From da0a72cdbf45fa624b2d1151afe94a98d7da2ae0 Mon Sep 17 00:00:00 2001 From: yenatch Date: Thu, 29 May 2014 01:31:46 -0700 Subject: Use VRAM constants where applicable. --- engine/battle/e.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine/battle/e.asm') diff --git a/engine/battle/e.asm b/engine/battle/e.asm index 77fae4df..fbede5dd 100755 --- a/engine/battle/e.asm +++ b/engine/battle/e.asm @@ -1382,7 +1382,7 @@ DrawEnemyPokeballs: ; 0x3a857 LoadPartyPokeballGfx: ; 3a85d (e:685d) ld de, PokeballTileGraphics ; $697e - ld hl, $8310 + ld hl, vSprites + $310 ld bc, (BANK(PokeballTileGraphics) << 8) + $04 jp CopyVideoData -- cgit v1.3.1-sl0p