From f3326786259f4e53c06b7565369add7605bea8ba Mon Sep 17 00:00:00 2001 From: Narishma-gb <194818981+Narishma-gb@users.noreply.github.com> Date: Tue, 18 Nov 2025 21:17:31 +0100 Subject: Use more hardware and graphics constants (#532) - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`. --- engine/battle/core.asm | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'engine/battle/core.asm') diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 87abf2e8..0916176c 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -106,8 +106,8 @@ SlidePlayerAndEnemySilhouettesOnScreen: SlidePlayerHeadLeft: push bc ld hl, wShadowOAMSprite00XCoord - ld c, $15 ; number of OAM entries - ld de, $4 ; size of OAM entry + ld c, 7 * 3 ; number of OAM entries + ld de, OBJ_SIZE .loop dec [hl] ; decrement X dec [hl] ; decrement X @@ -6655,11 +6655,11 @@ LoadHudTilePatterns: .lcdEnabled ld de, BattleHudTiles1 ld hl, vChars2 tile $6d - lb bc, BANK(BattleHudTiles1), (BattleHudTiles1End - BattleHudTiles1) / $8 + lb bc, BANK(BattleHudTiles1), (BattleHudTiles1End - BattleHudTiles1) / TILE_1BPP_SIZE call CopyVideoDataDouble ld de, BattleHudTiles2 ld hl, vChars2 tile $73 - lb bc, BANK(BattleHudTiles2), (BattleHudTiles3End - BattleHudTiles2) / $8 + lb bc, BANK(BattleHudTiles2), (BattleHudTiles3End - BattleHudTiles2) / TILE_1BPP_SIZE jp CopyVideoDataDouble PrintEmptyString: @@ -7040,14 +7040,14 @@ LoadMonBackPic: ld b, 7 ld c, 8 call ClearScreenArea - ld hl, wMonHBackSprite - wMonHeader + ld hl, wMonHBackSprite - wMonHeader call UncompressMonSprite predef ScaleSpriteByTwo ld de, vBackPic call InterlaceMergeSpriteBuffers ; combine the two buffers to a single 2bpp sprite ld hl, vSprites ld de, vBackPic - ld c, (2 * SPRITEBUFFERSIZE) / 16 ; count of 16-byte chunks to be copied + ld c, (2 * SPRITEBUFFERSIZE) / TILE_SIZE ; count of 16-byte chunks to be copied ldh a, [hLoadedROMBank] ld b, a jp CopyVideoData -- cgit v1.3.1-sl0p