From 15427f532085846ab6b51719be687951a094cb6c Mon Sep 17 00:00:00 2001 From: "U-Fish-PC\\Daniel" Date: Thu, 22 May 2014 18:13:20 -0400 Subject: Pull a lot of engine out of main.asm --- engine/battle/d.asm | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100755 engine/battle/d.asm (limited to 'engine/battle/d.asm') diff --git a/engine/battle/d.asm b/engine/battle/d.asm new file mode 100755 index 00000000..a6ad21ea --- /dev/null +++ b/engine/battle/d.asm @@ -0,0 +1,25 @@ +Func_372d6: ; 372d6 (d:72d6) + call LoadTextBoxTilePatterns + FuncCoord 3, 4 ; $c3f3 + ld hl, Coord + ld b, $7 + ld c, $c + call TextBoxBorder + FuncCoord 4, 5 ; $c408 + ld hl, Coord + ld de, W_PLAYERNAME ; $d158 + call PlaceString + FuncCoord 4, 10 ; $c46c + ld hl, Coord + ld de, W_GRASSRATE ; $d887 + call PlaceString + FuncCoord 9, 8 ; $c449 + ld hl, Coord + ld a, $69 + ld [hli], a + ld [hl], $6a + xor a + ld [$cfcb], a + callab SetupPlayerAndEnemyPokeballs + ld c, $96 + jp DelayFrames -- cgit v1.3.1-sl0p