From 39abace5694abf22efcd3efe2feaa0e03ec56b4b Mon Sep 17 00:00:00 2001 From: "U-Daniel-PC\\Daniel" Date: Thu, 11 Jun 2015 17:41:33 -0500 Subject: Clean up white space --- engine/battle/decrement_pp.asm | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'engine/battle/decrement_pp.asm') diff --git a/engine/battle/decrement_pp.asm b/engine/battle/decrement_pp.asm index ecf5040b..7345c5c1 100644 --- a/engine/battle/decrement_pp.asm +++ b/engine/battle/decrement_pp.asm @@ -9,15 +9,15 @@ DecrementPP: ; 68000 (1a:4000) ; W_PLAYERBATTSTATUS2 status flags later and a, (1 << StoringEnergy) | (1 << ThrashingAbout) | (1 << AttackingMultipleTimes) ret nz ; if any of these statuses are true, don't decrement PP - bit UsingRage, [hl] + bit UsingRage, [hl] ret nz ; don't decrement PP either if Pokemon is using Rage ld hl, wBattleMonPP ; PP of first move (in battle) - -; decrement PP in the battle struct - call .DecrementPP - -; decrement PP in the party struct - ld a, [W_PLAYERBATTSTATUS3] + +; decrement PP in the battle struct + call .DecrementPP + +; decrement PP in the party struct + ld a, [W_PLAYERBATTSTATUS3] bit Transformed, a ret nz ; Return if transformed. Pokemon Red stores the "current pokemon's" PP ; separately from the "Pokemon in your party's" PP. This is @@ -31,7 +31,7 @@ DecrementPP: ; 68000 (1a:4000) ld hl, wPartyMon1PP ; PP of first move (in party) ld a, [wPlayerMonNumber] ; which mon in party is active - ld bc, wPartyMon2 - wPartyMon1 + ld bc, wPartyMon2 - wPartyMon1 call AddNTimes ; calculate address of the mon to modify .DecrementPP ld a, [wPlayerMoveListIndex] ; which move (0, 1, 2, 3) did we use? -- cgit v1.3.1-sl0p