From 77d0e5ff84cc61ae625da19f184094241eddd4dc Mon Sep 17 00:00:00 2001 From: xCrystal Date: Wed, 1 Apr 2015 16:16:43 +0200 Subject: Rename battle files and split move effects Part 3 b.asm, b_2.asm, c.asm, and d.asm --- engine/battle/display_effectiveness.asm | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 engine/battle/display_effectiveness.asm (limited to 'engine/battle/display_effectiveness.asm') diff --git a/engine/battle/display_effectiveness.asm b/engine/battle/display_effectiveness.asm new file mode 100644 index 00000000..17f0bd5b --- /dev/null +++ b/engine/battle/display_effectiveness.asm @@ -0,0 +1,18 @@ +DisplayEffectiveness: ; 2fb7b (b:7b7b) + ld a, [wDamageMultipliers] + and a, $7F + cp a, $0A + ret z + ld hl, SuperEffectiveText + jr nc, .done + ld hl, NotVeryEffectiveText +.done + jp PrintText + +SuperEffectiveText: ; 2fb8e (b:7b8e) + TX_FAR _SuperEffectiveText + db "@" + +NotVeryEffectiveText: ; 2fb93 (b:7b93) + TX_FAR _NotVeryEffectiveText + db "@" -- cgit v1.3.1-sl0p