From ec37f6117da6c550e70f466118731e8f752e3afb Mon Sep 17 00:00:00 2001 From: Rangi <35663410+Rangi42@users.noreply.github.com> Date: Tue, 28 Jan 2025 23:31:27 -0500 Subject: Consistently capitalize `ASSERT` directives (#489) --- engine/battle/core.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engine/battle/core.asm') diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 4e68b5c5..f304af10 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -5157,7 +5157,7 @@ MetronomePickMove: and a jr z, .pickMoveLoop cp STRUGGLE - assert NUM_ATTACKS == STRUGGLE ; random numbers greater than STRUGGLE are not moves + ASSERT NUM_ATTACKS == STRUGGLE ; random numbers greater than STRUGGLE are not moves jr nc, .pickMoveLoop cp METRONOME jr z, .pickMoveLoop @@ -6755,7 +6755,7 @@ HandleExplodingAnimation: ret nz ld a, ANIMATIONTYPE_SHAKE_SCREEN_HORIZONTALLY_LIGHT ld [wAnimationType], a - assert ANIMATIONTYPE_SHAKE_SCREEN_HORIZONTALLY_LIGHT == MEGA_PUNCH + ASSERT ANIMATIONTYPE_SHAKE_SCREEN_HORIZONTALLY_LIGHT == MEGA_PUNCH ; ld a, MEGA_PUNCH ; fallthrough PlayMoveAnimation: -- cgit v1.3.1-sl0p