewterGymGuyMovementScriptPointerTable: ; 1a57d (6:657d) PewterMovementScript_WalkToGym: ; 1a581 (6:6581) ld a, BANK(Music_MuseumGuy) - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a ld a, MUSIC_MUSEUM_GUY - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld a, [wSpriteIndex] swap a diff --git a/engine/overworld/pokecenter.asm b/engine/overworld/pokecenter.asm index 5b2e4cbb..f302d994 100755 --- a/engine/overworld/pokecenter.asm +++ b/engine/overworld/pokecenter.asm @@ -24,12 +24,12 @@ DisplayPokemonCenterDialogue_: ; 6fe6 (1:6fe6) predef HealParty callba AnimateHealingMachine ; do the healing machine animation xor a - ld [wMusicHeaderPointer], a - ld a, [wc0f0] - ld [wc0ef], a - ld a, [wd35b] - ld [wcfca], a - ld [wc0ee], a + ld [wAudioFadeOutControl], a + ld a, [wAudioSavedROMBank] + ld [wAudioROMBank], a + ld a, [wMapMusicSoundID] + ld [wLastMusicSoundID], a + ld [wNewSoundID], a call PlaySound ld hl, PokemonFightingFitText call PrintText diff --git a/engine/slot_machine.asm b/engine/slot_machine.asm index 3b392dde..b68b9294 100755 --- a/engine/slot_machine.asm +++ b/engine/slot_machine.asm @@ -411,7 +411,7 @@ SlotMachine_CheckForMatches: ; 37588 (d:7588) call PrintText .done xor a - ld [wc002], a + ld [wMuteAudioAndPauseMusic], a ret .rollWheel3DownByOneSymbol call SlotMachine_AnimWheel3 @@ -654,7 +654,7 @@ SlotMachine_PrintPayoutCoins: ; 3775f (d:775f) SlotMachine_PayCoinsToPlayer: ; 3776b (d:776b) ld a, $1 - ld [wc002], a + ld [wMuteAudioAndPauseMusic], a call WaitForSoundToFinish ; Put 1 in the temp coins variable. This value is added to the player's coins diff --git a/engine/titlescreen.asm b/engine/titlescreen.asm index df47275b..17609786 100755 --- a/engine/titlescreen.asm +++ b/engine/titlescreen.asm @@ -18,8 +18,8 @@ SetDefaultNamesBeforeTitlescreen: ; 42b7 (1:42b7) ld [hli], a ld [hl], a ld a, BANK(Music_TitleScreen) - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a DisplayTitleScreen: ; 42dd (1:42dd) call GBPalWhiteOut @@ -219,7 +219,7 @@ ENDC call Delay3 call WaitForSoundToFinish ld a, MUSIC_TITLE_SCREEN - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound xor a ld [wcc5b], a diff --git a/home.asm b/home.asm index b18a4ec3..e850c858 100644 --- a/home.asm +++ b/home.asm @@ -332,9 +332,9 @@ GetCryData:: ; 13d9 (0:13d9) ld a, [hli] ld b, a ; cry id ld a, [hli] - ld [wc0f1], a + ld [wFrequencyModifier], a ld a, [hl] - ld [wc0f2], a + ld [wTempoModifier], a call BankswitchBack ; Cry headers have 3 channels, @@ -998,27 +998,27 @@ ResetPlayerSpriteData_ClearSpriteData:: ; 28c4 (0:28c4) xor a jp FillMemory -Func_28cb:: ; 28cb (0:28cb) - ld a, [wMusicHeaderPointer] +FadeOutAudio:: ; 28cb (0:28cb) + ld a, [wAudioFadeOutControl] and a jr nz, .asm_28dc ld a, [wd72c] bit 1, a ret nz ld a, $77 - ld [$ff24], a + ld [rNR50], a ret .asm_28dc - ld a, [wcfc9] + ld a, [wAudioFadeOutCounter] and a - jr z, .asm_28e7 + jr z, .counterReachedZero dec a - ld [wcfc9], a + ld [wAudioFadeOutCounter], a ret -.asm_28e7 - ld a, [wcfc8] - ld [wcfc9], a - ld a, [$ff24] +.counterReachedZero + ld a, [wAudioFadeOutCounterReloadValue] + ld [wAudioFadeOutCounter], a + ld a, [rNR50] and a jr z, .asm_2903 ld b, a @@ -1031,20 +1031,20 @@ Func_28cb:: ; 28cb (0:28cb) dec a swap a or c - ld [$ff24], a + ld [rNR50], a ret .asm_2903 - ld a, [wMusicHeaderPointer] + ld a, [wAudioFadeOutControl] ld b, a xor a - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound - ld a, [wc0f0] - ld [wc0ef], a + ld a, [wAudioSavedROMBank] + ld [wAudioROMBank], a ld a, b - ld [wc0ee], a + ld [wNewSoundID], a jp PlaySound ; this function is used to display sign messages, sprite dialog, etc. @@ -2604,12 +2604,12 @@ PlayTrainerMusic:: ; 33e8 (0:33e8) and a ret nz xor a - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a ld a, $ff call PlaySound ld a, BANK(Music_MeetEvilTrainer) - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a ld a, [wEngagedTrainerClass] ld b, a ld hl, EvilTrainerList @@ -2634,7 +2634,7 @@ PlayTrainerMusic:: ; 33e8 (0:33e8) .maleTrainer ld a, MUSIC_MEET_MALE_TRAINER .PlaySound - ld [wc0ee], a + ld [wNewSoundID], a jp PlaySound INCLUDE "data/trainer_types.asm" @@ -3217,8 +3217,8 @@ WaitForSoundToFinish:: ; 3748 (0:3748) and $80 ret nz push hl -.asm_374f - ld hl, wc02a +.waitLoop + ld hl, wChannelSoundIDs + CH4 xor a or [hl] inc hl @@ -3226,7 +3226,7 @@ WaitForSoundToFinish:: ; 3748 (0:3748) inc hl inc hl or [hl] - jr nz, .asm_374f + jr nz, .waitLoop pop hl ret diff --git a/home/audio.asm b/home/audio.asm index 033f4067..2c46ec7a 100644 --- a/home/audio.asm +++ b/home/audio.asm @@ -3,112 +3,139 @@ PlayDefaultMusic:: ; 2307 (0:2307) xor a ld c, a ld d, a - ld [wcfca], a - jr Func_2324 + ld [wLastMusicSoundID], a + jr PlayDefaultMusicCommon -Func_2312:: ; 2312 (0:2312) - ld c, $a - ld d, $0 +PlayDefaultMusicFadeOutCurrent:: ; 2312 (0:2312) +; Fade out the current music and then play the default music. + ld c, 10 + ld d, 0 ld a, [wd72e] - bit 5, a - jr z, Func_2324 + bit 5, a ; has a battle just ended? + jr z, PlayDefaultMusicCommon xor a - ld [wcfca], a - ld c, $8 + ld [wLastMusicSoundID], a + ld c, 8 ld d, c -Func_2324:: ; 2324 (0:2324) + +PlayDefaultMusicCommon:: ; 2324 (0:2324) ld a, [wWalkBikeSurfState] and a - jr z, .asm_2343 + jr z, .walking cp $2 - jr z, .asm_2332 + jr z, .surfing ld a, MUSIC_BIKE_RIDING - jr .asm_2334 -.asm_2332 + jr .next + +.surfing ld a, MUSIC_SURFING -.asm_2334 + +.next ld b, a ld a, d - and a + and a ; should current music be faded out first? ld a, BANK(Music_BikeRiding) - jr nz, .asm_233e - ld [wc0ef], a -.asm_233e - ld [wc0f0], a - jr .asm_234c -.asm_2343 - ld a, [wd35b] + jr nz, .next2 + +; Only change the audio ROM bank if the current music isn't going to be faded +; out before the default music begins. + ld [wAudioROMBank], a + +.next2 +; [wAudioSavedROMBank] will be copied to [wAudioROMBank] after fading out the +; current music (if the current music is faded out). + ld [wAudioSavedROMBank], a + jr .next3 + +.walking + ld a, [wMapMusicSoundID] ld b, a - call Func_2385 - jr c, .asm_2351 -.asm_234c - ld a, [wcfca] - cp b - ret z -.asm_2351 + call CompareMapMusicBankWithCurrentBank + jr c, .next4 + +.next3 + ld a, [wLastMusicSoundID] + cp b ; is the default music already playing? + ret z ; if so, do nothing + +.next4 ld a, c - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a ld a, b - ld [wcfca], a - ld [wc0ee], a + ld [wLastMusicSoundID], a + ld [wNewSoundID], a jp PlaySound -Func_235f:: ; 235f (0:235f) - ld a, [wc0ef] +UpdateMusic6Times:: ; 235f (0:235f) +; This is called when entering a map, before fading out the current music and +; playing the default music (i.e. the map's music or biking/surfing music). + ld a, [wAudioROMBank] ld b, a cp BANK(Audio1_UpdateMusic) jr nz, .checkForAudio2 -.audio1 + +; audio 1 ld hl, Audio1_UpdateMusic - jr .asm_2378 + jr .next + .checkForAudio2 cp BANK(Audio2_UpdateMusic) jr nz, .audio3 -.audio2 + +; audio 2 ld hl, Audio2_UpdateMusic - jr .asm_2378 + jr .next + .audio3 ld hl, Audio3_UpdateMusic -.asm_2378 - ld c, $6 -.asm_237a + +.next + ld c, 6 +.loop push bc push hl call Bankswitch pop hl pop bc dec c - jr nz, .asm_237a + jr nz, .loop ret -Func_2385:: ; 2385 (0:2385) - ld a, [wd35c] +CompareMapMusicBankWithCurrentBank:: ; 2385 (0:2385) +; Compares the map music's audio ROM bank with the current audio ROM bank +; and updates the audio ROM bank variables. +; Returns whether the banks are different in carry. + ld a, [wMapMusicROMBank] ld e, a - ld a, [wc0ef] + ld a, [wAudioROMBank] cp e - jr nz, .asm_2394 - ld [wc0f0], a + jr nz, .differentBanks + ld [wAudioSavedROMBank], a and a ret -.asm_2394 - ld a, c +.differentBanks + ld a, c ; this is a fade-out counter value and it's always non-zero and a ld a, e - jr nz, .asm_239c - ld [wc0ef], a -.asm_239c - ld [wc0f0], a + jr nz, .next +; If the fade-counter is non-zero, we don't change the audio ROM bank because +; it's needed to keep playing the music as it fades out. The FadeOutAudio +; routine will take care of copying [wAudioSavedROMBank] to [wAudioROMBank] +; when the music has faded out. + ld [wAudioROMBank], a +.next + ld [wAudioSavedROMBank], a scf ret PlayMusic:: ; 23a1 (0:23a1) ld b, a - ld [wc0ee], a + ld [wNewSoundID], a xor a - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a ld a, c - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a ld a, b ; plays music specified by a. If value is $ff, music is stopped @@ -117,66 +144,74 @@ PlaySound:: ; 23b1 (0:23b1) push de push bc ld b, a - ld a, [wc0ee] + ld a, [wNewSoundID] and a - jr z, .asm_23c8 + jr z, .next xor a - ld [wc02a], a - ld [wc02b], a - ld [wc02c], a - ld [wc02d], a -.asm_23c8 - ld a, [wMusicHeaderPointer] - and a - jr z, .asm_23e3 - ld a, [wc0ee] - and a - jr z, .asm_2425 + ld [wChannelSoundIDs + CH4], a + ld [wChannelSoundIDs + CH5], a + ld [wChannelSoundIDs + CH6], a + ld [wChannelSoundIDs + CH7], a +.next + ld a, [wAudioFadeOutControl] + and a ; has a fade-out length been specified? + jr z, .noFadeOut + ld a, [wNewSoundID] + and a ; is the new sound ID 0? + jr z, .done ; if so, do nothing xor a - ld [wc0ee], a - ld a, [wcfca] - cp $ff - jr nz, .asm_2414 + ld [wNewSoundID], a + ld a, [wLastMusicSoundID] + cp $ff ; has the music been stopped? + jr nz, .fadeOut ; if not, fade out the current music +; If it has been stopped, start playing the new music immediately. xor a - ld [wMusicHeaderPointer], a -.asm_23e3 + ld [wAudioFadeOutControl], a +.noFadeOut xor a - ld [wc0ee], a + ld [wNewSoundID], a ld a, [H_LOADEDROMBANK] - ld [$ffb9], a - ld a, [wc0ef] + ld [hSavedROMBank], a + ld a, [wAudioROMBank] ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a - cp BANK(Audio1_9876) + cp BANK(Audio1_PlaySound) jr nz, .checkForAudio2 -.audio1 + +; audio 1 ld a, b - call Audio1_9876 - jr .asm_240b + call Audio1_PlaySound + jr .next2 + .checkForAudio2 - cp BANK(Audio2_22035) + cp BANK(Audio2_PlaySound) jr nz, .audio3 -.audio2 + +; audio 2 ld a, b - call Audio2_22035 - jr .asm_240b + call Audio2_PlaySound + jr .next2 + .audio3 ld a, b - call Audio3_7d8ea -.asm_240b - ld a, [$ffb9] + call Audio3_PlaySound + +.next2 + ld a, [hSavedROMBank] ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a - jr .asm_2425 -.asm_2414 + jr .done + +.fadeOut ld a, b - ld [wcfca], a - ld a, [wMusicHeaderPointer] - ld [wcfc8], a - ld [wcfc9], a + ld [wLastMusicSoundID], a + ld a, [wAudioFadeOutControl] + ld [wAudioFadeOutCounterReloadValue], a + ld [wAudioFadeOutCounter], a ld a, b - ld [wMusicHeaderPointer], a -.asm_2425 + ld [wAudioFadeOutControl], a + +.done pop bc pop de pop hl diff --git a/home/init.asm b/home/init.asm index 624a4d6a..cb5c6583 100644 --- a/home/init.asm +++ b/home/init.asm @@ -98,8 +98,8 @@ rLCDC_DEFAULT EQU %11100011 predef LoadSGB ld a, BANK(SFX_Shooting_Star) - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a ld a, $9c ld [H_AUTOBGTRANSFERDEST + 1], a xor a @@ -127,11 +127,11 @@ ClearVram: StopAllSounds:: ld a, BANK(Audio1_UpdateMusic) - ld [wc0ef], a - ld [wc0f0], a + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a xor a - ld [wMusicHeaderPointer], a - ld [wc0ee], a - ld [wcfca], a + ld [wAudioFadeOutControl], a + ld [wNewSoundID], a + ld [wLastMusicSoundID], a dec a jp PlaySound diff --git a/home/overworld.asm b/home/overworld.asm index f8d6e7e1..eba47df2 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -658,7 +658,7 @@ CheckMapConnections:: ; 07ba (0:07ba) ld [wCurrentTileBlockMapViewPointer + 1],a .loadNewMap ; load the connected map that was entered call LoadMapHeader - call Func_2312 ; music + call PlayDefaultMusicFadeOutCurrent ld b,$09 call GoPAL_SET ; Since the sprite set shouldn't change, this will just update VRAM slots at @@ -750,16 +750,16 @@ HandleBlackOut:: ld [MBC1RomBank], a call ResetStatusAndHalveMoneyOnBlackout call SpecialWarpIn - call Func_2312 + call PlayDefaultMusicFadeOutCurrent jp SpecialEnterMap StopMusic:: - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound .wait - ld a, [wMusicHeaderPointer] + ld a, [wAudioFadeOutControl] and a jr nz, .wait jp StopAllSounds @@ -1224,7 +1224,7 @@ CollisionCheckOnLand:: ; 0bd1 (0:0bd1) call CheckTilePassable jr nc,.noCollision .collision - ld a,[wc02a] + ld a,[wChannelSoundIDs + CH4] cp a,SFX_COLLISION ; check if collision sound is already playing jr z,.setCarry ld a,SFX_COLLISION @@ -1927,7 +1927,7 @@ CollisionCheckOnWater:: ; 0fb7 (0:0fb7) jr z,.stopSurfing ; stop surfing if the tile is passable jr .loop .collision - ld a,[wc02a] + ld a,[wChannelSoundIDs + CH4] cp a,SFX_COLLISION ; check if collision sound is already playing jr z,.setCarry ld a,SFX_COLLISION @@ -2279,9 +2279,9 @@ LoadMapHeader:: ; 107c (0:107c) add hl,bc add hl,bc ld a,[hli] - ld [wd35b],a ; music 1 + ld [wMapMusicSoundID],a ; music 1 ld a,[hl] - ld [wd35c],a ; music 2 + ld [wMapMusicROMBank],a ; music 2 pop af ld [H_LOADEDROMBANK],a ld [MBC1RomBank],a @@ -2352,8 +2352,8 @@ LoadMapData:: ; 1241 (0:1241) ld a,[W_FLAGS_D733] bit 1,a jr nz,.restoreRomBank - call Func_235f ; music related - call Func_2312 ; music related + call UpdateMusic6Times + call PlayDefaultMusicFadeOutCurrent .restoreRomBank pop af ld [H_LOADEDROMBANK],a diff --git a/home/vblank.asm b/home/vblank.asm index 6abc3756..3bdbe7cb 100644 --- a/home/vblank.asm +++ b/home/vblank.asm @@ -38,21 +38,21 @@ VBlank:: ld a, [H_VBLANKOCCURRED] and a - jr z, .vblanked + jr z, .skipZeroing xor a ld [H_VBLANKOCCURRED], a -.vblanked +.skipZeroing ld a, [H_FRAMECOUNTER] and a - jr z, .decced + jr z, .skipDec dec a ld [H_FRAMECOUNTER], a -.decced - call Func_28cb +.skipDec + call FadeOutAudio - ld a, [wc0ef] ; music ROM bank + ld a, [wAudioROMBank] ; music ROM bank ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a diff --git a/hram.asm b/hram.asm index 2f70b91a..3f331cfb 100644 --- a/hram.asm +++ b/hram.asm @@ -182,7 +182,9 @@ hJoy5 EQU $FFB5 hJoy6 EQU $FFB6 hJoy7 EQU $FFB7 -H_LOADEDROMBANK EQU $FFB8 +H_LOADEDROMBANK EQU $FFB8 + +hSavedROMBank EQU $FFB9 ; is automatic background transfer during V-blank enabled? ; if nonzero, yes diff --git a/scripts/ceruleancity.asm b/scripts/ceruleancity.asm index 158a683d..d5aa57c1 100755 --- a/scripts/ceruleancity.asm +++ b/scripts/ceruleancity.asm @@ -65,7 +65,7 @@ CeruleanCityScript0: ; 194c8 (6:54c8) and a jr z, .asm_19512 ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound .asm_19512 ld c, BANK(Music_MeetRival) @@ -172,7 +172,7 @@ CeruleanCityScript2: ; 195b1 (6:55b1) ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart ld a, $1 diff --git a/scripts/oakslab.asm b/scripts/oakslab.asm index c52f00cf..db6fa696 100755 --- a/scripts/oakslab.asm +++ b/scripts/oakslab.asm @@ -511,7 +511,7 @@ OaksLabScript15: ; 1ceb0 (7:4eb0) ld [hJoyHeld], a call EnableAutoTextBoxDrawing ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart ld a, $15 @@ -612,7 +612,7 @@ OaksLabScript16: ; 1cf12 (7:4f12) call FillMemory ld [hl], $ff ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart ld a, $1 diff --git a/scripts/pewterpokecenter.asm b/scripts/pewterpokecenter.asm index 584878eb..25c07be6 100755 --- a/scripts/pewterpokecenter.asm +++ b/scripts/pewterpokecenter.asm @@ -59,9 +59,9 @@ PewterPokecenterText3: ; 5c59b (17:459b) ld c, 24 call DelayFrames - ld a, [wc026] + ld a, [wChannelSoundIDs] ld b, a - ld a, [wc027] + ld a, [wChannelSoundIDs + CH1] or b jr nz, .loop diff --git a/scripts/pokemontower2.asm b/scripts/pokemontower2.asm index a569b60b..5422d887 100755 --- a/scripts/pokemontower2.asm +++ b/scripts/pokemontower2.asm @@ -23,7 +23,7 @@ PokemonTower2Script0: ; 6050f (18:450f) call ArePlayerCoordsInArray ret nc ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL @@ -77,7 +77,7 @@ PokemonTower2Script1: ; 60563 (18:4563) ld [H_SPRITEINDEX], a call MoveSprite ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart ld a, $2 diff --git a/scripts/redshouse1f.asm b/scripts/redshouse1f.asm index 09ce97dc..f9c7193f 100755 --- a/scripts/redshouse1f.asm +++ b/scripts/redshouse1f.asm @@ -29,14 +29,14 @@ MomHealPokemon: ; 4818a (12:418a) call ReloadMapData predef HealParty ld a, MUSIC_PKMN_HEALED - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound .next - ld a, [wc026] + ld a, [wChannelSoundIDs] cp MUSIC_PKMN_HEALED jr z, .next - ld a, [wd35b] - ld [wc0ee], a + ld a, [wMapMusicSoundID] + ld [wNewSoundID], a call PlaySound call GBFadeInFromWhite ld hl, MomHealText2 diff --git a/scripts/route22.asm b/scripts/route22.asm index 041f75e6..f6f6778e 100755 --- a/scripts/route22.asm +++ b/scripts/route22.asm @@ -89,7 +89,7 @@ Route22Script0: ; 50f00 (14:4f00) and a jr z, .asm_50f4e ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound .asm_50f4e ld c, BANK(Music_MeetRival) @@ -168,7 +168,7 @@ Route22Script2: ; 50fb5 (14:4fb5) ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart ld a, [wcf0d] @@ -242,11 +242,11 @@ Route22Script_5104e: ; 5104e (14:504e) and a jr z, .skipYVisibilityTesta ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound .skipYVisibilityTesta ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateTempo ld a, $2 @@ -327,7 +327,7 @@ Route22Script5: ; 510df (14:50df) ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStartAndTempo ld a, [wcf0d] diff --git a/scripts/silphco7.asm b/scripts/silphco7.asm index 525405c7..0de4b324 100755 --- a/scripts/silphco7.asm +++ b/scripts/silphco7.asm @@ -131,7 +131,7 @@ SilphCo7Script0: ; 51c23 (14:5c23) ld a, PLAYER_DIR_DOWN ld [wPlayerMovingDirection], a ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL @@ -220,7 +220,7 @@ SilphCo7Script4: ; 51cc8 (14:5cc8) ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart ld de, MovementData_51d1d diff --git a/scripts/ssanne2.asm b/scripts/ssanne2.asm index b95c5723..c4afd9d0 100755 --- a/scripts/ssanne2.asm +++ b/scripts/ssanne2.asm @@ -25,7 +25,7 @@ SSAnne2Script0: ; 613be (18:53be) call ArePlayerCoordsInArray ret nc ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL @@ -146,7 +146,7 @@ SSAnne2Script2: ; 6146d (18:546d) ld [H_SPRITEINDEX], a call MoveSprite ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound callba Music_RivalAlternateStart ld a, $3 diff --git a/scripts/ssanne7.asm b/scripts/ssanne7.asm index b99f5bb2..911dac7f 100755 --- a/scripts/ssanne7.asm +++ b/scripts/ssanne7.asm @@ -44,21 +44,21 @@ SSAnne7Text1: ; 618ad (18:58ad) SSAnne7RubText: ; 618ec (18:58ec) TX_FAR _SSAnne7RubText TX_ASM - ld a, [wc0ef] + ld a, [wAudioROMBank] cp BANK(Audio3_UpdateMusic) - ld [wc0f0], a + ld [wAudioSavedROMBank], a jr nz, .asm_61908 ld a, $ff - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld a, Bank(Music_PkmnHealed) - ld [wc0ef], a + ld [wAudioROMBank], a .asm_61908 ld a, MUSIC_PKMN_HEALED - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound .asm_61910 - ld a, [wc026] + ld a, [wChannelSoundIDs] cp MUSIC_PKMN_HEALED jr z, .asm_61910 call PlayDefaultMusic diff --git a/scripts/vermiliondock.asm b/scripts/vermiliondock.asm index a65b3603..8c2173cc 100755 --- a/scripts/vermiliondock.asm +++ b/scripts/vermiliondock.asm @@ -40,7 +40,7 @@ VermilionDock_1db9b: ; 1db9b (7:5b9b) SetEventForceReuseHL EVENT_SS_ANNE_LEFT ld a, $ff ld [wJoyIgnore], a - ld [wc0ee], a + ld [wNewSoundID], a call PlaySound ld c, BANK(Music_Surfing) ld a, MUSIC_SURFING diff --git a/wram.asm b/wram.asm index 872d1e8e..2fc94e8d 100755 --- a/wram.asm +++ b/wram.asm @@ -61,66 +61,146 @@ ENDM SECTION "WRAM Bank 0", WRAM0 -wc000:: ds 1 -wc001:: ds 1 -wc002:: ds 1 -wc003:: ds 1 -wc004:: ds 1 -wc005:: ds 1 -wc006:: ds 8 -wc00e:: ds 4 -wc012:: ds 4 -wc016:: ds 16 -wc026:: ds 1 -wc027:: ds 1 -wc028:: ds 2 -wc02a:: ds 1 -wc02b:: ds 1 -wc02c:: ds 1 -wc02d:: ds 1 -wc02e:: ds 8 -wc036:: ds 8 -wc03e:: ds 8 -wc046:: ds 8 -wc04e:: ds 8 -wc056:: ds 8 -wc05e:: ds 8 -wc066:: ds 8 -wc06e:: ds 8 -wc076:: ds 8 -wc07e:: ds 8 -wc086:: ds 8 -wc08e:: ds 8 -wc096:: ds 8 -wc09e:: ds 8 -wc0a6:: ds 8 -wc0ae:: ds 8 -wc0b6:: ds 8 -wc0be:: ds 8 -wc0c6:: ds 8 -wc0ce:: ds 1 -wc0cf:: ds 1 -wc0d0:: ds 1 -wc0d1:: ds 1 -wc0d2:: ds 1 -wc0d3:: ds 1 -wc0d4:: ds 1 -wc0d5:: ds 1 -wc0d6:: ds 8 -wc0de:: ds 8 -wc0e6:: ds 1 -wc0e7:: ds 1 -wc0e8:: ds 1 -wc0e9:: ds 1 -wc0ea:: ds 1 -wc0eb:: ds 1 -wc0ec:: ds 1 -wc0ed:: ds 1 -wc0ee:: ds 1 -wc0ef:: ds 1 -wc0f0:: ds 1 -wc0f1:: ds 1 -wc0f2:: ds 14 +wUnusedC000:: ; c000 + ds 1 + +wSoundID:: ; c001 + ds 1 + +wMuteAudioAndPauseMusic:: ; c002 +; bit 7: whether sound has been muted +; all bits: whether the effective is active +; Store 1 to activate effect (any value in the range [1, 127] works). +; All audio is muted and music is paused. Sfx continues playing until it +; ends normally. +; Store 0 to resume music. + ds 1 + +wDisableChannelOutputWhenSfxEnds:: ; c003 + ds 1 + +wStereoPanning:: ; c004 + ds 1 + +wSavedVolume:: ; c005 + ds 1 + +wChannelCommandPointers:: ; c006 + ds 16 + +wChannelReturnAddresses:: ; c016 + ds 16 + +wChannelSoundIDs:: ; c026 + ds 8 + +wChannelFlags1:: ; c02e + ds 8 + +wChannelFlags2:: ; c036 + ds 8 + +wChannelDuties:: ; c03e + ds 8 + +wChannelDutyCycles:: ; c046 + ds 8 + +wChannelVibratoDelayCounters:: ; c04e +; reloaded at the beginning of a note. counts down until the vibrato begins. + ds 8 + +wChannelVibratoExtents:: ; c056 + ds 8 + +wChannelVibratoRates:: ; c05e +; high nybble is rate (counter reload value) and low nybble is counter. +; time between applications of vibrato. + ds 8 + +wChannelFrequencyLowBytes:: ; c066 + ds 8 + +wChannelVibratoDelayCounterReloadValues:: ; c06e +; delay of the beginning of the vibrato from the start of the note + ds 8 + +wChannelPitchBendLengthModifiers:: ; c076 + ds 8 + +wChannelPitchBendFrequencySteps:: ; c07e + ds 8 + +wChannelPitchBendFrequencyStepsFractionalPart:: ; c086 + ds 8 + +wChannelPitchBendCurrentFrequencyFractionalPart:: ; c08e + ds 8 + +wChannelPitchBendCurrentFrequencyHighBytes:: ; c096 + ds 8 + +wChannelPitchBendCurrentFrequencyLowBytes:: ; c09e + ds 8 + +wChannelPitchBendTargetFrequencyHighBytes:: ; c0a6 + ds 8 + +wChannelPitchBendTargetFrequencyLowBytes:: ; c0ae + ds 8 + +wChannelNoteDelayCounters:: ; c0b6 +; Note delays are stored as 16-bit fixed-point numbers where the integer part +; is 8 bits and the fractional part is 8 bits. + ds 8 + +wChannelLoopCounters:: ; c0be + ds 8 + +wChannelNoteSpeeds:: ; c0c6 + ds 8 + +wChannelNoteDelayCountersFractionalPart:: ; c0ce + ds 8 + +wChannelOctaves:: ; c0d6 + ds 8 + +wChannelVolumes:: ; c0de +; also includes fade for hardware channels that support it + ds 8 + +wMusicWaveInstrument:: + ds 1 + +wSfxWaveInstrument:: + ds 1 + +wMusicTempo:: ; c0e8 + ds 2 + +wSfxTempo:: ; c0ea + ds 2 + +wSfxHeaderPointer:: ; c0ec + ds 2 + +wNewSoundID:: ; c0ee + ds 1 + +wAudioROMBank:: ; c0ef + ds 1 + +wAudioSavedROMBank:: ; c0f0 + ds 1 + +wFrequencyModifier:: ; c0f1 + ds 1 + +wTempoModifier:: ; c0f2 + ds 1 + + ds 13 SECTION "Sprite State Data", WRAM0[$c100] @@ -1289,13 +1369,35 @@ wTileInFrontOfPlayer:: ; cfc6 ; background tile number in front of the player (either 1 or 2 steps ahead) ds 1 -wMusicHeaderPointer:: ; cfc7 -; (the current music channel address - $4000) / 3 +wAudioFadeOutControl:: ; cfc7 +; The desired fade counter reload value is stored here prior to calling +; PlaySound in order to cause the current music to fade out before the new +; music begins playing. Storing 0 causes no fade out to occur and the new music +; to begin immediately. +; This variable has another use related to fade-out, as well. PlaySound stores +; the sound ID of the music that should be played after the fade-out is finished +; in this variable. FadeOutAudio checks if it's non-zero every V-Blank and +; fades out the current audio if it is. Once it has finished fading out the +; audio, it zeroes this variable and starts playing the sound ID stored in it. ds 1 -wcfc8:: ds 1 ; used with audio -wcfc9:: ds 1 ; also used with audio -wcfca:: ds 1 ; also used with audio too +wAudioFadeOutCounterReloadValue:: ; cfc8 + ds 1 + +wAudioFadeOutCounter:: ; cfc9 + ds 1 + +wLastMusicSoundID:: ; cfca +; This is used to determine whether the default music is already playing when +; attempting to play the default music (in order to avoid restarting the same +; music) and whether the music has already been stopped when attempting to +; fade out the current music (so that the new music can be begin immediately +; instead of waiting). +; It sometimes contains the sound ID of the last music played, but it may also +; contain $ff (if the music has been stopped) or 0 (because some routines zero +; it in order to prevent assumptions from being made about the current state of +; the music). + ds 1 wUpdateSpritesEnabled:: ; cfcb ; $00 = causes sprites to be hidden and the value to change to $ff @@ -2126,8 +2228,11 @@ wLetterPrintingDelayFlags:: ; d358 wPlayerID:: ; d359 ds 2 -wd35b:: ds 1 ; used with audio stuff -wd35c:: ds 1 ; storage for audio bank for current map? +wMapMusicSoundID:: ; d35b + ds 1 + +wMapMusicROMBank:: ; d35c + ds 1 wMapPalOffset:: ; d35d ; offset subtracted from FadePal4 to get the background and object palettes for the current map -- cgit v1.3.1-sl0p